Evolve

Evolve

AVERAGE FPS
37
playable

This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 18 23 29
1440p QHD 22 31 40 51
1080p Full HD 32 47 59 77

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 23
3840x2160 High 18
3840x2160 Ultra 12
2560x1440 Low 51
2560x1440 Medium 40
2560x1440 High 31
2560x1440 Ultra 22
1920x1080 Low 77
1920x1080 Medium 59
1920x1080 High 47
1920x1080 Ultra 32

Evolve with AMD Ryzen 5 5600F + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 5 5600F and NVIDIA GeForce GTX 1650 combination delivers a playable experience only at 1080p with Low settings in Evolve, and the data clearly indicates the GPU is the primary limiting factor across all tested resolutions. The combo ranks 3584th out of 3700 tested configurations, placing it in the bottom 3% of all systems, which aligns with the GTX 1650's 40th percentile standing among all GPUs.

Resolution Scaling

The performance degradation from 1080p to 4K is severe and consistent, with the average FPS dropping by roughly 61-63% across all settings presets. At Low settings, the system produces 77 FPS at 1080p, which falls to 51 FPS at 1440p, and then to 29 FPS at 4K. This represents a 34% loss from 1080p to 1440p and a further 43% loss from 1440p to 4K, demonstrating that the scaling is not linear and the GPU struggles increasingly as pixel count rises.

The High settings preset shows a similar pattern: 47 FPS at 1080p, 31 FPS at 1440p, and 18 FPS at 4K. The percentage drops are 34% and 42% respectively, nearly identical to the Low preset scaling. This consistency across presets indicates that resolution scaling is dominated by the GPU's fill rate and memory bandwidth constraints rather than by specific settings interactions.

Medium settings provide the only complete FPS range data with min and max values, showing 59 FPS average at 1080p with a range of 50-68 FPS, 40 FPS at 1440p with a range of 34-46 FPS, and 23 FPS at 4K with a range of 19-26 FPS. The narrow FPS ranges at each resolution suggest that frame time consistency is relatively stable for this preset, though the absolute values remain low at higher resolutions.

Ultra settings produce the steepest scaling curve, starting at 32 FPS at 1080p, dropping to 22 FPS at 1440p (31% loss), and collapsing to 12 FPS at 4K (45% loss from 1440p). The 4K Ultra result of 12 FPS is essentially unplayable, and even the 1080p Ultra result falls below the 60 FPS threshold that most FPS games target.

The resolution scaling pattern strongly indicates that the GTX 1650's 4 GB of GDDR5 memory and 128-bit bus are the binding constraints. The 128.1 GB/s memory bandwidth is insufficient to feed the GPU at higher resolutions, and the 4K results below 30 FPS across all presets confirm that this combination is not viable beyond 1080p for Evolve.

GPU Role

The NVIDIA GeForce GTX 1650 is built on the TU117 chip using a 12 nm process from TSMC, containing 4,700 million transistors on a 200 mm² die. Its 896 shading units operate at a base clock of 1485 MHz and boost up to 1665 MHz, delivering 2.984 TFLOPS of FP32 performance. The GPU's memory subsystem consists of 4 GB of GDDR5 memory running at 2001 MHz (8 Gbps effective) across a 128-bit bus, providing 128.1 GB/s of bandwidth.

The GTX 1650's 40th percentile ranking among all GPUs places it in the lower half of the performance spectrum, and its nearest rivals include the AMD Radeon HD 8850M (0.3% faster), Intel UHD Graphics 750 (0.4% faster), and AMD Radeon R7 350 (0.6% faster), with the Intel Arc A310 being 1% slower. This clustering indicates that the GTX 1650 sits at a performance tier where small deltas separate competitors, and Evolve's results reflect this mid-range positioning.

The measured FPS data shows that the GPU reaches a maximum of 77 FPS at 1080p Low, which suggests headroom exists for this title at the lowest settings, but the GPU is unable to maintain playable framerates at higher resolutions or settings. At 4K, even the Low preset yields only 29 FPS, which is below the 30 FPS threshold typically considered minimum for playability. The GPU's 53.28 GPixel/s pixel rate and 93.24 GTexel/s texture rate are simply insufficient for 4K rendering in this game.

The 3DMark Steel Nomad DX12 score of 305 and PassMark G3D score of 7880 provide context for the GPU's overall capability, but the Evolve-specific results demonstrate that this game is particularly demanding on the GTX 1650's resources. The GPU's 75 W TDP and lack of power connectors indicate it is designed for low-power systems, and the 250 W suggested PSU confirms its modest power requirements, but these characteristics do not translate to high performance in Evolve.

CPU Role

The AMD Ryzen 5 5600F provides a strong foundation for gaming, featuring 6 cores and 12 threads based on the Zen 3 architecture (Vermeer codename) built on a 7 nm TSMC process. The CPU operates at a 3.00 GHz base clock and boosts up to 4.00 GHz, with 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of shared L3 cache. This configuration is typical for a mid-range desktop processor, and its 65 W TDP keeps power consumption moderate.

The CPU's 85th percentile ranking among all CPUs places it in the upper tier of processors, and its average benchmark score of 36945 puts it in close competition with several modern rivals. The Intel Core Ultra 5 225 scores 36938 (0% delta), the AMD Ryzen 5 5500X3D scores 37018 (-0.2% delta), the AMD Ryzen AI 7 PRO 450 scores 37093 (-0.4% delta), and the Intel Core i9-12900T scores 37112 (-0.5% delta). This tight clustering within 0.5% suggests that the 5600F provides competitive CPU performance for Evolve.

In the PassMark benchmarks, the 5600F achieves a single-thread score of 2872 and a multithread score of 19236, with a physics score of 1043. These results indicate strong single-core performance, which is typically important for FPS games, but the Evolve measured FPS data suggests that CPU performance is not the bottleneck in this combination. The fact that FPS scales dramatically with resolution and settings points to GPU limitation rather than CPU limitation.

The CPU's 51.2 GB/s memory bandwidth and dual-channel DDR4 support provide adequate bandwidth for feeding the GPU, but the system's overall performance in Evolve is constrained by the GPU's capabilities. At 1080p Low, the system achieves 77 FPS, which likely approaches the CPU's maximum frame delivery capability for this game, but at higher resolutions and settings, the GPU becomes the clear limiting factor. The 5600F's 4,150 million transistors on a 74 mm² die represent a modern, efficient design, but its performance headroom is not utilized in this pairing.

Settings Recommendations

The measured data provides clear guidance for optimizing the Evolve experience with this hardware combination. At 1080p, the Low preset delivers 77 FPS average, which is the only configuration that exceeds the 60 FPS threshold for smooth gameplay. The Medium preset at 1080p achieves 59 FPS average with a range of 50-68 FPS, which is borderline playable but may experience noticeable dips below 60 FPS during intense scenes.

For 1440p, the Low preset produces 51 FPS average, which is playable for less demanding users, but the Medium preset drops to 40 FPS and High falls to 31 FPS. The 4K resolution is not recommended for any settings preset, as even Low yields only 29 FPS and Ultra produces 12 FPS, both of which are below acceptable playability thresholds.

The High preset at 1080p yields 47 FPS average, which represents a compromise between visual quality and performance, but the 32 FPS at 1080p Ultra is too low for a competitive FPS. The Medium preset at 1080p with its 59 FPS average and narrow range of 50-68 FPS provides the best balance of visual fidelity and performance, though the Low preset's 77 FPS is the only result that guarantees consistent 60+ FPS gameplay.

Given that the GPU's 4 GB VRAM is a limiting factor, the Medium preset likely provides the best visual experience without exceeding memory constraints. The Ultra preset at any resolution shows severe performance degradation, indicating that the additional settings overhead disproportionately impacts the GTX 1650. Users seeking the smoothest experience should run 1080p Low, while those prioritizing visual quality should accept the 59 FPS average of 1080p Medium.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600F and NVIDIA GeForce GTX 1650 ranks 3584th out of 3700 tested configurations in Evolve, placing it in the bottom 3.1% of all systems. This low ranking is surprising given the CPU's strong 85th percentile standing, but it is consistent with the GPU's 40th percentile positioning and the game's demanding nature. The ranking suggests that Evolve is heavily GPU-bound, and the GTX 1650's performance tier dominates the overall result.

The CPU's nearest rivals in synthetic benchmarks are all within 0.5% of its average score, yet the combo ranking in Evolve is substantially lower than what the CPU alone would suggest. This discrepancy highlights the importance of GPU performance in this title, as a stronger GPU paired with the same CPU would likely produce significantly better results. The data indicates that the 5600F provides ample CPU headroom, but the GTX 1650 cannot translate this into playable framerates at higher settings.

The GPU's nearest rivals in synthetic benchmarks are similarly clustered, with deltas ranging from -1% to +0.6%, yet the Evolve results show that even small GPU performance differences could matter at the margins. The 4K results are uniformly poor across all settings, suggesting that no GPU in this performance class would provide a satisfactory 4K experience in Evolve. The combination's ranking reflects the GPU's fundamental limitations rather than any specific compatibility issue.

For users considering this hardware configuration, the ranking data provides a clear verdict: this combo is suitable for 1080p gaming with reduced settings in Evolve, but it is not competitive for higher resolutions or demanding presets. The 3584th rank out of 3700 combos places this system in the bottom tier for this specific game, and users should adjust their expectations accordingly.

Measured FPS Breakdown

At 1920x1080, the system produces its best results across all settings presets. The Low preset achieves 77 FPS average, which is the highest measured result in the entire dataset. The Medium preset delivers 59 FPS average with a minimum of 50 FPS and maximum of 68 FPS, providing a playable experience with some frame rate variability. The High preset drops to 47 FPS average, and the Ultra preset falls to 32 FPS average, both of which are below the 60 FPS target for smooth FPS gameplay.

At 2560x1440, performance declines significantly across all presets. The Low preset yields 51 FPS average, which remains playable for casual gaming but falls short of the 60 FPS threshold. The Medium preset produces 40 FPS average with a range of 34-46 FPS, while the High preset drops to 31 FPS average. The Ultra preset at 1440p delivers only 22 FPS average, which is below acceptable playability standards for most users.

At 3840x2160, the system struggles to maintain playable framerates at any setting. The Low preset achieves 29 FPS average, which is marginally below the 30 FPS minimum threshold. The Medium preset produces 23 FPS average with a range of 19-26 FPS, while the High preset drops to 18 FPS average. The Ultra preset at 4K delivers just 12 FPS average, making it completely unplayable.

The data shows a consistent pattern across all resolutions: Low settings provide roughly 1.3-1.7x the FPS of Medium settings, Medium provides approximately 1.25-1.3x the FPS of High settings, and High provides about 1.4-1.5x the FPS of Ultra settings. These ratios are consistent across resolutions, indicating that the settings scaling is uniform regardless of pixel count, but the absolute FPS values become progressively lower as resolution increases. The 4K results are uniformly below 30 FPS, the 1440p results range from 22-51 FPS, and the 1080p results range from 32-77 FPS, providing a complete picture of this hardware combination's capabilities in Evolve.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce GTX 1650 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 23.0
3840x2160 High 18.0
3840x2160 Ultra 12.0
2560x1440 Low 51.0
2560x1440 Medium 40.0
2560x1440 High 31.0
2560x1440 Ultra 22.0
1920x1080 Low 77.0
1920x1080 Medium 59.0
1920x1080 High 47.0
1920x1080 Ultra 32.0

Evolve with Ryzen 5 5600F + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with GTX 1650 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.