Evolve
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 18 | 23 | 29 |
| 1440p QHD | 22 | 31 | 40 | 51 |
| 1080p Full HD | 32 | 47 | 59 | 77 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 5500X3D + NVIDIA GeForce GTX 1650, In-Depth Analysis
Evolve pairs the 6-core, 12-thread AMD Ryzen 5 5500X3D with the 4 GB NVIDIA GeForce GTX 1650, a combination that lands at rank 2788 out of 2872 tested combos for this game. The data indicates a system heavily constrained by the graphics card, particularly at higher resolutions and settings, though the CPU's substantial L3 cache and six Zen 3 cores provide a stable foundation for the frame rates that are achievable.
Resolution Scaling
The measured FPS data shows a classic GPU-bound curve for this pairing. At 1080p with Low settings, the system produces an average of 77 FPS. Moving to 1440p at the same Low preset drops that to 51 FPS, and at 4K it falls to 29 FPS. This represents a 33% reduction from 1080p to 1440p and a 43% further reduction from 1440p to 4K, which is a steep decline that points directly at the GTX 1650's limited pixel throughput and memory bandwidth.
The scaling pattern becomes even more telling at High settings. The average frame rate goes from 47 FPS at 1080p to 31 FPS at 1440p (a 34% drop) and then to 18 FPS at 4K (a 42% drop from 1440p). This consistent ~33-34% loss when moving from 1080p to 1440p, and then a further ~42-43% loss going to 4K, indicates that the GPU's rendering capabilities are the primary limiter; the Ryzen 5 5500X3D has enough headroom to feed the graphics card at these settings, but the GTX 1650 simply cannot push more pixels.
Ultra settings show the most brutal scaling. The system manages 32 FPS at 1080p, drops to 22 FPS at 1440p (a 31% reduction), and collapses to 12 FPS at 4K (a 45% reduction from 1440p). The 4K Ultra result is effectively unplayable, and the 1440p Ultra result is marginal at best. The gap between Low and Ultra at each resolution also widens as resolution increases; at 1080p, the difference between Low and Ultra is 45 FPS, while at 4K it narrows to 17 FPS. This compression of the settings range at higher resolutions is a classic sign of a GPU that is running out of raw shading power and memory bandwidth, making the additional work from higher presets less impactful because the base performance is already so low.
Settings Recommendations
For a playable experience on this hardware, the data suggests that 1080p is the practical target resolution. At 1080p Medium, the system delivers an average of 59 FPS with a minimum of 50 FPS and a maximum of 68 FPS, which is a smooth and consistent experience for a fast-paced FPS. This is the sweet spot in the measured data, offering a solid frame rate without the harsh compromises of Low settings.
Dropping to 1080p Low pushes the average up to 77 FPS, which is a significant boost for competitive play, but it comes at the cost of visual fidelity. The Medium preset at 1080p provides a 26% improvement over High settings (47 FPS) and a 27% improvement over Ultra (32 FPS), making it the clear choice for balancing visual quality and performance. The 1080p High preset is playable at 47 FPS, but the minimum frame rate is not recorded, and the 59 FPS average on Medium is a substantial margin of safety.
At 1440p, the options are more limited. Medium settings yield a 40 FPS average, which is borderline for a shooter, but the recorded minimum of 34 FPS suggests it will dip into stutter territory during intense firefights. Low settings at 1440p provide 51 FPS, which is playable, but the visual downgrade is noticeable. The 4K resolution is not viable for this game with this GPU; even Low settings only achieve 29 FPS, which is below the threshold for enjoyable gameplay. The data recommends sticking to 1080p Medium as the primary configuration, with 1080p Low as a fallback for higher frame rates.
CPU Role
The Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, running on the AMD Socket AM4 platform. Its base clock is 3.00 GHz with a boost clock of 4.00 GHz, and it features a massive 96 MB of shared L3 cache. This cache configuration is the processor's standout feature, and it is particularly relevant for games like Evolve that can benefit from large pools of fast-accessible data.
In the PassMark benchmark suite, the CPU scores 20,363 in multithreaded tests and 2,941 in single-thread tests. Its overall average benchmark score is 37,018, which places it at the 85th percentile of all CPUs. The nearest rivals are all within 0.3% of its average score, including the AMD Ryzen 5 5600F (36,945) and the Intel Core i9-12900T (37,112), indicating that the 5500X3D is a mid-pack performer in terms of raw compute, but its unique cache hierarchy gives it a distinct advantage in gaming workloads.
The data shows that the CPU is not the bottleneck in this pairing. The fact that frame rates scale so predictably with resolution and settings points to the GPU as the limiting factor. The CPU is capable of delivering the data needed to support the frame rates seen at 1080p Low (77 FPS) and Medium (59 FPS). The PassMark physics score of 2,282 is a reasonable indicator of its gaming physics performance, and the integer math score of 60,033 shows it can handle the game's simulation logic without holding back the GTX 1650.
FAQ
Q: Can this system run Evolve at 4K?
A: The data shows it cannot achieve a playable frame rate at 4K. Even at Low settings, the average FPS is only 29, and at High it drops to 18 FPS. The 4K Ultra preset is the worst result, with an average of 12 FPS.
Q: What is the best settings preset for a smooth experience?
A: Based on the measured rows, 1080p Medium is the optimal choice, providing an average of 59 FPS with a minimum of 50 FPS. This offers the best balance of visual quality and performance.
Q: Is the CPU or GPU the main bottleneck in this game?
A: The benchmark results indicate the GPU is the primary bottleneck. This is evident from the FPS scaling: as resolution increases, the average frame rate drops dramatically, which is characteristic of a graphics-card-limited system. The CPU has sufficient performance to support the frame rates observed.
Q: How does the Ryzen 5 5500X3D compare to its closest rivals?
A: The CPU's average benchmark score is 37,018. It is within 0.2% of the AMD Ryzen 5 5600F and the Intel Core Ultra 5 225, and within 0.3% of the Intel Core i9-12900T. This means its general compute performance is effectively on par with those processors.
Q: What is the difference in FPS between Low and Ultra settings at 1080p?
A: At 1080p, the difference between Low (77 FPS) and Ultra (32 FPS) is 45 FPS. This is a significant gap, showing that the Ultra preset demands a lot more from the GPU than the Low preset.
GPU Role
The NVIDIA GeForce GTX 1650 is built on the Turing architecture and features the TU117 chip, manufactured on a 12 nm process at TSMC. It has 4 GB of GDDR5 memory on a 128-bit bus, providing a memory bandwidth of 128.1 GB/s. Its base clock is 1485 MHz with a boost clock of 1665 MHz, and it offers 2.984 TFLOPS of FP32 performance. The card is rated for a 75 W TDP and draws power solely from the PCIe slot, with no additional power connectors required.
The GPU's benchmark scores are modest. It scores 7,880 in PassMark G3D, which places it at the 40th percentile of all GPUs. Its average benchmark score is 7,472, and its nearest rivals include the AMD Radeon HD 8850M (7,447) and the Intel Arc A310 (7,550), showing that it sits at the entry-level tier of discrete graphics performance. The DirectX 11 score of 58 and DirectX 12 score of 35 indicate that it can handle modern APIs, but with limited headroom.
In Evolve, the 4 GB VRAM is likely a key factor at higher resolutions. At 4K, the card only manages 29 FPS on Low and 18 FPS on High, which suggests it is not only filling pixels but also running into memory capacity and bandwidth limits. The 128.1 GB/s bandwidth is a severe constraint at 1440p and 4K, as the texture data required for those resolutions exceeds what the card can quickly fetch. The data shows that the GTX 1650 is the definitive limiting component, and its performance ceiling is clearly visible in the measured FPS. The card's 40th percentile ranking among all GPUs reflects its position as a capable entry-level solution for 1080p gaming, but it struggles beyond that resolution.
Measured FPS Breakdown
At 1920x1080, the system scales from 77 FPS on Low to 59 FPS on Medium, with the Medium preset showing a minimum of 50 FPS and a maximum of 68 FPS. High settings produce 47 FPS, and Ultra drops to 32 FPS. The jump from Low to Medium is a 23% reduction, from Medium to High a 20% reduction, and from High to Ultra a 32% reduction, showing that the Ultra preset is particularly demanding.
At 2560x1440, the frame rates are 51 FPS on Low, 40 FPS on Medium (with a minimum of 34 FPS and maximum of 46 FPS), 31 FPS on High, and 22 FPS on Ultra. The scaling from Low to Medium is a 22% drop, Medium to High a 23% drop, and High to Ultra a 29% drop. The Medium preset's minimum of 34 FPS is the lowest recorded for any 1080p or 1440p setting, highlighting the performance risk at this resolution.
At 3840x2160, the results are 29 FPS on Low, 23 FPS on Medium (with a minimum of 19 FPS and maximum of 26 FPS), 18 FPS on High, and 12 FPS on Ultra. The scaling from Low to Medium is a 21% drop, Medium to High a 22% drop, and High to Ultra a 33% drop. The Medium preset's minimum of 19 FPS is the lowest recorded in the entire dataset, confirming that 4K is not a viable option for this hardware combination. The difference between 1080p Low and 4K Low is 48 FPS, a 62% reduction, which illustrates the GPU's severe performance degradation at higher pixel counts.
Hardware Specifications
AMD Ryzen 5 5500X3D
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce GTX 1650 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 12.0 |
| 2560x1440 | Low | 51.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 31.0 |
| 2560x1440 | Ultra | 22.0 |
| 1920x1080 | Low | 77.0 |
| 1920x1080 | Medium | 59.0 |
| 1920x1080 | High | 47.0 |
| 1920x1080 | Ultra | 32.0 |
Evolve with Ryzen 5 5500X3D + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with GTX 1650 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 5500X3D + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.