Evolve

Evolve

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 39 50 64
1440p QHD 48 69 88 113
1080p Full HD 71 103 131 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 50
3840x2160 High 39
3840x2160 Ultra 27
2560x1440 Low 113
2560x1440 Medium 88
2560x1440 High 69
2560x1440 Ultra 48
1920x1080 Low 169
1920x1080 Medium 131
1920x1080 High 103
1920x1080 Ultra 71

Evolve with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5050 combination delivers a highly playable experience in Evolve, a 2015 FPS title. The measured data indicates a clear performance hierarchy driven by resolution and settings, with the system showing its strengths at 1080p and 1440p. The analysis below breaks down the specific roles of the CPU and GPU, how they scale with resolution, and what the benchmark results mean for gameplay.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture (Vermeer codename). It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, built on TSMC's 7 nm process. The processor includes 32 MB of shared L3 cache and 512 KB of L2 cache per core, which are relevant for gaming workloads that benefit from low-latency data access. The CPU's TDP is 65 W, and it supports DDR4 memory with dual-channel configuration and a bandwidth of 51.2 GB/s, which is sufficient for feeding the GPU in most scenarios.

In the context of Evolve, the CPU's multithreaded capabilities are substantial. The PassMark multithread score is 19236, with a single-thread score of 2872. The data shows a strong performance profile relative to its direct competitors. The Ryzen 5 5600F's average benchmark score is 36945, placing it in the 85th percentile of all CPUs. This positions it nearly identically to the Intel Core Ultra 5 225 (deltaPct 0) and slightly ahead of the AMD Ryzen 5 5500X3D (deltaPct -0.2). The processor also edges out the AMD Ryzen AI 7 PRO 450 (deltaPct -0.4) and Intel Core i9-12900T (deltaPct -0.5) in average score.

For a game like Evolve, which is an FPS with dynamic monster AI and multiple player abilities, the 6-core/12-thread configuration provides ample headroom. The benchmark results indicate that the CPU is not the primary bottleneck at lower resolutions, as evidenced by the high frame rates at 1080p. The single-thread performance of 2872 is particularly important for the game's main simulation thread, ensuring consistent frame pacing. The difference in scores between the 5600F and its rivals is minimal (less than 1% in all cases), meaning that in-game CPU-bound scenarios would likely show negligible performance differences. The processor's architecture, with its high IPC (instructions per clock) from Zen 3, allows it to handle the game's physics and AI calculations efficiently, freeing the GPU to focus on rendering.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 is the graphics engine in this combination, built on the Blackwell 2.0 architecture (GB207 chip) using a 5 nm process at TSMC. It features 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 320.0 GB/s. The GPU's base clock is 2317 MHz, with a boost clock of 2572 MHz, and the memory operates at 2500 MHz (20 Gbps effective). The RTX 5050 includes 2560 shading units, 80 TMUs, and 32 ROPs, with 20 RT cores and 80 tensor cores. Its theoretical peak performance is 13.17 TFLOPS for FP32 operations, and it has a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s.

The GPU's 8 GB VRAM is a critical factor at higher resolutions and settings. In Evolve, the texture and geometry data for the alien environments and creatures can be demanding. The benchmark data shows that at 4K Ultra, the average FPS drops to 27, which strongly suggests that the GPU's memory bandwidth and capacity are being taxed. The GPU's average benchmark score is 21035, placing it in the 66th percentile of all GPUs. This score is very close to its nearest rivals, with the AMD Radeon RX 5600 XT having a deltaPct of 1.6 (meaning the RTX 5050 is slightly behind it) and the AMD Radeon RX Vega M GL at -0.6 (meaning the RTX 5050 is slightly ahead). The RTX 5050 also outperforms the NVIDIA RTX A4000 Mobile (deltaPct -1.6) and the AMD Radeon HD 8970M (deltaPct -1).

The performance in Evolve indicates that the GPU is the limiting component at higher resolutions. At 1080p Low, the system achieves 169 FPS, which is a CPU-bound scenario where the GPU has ample headroom. As resolution increases to 4K, the frame rate drops significantly, confirming that the GPU's fill rate and memory subsystem are the primary constraints. The 8 GB VRAM is adequate for 1080p and 1440p at most settings, but at 4K Ultra, it likely causes texture swapping and reduced performance, resulting in the 27 FPS average. The GPU's 128-bit memory bus, while efficient for its class, limits the bandwidth available for high-resolution rendering, which is reflected in the steep FPS drop from 1440p to 4K.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of resolution scaling that highlights the balance between the CPU and GPU. At 1080p with Low settings, the system achieves 169 FPS, which is the highest average in the dataset. This indicates that the CPU is capable of feeding the GPU far more data than the GPU can render, even at low settings. As the resolution increases, the frame rate drops in a way that points directly to the GPU becoming the bottleneck.

For the Low preset, the FPS progression is as follows: 169 FPS at 1080p, 113 FPS at 1440p, and 64 FPS at 4K. This represents a 33% drop from 1080p to 1440p and a further 43% drop from 1440p to 4K. The scaling is non-linear, which is typical for GPU-limited scenarios. The transition from 1080p to 1440p increases the pixel count by 1.78x, but the FPS only drops by 33%, suggesting that the GPU is not fully saturated at 1080p and has some headroom. The drop from 1440p to 4K increases the pixel count by 2.25x, yet the FPS drops by 43%, which is more proportional and indicates that the GPU is now working near its full capacity.

The Medium preset shows a steeper decline: 131 FPS at 1080p, 88 FPS at 1440p, and 50 FPS at 4K. This represents a 33% drop from 1080p to 1440p and a 43% drop from 1440p to 4K. The consistency in these percentage drops across presets suggests that the GPU's performance scaling is predictable and not affected by CPU limitations. The High preset follows a similar pattern: 103 FPS at 1080p, 69 FPS at 1440p, and 39 FPS at 4K. The drops are 33% and 43% respectively, confirming that the GPU is the dominant constraint at resolutions above 1080p.

The Ultra preset is the most demanding, with averages of 71 FPS at 1080p, 48 FPS at 1440p, and 27 FPS at 4K. The drop from 1080p to 1440p is 32%, and from 1440p to 4K is 44%. This data strongly indicates that the RTX 5050's 8 GB VRAM and 320.0 GB/s bandwidth are insufficient for maintaining playable frame rates at 4K Ultra. The system is clearly GPU-limited at all resolutions except perhaps 1080p Low, where the CPU's single-thread performance of 2872 is the limiting factor. The data shows that for the best balance of visual quality and performance, 1440p is the sweet spot for this combination, as the FPS at High and Medium settings remains above 60.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend on the target resolution and the desired frame rate. For a smooth 60+ FPS experience, the data suggests the following recommendations.

At 1920x1080, the Medium preset delivers an average of 131 FPS, with a minimum of 111 FPS and a maximum of 150 FPS. This is the best balance for high refresh rate monitors, as it provides a significant margin above 60 FPS while maintaining good visual fidelity. The High preset at 1080p averages 103 FPS, which is also excellent and would be preferable for users who want better textures and effects without a major performance hit. The Low preset at 169 FPS is only useful for competitive play where maximum frame rate is prioritized over visuals, as the drop to Medium is substantial in quality but only a 22% reduction in FPS. The Ultra preset at 1080p averages 71 FPS, which is playable but not ideal for fast-paced FPS action, as the minimum FPS data is not provided, suggesting potential dips below 60.

At 2560x1440, the Medium preset is the recommended choice, averaging 88 FPS with a minimum of 75 FPS and a maximum of 101 FPS. This provides a solid experience that stays above 60 FPS even in demanding scenes. The High preset at 1440p averages 69 FPS, which is playable but leaves less headroom for frame drops during intense combat. The Low preset at 1440p averages 113 FPS, which is great for high refresh rate 1440p monitors, but the visual compromise is noticeable. The Ultra preset at 1440p averages 48 FPS, which is below the 60 FPS threshold and not recommended for a smooth experience.

At 3840x2160, the data shows that the system struggles. The Low preset averages 64 FPS, which is the only playable option at 4K. The Medium preset averages 50 FPS, which is borderline but may feel sluggish. The High preset averages 39 FPS and the Ultra preset averages 27 FPS, both of which are not recommended for a playable experience. For 4K users, the Low preset is the only viable option if a stable frame rate is required. Overall, the Medium preset at 1080p or 1440p provides the best measured experience, balancing visual quality and performance.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5050 ranks 1749 out of 2872 tested combos in Evolve. This places it in the bottom half of all tested systems, indicating that while it is capable of running the game, it is not among the top-performing configurations. The rank of 1749 means that approximately 61% of the tested combos perform better than this one in Evolve. This is a significant finding, as the CPU and GPU individually are mid-range parts, but their combined performance in this specific title does not place them in the upper echelon.

The combo's rank is likely influenced by the GPU's 8 GB VRAM and 128-bit memory bus, which are limiting factors at higher resolutions. The CPU's performance is solid, as evidenced by its 85th percentile ranking among all CPUs, but the GPU's 66th percentile ranking pulls down the overall combo performance. The data suggests that in Evolve, which is a GPU-intensive title at high settings, the RTX 5050 is the weaker link. The rank of 1749 out of 2872 indicates that there are many systems with more powerful GPUs or better memory configurations that can achieve higher frame rates, particularly at 1440p and 4K.

The nearest rival GPUs (RX 5600 XT, RX Vega M GL, RTX A4000 Mobile, HD 8970M) have similar average scores, but their in-game performance could vary based on driver optimizations and VRAM allocation. The combo's rank in this game is a reflection of the GPU's limitations rather than the CPU's, as the CPU's rivals (Core Ultra 5 225, Ryzen 5 5500X3D, etc.) are all within 0.5% of its average score, making CPU differences negligible. For users with this combo, the data implies that lowering resolution or settings is necessary to achieve higher frame rates, as the system is not optimized for high-end 4K gaming in Evolve.

FAQ

Q: What is the maximum average FPS achievable with this combo at 1080p?

A: The highest average FPS recorded at 1080p is 169, achieved with the Low preset. The Medium preset delivers 131 FPS, High delivers 103 FPS, and Ultra delivers 71 FPS.

Q: Is the AMD Ryzen 5 5600F or the NVIDIA GeForce RTX 5050 the limiting factor in Evolve?

A: The data indicates that the GPU is the limiting factor at resolutions above 1080p. At 4K Ultra, the average FPS drops to 27, while at 1080p Low, the system reaches 169 FPS, suggesting the CPU can handle the workload but the GPU cannot keep up at higher resolutions.

Q: What is the best settings preset for a 60+ FPS experience at 1440p?

A: The Medium preset at 2560x1440 is the best option, with an average FPS of 88 and a minimum of 75. The High preset averages 69 FPS, which is also above 60 but with less headroom.

Q: How does the RTX 5050's performance compare to its nearest rival, the AMD Radeon RX 5600 XT?

A: The RTX 5050 has an average benchmark score of 21035, while the RX 5600 XT has a deltaPct of 1.6, meaning the RX 5600 XT is approximately 1.6% faster in synthetic benchmarks. In-game, the difference is likely minimal.

Q: Can this combo play Evolve at 4K with playable frame rates?

A: Only at Low settings, where it averages 64 FPS. The Medium preset averages 50 FPS, and High and Ultra averages are 39 and 27 FPS respectively, which are not considered playable for a smooth experience.

Q: What is the combo's rank among all tested systems in Evolve?

A: The combo ranks 1749 out of 2872 tested combos, placing it in the bottom 40% of systems. This suggests that while it can run the game, many other configurations offer better performance.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following is the complete measured FPS data for the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5050 combination in Evolve.

1920x1080:

  • Low: Average FPS 169, no min/max data provided.
  • Medium: Average FPS 131, Minimum FPS 111, Maximum FPS 150.
  • High: Average FPS 103, no min/max data provided.
  • Ultra: Average FPS 71, no min/max data provided.

2560x1440:

  • Low: Average FPS 113, no min/max data provided.
  • Medium: Average FPS 88, Minimum FPS 75, Maximum FPS 101.
  • High: Average FPS 69, no min/max data provided.
  • Ultra: Average FPS 48, no min/max data provided.

3840x2160:

  • Low: Average FPS 64, no min/max data provided.
  • Medium: Average FPS 50, Minimum FPS 42, Maximum FPS 57.
  • High: Average FPS 39, no min/max data provided.
  • Ultra: Average FPS 27, no min/max data provided.

The data shows a consistent pattern: the Medium preset is the only one with complete min/max data, providing insight into frame variability. At 1080p Medium, the minimum FPS of 111 ensures a smooth experience even in demanding scenes. At 1440p Medium, the minimum of 75 FPS still offers a comfortable margin. At 4K Medium, the minimum of 42 FPS indicates noticeable stuttering during intense gameplay. The lack of min/max data for other presets suggests that the measurements were likely stable, but the Medium preset's data points to it being the most reliable option for consistent frame times. The scaling from 1080p to 4K shows a clear degradation, with the Ultra preset at 4K being the worst-case scenario at 27 FPS. This breakdown confirms that the combo is best suited for 1080p and 1440p gaming, with 4K only viable at the lowest settings.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5050 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 50.0
3840x2160 High 39.0
3840x2160 Ultra 27.0
2560x1440 Low 113.0
2560x1440 Medium 88.0
2560x1440 High 69.0
2560x1440 Ultra 48.0
1920x1080 Low 169.0
1920x1080 Medium 131.0
1920x1080 High 103.0
1920x1080 Ultra 71.0

Evolve with Ryzen 5 5600F + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5050 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.