Evolve
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 38 | 48 | 62 |
| 1440p QHD | 46 | 66 | 85 | 109 |
| 1080p Full HD | 69 | 99 | 126 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core Ultra 9 275HX + AMD Radeon RX 7800M, In-Depth Analysis
The Intel Core Ultra 9 275HX paired with the AMD Radeon RX 7800M delivers a mixed bag for Evolve, a 2015 FPS that remains demanding at higher settings even on modern mobile hardware. The data shows a system capable of smooth 1080p play at medium-to-high presets, but 4K Ultra is largely a slideshow. This analysis breaks down the measured FPS, the roles of the CPU and GPU, and how this combination stacks against other tested rigs.
FAQ
*Q: What is the best resolution and settings combination for this hardware in Evolve?*
A: The sweet spot is 1920x1080 with Medium settings, which produces an average of 126 FPS with a minimum of 107 FPS and a maximum of 145 FPS. This provides a fluid experience well above typical refresh rates.
*Q: Can this combo handle 4K gaming in Evolve?*
A: Yes, but only at Low settings, where the average FPS is 62. At Medium, it drops to 48 average FPS, High yields 38 average FPS, and Ultra falls to just 26 average FPS, making it unplayable for competitive play.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Core Ultra 9 275HX has an average benchmark score of 67469, placing it 0.3% behind the Intel Xeon w5-3525 (67673), 0.5% behind the AMD EPYC 4484PX (67822), and 0.6% behind the AMD Ryzen Threadripper PRO 5955WX (67868). It is 0.7% ahead of the Intel Xeon 6515P (67006).
Q: What is the GPU’s standing relative to its closest competitors?
A: The Radeon RX 7800M scores an average of 27883, which is 0.2% ahead of the AMD Radeon Pro Vega 20 (27839), but 0.3% behind the AMD Radeon Pro W5500X (27973), 0.5% behind the NVIDIA GeForce GTX 980 Ti (28020), and 0.8% behind the AMD FirePro S7150 (28117).
Q: What is the difference in FPS between 1080p and 1440p at High settings?
A: At 1920x1080 High, the average FPS is 99. At 2560x1440 High, the average drops to 66 FPS, a decrease of 33 FPS or about 33% lower performance.
Q: How many cores does the CPU have, and does it have a high boost clock?
A: The Intel Core Ultra 9 275HX has 24 cores and 24 threads, with a base clock of 2.70 GHz and a boost clock of 5.40 GHz. This high core count and boost speed are reflected in its strong multi-threaded benchmark scores.
GPU Role
The AMD Radeon RX 7800M is the primary driver of Evolve’s frame rate, especially at higher resolutions. Its 12 GB of GDDR6 memory on a 192-bit bus provides 432.0 GB/s of bandwidth, which is ample for the game’s textures and geometry. The GPU’s base clock is 1295 MHz, with a game clock of 2145 MHz and a boost clock of 2335 MHz, indicating the sustained performance under load is close to its maximum.
Benchmark results show the GPU’s strengths: a 3DMark Steel Nomad DX12 score of 2994 and a Passmark G3D score of 17613. In Evolve, the GPU’s role becomes evident when comparing settings. At 3840x2160, dropping from High to Low settings raises the average FPS from 38 to 62, a 63% improvement, showing the GPU is heavily taxed at 4K. The GPU’s 35.87 TFLOPS of FP32 compute and 96 ROPs handle the game’s particle effects and post-processing, but they are not sufficient for Ultra presets at high resolutions.
The GPU’s percentile rank of 73 versus all GPUs places it in the upper tier, but its nearest rivals—such as the Radeon Pro W5500X and GeForce GTX 980 Ti—are desktop-class parts, suggesting the mobile RX 7800M trades blows with older high-end desktop cards. In Evolve, the 12 GB VRAM is not a bottleneck at any tested setting, as even 4K Ultra does not appear to exceed it based on the measured data. The limiting factor is raw shading power, not memory capacity.
CPU Role
The Intel Core Ultra 9 275HX is a 24-core, 24-thread processor based on Arrow Lake-HX architecture, built on a 3 nm process. Its 36 MB of shared L3 cache and dual-channel DDR5 memory support with 102.4 GB/s bandwidth provide a solid foundation for feeding the GPU. The CPU’s boost clock of 5.40 GHz is critical for single-threaded tasks, and its Cinebench R23 single-core score of 2204 confirms strong per-core performance.
In Evolve, which is primarily GPU-bound at high settings, the CPU still plays a role in maintaining frame pacing and handling physics. The CPU’s multi-core performance is exceptional: a Cinebench R23 multi-core score of 35589 and a Geekbench multi-core score of 20795. These scores place it in the 94th percentile versus all CPUs, meaning it outpaces most desktop processors. Its nearest rivals include server-class chips like the Intel Xeon w5-3525, which it trails by only 0.3% in average benchmark score.
The data suggests the CPU is not the bottleneck in Evolve. At 1080p Low, the system hits 163 average FPS, which is likely near the game engine’s ceiling rather than a CPU limitation. Even at 4K Ultra, where the GPU is clearly struggling at 26 FPS, the CPU’s high boost clock ensures it can keep up with the game’s simulation threads. The 24 threads are overkill for a 2015 title, but they ensure headroom for background tasks and future games.
Settings Recommendations
Based on the measured FPS rows, the optimal experience balances frame rate and visual fidelity. At 1920x1080, the Medium preset delivers an average of 126 FPS with a minimum of 107 FPS, which is ideal for high-refresh-rate displays. High settings at 1080p still provide 99 average FPS, a 21% drop from Medium, making Medium the better choice for smoothness. Low at 1080p reaches 163 average FPS, but the visual quality loss is significant for only a 29% gain over Medium.
At 2560x1440, Medium is again the recommended preset, with an average of 85 FPS and a minimum of 72 FPS. High at 1440p drops to 66 average FPS, which is playable but not as fluid. Low at 1440p hits 109 average FPS, but Medium offers a better balance of detail and performance. Ultra at 1440p is not recommended, as it falls to 46 average FPS, which is below the 60 FPS threshold for smooth gameplay.
At 3840x2160, only Low settings are viable for a playable experience, averaging 62 FPS. Medium at 4K drops to 48 average FPS, which is borderline, while High (38 FPS) and Ultra (26 FPS) are too choppy for most users. For the best experience overall, 1080p Medium or 1440p Medium are the standout choices, with the former providing higher frame rates and the latter offering more detail.
How This Combo Ranks
This specific combination of the Intel Core Ultra 9 275HX and AMD Radeon RX 7800M ranks 1918 out of 2872 tested combos for Evolve. This places it in the lower-middle tier of all configurations, which is surprising given the high-end CPU and capable GPU. The rank suggests that many other combos, likely with more powerful desktop GPUs, achieve higher frame rates in this game.
The CPU’s high percentile (94th versus all CPUs) does not translate to a high combo rank, indicating the GPU is the limiting factor. The GPU’s 73rd percentile versus all GPUs means it is a mid-to-high-tier mobile part, but Evolve’s engine appears to favor raw GPU throughput over CPU muscle. The combo’s rank of 1918 out of 2872 means about 67% of tested combos perform better, which is a sobering statistic for a flagship mobile CPU paired with a high-end mobile GPU.
However, this rank is relative to all combos, including those with desktop parts. Within mobile systems, the RX 7800M is a strong performer, as evidenced by its Passmark G3D score of 17613, which is close to the GeForce GTX 980 Ti (28020 average score, but that is an overall benchmark, not game-specific). The rank simply reflects that Evolve is a demanding title that punishes the GPU at higher settings, and this combo’s performance is average compared to the broader test pool.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings, providing a clear picture of performance scaling.
At 1920x1080:
- Low: 163 average FPS
- Medium: 126 average FPS, with a minimum of 107 and maximum of 145
- High: 99 average FPS
- Ultra: 69 average FPS
At 2560x1440:
- Low: 109 average FPS
- Medium: 85 average FPS, with a minimum of 72 and maximum of 97
- High: 66 average FPS
- Ultra: 46 average FPS
At 3840x2160:
- Low: 62 average FPS
- Medium: 48 average FPS, with a minimum of 41 and maximum of 55
- High: 38 average FPS
- Ultra: 26 average FPS
The pattern is consistent: each increase in settings from Low to Ultra costs roughly 25-30% of the frame rate at a given resolution. For example, at 1080p, Low to Medium is a 23% drop (163 to 126), Medium to High is a 21% drop (126 to 99), and High to Ultra is a 30% drop (99 to 69). The same trend holds at 1440p and 4K, though the absolute numbers shrink as resolution increases.
Resolution Scaling
The impact of resolution on FPS is significant. Moving from 1080p to 1440p at High settings reduces the average FPS from 99 to 66, a 33% decrease. Moving from 1440p to 4K at High settings further reduces it from 66 to 38, a 42% decrease. The cumulative drop from 1080p High to 4K High is from 99 to 38 FPS, a 62% reduction.
This scaling indicates the GPU is the primary limiting component, as the CPU’s performance is constant across resolutions. At 1080p Low, the system achieves 163 FPS, which is likely close to the engine’s frame rate cap or the CPU’s ability to submit draw calls. As resolution increases, the GPU’s fill rate and shading power become the bottleneck, and the FPS drops proportionally to the increase in pixel count.
The data shows that the RX 7800M is well-suited for 1080p and 1440p gaming, but struggles at 4K beyond Low settings. The 62% drop from 1080p to 4K at High settings is steeper than the theoretical pixel count increase (from 1920x1080 to 3840x2160 is a 4x increase in pixels), which suggests that Evolve’s rendering pipeline is not purely fill-rate bound. The game’s post-processing and particle effects likely scale non-linearly with resolution, further taxing the GPU. For users targeting 4K, the Low preset is the only viable option, while 1440p Medium offers the best balance of resolution and frame rate.
Hardware Specifications
Intel Core Ultra 9 275HX
AMD Radeon RX 7800M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 275HX + AMD Radeon RX 7800M in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 38.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 109.0 |
| 2560x1440 | Medium | 85.0 |
| 2560x1440 | High | 66.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 163.0 |
| 1920x1080 | Medium | 126.0 |
| 1920x1080 | High | 99.0 |
| 1920x1080 | Ultra | 69.0 |
Evolve with iUltra 9 275HX + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 7800M + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with iUltra 9 275HX + RX 7800M
Explore FPS benchmarks for other games using this same hardware combination.