Fivem
This combination delivers exceptional performance with an average of 135 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 77 | 96 | 122 |
| 1440p QHD | 107 | 138 | 157 | 171 |
| 1080p Full HD | 152 | 167 | 181 | 197 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4080, In-Depth Analysis
The pairing of AMD’s Ryzen 5 2600 with NVIDIA’s GeForce RTX 4080 in Fivem presents one of the more lopsided configurations in the database. The data shows a CPU that launched in the 2000 series era, built on the 12 nm Zen architecture, paired with a flagship-class Ada Lovelace GPU. This is not a balanced system, and the measured frames per second (FPS) across resolutions and settings reflect that tension. The RTX 4080, with its 16 GB of GDDR6X memory and a 256-bit bus, is clearly capable of massive throughput, while the Ryzen 5 2600, with 6 cores and 12 threads boosting to 3.90 GHz, appears as the limiting factor in several scenarios. The following analysis breaks down how this specific combination behaves in Fivem, using only the measured data and benchmark scores provided.
Resolution Scaling
The measured FPS data for Fivem shows a clear pattern of diminishing returns as resolution increases, but the curve is not uniform. At 1920x1080 with High settings, the average FPS is 167. Moving to 2560x1440 at the same High preset drops the average to 138, a reduction of 29 FPS (approximately 17.4% lower). Pushing further to 3840x2160 at High yields an average of 77 FPS, which is 90 FPS below the 1080p result — a dramatic 53.9% decrease. This steep drop from 1440p to 4K suggests that the GPU is being progressively more taxed, but the absolute numbers at 4K (77 FPS) are still respectable for a multiplayer title.
However, the scaling behavior changes when looking at lower settings. At Low settings, the 1080p average is 197 FPS, 1440p drops to 171 FPS, and 4K still manages 122 FPS. The delta from 1080p to 4K at Low is 75 FPS (38.1% lower), which is less severe than the High preset’s drop. This indicates that at Low settings, the CPU becomes a more significant bottleneck — the GPU has less work to do, so the Ryzen 5 2600’s single-thread performance (Geekbench single-core score of 1154) starts to cap the frame rate. The fact that 1080p Low only reaches 197 FPS, rather than exceeding 250 FPS, reinforces this interpretation. If the GPU were the sole constraint, the jump from Low to High at 1080p would be larger; instead, High drops to 167 FPS, a 30 FPS gap, which still shows GPU influence but not a pure CPU limit.
At Medium settings, the 1080p average is 181 FPS, 1440p is 157 FPS, and 4K is 96 FPS. The 1080p-to-4K drop is 85 FPS (47.0% lower). Ultra settings present the lowest overall frame rates: 152 FPS at 1080p, 107 FPS at 1440p, and 60 FPS at 4K. The 4K Ultra result is exactly 60 FPS, which suggests a hard cap or a performance ceiling where the GPU is fully saturated. Notably, the min FPS data is only provided for Medium settings: 154 FPS at 1080p, 134 FPS at 1440p, and 82 FPS at 4K. These min values are respectively 85.1%, 85.4%, and 85.4% of the averages, showing consistent frame pacing at Medium without severe stutters.
The resolution scaling analysis indicates that Fivem is not purely GPU-bound at lower resolutions. The 1080p to 1440p transition at High (167 to 138 FPS) is a 17.4% reduction, which is less than the pixel count increase (2.25x more pixels), suggesting that the CPU is holding back the 1080p result. At 4K, the GPU takes over, as evidenced by the 77 FPS at High and 60 FPS at Ultra, which are closer to GPU-bound expectations. For this combo, the sweet spot is arguably 1440p, where the CPU can still feed the GPU adequately without the extreme frame rate penalty seen at 4K.
GPU Role
The NVIDIA GeForce RTX 4080 is a formidable piece of silicon, and its benchmark scores confirm its place in the hierarchy. The GPU’s PassMark G3D score is 34457, placing it in the 86th percentile of all GPUs tested. Its average benchmark score of 54247 is nearly identical to the RTX 4080 SUPER, which scores 54209, a delta of just 0.1% — effectively a tie. The RTX 4080 also leads the AMD Radeon Pro W5700X (54828, -1.1% delta) and the AMD Radeon RX 6750 GRE 12 GB (55698, -2.6% delta), though those rivals are actually slightly ahead in raw score. This suggests the RTX 4080 is operating at the top of its class, with the 3DMark Steel Nomad DX12 score of 6567 reinforcing its DirectX 12 capability.
In Fivem specifically, the GPU’s role is most visible at 4K resolution. At 4K Ultra, the average FPS is exactly 60, which is likely a frame rate cap or a point where the GPU’s pixel throughput (280.6 GPixel/s) and texture rate (761.5 GTexel/s) are fully utilized. The RTX 4080’s 16 GB of GDDR6X memory with 716.8 GB/s bandwidth provides ample headroom for high-resolution textures, and the 256-bit bus width ensures data moves quickly. The memory clock is listed as 1400 MHz with 22.4 Gbps effective speed, which is standard for this generation. However, the fact that 4K Low still yields 122 FPS shows the GPU is not the limiting factor at lower settings — the CPU is.
The RTX 4080’s clock speeds (base 2205 MHz, boost 2505 MHz) are high, and with 9728 shading units, 304 TMUs, and 112 ROPs, it can handle massive parallel workloads. The FP32 performance of 48.74 TFLOPS is substantial, and the ray tracing cores (76) and tensor cores (304) provide additional capabilities that Fivem may or may not utilize. The PassMark DirectX 11 score of 314 and DirectX 12 score of 132 are interesting — the DX12 score is lower than DX11, which could indicate driver overhead or game-specific API usage. In practice, the GPU’s 86th percentile ranking means it outperforms the vast majority of GPUs, yet in Fivem at 1080p, the frame rates are capped by the CPU, not the GPU.
The GPU’s VRAM is not a concern in this game. With 16 GB, even 4K Ultra textures would fit comfortably, and the measured FPS at 4K Ultra (60) is a performance limit, not a memory limit. The bandwidth of 716.8 GB/s is more than sufficient for Fivem’s asset streaming, especially in a multiplayer context where many entities are loaded. The data shows that the RTX 4080 is capable of pushing 197 FPS at 1080p Low, but it cannot exceed that because the Ryzen 5 2600 cannot issue draw calls fast enough.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from the 2000 series, built on a 12 nm process at GlobalFoundries. Its base clock is 3.40 GHz, boosting to 3.90 GHz, and it has a 65 W TDP. The CPU’s benchmark scores are modest by modern standards: Cinebench R15 multicore is 1248, single-core is 157.3; Geekbench multicore is 5648, single-core is 1154; PassMark multithread is 13160, and single-thread is 2239. The percentile vs all CPUs is 75, meaning it is better than 75% of CPUs, but its nearest rivals include the Intel Core Ultra 5 228V (avg score 21440, delta 0.2%) and the Intel Core i9-11900H (avg score 21367, delta 0.5%). The AMD EPYC 9454 (avg 21223, delta 1.2%) is slightly behind, while the Intel Xeon D-1746TER (avg 21635, delta -0.7%) is slightly ahead.
In Fivem, the CPU’s influence is most pronounced at 1080p and 1440p with lower settings. At 1080p Low, the average FPS is 197, which is high but not exceptional for a game like Fivem that is known to be CPU-intensive in multiplayer scenarios. The Ryzen 5 2600’s single-thread score of 2239 in PassMark is a limiting factor; Fivem’s game logic and entity updates often rely on a few threads, and while the 12 threads help with background tasks, the main thread can become a bottleneck. The fact that 1080p Medium only reaches 181 FPS (versus 197 at Low) shows that the GPU is still doing some work, but the gap between Low and Medium is just 16 FPS, suggesting the CPU is already near its limit.
At 1440p, the CPU’s role diminishes slightly, but it still matters. Low settings at 1440p yield 171 FPS, which is only 26 FPS lower than 1080p Low. If the GPU were the limit, the drop would be larger (since 1440p has 1.78x the pixels of 1080p). The fact that the drop is only 13.2% indicates the CPU is still capping performance. At 4K, the CPU is less relevant, as the GPU becomes the primary constraint — 4K Low hits 122 FPS, which is a 49 FPS drop from 1440p Low, showing the GPU is now the bottleneck.
The CPU’s cache configuration (L1 96 KB per core, L2 512 KB per core, L3 16 MB shared) is adequate, and the dual-channel DDR4 memory with 46.9 GB/s bandwidth is a potential bottleneck for a GPU that can process data much faster. The PCIe Gen 3 interface with 16 lanes might also limit data transfer speeds compared to PCIe 4.0, but this is not directly measurable in the FPS data. The CPU’s launch MSRP of $199 (mentioned once) places it in the affordable segment historically, but its performance in Fivem with an RTX 4080 shows that it is the weaker link in this pairing.
How This Combo Ranks
The combination of the Ryzen 5 2600 and RTX 4080 ranks 789th out of 3707 tested combos in Fivem, placing it in the 78.7th percentile of all configurations. This is a surprisingly high rank given the CPU’s age, and it reflects the GPU’s dominance in the overall score. However, the rank must be interpreted cautiously: the RTX 4080 is in the 86th percentile of GPUs, while the Ryzen 5 2600 is in the 75th percentile of CPUs. The combo rank being lower than the GPU percentile suggests that the CPU is dragging the overall performance down, but not catastrophically.
Compared to other combos that might pair the RTX 4080 with a newer CPU, this setup would likely fall short. The data doesn’t provide direct comparisons, but the nearest rivals for the CPU (Intel Core Ultra 5 228V, Intel Core i9-11900H, Intel Xeon D-1746TER, AMD EPYC 9454) all have similar average scores (within 1.2% of the Ryzen 5 2600), so swapping the CPU would not drastically change the combo ranking unless the new CPU has better single-thread performance. The RTX 4080’s nearest rivals (RTX 4080 SUPER, Radeon Pro W5700X, RX 6750 GRE 12 GB, Radeon 8060S) all have similar scores, so the GPU is not the differentiator.
The rank of 789 out of 3707 means that 2918 other combos are slower, and only 788 are faster. This puts the configuration in the upper quintile of all tested systems, which is impressive for a CPU that was released in early 2018. However, the measured FPS data shows that the combo is not achieving its full potential at 1080p — the RTX 4080 can push well over 200 FPS in many games, but here it is capped at 197 FPS at Low settings. The rank suggests that in Fivem, the game is not as CPU-sensitive as some other multiplayer titles, or that the RTX 4080’s raw power compensates for the CPU’s limitations.
Settings Recommendations
Based on the measured FPS rows, the optimal settings for this combo depend on the target resolution and refresh rate. At 1080p, the High preset delivers 167 FPS, which is smooth for most monitors. However, Medium settings yield 181 FPS, which is 14 FPS higher, and the min FPS at Medium is 154 FPS, ensuring no major dips. The Ultra preset at 1080p drops to 152 FPS, which is still playable, but the difference between Ultra and High is only 15 FPS, so the visual gain may not justify the frame rate loss. For competitive play, Low settings at 1080p offer 197 FPS, which is the highest measured, but low settings may reduce visibility in multiplayer.
At 1440p, the High preset (138 FPS) is the best balance for most users, as it provides good visuals and a frame rate above 120. Medium at 1440p (157 FPS) is even better if frame rate is prioritized, and the min FPS of 134 FPS ensures no stutter. Ultra at 1440p (107 FPS) is just above 100 FPS, which is acceptable but not ideal for high-refresh-rate monitors. Low at 1440p (171 FPS) is the maximum, but again, low settings may be too sparse. For 4K, the High preset (77 FPS) is the recommended choice, as it provides a solid experience above 60 FPS. Medium at 4K (96 FPS) is better for smoothness, but the min FPS of 82 FPS still holds. Ultra at 4K (60 FPS) is exactly at the threshold, and any demanding scene could cause drops below 60.
The data shows that Medium settings offer the best overall experience across all resolutions. At 1080p, Medium (181 FPS) is only 16 FPS below Low but 14 FPS above High, with a min FPS of 154. At 1440p, Medium (157 FPS) is 19 FPS above High and 14 FPS below Low, with a min of 134. At 4K, Medium (96 FPS) is 19 FPS above High and 26 FPS below Low, with a min of 82. This consistency suggests that Medium is the sweet spot for the Ryzen 5 2600 + RTX 4080 combo, balancing GPU load and CPU headroom. For users with a 144 Hz monitor, 1440p Medium (157 FPS) exceeds the refresh rate and is the ideal choice. For 4K, 4K Medium (96 FPS) is the best for smoothness, while 4K High (77 FPS) is a reasonable alternative.
Measured FPS Breakdown
The exact measured FPS data is as follows:
1920x1080 (1080p):
- Low: 197 FPS average
- Medium: 181 FPS average, min 154 FPS, max 208 FPS
- High: 167 FPS average
- Ultra: 152 FPS average
2560x1440 (1440p):
- Low: 171 FPS average
- Medium: 157 FPS average, min 134 FPS, max 181 FPS
- High: 138 FPS average
- Ultra: 107 FPS average
3840x2160 (4K):
- Low: 122 FPS average
- Medium: 96 FPS average, min 82 FPS, max 110 FPS
- High: 77 FPS average
- Ultra: 60 FPS average
The 1080p Low result of 197 FPS is the highest recorded in the entire dataset, confirming that the CPU is the primary limiter at this resolution. The 4K Ultra result of 60 FPS is the lowest, and it aligns with the GPU’s capabilities — the RTX 4080 can handle 4K Ultra in many titles, but Fivem’s multiplayer nature introduces CPU overhead that brings the frame rate down. The Medium settings at each resolution have the only min/max values, which allows for a closer look at frame pacing. The min FPS values are all above 80 FPS, even at 4K (82 FPS), which is a good sign for consistent performance. The max FPS values (208 at 1080p, 181 at 1440p, 110 at 4K) show that there is headroom in some scenes, but the averages are representative of typical gameplay.
In summary, this combo delivers playable frame rates at all resolutions and settings, but the Ryzen 5 2600 prevents the RTX 4080 from reaching its full potential at 1080p. The 4K results are surprisingly strong, with 4K High at 77 FPS being a viable option for high-resolution gaming. The data indicates that users with this pairing should target 1440p Medium or High for the best balance, or 4K Medium if they prioritize resolution over frame rate. The CPU’s 75th percentile ranking and the GPU’s 86th percentile ranking combine to place this configuration in the top 22% of all tested combos, a respectable outcome for a CPU that is several generations old.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4080 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 122.0 |
| 3840x2160 | Medium | 96.0 |
| 3840x2160 | High | 77.0 |
| 3840x2160 | Ultra | 60.0 |
| 2560x1440 | Low | 171.0 |
| 2560x1440 | Medium | 157.0 |
| 2560x1440 | High | 138.0 |
| 2560x1440 | Ultra | 107.0 |
| 1920x1080 | Low | 197.0 |
| 1920x1080 | Medium | 181.0 |
| 1920x1080 | High | 167.0 |
| 1920x1080 | Ultra | 152.0 |
Fivem with Ryzen 5 2600 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 4080 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.