Evolve

Evolve

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 38 48 62
1440p QHD 46 66 85 109
1080p Full HD 69 99 126 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 48
3840x2160 High 38
3840x2160 Ultra 26
2560x1440 Low 109
2560x1440 Medium 85
2560x1440 High 66
2560x1440 Ultra 46
1920x1080 Low 163
1920x1080 Medium 126
1920x1080 High 99
1920x1080 Ultra 69

Evolve with Intel Core Ultra 9 275HX + AMD Radeon RX 7800M, In-Depth Analysis

The Intel Core Ultra 9 275HX paired with the AMD Radeon RX 7800M delivers a mixed bag for Evolve, a 2015 FPS that remains demanding at higher settings even on modern mobile hardware. The data shows a system capable of smooth 1080p play at medium-to-high presets, but 4K Ultra is largely a slideshow. This analysis breaks down the measured FPS, the roles of the CPU and GPU, and how this combination stacks against other tested rigs.

FAQ

*Q: What is the best resolution and settings combination for this hardware in Evolve?*

A: The sweet spot is 1920x1080 with Medium settings, which produces an average of 126 FPS with a minimum of 107 FPS and a maximum of 145 FPS. This provides a fluid experience well above typical refresh rates.

*Q: Can this combo handle 4K gaming in Evolve?*

A: Yes, but only at Low settings, where the average FPS is 62. At Medium, it drops to 48 average FPS, High yields 38 average FPS, and Ultra falls to just 26 average FPS, making it unplayable for competitive play.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Core Ultra 9 275HX has an average benchmark score of 67469, placing it 0.3% behind the Intel Xeon w5-3525 (67673), 0.5% behind the AMD EPYC 4484PX (67822), and 0.6% behind the AMD Ryzen Threadripper PRO 5955WX (67868). It is 0.7% ahead of the Intel Xeon 6515P (67006).

Q: What is the GPU’s standing relative to its closest competitors?

A: The Radeon RX 7800M scores an average of 27883, which is 0.2% ahead of the AMD Radeon Pro Vega 20 (27839), but 0.3% behind the AMD Radeon Pro W5500X (27973), 0.5% behind the NVIDIA GeForce GTX 980 Ti (28020), and 0.8% behind the AMD FirePro S7150 (28117).

Q: What is the difference in FPS between 1080p and 1440p at High settings?

A: At 1920x1080 High, the average FPS is 99. At 2560x1440 High, the average drops to 66 FPS, a decrease of 33 FPS or about 33% lower performance.

Q: How many cores does the CPU have, and does it have a high boost clock?

A: The Intel Core Ultra 9 275HX has 24 cores and 24 threads, with a base clock of 2.70 GHz and a boost clock of 5.40 GHz. This high core count and boost speed are reflected in its strong multi-threaded benchmark scores.

GPU Role

The AMD Radeon RX 7800M is the primary driver of Evolve’s frame rate, especially at higher resolutions. Its 12 GB of GDDR6 memory on a 192-bit bus provides 432.0 GB/s of bandwidth, which is ample for the game’s textures and geometry. The GPU’s base clock is 1295 MHz, with a game clock of 2145 MHz and a boost clock of 2335 MHz, indicating the sustained performance under load is close to its maximum.

Benchmark results show the GPU’s strengths: a 3DMark Steel Nomad DX12 score of 2994 and a Passmark G3D score of 17613. In Evolve, the GPU’s role becomes evident when comparing settings. At 3840x2160, dropping from High to Low settings raises the average FPS from 38 to 62, a 63% improvement, showing the GPU is heavily taxed at 4K. The GPU’s 35.87 TFLOPS of FP32 compute and 96 ROPs handle the game’s particle effects and post-processing, but they are not sufficient for Ultra presets at high resolutions.

The GPU’s percentile rank of 73 versus all GPUs places it in the upper tier, but its nearest rivals—such as the Radeon Pro W5500X and GeForce GTX 980 Ti—are desktop-class parts, suggesting the mobile RX 7800M trades blows with older high-end desktop cards. In Evolve, the 12 GB VRAM is not a bottleneck at any tested setting, as even 4K Ultra does not appear to exceed it based on the measured data. The limiting factor is raw shading power, not memory capacity.

CPU Role

The Intel Core Ultra 9 275HX is a 24-core, 24-thread processor based on Arrow Lake-HX architecture, built on a 3 nm process. Its 36 MB of shared L3 cache and dual-channel DDR5 memory support with 102.4 GB/s bandwidth provide a solid foundation for feeding the GPU. The CPU’s boost clock of 5.40 GHz is critical for single-threaded tasks, and its Cinebench R23 single-core score of 2204 confirms strong per-core performance.

In Evolve, which is primarily GPU-bound at high settings, the CPU still plays a role in maintaining frame pacing and handling physics. The CPU’s multi-core performance is exceptional: a Cinebench R23 multi-core score of 35589 and a Geekbench multi-core score of 20795. These scores place it in the 94th percentile versus all CPUs, meaning it outpaces most desktop processors. Its nearest rivals include server-class chips like the Intel Xeon w5-3525, which it trails by only 0.3% in average benchmark score.

The data suggests the CPU is not the bottleneck in Evolve. At 1080p Low, the system hits 163 average FPS, which is likely near the game engine’s ceiling rather than a CPU limitation. Even at 4K Ultra, where the GPU is clearly struggling at 26 FPS, the CPU’s high boost clock ensures it can keep up with the game’s simulation threads. The 24 threads are overkill for a 2015 title, but they ensure headroom for background tasks and future games.

Settings Recommendations

Based on the measured FPS rows, the optimal experience balances frame rate and visual fidelity. At 1920x1080, the Medium preset delivers an average of 126 FPS with a minimum of 107 FPS, which is ideal for high-refresh-rate displays. High settings at 1080p still provide 99 average FPS, a 21% drop from Medium, making Medium the better choice for smoothness. Low at 1080p reaches 163 average FPS, but the visual quality loss is significant for only a 29% gain over Medium.

At 2560x1440, Medium is again the recommended preset, with an average of 85 FPS and a minimum of 72 FPS. High at 1440p drops to 66 average FPS, which is playable but not as fluid. Low at 1440p hits 109 average FPS, but Medium offers a better balance of detail and performance. Ultra at 1440p is not recommended, as it falls to 46 average FPS, which is below the 60 FPS threshold for smooth gameplay.

At 3840x2160, only Low settings are viable for a playable experience, averaging 62 FPS. Medium at 4K drops to 48 average FPS, which is borderline, while High (38 FPS) and Ultra (26 FPS) are too choppy for most users. For the best experience overall, 1080p Medium or 1440p Medium are the standout choices, with the former providing higher frame rates and the latter offering more detail.

How This Combo Ranks

This specific combination of the Intel Core Ultra 9 275HX and AMD Radeon RX 7800M ranks 1918 out of 2872 tested combos for Evolve. This places it in the lower-middle tier of all configurations, which is surprising given the high-end CPU and capable GPU. The rank suggests that many other combos, likely with more powerful desktop GPUs, achieve higher frame rates in this game.

The CPU’s high percentile (94th versus all CPUs) does not translate to a high combo rank, indicating the GPU is the limiting factor. The GPU’s 73rd percentile versus all GPUs means it is a mid-to-high-tier mobile part, but Evolve’s engine appears to favor raw GPU throughput over CPU muscle. The combo’s rank of 1918 out of 2872 means about 67% of tested combos perform better, which is a sobering statistic for a flagship mobile CPU paired with a high-end mobile GPU.

However, this rank is relative to all combos, including those with desktop parts. Within mobile systems, the RX 7800M is a strong performer, as evidenced by its Passmark G3D score of 17613, which is close to the GeForce GTX 980 Ti (28020 average score, but that is an overall benchmark, not game-specific). The rank simply reflects that Evolve is a demanding title that punishes the GPU at higher settings, and this combo’s performance is average compared to the broader test pool.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings, providing a clear picture of performance scaling.

At 1920x1080:

  • Low: 163 average FPS
  • Medium: 126 average FPS, with a minimum of 107 and maximum of 145
  • High: 99 average FPS
  • Ultra: 69 average FPS

At 2560x1440:

  • Low: 109 average FPS
  • Medium: 85 average FPS, with a minimum of 72 and maximum of 97
  • High: 66 average FPS
  • Ultra: 46 average FPS

At 3840x2160:

  • Low: 62 average FPS
  • Medium: 48 average FPS, with a minimum of 41 and maximum of 55
  • High: 38 average FPS
  • Ultra: 26 average FPS

The pattern is consistent: each increase in settings from Low to Ultra costs roughly 25-30% of the frame rate at a given resolution. For example, at 1080p, Low to Medium is a 23% drop (163 to 126), Medium to High is a 21% drop (126 to 99), and High to Ultra is a 30% drop (99 to 69). The same trend holds at 1440p and 4K, though the absolute numbers shrink as resolution increases.

Resolution Scaling

The impact of resolution on FPS is significant. Moving from 1080p to 1440p at High settings reduces the average FPS from 99 to 66, a 33% decrease. Moving from 1440p to 4K at High settings further reduces it from 66 to 38, a 42% decrease. The cumulative drop from 1080p High to 4K High is from 99 to 38 FPS, a 62% reduction.

This scaling indicates the GPU is the primary limiting component, as the CPU’s performance is constant across resolutions. At 1080p Low, the system achieves 163 FPS, which is likely close to the engine’s frame rate cap or the CPU’s ability to submit draw calls. As resolution increases, the GPU’s fill rate and shading power become the bottleneck, and the FPS drops proportionally to the increase in pixel count.

The data shows that the RX 7800M is well-suited for 1080p and 1440p gaming, but struggles at 4K beyond Low settings. The 62% drop from 1080p to 4K at High settings is steeper than the theoretical pixel count increase (from 1920x1080 to 3840x2160 is a 4x increase in pixels), which suggests that Evolve’s rendering pipeline is not purely fill-rate bound. The game’s post-processing and particle effects likely scale non-linearly with resolution, further taxing the GPU. For users targeting 4K, the Low preset is the only viable option, while 1440p Medium offers the best balance of resolution and frame rate.

Hardware Specifications

Intel Core Ultra 9 275HX

Cores / Threads 24 / 24
Base Clock 2700 MHz
Boost Clock 5400 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

AMD Radeon RX 7800M

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2335 MHz MHz
TDP 180 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 275HX + AMD Radeon RX 7800M in Evolve

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 48.0
3840x2160 High 38.0
3840x2160 Ultra 26.0
2560x1440 Low 109.0
2560x1440 Medium 85.0
2560x1440 High 66.0
2560x1440 Ultra 46.0
1920x1080 Low 163.0
1920x1080 Medium 126.0
1920x1080 High 99.0
1920x1080 Ultra 69.0

Evolve with iUltra 9 275HX + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 7800M + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 9 275HX + RX 7800M

Explore FPS benchmarks for other games using this same hardware combination.