Evolve
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 36 | 49 | 59 |
| 1440p QHD | 47 | 65 | 80 | 107 |
| 1080p Full HD | 69 | 98 | 126 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 4600G + AMD Radeon RX 6600 XT, In-Depth Analysis
The AMD Ryzen 5 4600G paired with the AMD Radeon RX 6600 XT presents a fascinating case study in Evolve, a 2015 FPS that is far more demanding than its age suggests. The benchmark data reveals a system that is capable of high refresh rate gaming at 1080p, but which struggles to maintain playable framerates at 4K Ultra. The measured results highlight a clear imbalance between the CPU's multi-threaded capabilities and the GPU's raw rendering power, with the limiting factor shifting depending on the resolution and settings preset chosen.
Resolution Scaling
The most striking observation from the measured data is the dramatic performance cliff as resolution increases. At 1080p with Low settings, the combo achieves an average of 158.3 FPS. Moving to 1440p Low drops this to 107.4 FPS, a 32% reduction, and then to 4K Low, which falls to 59 FPS—a further 45% drop from 1440p. This scaling pattern strongly suggests that the system is initially CPU-bound at lower resolutions, where the Radeon RX 6600 XT has ample headroom, but becomes increasingly GPU-limited as pixel count skyrockets. The transition from 1080p to 1440p at Low settings shows a performance hit that is slightly less severe than the jump from 1440p to 4K, indicating that the GPU's 256.0 GB/s memory bandwidth and 8 GB of GDDR6 VRAM are being saturated at higher resolutions.
Examining the High preset tells a similar story with different numbers. The average FPS at 1080p High is 97.7, which drops to 65.2 at 1440p (a 33% decrease) and then to 35.7 at 4K (a 45% decrease from 1440p). This consistent ~33% and ~45% scaling pattern across both Low and High presets is a strong indicator that the performance bottleneck is primarily the GPU's fillrate and memory bandwidth. The data implies that the Ryzen 5 4600G, with its 6 cores and 12 threads, is not the primary constraint at these higher resolutions; the RX 6600 XT's 64 ROPs and 128-bit memory bus are simply overwhelmed by the sheer number of pixels required at 3840x2160. The Ultra preset is particularly revealing, as it pushes the system to its breaking point, with the 4K average collapsing to 25.1 FPS, which is unplayable.
CPU Role
The AMD Ryzen 5 4600G, a Zen 2 architecture chip with a base clock of 3.70 GHz and a boost clock of 4.20 GHz, provides the foundation for this system. While its 6 cores and 12 threads are sufficient for modern gaming, the benchmark data from Evolve suggests that its role is to feed the GPU, not to be the primary performance driver at high settings. The CPU's benchmark scores, such as a Cinebench R23 multicore score of 13593 and a single-core score of 1919, indicate a balanced processor. However, in this title, the data shows that the CPU's influence is most pronounced at lower resolutions and settings.
At 1080p Low, the average FPS of 158.3 is likely close to the CPU's maximum frame generation limit for this game, given its single-thread performance. The 3dmark single-thread score of 726 and the Passmark single-thread score of 2653 are modest, suggesting that the CPU may struggle to push beyond this framerate in CPU-bound scenarios. As resolution increases, the load shifts to the GPU, and the CPU's relative importance diminishes. The fact that the FPS drops by nearly half when moving from 1080p High (97.7 FPS) to 4K High (35.7 FPS) confirms that the GPU is the bottleneck at higher resolutions. The CPU's 8 MB of shared L3 cache and dual-channel DDR4 memory support are adequate, but they do not appear to be a limiting factor in this specific game's benchmark results, as the scaling is far more consistent with GPU limitations.
Settings Recommendations
The measured FPS rows provide clear guidance on how to balance visual fidelity and performance. For players targeting a smooth 60 FPS experience, the 1440p High preset, which averages 65.2 FPS, is the sweet spot. This setting offers a significant visual upgrade over Low while maintaining a framerate that is comfortably above the 60 FPS threshold. Pushing to 1440p Ultra yields only 47 FPS, which may be acceptable for some, but the 38% drop in performance from High to Ultra is a steep price for the marginal visual gains in Evolve.
At 1080p, the situation is more fluid. The High preset at 97.7 FPS is excellent for high-refresh-rate monitors, while the Ultra preset at 68.9 FPS still provides a playable experience. However, the data suggests that 1080p Ultra is a more reasonable choice than 1440p Ultra, as the framerate remains above 60 FPS. For 4K, the options are limited. The Low preset at 59 FPS is just at the edge of playability, but the Medium preset at 48.6 FPS and High at 35.7 FPS are not recommended for competitive play. The Ultra preset at 25.1 FPS is essentially a slideshow. Therefore, the data recommends 1080p High or Ultra for maximum smoothness, or 1440p High for a balance of resolution and framerate, while avoiding 4K entirely except for Low settings.
FAQ
*Q: Can this combo run Evolve at 4K with playable framerates?*
A: The data shows that at 4K with High settings, the average FPS is 35.7, and with Ultra it drops to 25.1. Only the Low preset at 4K achieves an average of 59 FPS, which is just at the edge of playability. For a consistent 60+ FPS experience, 4K is not recommended.
Q: What is the best resolution for a 144Hz monitor?
A: At 1080p, the Low preset averages 158.3 FPS, and the High preset averages 97.7 FPS. The Medium preset at 125.7 FPS is the only 1080p setting that comes close to 144 FPS, while the High and Ultra presets fall short. At 1440p, even the Low preset at 107.4 FPS cannot fully saturate a 144Hz display.
Q: Is the CPU or GPU the main bottleneck at 1080p High?
A: The data suggests the GPU is the main bottleneck, as the 1080p High average of 97.7 FPS is significantly lower than the 1080p Low average of 158.3 FPS. If the CPU were the limit, the FPS would remain similar across settings. The CPU's single-thread performance is likely enough to push higher framerates, but the GPU's rendering load pulls it down.
Q: How much performance is lost when moving from 1080p to 4K at Medium settings?
A: The average FPS at 1080p Medium is 125.7, while at 4K Medium it is 48.6. This represents a 61% reduction in average framerate, highlighting the massive pixel load increase.
*Q: Is the 8 GB VRAM on the RX 6600 XT sufficient for Evolve?*
A: The data does not show any VRAM-related stuttering or crashes, but the significant FPS drops at 4K suggest that the 128-bit memory bus and 256.0 GB/s bandwidth, rather than the 8 GB capacity itself, are the limiting factors at high resolutions.
Q: Does the Ryzen 5 4600G's integrated graphics affect the discrete GPU's performance?
A: No, the benchmarks are measured using the discrete Radeon RX 6600 XT. The CPU's integrated Radeon Vega 7 graphics are not used in these tests and do not influence the discrete GPU's output.
GPU Role
The AMD Radeon RX 6600 XT is the undisputed workhorse of this pairing, but its capabilities are finite. The GPU's architecture, RDNA 2.0, features 2048 shading units, 128 TMUs, and 64 ROPs. The boost clock of 2589 MHz and game clock of 2359 MHz are high, but the 128-bit memory interface and 8 GB of GDDR6 VRAM are the defining characteristics that shape its performance in Evolve. The data shows that the GPU's performance scales inversely with resolution, a classic sign of a memory-bandwidth and pixel-fillrate bottleneck.
The GPU's Passmark G3D score of 16461 places it in the 71st percentile of all GPUs, and its nearest rival is the NVIDIA GeForce GTX 980 Ti, which scores 27956 (a 0.1% delta). This indicates that the RX 6600 XT is a solid mid-range performer. However, in Evolve, the 4K Ultra average of 25.1 FPS is a stark reminder that this GPU is not designed for 4K gaming at maximum settings. The 165.7 GPixel/s pixel rate is simply insufficient for the 8.3 million pixels of 3840x2160, especially when combined with the game's complex shaders. The data suggests that the GPU's theoretical FP32 performance of 10.60 TFLOPS is less relevant than its memory subsystem when dealing with high-resolution textures and effects.
Measured FPS Breakdown
The complete dataset offers a granular view of the combo's performance. At 1920x1080, the average FPS ranges from 158.3 (Low) to 68.9 (Ultra). The Medium preset averages 125.7 FPS, while High averages 97.7 FPS. At 2560x1440, the averages are 107.4 (Low), 80.4 (Medium), 65.2 (High), and 47 (Ultra). At 3840x2160, the averages are 59 (Low), 48.6 (Medium), 35.7 (High), and 25.1 (Ultra). The data shows a clear pattern: the difference between Low and Ultra presets at each resolution is substantial, with the Ultra preset costing roughly 60-65% of the performance of the Low preset.
Specifically, at 1080p, the gap between Low and Ultra is 89.4 FPS (158.3 minus 68.9). At 1440p, this gap narrows to 60.4 FPS (107.4 minus 47). At 4K, the gap shrinks further to 33.9 FPS (59 minus 25.1). This diminishing gap at higher resolutions is a key indicator that the GPU is becoming the sole performance limiter, as the CPU's ability to render frames becomes less relevant when the GPU is struggling to keep up. The 4K Low result of 59 FPS is notable, as it suggests that turning down settings can yield a playable experience even at the highest resolution, but the visual compromise is significant.
How This Combo Ranks
In the grand scheme of tested hardware combinations for Evolve, this pairing of the Ryzen 5 4600G and RX 6600 XT ranks 1244 out of 1695 combos. This places it in the lower-middle tier of all systems tested, which is surprising given the individual components' benchmark scores. The CPU is in the 75th percentile of all CPUs, and the GPU is in the 71st percentile of all GPUs, suggesting that the individual parts are above average. However, their combined performance in this specific game is ranked in the 73rd percentile (1244/1695), indicating that the pairing is not as effective as the sum of its parts might suggest.
This ranking discrepancy points to a potential system imbalance. The GPU's nearest rivals, such as the GTX 980 Ti, which has a nearly identical average benchmark score (27956 vs 27985), would likely perform similarly in this game. However, the CPU's ranking among its peers, where it is nearly identical to the Ryzen 3 PRO 5355GE (17482 vs 17489), suggests that the CPU is not a weak link. The data implies that the RX 6600 XT, while a capable card, is simply not powerful enough to push this combo higher in the rankings for Evolve at higher resolutions. The 4K results are particularly damning, as they drag the overall average down. For users prioritizing 1080p gaming, the combo would rank much higher, but the 4K data points skew the overall ranking. This suggests that the combo is best suited for high-refresh-rate 1080p or entry-level 1440p gaming, rather than high-resolution, high-detail play.
Hardware Specifications
AMD Ryzen 5 4600G
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + AMD Radeon RX 6600 XT in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 59.0 |
| 3840x2160 | Medium | 48.6 |
| 3840x2160 | High | 35.7 |
| 3840x2160 | Ultra | 25.1 |
| 2560x1440 | Low | 107.4 |
| 2560x1440 | Medium | 80.4 |
| 2560x1440 | High | 65.2 |
| 2560x1440 | Ultra | 47.0 |
| 1920x1080 | Low | 158.3 |
| 1920x1080 | Medium | 125.7 |
| 1920x1080 | High | 97.7 |
| 1920x1080 | Ultra | 68.9 |
Evolve with Ryzen 5 4600G + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 6600 XT + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.