Fivem
This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 28 | 34 | 45 |
| 1440p QHD | 38 | 49 | 62 | 83 |
| 1080p Full HD | 59 | 76 | 96 | 124 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 4600G + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
The AMD Ryzen 5 4600G paired with the NVIDIA GeForce GTX 1660 SUPER presents a compelling mid-range dataset for Fivem, a multiplayer title known for its variable load. The measured frames per second reveal a system that is consistently capable at standard resolutions but quickly finds its limits as pixel count climbs. The data suggests a balance where the GPU becomes the primary gatekeeper at higher resolutions, while the CPU's 6-core, 12-thread configuration provides a stable foundation that does not bottleneck the experience in this particular multiplayer environment.
Resolution Scaling
The FPS drop from 1920x1080 to 3840x2160 is stark and tells a clear story about component limitations. At the High preset, the system averages 75.7 FPS at 1080p, which falls to 48.8 FPS at 1440p, and further plummets to 27.8 FPS at 4K. This represents a 63% reduction in average frame rate from 1080p to 4K, a scale that points directly at the graphics card struggling to fill the additional pixels. The GTX 1660 SUPER, with its 6 GB of GDDR6 memory and 192-bit bus, is being saturated by the 3840x2160 workload.
The scaling pattern is consistent across all settings. For Low settings, the drop is from 123.7 FPS at 1080p to 83.3 FPS at 1440p, then to 45.4 FPS at 4K. The fact that even Low settings cannot maintain a 60 FPS average at 4K is significant. It indicates that the pixel throughput demands of 4K are simply too high for this GPU's 48 ROPs and 5.027 TFLOPS of FP32 compute, regardless of how light the visual effects are. The relationship between resolution and FPS here is almost linear, which is a hallmark of a GPU-bound scenario.
Interestingly, the gap between 1080p and 1440p is smaller in percentage terms than the gap between 1440p and 4K. At High settings, dropping from 1080p to 1440p costs 26.9 FPS, while dropping from 1440p to 4K costs 21 FPS. This suggests that the GPU's memory bandwidth of 336.0 GB/s is sufficient for 1440p but becomes a severe constraint at 4K, where the demand for texture data and frame buffer operations outpaces what the card can deliver. The data implies that this combination is optimized for 1080p gaming, with 1440p being a playable but compromised option, and 4K being largely out of reach for a smooth experience.
FAQ
Q: What is the best resolution for this combo to achieve a 60 FPS average?
A: According to the measured data, the only resolution where all settings achieve a 60 FPS average or higher is 1920x1080. At this resolution, Low, Medium, and High presets all exceed 60 FPS, with Ultra coming close at 59.3 FPS.
Q: Does the CPU or GPU act as the limiting factor in Fivem?
A: The resolution scaling data indicates the GPU is the primary limiter. As resolution increases from 1920x1080 to 3840x2160, FPS drops drastically across all settings, which is characteristic of a graphics card bottleneck. The CPU's consistent performance across these tests suggests it is not the main constraint.
Q: How does the GTX 1660 SUPER compare to its closest rival in synthetic benchmarks?
A: The GTX 1660 SUPER has an average benchmark score of 14286. Its nearest rival, the AMD Radeon RX Vega 11, scores 14314, which is a delta of -0.2%. This places the two cards in the same performance class, with the GTX 1660 SUPER being virtually tied with the integrated graphics solution.
Q: What is the playable performance at 2560x1440 with Medium settings?
A: The measured average FPS at 2560x1440 with Medium settings is 61.5 FPS. This is above the 60 FPS threshold, making it a viable option for users with 1440p monitors who are willing to compromise on some visual fidelity.
Q: Is the Ryzen 5 4600G a strong performer relative to other CPUs?
A: The Ryzen 5 4600G has a percentile of 75, meaning it outperforms 75% of all CPUs in the database. Its average benchmark score of 17489 is slightly higher than its nearest rival, the AMD Ryzen 3 PRO 5355GE, which scores 17482, a delta of 0%.
Q: Can this system handle 4K Ultra settings?
A: No. The measured data shows an average FPS of 21.1 at 3840x2160 with Ultra settings. This is well below playable thresholds and indicates that the GPU is severely overburdened by the combination of high resolution and maximum visual effects.
GPU Role
The NVIDIA GeForce GTX 1660 SUPER is the definitive limiting factor in this dataset. Its 6 GB of GDDR6 memory is adequate for 1080p and even 1440p at most settings, but the 3840x2160 results show a clear wall. The card's boost clock of 1785 MHz and base clock of 1530 MHz are standard for its class, yet they are insufficient to drive 4K at acceptable frame rates. The benchmark results show a passmark G3D score of 12699, placing it in the 55th percentile of all GPUs, which is a mid-range position that aligns with its measured performance in Fivem.
The GPU's 1408 shading units and 88 texture mapping units are tasked with processing the game's geometry and textures. At 1080p, the card has enough headroom to push 123.7 FPS on Low settings, but this drops to 59.3 FPS on Ultra. This 64.4 FPS swing between the lowest and highest settings at 1080p demonstrates the GPU's sensitivity to graphical complexity. The memory clock of 1750 MHz (14 Gbps effective) and 192-bit bus provide a bandwidth of 336.0 GB/s, which appears to be a bottleneck at 4K, where the frame rate craters to 21.1 FPS on Ultra.
The data suggests that the GTX 1660 SUPER is a capable 1080p card that can handle 1440p with some settings reductions. Its performance in Fivem is consistent with its synthetic benchmark scores, which show it nearly tied with the AMD Radeon RX Vega 11 (delta -0.2%) and Intel Iris Xe MAX Graphics (delta -0.2%). This proximity in synthetic tests does not translate to identical gaming performance, but it does confirm that this GPU is positioned in the lower-mid tier of the performance spectrum, which is exactly where the Fivem results place it.
Settings Recommendations
The measured FPS data provides clear guidance on which settings preset offers the best experience. For users with 1920x1080 displays, the High preset at 75.7 FPS is the sweet spot. It provides a significant visual upgrade over Low (123.7 FPS) while maintaining a frame rate comfortably above 60. The jump from Medium (96 FPS) to High (75.7 FPS) costs 20.3 FPS but likely delivers improved textures and effects, making it a worthwhile trade-off for most users. Ultra at 59.3 FPS is just below the 60 FPS mark, so High is the recommended choice for smooth gameplay.
At 2560x1440, the options become more constrained. The Medium preset offers 61.5 FPS, which is just above the 60 FPS threshold, making it the only preset that achieves both playable performance and decent visuals. High drops to 48.8 FPS, which is playable but not ideal for fast-paced multiplayer action. Low at 83.3 FPS is the smoothest option, but it sacrifices too much visual fidelity for most users. The data indicates that 1440p users should stick with Medium or Low, depending on their preference for frame rate versus image quality.
For 3840x2160, the recommendations are dire. Even Low settings only manage 45.4 FPS, which is below the 60 FPS target. Medium (33.7 FPS), High (27.8 FPS), and Ultra (21.1 FPS) are all unplayable for a competitive multiplayer title. The data strongly suggests that 4K is not a viable resolution for this combination in Fivem, and users with 4K monitors should either lower their resolution to 1440p or accept sub-60 FPS performance on Low settings.
Measured FPS Breakdown
At 1920x1080, the system shows its strongest performance. Low settings produce an average of 123.7 FPS, which is the highest measured result in the entire dataset. Medium settings drop to 96 FPS, while High settings average 75.7 FPS. Ultra settings bring up the rear at 59.3 FPS. This resolution offers the full range of playable options, with every preset achieving at least 59 FPS.
Moving to 2560x1440, the averages fall noticeably. Low settings still deliver a respectable 83.3 FPS, but Medium drops to 61.5 FPS. High settings average 48.8 FPS, and Ultra falls to 37.7 FPS. This resolution shows a clear divide: Low and Medium are playable, while High and Ultra are not ideal for maintaining a smooth experience. The 1440p data suggests that users must make a conscious choice between visual quality and performance.
At 3840x2160, the results are uniformly poor. Low settings average 45.4 FPS, which is the only preset above 40 FPS. Medium averages 33.7 FPS, High averages 27.8 FPS, and Ultra averages 21.1 FPS. The gap between Low and Medium at 4K is 11.7 FPS, which is smaller than the gap at 1080p (27.7 FPS) or 1440p (21.8 FPS). This compression of frame rates at 4K further confirms that the GPU is the sole limiting factor, as the settings have less impact when the pixel fill rate is already maxed out.
CPU Role
The AMD Ryzen 5 4600G plays a supporting role in this Fivem dataset. Its 6 cores and 12 threads, based on the Zen 2 architecture, provide ample processing power for the game's multiplayer logic. The CPU's boost clock of 4.20 GHz and base clock of 3.70 GHz are sufficient to keep up with the GTX 1660 SUPER at 1080p, as evidenced by the high frame rates at lower settings. The CPU's synthetic benchmarks show a Cinebench R23 multicore score of 13593 and a single-core score of 1919, which places it in the 75th percentile of all CPUs.
The 8 MB of shared L3 cache is a modest amount, but it does not appear to hinder performance in this title. The CPU's memory support for DDR4 with a bandwidth of 51.2 GB/s is adequate for feeding the GPU. The data shows that the CPU is not the bottleneck at any resolution, as the FPS drop from 1080p to 4K is consistent with a GPU-bound workload. If the CPU were the limiter, the frame rates would plateau at higher resolutions rather than continue falling.
The CPU's closest rival in synthetic benchmarks, the Intel Core i5-12450H, has an average score of 17475, which is a delta of 0.1% from the Ryzen 5 4600G's 17489. This near-tie indicates that the 4600G is a competitive mid-range option. The fact that it does not become a limiting factor in Fivem, even at 4K where the GPU is clearly struggling, suggests that its 6-core configuration is more than enough for this multiplayer title. The CPU's role is to maintain a stable frame delivery, which it does successfully across all measured resolutions.
How This Combo Ranks
In the specific context of Fivem, this combination of AMD Ryzen 5 4600G and NVIDIA GeForce GTX 1660 SUPER ranks 1602 out of 1792 tested combos. This places it in the lower 10.6% of all tested configurations, which is a surprisingly low position given its performance at 1080p. The ranking likely reflects the fact that many other combos in the database include more powerful GPUs that can handle higher resolutions or higher settings without dropping below 60 FPS.
The combo's rank is a function of its absolute performance across all resolutions. While it excels at 1080p, its inability to maintain playable frame rates at 4K drags down its overall standing. The GPU's 55th percentile ranking and the CPU's 75th percentile ranking do not translate to a high combo rank in this game, which suggests that Fivem is particularly demanding on the graphics card. The data implies that while each component is mid-range individually, their combination is better suited for 1080p gaming than for the higher-resolution workloads that likely dominate the upper ranks of the database.
The gap between this combo and the top performers is significant. The 1792 total combos mean that this setup is in the bottom quarter of tested systems. This is not a reflection of poor hardware, but rather a statement about the competitive landscape. Many other tested combos likely feature GPUs with more VRAM and higher compute throughput, which are essential for Fivem's demanding multiplayer environments. The data suggests that users with this combo should target 1080p as their primary resolution to get the most out of their hardware.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce GTX 1660 SUPER in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 45.4 |
| 3840x2160 | Medium | 33.7 |
| 3840x2160 | High | 27.8 |
| 3840x2160 | Ultra | 21.1 |
| 2560x1440 | Low | 83.3 |
| 2560x1440 | Medium | 61.5 |
| 2560x1440 | High | 48.8 |
| 2560x1440 | Ultra | 37.7 |
| 1920x1080 | Low | 123.7 |
| 1920x1080 | Medium | 96.0 |
| 1920x1080 | High | 75.7 |
| 1920x1080 | Ultra | 59.3 |
Fivem with Ryzen 5 4600G + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with GTX 1660 SUPER + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + GTX 1660 SUPER
Explore FPS benchmarks for other games using this same hardware combination.