Downfall

Downfall

AVERAGE FPS
104
good

This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 57 71 86
1440p QHD 59 92 118 143
1080p Full HD 84 136 164 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 86
3840x2160 Medium 71
3840x2160 High 57
3840x2160 Ultra 36
2560x1440 Low 143
2560x1440 Medium 118
2560x1440 High 92
2560x1440 Ultra 59
1920x1080 Low 201
1920x1080 Medium 164
1920x1080 High 136
1920x1080 Ultra 84

Downfall with Intel Core Ultra 7 265K + AMD Radeon RX 6650 XT, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the AMD Radeon RX 6650 XT delivers a mid-pack performance tier for Downfall, with benchmark data positioning this combination at rank 1115 out of 1741 tested combos. This places the pairing in the lower-middle portion of the database, suggesting that while the setup handles the game, it does not push into the upper echelons of performance. The rank reflects a balanced but not exceptional outcome, with the system landing in the 36th percentile of tested configurations. This means a significant majority of other CPU-GPU pairings in the database produce higher average frame rates in this title, which is a critical context for interpreting the absolute FPS figures.

How This Combo Ranks

The combo rank of 1115 out of 1741 tested configurations situates this pairing firmly in the middle of the field, but with a lean toward the slower half. Examining the measured frame rates, the system achieves a 1080p High average of 135.9 FPS, which is solid for a horror title, but the Ultra preset drops dramatically to 84.2 FPS. At 1440p, the High preset still yields a playable 92.4 FPS, while Ultra falls to 59.3 FPS, hovering near the edge of smooth gameplay. The 4K results tell a more demanding story: High settings produce 57.2 FPS, which is borderline, and Ultra dips to a mere 36.3 FPS, indicating a hard ceiling for this hardware at that resolution.

The rank becomes more meaningful when compared to the individual component standings. The CPU alone sits in the 97th percentile of all processors, while the GPU is in the 72nd percentile of all graphics cards. This gap suggests the GPU is the more limiting factor in this pairing, which is consistent with the frame rate scaling observed across resolutions. The system’s overall rank reflects a CPU that is overqualified relative to its graphics counterpart, leading to a configuration where the Radeon RX 6650 XT is the primary arbiter of performance in Downfall.

GPU Role

The AMD Radeon RX 6650 XT is built on the RDNA 2.0 architecture with 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 280.3 GB/s. Its clocks are notably high, with a base of 2055 MHz, a game clock of 2410 MHz, and a boost of 2635 MHz. These specifications translate into a texture rate of 337.3 GTexel/s and a pixel rate of 168.6 GPixel/s, which are the raw throughput metrics that matter for rasterization-heavy titles like Downfall.

The data shows that the GPU’s performance ceiling is reached at 4K Ultra, where the average FPS collapses to 36.3. This is a direct result of the 8 GB VRAM buffer being stressed by high-resolution textures and effects. At 1080p Ultra, the card manages 84.2 FPS, which is playable but not smooth for a horror game that benefits from high frame rates. The 1440p Medium result of 117.6 FPS shows the card is comfortable at mid-range settings, but the jump to High at 1440p costs nearly 25 FPS, illustrating the steep performance penalty of higher-quality shaders and lighting on this GPU. The card’s 32 ray accelerators are present, but the data does not suggest they provide a meaningful advantage in this title’s standard rendering paths.

Resolution Scaling

The measured FPS data reveals a clear pattern of GPU-bound scaling as resolution increases. From 1080p to 1440p at High settings, the average frame rate drops from 135.9 to 92.4 FPS, a reduction of 43.5 FPS. Moving from 1440p to 4K at High settings, the average falls further to 57.2 FPS, another 35.2 FPS loss. This consistent degradation indicates that the RX 6650 XT is the limiting component, as the CPU’s 20 cores and 5.50 GHz boost clock are unlikely to bottleneck at these frame rates.

The Low preset scaling reinforces this conclusion. At 1080p Low, the system achieves 201 FPS, which drops to 142.8 FPS at 1440p and 86.4 FPS at 4K. The fact that even Low settings at 4K cannot exceed 90 FPS confirms that the GPU is saturated by pixel throughput demands. Conversely, the CPU’s headroom is evident in the 1080p Low result, which exceeds 200 FPS, a figure that would be unattainable if the processor were the primary constraint. This scaling behavior is typical for a mid-range GPU paired with a high-end CPU: the graphics card becomes the bottleneck well before the processor’s capabilities are exhausted.

FAQ

*Q: What is the best resolution for this combo in Downfall?*

A: The data shows 1440p Medium is the sweet spot, delivering 117.6 FPS, which is both smooth and visually detailed. At 1440p High, the average drops to 92.4 FPS, still playable, but Medium offers a safer margin above the 60 FPS threshold.

Q: Can this system handle 4K gaming in this title?

A: Barely, at Low settings the 4K average is 86.4 FPS, but High settings produce only 57.2 FPS and Ultra falls to 36.3 FPS. The 8 GB VRAM and 128-bit bus limit high-quality 4K performance, so it is not recommended for a consistent experience.

Q: How does the GPU compare to its nearest rivals?

A: The RX 6650 XT has an average benchmark score of 29024, which is essentially tied with the AMD Radeon RX 6800M at 29011 (0.0% delta) and the AMD Radeon RX 470 at 28996 (0.1% delta). It is slightly behind the Intel Arc A370M, which scores 29175, a -0.5% difference.

Q: Is the CPU holding back the GPU in this pairing?

A: No, the Intel Core Ultra 7 265K scores in the 97th percentile of all CPUs, while the GPU is in the 72nd percentile. The frame rate scaling across resolutions confirms the GPU is the bottleneck, as 1080p Low reaches 201 FPS, far above what the GPU can sustain at higher settings.

Q: What is the frame rate difference between High and Ultra at 1080p?

A: At 1080p, High settings average 135.9 FPS, while Ultra averages 84.2 FPS. This is a 51.7 FPS drop, indicating that Ultra settings impose a significant load on the GPU that is not justified by the visual gains in this horror title.

CPU Role

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, with a base clock of 3.90 GHz and a boost clock of 5.50 GHz. Its 30 MB of shared L3 cache and DDR5 memory support with a bandwidth of 102.4 GB/s provide ample data throughput for gaming workloads. The CPU’s benchmark scores are exceptional, including a Cinebench R23 multi-core score of 50009 and a single-core score of 7060, placing it in the 97th percentile of all processors.

In Downfall, the CPU’s role is to feed the GPU with draw calls and physics calculations, and the data shows it does so without becoming a bottleneck. The 1080p Low result of 201 FPS is a clear indicator that the processor can push frame rates well beyond what the GPU can render at higher settings. The CPU’s nearest rivals, such as the Intel Core Ultra 7 265KF and Intel Core i9-14900KF, have nearly identical average benchmark scores (79240 and 79245, respectively, with -0.2% deltas), confirming this is a top-tier gaming processor. The high single-thread performance is particularly relevant for Downfall, as horror games often rely on single-threaded game logic, and the 5.50 GHz boost clock ensures responsive frame pacing.

Settings Recommendations

Based on the measured FPS rows, the optimal experience balances visual fidelity with frame rate stability. For 1080p, the High preset is the clear choice, delivering 135.9 FPS, which is smooth and visually rich. The Ultra preset drops to 84.2 FPS, which is still playable, but the 51.7 FPS penalty is substantial for marginal graphical improvements. For 1440p, the Medium preset at 117.6 FPS is recommended, as it provides a comfortable margin above 60 FPS while maintaining decent detail. The High preset at 1440p produces 92.4 FPS, which is acceptable, but Medium offers more headroom for demanding scenes.

At 4K, the data suggests avoiding Ultra entirely, as the 36.3 FPS average is not suitable for a horror game requiring responsive controls. The Low preset at 4K yields 86.4 FPS, which is the only viable option for 4K gaming, though it sacrifices most visual effects. For the best overall experience, 1440p Medium is the recommended preset, as it offers a frame rate that exceeds the refresh rate of most standard monitors while keeping the GPU within its comfortable operating range. The 1080p High preset is a close second, providing higher detail with a still-excellent frame rate.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 6650 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 86.4
3840x2160 Medium 71.0
3840x2160 High 57.2
3840x2160 Ultra 36.3
2560x1440 Low 142.8
2560x1440 Medium 117.6
2560x1440 High 92.4
2560x1440 Ultra 59.3
1920x1080 Low 201.0
1920x1080 Medium 163.6
1920x1080 High 135.9
1920x1080 Ultra 84.2

Downfall with iUltra 7 265K + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6650 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.