Evolve
This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 43 | 55 | 71 |
| 1440p QHD | 53 | 76 | 97 | 125 |
| 1080p Full HD | 79 | 114 | 145 | 187 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 5070 Mobile, In-Depth Analysis
The Intel Core Ultra 9 275HX paired with the NVIDIA GeForce RTX 5070 Mobile delivers a mid-field result in Evolve, a game that is now a decade old but still demanding at its highest settings. The combination ranks 2049th out of 3700 tested combos, placing it in the 55th percentile of all systems tested for this title. This position is not defined by a single bottleneck, but rather by a balance where the GPU's capabilities and the CPU's headroom interact differently across the resolution spectrum. The data shows a system that can handle the game at high refresh rates at 1080p, but which requires careful settings management to maintain smooth play at 4K.
How This Combo Ranks
The rank of 2049 out of 3700 combos for Evolve indicates that this specific pairing performs slightly below the median of all tested hardware configurations. While the individual components have strong synthetic benchmarks, their combined result in this particular game is more modest. The CPU alone sits in the 94th percentile of all processors, while the GPU sits in the 75th percentile of all graphics cards. This disparity suggests the GPU is the primary limiting factor in this pairing for Evolve, as the CPU has significantly more relative headroom.
Examining the nearest rivals for the CPU, the Intel Core Ultra 9 275HX is closely matched with several workstation and server-class processors. It is 0.3% behind the Intel Xeon w5-3525, 0.5% behind the AMD EPYC 4484PX, and 0.6% behind the AMD Ryzen Threadripper PRO 5955WX. It is 0.7% ahead of the Intel Xeon 6515P. These deltas are minimal, indicating that the 275HX's processing power is comparable to high-end desktop parts in synthetic workloads, even though it is a mobile chip.
For the GPU, the RTX 5070 Mobile's nearest rivals are last-generation desktop cards. It performs 0.1% below the NVIDIA GeForce RTX 3070 Ti and 0.6% below the AMD Radeon RX 6800. It is 0.5% ahead of the RTX 2080 Ti and 1.7% ahead of the AMD Radeon RX 6700. These small percentage differences mean that in terms of raw compute, the mobile 5070 sits in the performance tier of high-end desktop GPUs from the previous generation, which explains its mid-pack ranking in a game that is not heavily optimized for modern hardware.
The combination's overall rank is a function of the GPU's relative position. The CPU is not the constraint at most settings, as evidenced by its high percentile rank. The data suggests that for Evolve, the 5070 Mobile is the component that determines the final frame rate, and its performance class places the entire combo in the lower half of the tested results.
GPU Role
The NVIDIA GeForce RTX 5070 Mobile is the dominant component in determining Evolve's performance. It features 8 GB of GDDR7 memory on a 128-bit bus, providing a memory bandwidth of 384.0 GB/s. The GPU has 4608 shading units, 144 texture mapping units, and 48 raster output pipelines, with base and boost clocks of 907 MHz and 1425 MHz, respectively. These specifications yield a pixel rate of 68.40 GPixel/s and a texture rate of 205.2 GTexel/s.
The GPU's 8 GB frame buffer is a critical factor at higher resolutions. At 4K, the memory capacity is likely sufficient for Evolve at Medium settings, as the average frame rate drops to 55 FPS. However, moving to High settings at 4K reduces the average to 43 FPS, and Ultra settings bring it down to 30 FPS. This scaling suggests that the GPU's compute throughput, rather than the memory capacity alone, is the limiting factor at these settings, as the frame rate drops proportionally more than the memory usage would indicate.
The GPU's performance class is best understood through its synthetic benchmarks. It scores 20,355 in Passmark G3D and 8,279 in Passmark GPU Compute. Its nearest rival, the RTX 3070 Ti, has a slightly higher average score, with a delta of -0.1% for the 5070. This indicates that in pure rendering tasks, the 5070 Mobile is essentially equivalent to a desktop RTX 3070 Ti. In Evolve, this translates to the ability to handle 1440p at high framerates, but with a clear ceiling at 4K where the GPU's 13.13 TFLOPS of FP32 performance is stretched.
The clocks are relatively low for a modern GPU, but the architecture is efficient. The 5 nm process node from TSMC allows for a 50 W TDP, which is remarkably low for this performance level. This power efficiency means that the GPU's performance is not limited by thermal throttling in most laptop chassis, but it also indicates that the chip is designed for a specific power envelope rather than maximum clock speeds.
CPU Role
The Intel Core Ultra 9 275HX is a 24-core, 24-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process. It has a base clock of 2.70 GHz and a boost clock of 5.40 GHz, with 36 MB of shared L3 cache. The CPU supports DDR5 memory on a dual-channel bus, providing 102.4 GB/s of bandwidth. This is a high-end mobile processor, as evidenced by its 94th percentile ranking among all CPUs.
In Evolve, the CPU's role is less critical than the GPU's, particularly at higher resolutions where the GPU is the bottleneck. The CPU's single-thread performance, as measured by a Cinebench R23 single-core score of 2204, is strong. This is important for Evolve, which relies on a single primary game thread for logic and physics. The boost clock of 5.40 GHz ensures that this thread has ample processing power.
The multi-threaded performance is also exceptional, with a Cinebench R23 multi-core score of 35,589 and a Geekbench multi-core score of 20,795. These scores are comparable to high-end desktop processors, as shown by its nearest rivals. The CPU's Passmark single-thread score of 4,713 confirms that it has excellent per-core performance, which is crucial for maintaining high frame rates in CPU-bound scenarios.
However, in Evolve, the CPU is rarely the limiting factor. The data shows that at 1080p Low settings, the combo achieves 187 FPS, which is a high frame rate that could potentially be CPU-limited. But as settings increase, the frame rate drops, indicating that the GPU becomes the constraint. The CPU's 24 cores and 24 threads are more than sufficient to feed the GPU, and its high boost clock prevents any significant frame pacing issues.
The CPU's memory bandwidth of 102.4 GB/s is also adequate for this game. While Evolve does not require excessive memory bandwidth, the dual-channel DDR5 configuration ensures that the CPU can quickly access game data. The CPU's performance headroom suggests that it would not be the bottleneck even in a system with a more powerful GPU.
Measured FPS Breakdown
The measured data provides a clear picture of the combo's performance across resolutions and settings. At 1920x1080, the system performs admirably. Low settings produce an average of 187 FPS, which is excellent for competitive play. Medium settings yield 145 FPS, with a minimum of 123 and a maximum of 167. High settings drop to 114 FPS average, while Ultra settings produce 79 FPS. This resolution is clearly GPU-bound at higher settings, but the CPU's strength is evident in the high frame rates at Low and Medium.
At 2560x1440, the performance scales down proportionally. Low settings still produce a high 125 FPS average, which is smooth for most players. Medium settings average 97 FPS, with a minimum of 83 and a maximum of 112. High settings average 76 FPS, which is playable but not optimal for high-refresh-rate monitors. Ultra settings drop to 53 FPS, which is at the edge of playability for a fast-paced FPS. The data shows a linear decline from 1080p to 1440p, indicating that the GPU is the primary constraint at this resolution.
At 3840x2160, the GPU is heavily taxed. Low settings produce an average of 71 FPS, which is surprising given the GPU's performance class. Medium settings average 55 FPS, with a minimum of 47 and a maximum of 64. This is the only setting at 4K where the minimum frame rate is recorded, suggesting that the game can stutter at times. High settings drop to 43 FPS, which is not ideal for a first-person shooter. Ultra settings produce 30 FPS, which is barely playable and not recommended for competitive play.
The data indicates a clear pattern: the combo is capable of high refresh rates at 1080p, reasonable performance at 1440p, and only moderate performance at 4K. The frame rate drops from 1080p Low to 4K Low is 116 FPS, a 62% reduction. From 1080p Ultra to 4K Ultra, the drop is 49 FPS, a 62% reduction as well. This consistent scaling suggests that the GPU's compute capacity is the limiting factor, as the CPU's performance is not diminishing at higher resolutions.
FAQ
*Q: Is the Intel Core Ultra 9 275HX a bottleneck for the RTX 5070 Mobile in Evolve?*
A: No. The CPU's performance is in the 94th percentile of all processors, and its single-thread score of 2204 in Cinebench R23 is high. The frame rate scaling from 1080p to 4K indicates the GPU is the limiting factor, as the CPU has sufficient headroom to feed the GPU at all settings.
*Q: Can this combo run Evolve at 4K with acceptable frame rates?*
A: Yes, but only at Low settings, which produce an average of 71 FPS. Medium settings average 55 FPS, which is playable, but High and Ultra settings drop to 43 and 30 FPS, respectively, which are not ideal for a fast-paced FPS.
Q: How does the RTX 5070 Mobile compare to other GPUs for this game?
A: The GPU's performance is nearly identical to the desktop RTX 3070 Ti, with a delta of -0.1%. It is also comparable to the RTX 2080 Ti (0.5% faster) and the RX 6800 (0.6% slower). This means it offers last-generation desktop-level performance in a mobile form factor.
Q: What is the best resolution for this combo to maintain a 60+ FPS experience?
A: At 1440p, the combo achieves 97 FPS on Medium settings and 76 FPS on High settings. At 1080p, it can reach 114 FPS on High settings. Therefore, 1440p High is the highest quality setting that reliably stays above 60 FPS.
*Q: Is the 8 GB VRAM sufficient for Evolve at 4K?*
A: The data suggests that it is sufficient, as the game runs at 4K Medium with 55 FPS. However, the frame drops to 47 FPS at minimum, indicating that the memory capacity might be a factor at higher settings, though the GPU's compute is likely the primary limit.
Q: Does the CPU's 24-core configuration benefit this game?
A: Evolve is a game from 2015 and is unlikely to utilize all 24 cores effectively. The CPU's strong single-thread performance (Cinebench R23 single-core score of 2204) is more important, as it ensures the main game thread runs efficiently.
Settings Recommendations
For the best balance of visual quality and performance, the Medium preset is the recommended choice. At 1080p, it delivers 145 FPS average, which is far above the required threshold for smooth gameplay. At 1440p, Medium settings produce 97 FPS, which is excellent for most players. The Medium preset at 4K yields 55 FPS, which is playable but may require a slight reduction in detail for a consistent experience.
The High preset is also viable, but it reduces the frame rate significantly. At 1080p, it averages 114 FPS, which is still smooth. At 1440p, it averages 76 FPS, which is acceptable for most users. However, at 4K, High settings drop to 43 FPS, which is not recommended for a FPS game. If a player has a 144Hz monitor, the Medium preset at 1080p is the best option to maximize the refresh rate.
The Ultra preset is not recommended for this combo. At 1080p, it drops to 79 FPS, which is a significant loss from Medium. At 1440p, it averages 53 FPS, which is borderline. At 4K, it produces 30 FPS, which is unplayable for a competitive title. The visual difference between High and Ultra in Evolve is not worth the substantial performance cost.
The Low preset is only recommended for players seeking the absolute highest frame rates for competitive play. At 1080p, it achieves 187 FPS, and at 1440p, it achieves 125 FPS. This preset sacrifices visual fidelity for performance, which can be advantageous in a fast-paced shooter. However, the Medium preset provides a much better visual experience with only a 22% performance penalty at 1080p.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals the nature of the bottleneck in this system. At Low settings, the average FPS drops from 187 at 1080p to 71 at 4K, a reduction of 62%. At Medium settings, the drop is from 145 to 55, a 62% reduction. At High settings, the drop is from 114 to 43, a 62% reduction. At Ultra settings, the drop is from 79 to 30, a 62% reduction.
This consistent 62% reduction across all settings is a classic sign of a GPU-bound scenario. If the CPU were the bottleneck, the frame rate would not scale linearly with resolution, as the CPU's workload is mostly independent of resolution. The fact that the scaling is uniform suggests that the RTX 5070 Mobile's compute throughput is the primary constraint.
The GPU's performance at 4K Low (71 FPS) is notably higher than expected for a laptop GPU, which indicates that the CPU is not hindering performance even at low resolutions. The CPU's high boost clock and strong single-thread performance allow it to keep up with the GPU's demands at 1080p, preventing a CPU bottleneck that would cause the frame rate to plateau at lower resolutions.
The data shows that as resolution increases, the GPU's workload grows, and the frame rate drops proportionally. This is the expected behavior for a system where the GPU is the limiting component. The CPU's 24 cores and high clock speeds ensure that it is not a factor in this equation, providing a stable platform for the GPU to perform at its maximum potential. The result is a system that is well-suited for 1080p and 1440p gaming, but which requires significant settings reductions to achieve playable frame rates at 4K.
Hardware Specifications
Intel Core Ultra 9 275HX
NVIDIA GeForce RTX 5070 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 5070 Mobile in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.0 |
| 3840x2160 | Medium | 55.0 |
| 3840x2160 | High | 43.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 125.0 |
| 2560x1440 | Medium | 97.0 |
| 2560x1440 | High | 76.0 |
| 2560x1440 | Ultra | 53.0 |
| 1920x1080 | Low | 187.0 |
| 1920x1080 | Medium | 145.0 |
| 1920x1080 | High | 114.0 |
| 1920x1080 | Ultra | 79.0 |
Evolve with iUltra 9 275HX + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 5070 Mobile + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with iUltra 9 275HX + RTX 5070 Mobile
Explore FPS benchmarks for other games using this same hardware combination.