Archeage
This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 14 | 21 | 24 |
| 1440p QHD | 17 | 25 | 37 | 41 |
| 1080p Full HD | 25 | 37 | 55 | 62 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5600F + NVIDIA GeForce GTX 1650, In-Depth Analysis
Archeage, a 2014 MMORPG, exhibits a performance profile with this AMD Ryzen 5 5600F and NVIDIA GeForce GTX 1650 combination that is heavily dictated by the graphics card. The measured frame rates show a clear and consistent pattern: as resolution increases, performance degrades sharply, which is the classic signature of a GPU-bound scenario. The data indicates that the GTX 1650 is the limiting factor in this pairing, with the CPU's capabilities largely untapped at higher resolutions.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 produces a dramatic and consistent drop in average frame rates across all settings presets, confirming that the GPU is the primary bottleneck. At High settings, the average FPS falls from 37 at 1080p to 25 at 1440p, a 32% decrease, and then further to 14 at 4K, which is a 62% decrease from the 1080p figure. This steep decline is indicative of the GTX 1650's 4 GB VRAM and 128-bit memory bus being overwhelmed by the pixel throughput required at 4K.
The data shows a similar scaling pattern at Medium settings, where the average FPS drops from 55 at 1080p to 37 at 1440p and then to 21 at 4K. The relative performance loss from 1080p to 4K is significant, highlighting that the GPU's shading units and memory bandwidth are insufficient for 4K workloads in Archeage. The Low preset tells the same story: 62 FPS at 1080p, 41 FPS at 1440p, and 24 FPS at 4K. Even at the lowest graphical fidelity, the 4K resolution proves too demanding for the GTX 1650 to maintain playable frame rates.
The minimum FPS data, where available, reinforces this GPU-bound analysis. At Medium settings, the minimum FPS at 1080p is 47, which drops to 31 at 1440p and 18 at 4K. This consistent reduction in the lower-bound frame rate suggests that the GPU is consistently under load and cannot maintain a stable output when the pixel count increases. The scaling behavior indicates that the CPU, with its 6 cores and 12 threads, is not the limiting factor; if it were, the frame rates would remain relatively flat as resolution increases. Instead, the sharp declines point directly to the GTX 1650's performance ceiling being hit.
Settings Recommendations
Based on the measured rows, the optimal balance between visual quality and performance is achieved at the Medium preset for 1920x1080 resolution. This setting yields an average FPS of 55, which is a substantial improvement over the 37 FPS at High, while still providing a better visual experience than the Low preset's 62 FPS. The Medium preset also offers the only complete FPS data set in the pack, with a minimum of 47 FPS and a maximum of 63 FPS, indicating a stable performance window that avoids the dips that could compromise gameplay in a busy MMORPG environment.
At 2560x1440, the Medium preset is the most viable option for a smoother experience, delivering an average FPS of 37. While this is below the 60 FPS threshold often considered ideal, it is significantly more playable than the 25 FPS at High or the 17 FPS at Ultra. The Low preset at 1440p, with an average of 41 FPS, is another option, but the Medium preset offers a better balance of visual fidelity and performance for users with a 1440p monitor.
For 3840x2160, the data suggests that playable frame rates are largely out of reach for this combination. The highest average FPS recorded at 4K is 24 at Low settings, which is still a poor experience. The Medium preset drops to 21 FPS, and High and Ultra fall to 14 and 10 FPS, respectively. Benchmark results indicate that 4K gaming is not a realistic option for this hardware in Archeage, and users should stick to 1080p, with Medium being the recommended preset for the best overall experience.
How This Combo Ranks
The performance of this specific combination is ranked near the bottom of the database. The comboRankInGame data places this pairing at rank 2659 out of 2761 tested combinations. This percentile position, in the bottom 4% of all tested combos, underscores that this hardware configuration is not well-suited for Archeage, particularly when compared to more powerful alternatives.
This low ranking is consistent with the GPU's individual standing. The GTX 1650's percentileVsAllGpus is 40, meaning it performs better than only 40% of all GPUs in the database. Its average benchmark score of 7472 is closely matched by its nearest rivals, including the Intel Arc A310, which scores 7550, and the AMD Radeon HD 8850M, which scores 7447. These rival scores are within a 1% delta of the GTX 1650, placing it in a performance tier that is simply not designed for high-end gaming.
The CPU, in contrast, is a much stronger component. The AMD Ryzen 5 5600F has a percentileVsAllCpus of 85, indicating it outperforms 85% of all CPUs. Its average benchmark score of 36945 is nearly identical to its nearest rivals, such as the Intel Core Ultra 5 225, which scores 36938, and the AMD Ryzen 5 5500X3D, which scores 37018. The deltaPct values for these rivals are all under 0.5%, showing that the CPU is a solid mid-range performer. The combination of a high-performing CPU with a low-performing GPU results in a system where the CPU's potential is wasted, explaining the poor overall ranking in Archeage.
Measured FPS Breakdown
The full set of measured FPS data provides a detailed look at performance across all tested configurations.
At 1920x1080, the average FPS ranges from 62 at Low settings to 25 at Ultra. The Medium preset, with an average of 55 FPS, is the only configuration with complete min/max data, showing a minimum of 47 FPS and a maximum of 63 FPS. High settings produce an average of 37 FPS, while Ultra drops to 25 FPS.
At 2560x1440, the average FPS figures are significantly lower. Low settings yield 41 FPS, Medium produces 37 FPS with a minimum of 31 and maximum of 42, High drops to 25 FPS, and Ultra falls to 17 FPS.
At 3840x2160, the performance is largely unplayable. Low settings average 24 FPS, Medium averages 21 FPS with a minimum of 18 and maximum of 24, High averages 14 FPS, and Ultra averages just 10 FPS.
The data shows a clear and consistent hierarchy: Lower resolutions and lower settings presets yield higher frame rates. The spread between the highest and lowest average FPS is substantial, with a 52 FPS difference between 1080p Low and 4K Ultra. This wide range highlights the extreme sensitivity of this GPU to resolution and quality settings in Archeage.
FAQ
Q: What is the best resolution for this CPU and GPU combo in Archeage?
A: The data shows that 1920x1080 is the only resolution where the average FPS exceeds 60, and that is only at Low settings. For a more balanced experience, the Medium preset at 1080p offers an average of 55 FPS. Higher resolutions like 1440p and 4K result in average FPS below 41 and 24, respectively, which are less desirable for gameplay.
Q: How does the GTX 1650's performance in Archeage compare to its closest rivals?
A: The GTX 1650's average benchmark score is 7472, which is closely matched by its nearest rivals. The Intel Arc A310 scores 7550, a delta of -1%, and the AMD Radeon HD 8850M scores 7447, a delta of 0.3%. This indicates that the GTX 1650 performs at a level comparable to these other entry-level GPUs.
Q: Is the AMD Ryzen 5 5600F a bottleneck for the GTX 1650 in this game?
A: No, the benchmark results indicate that the GPU is the limiting factor. The FPS drops significantly as resolution increases, which is a sign of GPU limitation. The CPU, which has a percentileVsAllCpus of 85, is likely capable of higher frame rates, but the GTX 1650 cannot keep up, especially at higher resolutions.
Q: What is the average FPS at 1440p with High settings?
A: The measured data shows that at 2560x1440 with High settings, the average FPS is 25. This is a significant drop from the 37 FPS at 1080p High, confirming the GPU's struggle with the increased pixel count.
Q: Which settings preset provides the most stable frame rate according to the data?
A: The Medium preset at 1080p is the only configuration with complete minimum and maximum FPS data, showing a range of 47 to 63 FPS. This suggests a relatively stable performance window compared to other settings, which only have average FPS figures listed. At 1440p Medium, the range is 31 to 42 FPS.
Q: Does the combo's rank in the database suggest it is a powerful gaming system?
A: The comboRankInGame of 2659 out of 2761 places this system in the bottom 4% of all tested combinations. This low ranking, driven by the GTX 1650's 40th percentile standing among all GPUs, indicates that it is not a powerful gaming system by modern standards.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. This CPU is built on a 7 nm process node from TSMC and supports DDR4 memory with a dual-channel bus, providing a memory bandwidth of 51.2 GB/s. The processor also features a 32 MB shared L3 cache, which is beneficial for gaming workloads that access data across multiple cores.
In the context of Archeage, the CPU's role appears to be secondary to the GPU. The benchmark data shows that the CPU scores a 2872 in the single-thread Passmark test and a 19236 in the multithread test. These scores, along with a percentileVsAllCpus of 85, position the 5600F as a capable processor. However, the measured FPS in Archeage does not demonstrate any CPU-related bottleneck, as the frame rates scale directly with resolution changes. The CPU is likely feeding frames to the GPU without issue, but the GTX 1650 is unable to render them quickly enough, especially at higher resolutions.
The Ryzen 5 5600F's nearest rivals, based on average benchmark score, include the Intel Core Ultra 5 225 and the AMD Ryzen 5 5500X3D, with scores of 36938 and 37018, respectively. The deltaPct between these rivals is negligible, indicating that the 5600F is a solid mid-range CPU. Its performance in Archeage is sufficient, but the overall system performance is held back by the GPU.
GPU Role
The NVIDIA GeForce GTX 1650 is the clear limiting component in this system for Archeage. It is based on the TU117 chip, part of the Turing architecture, and is manufactured on a 12 nm process. The GPU has 4 GB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 128.1 GB/s. Its base clock is 1485 MHz with a boost clock of 1665 MHz, and it features 896 shading units, 56 TMUs, and 32 ROPs.
The GPU's performance in Archeage is directly tied to its memory and compute capabilities. The 4 GB VRAM is likely a significant constraint at 4K resolution, where the frame buffer demands can exceed this capacity, leading to the low average FPS of 10-24 observed at 3840x2160. The 128.1 GB/s memory bandwidth is also a limiting factor, as the GPU cannot fetch texture data fast enough to keep up with the rendering demands at higher resolutions.
The GTX 1650's average benchmark score of 7472 places it in the 40th percentile of all GPUs, with nearest rivals like the Intel Arc A310 and AMD Radeon HD 8850M. Its FP32 performance is 2.984 TFLOPS, which is modest by today's standards. In Archeage, this results in playable frame rates only at 1080p with lower settings. The GPU's TDP is 75 W, and it was launched with an MSRP of 149 USD, but the data clearly shows that it is not designed for high-resolution gaming in this title.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce GTX 1650 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 24.0 |
| 3840x2160 | Medium | 21.0 |
| 3840x2160 | High | 14.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 41.0 |
| 2560x1440 | Medium | 37.0 |
| 2560x1440 | High | 25.0 |
| 2560x1440 | Ultra | 17.0 |
| 1920x1080 | Low | 62.0 |
| 1920x1080 | Medium | 55.0 |
| 1920x1080 | High | 37.0 |
| 1920x1080 | Ultra | 25.0 |
Archeage with Ryzen 5 5600F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with GTX 1650 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.