Downfall
This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 29 | 35 | 43 |
| 1440p QHD | 29 | 46 | 56 | 68 |
| 1080p Full HD | 40 | 64 | 78 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 9 9950X3D + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 9 9950X3D paired with the Intel Arc B370 produces a combination that ranks 2688 out of 2928 tested combos in Downfall. This places the pairing in the bottom 8% of all configurations, a position that reflects the GPU’s severe limitation rather than the CPU’s capability. The benchmark data shows a system that is profoundly unbalanced: the processor is a top-tier desktop part, while the graphics solution is an integrated-class component. Consequently, the measured frames per second are consistently low across all resolutions and settings, making this combination unsuitable for smooth gameplay in this title. The data indicates the CPU is almost entirely idle in terms of gaming workload, while the GPU operates at its absolute ceiling.
How This Combo Ranks
The combo rank of 2688 out of 2928 combos places this system in the bottom percentile of all tested configurations for Downfall. This is a remarkably low position, driven almost entirely by the Intel Arc B370’s performance class. The GPU’s own percentile rank against all graphics cards is 5, meaning it performs better than only 5% of the tested GPUs. This is a clear indicator that the graphics solution is the bottleneck, and the Ryzen 9 9950X3D cannot compensate for this fundamental hardware deficit. In the context of this game, the pairing is not competitive; the average frame rates fall below the threshold for acceptable playability in most scenarios.
The CPU, in contrast, ranks in the 95th percentile against all processors, showcasing its high-end status. The delta between the CPU’s and GPU’s relative performance is stark. The data shows a system where the processor’s potential is entirely untapped. The combination’s rank is a direct reflection of the weakest link, and in this case, the weakest link is the graphics adapter. The measured FPS numbers confirm this analysis, showing that even at 1080p with Low settings, the system only manages an average of 96 FPS, which is far below what the CPU could support if paired with a more capable GPU.
GPU Role
The Intel Arc B370 is an integrated graphics processor based on the Xe3-LPG architecture and is built on Intel’s 3 nm process. Its base clock is 300 MHz, with a boost clock of 2400 MHz. The GPU features 1280 shading units, 40 texture mapping units, and 20 raster operation units. It also includes 10 ray tracing cores. The memory configuration is "System Shared," meaning it relies on the host system’s RAM for video memory. This shared memory architecture is a critical factor in its performance, as memory bandwidth is listed as "System Dependent." The GPU’s FP32 performance is rated at 6.144 TFLOPS, and its pixel rate is 48.00 GPixel/s, with a texture rate of 96.00 GTexel/s.
These specifications are consistent with a low-power, integrated solution, and the benchmark results confirm this. The GPU’s 3DMark Steel Nomad DX12 score is 1184, which places it in the 5th percentile of all GPUs. Its nearest rivals include the ATI Mobility Radeon HD 5570, which has a score of 1186 and a delta of -0.2%, and the ATI Radeon HD 5770, with a score of 1190 and a delta of -0.5%. This puts the Arc B370 in the same performance class as legacy discrete GPUs from over a decade ago. In Downfall, this GPU is the primary factor limiting the measured frame rates, and its low fill rate and memory bandwidth are insufficient for the game’s rendering demands. The GPU’s TDP is rated at 25 W, and it is an IGP, meaning it has no dedicated power connectors.
Settings Recommendations
Based on the measured FPS data, the only viable settings for this combination are at the Low preset. The data shows that at 1080p, the Low preset yields an average of 96 FPS, which is the only setting that approaches a playable frame rate. The Medium preset at 1080p drops to 78 FPS, which is still technically playable but shows a significant performance cost. The High preset at 1080p produces 64 FPS, and the Ultra preset falls to 40 FPS. For a horror game, where smooth motion is critical for atmosphere, the Low preset is the only one that provides a consistent enough experience to be recommended.
At 1440p, the Low preset yields 68 FPS, which is borderline playable, but the Medium preset drops to 56 FPS, and High to 46 FPS. The Ultra preset at 1440p produces only 29 FPS, which is not playable. At 4K, the Low preset produces 43 FPS, which is below the standard for smooth gameplay, and every other preset at this resolution is unplayable, with High at 29 FPS, Medium at 35 FPS, and Ultra at 18 FPS. The analysis of the measured rows points to the Low preset as the only setting that provides a reasonable balance between visual fidelity and performance. Users should expect to play at the lowest graphical quality to achieve acceptable frame rates.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combination’s performance across all settings and resolutions. At 1080p, the progression from Low to Ultra shows a clear pattern. The Low preset averages 96 FPS, which is the highest score recorded for this combination. The Medium preset averages 78 FPS, with a minimum of 67 and a maximum of 90 FPS. The High preset averages 64 FPS, and the Ultra preset averages 40 FPS. The drop from Low to Medium is 18 FPS, from Medium to High is 14 FPS, and from High to Ultra is 24 FPS. This shows a steep performance penalty for the highest settings.
At 1440p, the same trend continues but with lower absolute numbers. The Low preset averages 68 FPS, the Medium preset averages 56 FPS with a minimum of 48 and a maximum of 64 FPS, the High preset averages 46 FPS, and the Ultra preset averages 29 FPS. The gap between Low and Ultra at 1440p is 39 FPS, which is proportionally similar to the gap at 1080p. At 4K, the performance drops significantly. The Low preset averages 43 FPS, the Medium preset averages 35 FPS with a minimum of 30 and a maximum of 40 FPS, the High preset averages 29 FPS, and the Ultra preset averages 18 FPS. The data shows that even the lowest settings at 4K are not sufficient for a smooth experience. The 4K Medium preset’s minimum of 30 FPS indicates that the frame rate can dip to unplayable levels.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and reveals the limiting component. At the Low preset, the average FPS drops from 96 at 1080p to 68 at 1440p, a reduction of 28 FPS, and then to 43 at 4K, a further reduction of 25 FPS. This represents a total drop of 53 FPS from 1080p to 4K, or roughly a 55% decrease. At the Medium preset, the average FPS drops from 78 at 1080p to 56 at 1440p, and then to 35 at 4K, a total drop of 43 FPS. At the High preset, the average FPS drops from 64 at 1080p to 46 at 1440p, and then to 29 at 4K, a total drop of 35 FPS. At the Ultra preset, the average FPS drops from 40 at 1080p to 29 at 1440p, and then to 18 at 4K, a total drop of 22 FPS.
This scaling pattern is typical of a GPU-bound scenario. The frame rate drops almost linearly with the increase in pixel count, indicating that the GPU is the limiting factor. The CPU, with its 16 cores and 32 threads, is not the bottleneck at any resolution. If the CPU were the limiting factor, the drop from 1080p to 4K would be much smaller, as the higher resolution would not increase the CPU load. The data shows a consistent and proportional decrease in FPS with each resolution step, which is a clear sign that the Intel Arc B370 is unable to handle the increased pixel throughput.
CPU Role
The AMD Ryzen 9 9950X3D is a 16-core, 32-thread processor based on the Zen 5 architecture, with a base clock of 4.30 GHz and a boost clock of 5.70 GHz. It has a large 128 MB L3 cache, which is a key feature of the X3D series. The CPU’s benchmark scores are exceptionally high, with a Cinebench R23 multi-core score of 42018 and a single-core score of 2259. Its Geekbench multi-core score is 26736, and its single-core score is 3064. The Passmark multi-thread score is 70255, and the single-thread score is 4737. These scores place the CPU in the 95th percentile of all processors, making it one of the most powerful desktop CPUs available.
In the context of Downfall, the CPU’s role is minimal. The game’s measured FPS is almost entirely determined by the GPU. The CPU’s performance is far beyond what the game requires, and the data shows no evidence of CPU bottlenecking. The CPU’s nearest rivals include the AMD Ryzen 7 PRO 9755, which has a delta of 0.1%, and the Intel Core Ultra 9 285, which has a delta of 0.4%. This level of performance is entirely wasted in this configuration. The CPU’s high core count and clock speeds are irrelevant when the GPU can only produce 96 FPS at the lowest settings. The bottleneck is unequivocally the graphics card, and the CPU’s 16 cores remain largely idle during gameplay.
FAQ
*Q: What is the best setting to use for this CPU and GPU combination in Downfall?*
A: The Low preset at 1080p is the only setting that provides an acceptable average frame rate of 96 FPS. All other settings and resolutions produce lower averages, with the Medium preset at 1080p being the only other option that stays above 60 FPS.
Q: How does this system perform at 4K resolution?
A: At 4K, the system is not playable. The Low preset averages 43 FPS, the Medium preset averages 35 FPS, the High preset averages 29 FPS, and the Ultra preset averages 18 FPS. None of these scores are suitable for smooth gameplay.
Q: Is the CPU or the GPU the limiting factor in this combination?
A: The GPU is the clear limiting factor. The CPU, the AMD Ryzen 9 9950X3D, ranks in the 95th percentile for all processors, while the GPU, the Intel Arc B370, ranks in the 5th percentile. The FPS scaling from 1080p to 4K indicates a GPU-bound scenario.
Q: How does the Intel Arc B370 compare to its nearest rivals?
A: The Intel Arc B370 has a 3DMark Steel Nomad score of 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, has a score of 1186, which is a delta of -0.2%. The ATI Radeon HD 5770 has a score of 1190, a delta of -0.5%.
Q: What are the key specifications of the AMD Ryzen 9 9950X3D?
A: The CPU has 16 cores and 32 threads, with a base clock of 4.30 GHz and a boost clock of 5.70 GHz. It has a 128 MB L3 cache and is built on the Zen 5 architecture.
Q: What is the memory configuration of the Intel Arc B370?
A: The GPU uses System Shared memory, meaning it relies on the host system’s RAM. Its memory type is System Shared, and its bandwidth is listed as System Dependent.
Hardware Specifications
AMD Ryzen 9 9950X3D
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9950X3D + Intel Arc B370 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.0 |
| 3840x2160 | Medium | 35.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 68.0 |
| 2560x1440 | Medium | 56.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 78.0 |
| 1920x1080 | High | 64.0 |
| 1920x1080 | Ultra | 40.0 |
Downfall with Ryzen 9 9950X3D + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with Arc B370 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 9 9950X3D + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.