Downfall

Downfall

AVERAGE FPS
189
excellent

This combination delivers exceptional performance with an average of 189 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 70 108 130 159
1440p QHD 107 172 210 259
1080p Full HD 155 241 294 360

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 159
3840x2160 Medium 130
3840x2160 High 108
3840x2160 Ultra 70
2560x1440 Low 259
2560x1440 Medium 210
2560x1440 High 172
2560x1440 Ultra 107
1920x1080 Low 360
1920x1080 Medium 294
1920x1080 High 241
1920x1080 Ultra 155

Downfall with Intel Core Ultra 7 265K + AMD Radeon RX 7900 XTX, In-Depth Analysis

Settings Recommendations

For Downfall, the measured data across three resolutions and four quality presets reveals a clear hierarchy. The High preset delivers the most balanced experience, with average frame rates of 240.7 FPS at 1080p, 171.9 FPS at 1440p, and 108 FPS at 4K. These figures indicate that High is the sweet spot, providing substantial headroom above display refresh rates at lower resolutions while maintaining playable performance at 4K.

The Ultra preset, by contrast, imposes a significant penalty. At 4K, Ultra drops to 69.7 FPS, which is a 35% reduction compared to High's 108 FPS at the same resolution. At 1440p, Ultra manages 106.9 FPS versus High's 171.9 FPS, a 38% performance loss. The Medium preset sits between these extremes, delivering 130.1 FPS at 4K, 209.7 FPS at 1440p, and 294.4 FPS at 1080p.

The Low preset offers the highest raw frame rates, reaching 360.1 FPS at 1080p and 159.2 FPS at 4K. However, given that High provides 240.7 FPS at 1080p and 108 FPS at 4K, the visual quality trade-off of Low is difficult to justify for most users. The data suggests that High offers the best compromise: it maintains fluid motion in demanding 4K scenes while delivering frame rates that exceed typical high-refresh display capabilities at 1440p and 1080p.

For users prioritizing maximum visual fidelity, Ultra remains viable at 1080p with 155.1 FPS, but the drop to 106.9 FPS at 1440p and 69.7 FPS at 4K makes it less attractive on higher-resolution panels. Medium serves as a fallback for those seeking higher frame rates than High provides, but the incremental gains—roughly 20% at 1080p and 21% at 4K—come with a noticeable reduction in image quality.

CPU Role

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process at TSMC. Its base clock of 3.90 GHz and boost clock of 5.50 GHz are paired with a 30 MB shared L3 cache and 3 MB L2 per core. The CPU's benchmark scores place it in the 97th percentile among all processors, with an average benchmark score of 79102.

In Downfall, the CPU's contribution is evident when examining frame rates across resolutions. At 1080p, where the GPU has less rendering burden, the CPU must keep up with high frame rate demands. The measured data shows 360.1 FPS at Low settings, which indicates the 265K can feed the GPU efficiently even at extreme frame rates. The processor's Cinebench R23 multi-core score of 50009 and single-core score of 7060 demonstrate strong multi-threaded and single-threaded capability, both relevant for a game that must simulate horror scenarios while maintaining consistent frame pacing.

The nearest rival comparison shows the 265K is tightly clustered with other high-end processors. Its average score of 79102 is 0.2% behind the Intel Core Ultra 7 265KF (79240), 0.2% behind the Intel Core i9-14900KF (79245), and 0.9% behind the Intel Core i9-14900K (79824). The AMD EPYC 7413 leads the group by 1.2%. These margins are negligible in gaming contexts, meaning the 265K's 20 cores and 20 threads provide ample processing power for Downfall's horror game logic, AI-driven scares, and physics interactions.

The processor's memory bandwidth of 102.4 GB/s over dual-channel DDR5 helps maintain data flow to the GPU. With a TDP of 125 W, the 265K operates efficiently while sustaining high frame rates, particularly at 1080p where the CPU has greater influence over performance. The PassMark multi-thread score of 58838 and single-thread score of 4904 corroborate the CPU's ability to handle both parallel workloads and latency-sensitive tasks.

GPU Role

The AMD Radeon RX 7900 XTX is a RDNA 3.0 architecture GPU based on the Navi 31 chip, fabricated on a 5 nm process at TSMC. It features 24 GB of GDDR6 memory on a 384-bit bus, delivering 960.0 GB/s of bandwidth. The GPU's clocks are set at a base of 1929 MHz, a game clock of 2365 MHz, and a boost clock of 2498 MHz. With 6144 shading units, 384 TMUs, and 192 ROPs, the 7900 XTX offers substantial raw compute, rated at 61.39 TFLOPS of FP32 performance.

The GPU's benchmark results place it in the 85th percentile among all GPUs, with an average score of 44019. Its nearest rivals show a tight grouping: the AMD Radeon Pro 580 leads by 0.4%, the NVIDIA GeForce RTX 4070 Ti leads by 2%, while the NVIDIA GeForce RTX 4090 Mobile trails by 0.8% and the NVIDIA Quadro M6000 trails by 1.6%. This positioning indicates the 7900 XTX sits near the top of the performance stack, though not at the absolute pinnacle.

In Downfall, the GPU's role becomes dominant as resolution increases. At 4K, the rendering load shifts heavily onto the GPU, and the measured frame rates reflect this. High settings at 4K produce 108 FPS, while Ultra drops to 69.7 FPS—a clear sign that the GPU's pixel throughput and memory bandwidth are being stressed. The 24 GB VRAM capacity provides ample headroom for high-resolution textures, and the 960.0 GB/s bandwidth ensures data can be fed to the shader units efficiently.

The GPU's performance scaling across settings shows consistent behavior. At 1080p, the 7900 XTX achieves 360.1 FPS at Low and 155.1 FPS at Ultra, demonstrating that even at the highest preset, the GPU can handle the game's demands without becoming the primary bottleneck. The transition from 1440p to 4K at High settings results in a 37% frame rate drop (171.9 to 108 FPS), which is consistent with the increased pixel count requiring more GPU compute and memory throughput.

How This Combo Ranks

The combination of the Intel Core Ultra 7 265K and AMD Radeon RX 7900 XTX ranks 258th out of 1741 tested combos in Downfall. This places the pair in the 85th percentile of all system combinations, reflecting a well-matched pairing where neither component severely bottlenecks the other.

The rank is notable given the individual component standings. The CPU sits in the 97th percentile among all processors, while the GPU is in the 85th percentile among all GPUs. The combo's rank of 258/1741 suggests that while both components are strong individually, the GPU's relative standing has a greater influence on the overall gaming performance, as Downfall is a graphics-intensive horror title.

The data indicates that the CPU is not limiting the GPU's output in most scenarios. At 1080p Low, the combo achieves 360.1 FPS, which is a frame rate that would strain many CPUs to feed. The 265K's boost clock of 5.50 GHz and single-thread performance of 7060 in Cinebench R23 help maintain high frame rates in CPU-bound scenarios. At 4K Ultra, the 69.7 FPS result shows the GPU is the limiting factor, as the CPU has more headroom to spare.

The tight clustering of the CPU's nearest rivals—all within 1.2% of each other—means that swapping the 265K for an i9-14900K or 265KF would likely produce negligible changes in Downfall's frame rates. The GPU's nearest rivals show similar clustering, with the RTX 4070 Ti leading by 2% and the RTX 4090 Mobile trailing by 0.8%. This suggests the 7900 XTX is positioned solidly within its performance tier, and the combo's 258th rank reflects the GPU's mid-to-high placement rather than any CPU deficiency.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals important insights about which component limits performance in Downfall. At High settings, the combo delivers 240.7 FPS at 1080p, 171.9 FPS at 1440p, and 108 FPS at 4K. The drop from 1080p to 1440p is 29%, while the drop from 1440p to 4K is 37%. This increasing rate of decline as resolution rises indicates that the GPU becomes progressively more dominant as the bottleneck.

At Low settings, the scaling is more pronounced. The combo achieves 360.1 FPS at 1080p, 259.3 FPS at 1440p, and 159.2 FPS at 4K. The 1440p to 4K drop is 39%, which is slightly larger than at High settings. This suggests that at Low settings, where the GPU's shading workload is reduced, the CPU has more influence at 1080p, but the GPU still becomes the limiting factor at 4K due to the sheer pixel count.

The Medium preset shows a similar pattern, with 294.4 FPS at 1080p, 209.7 FPS at 1440p, and 130.1 FPS at 4K. The 1080p to 4K drop of 56% is consistent across Medium and Low (56% for Low, 56% for Medium), while High and Ultra show drops of 55% and 55%, respectively. This consistency indicates that the GPU's rendering load scales predictably with resolution, and the CPU's performance is sufficient to avoid introducing additional bottlenecks at higher resolutions.

The Ultra preset demonstrates the steepest absolute decline, falling from 155.1 FPS at 1080p to 106.9 FPS at 1440p and 69.7 FPS at 4K. The 4K result of 69.7 FPS is the lowest measured across all settings, confirming that at Ultra settings, the GPU is heavily taxed. The 24 GB VRAM and 960.0 GB/s bandwidth are sufficient for the game's assets, but the raw compute of 61.39 TFLOPS is being fully utilized at 4K Ultra.

The data clearly shows that in Downfall, the GPU is the limiting component at 4K across all settings. At 1080p, the CPU has more influence, as evidenced by the higher frame rates and the ability to exceed 360 FPS at Low. The 265K's 20 cores and 5.50 GHz boost clock provide ample processing power for the game's logic, allowing the GPU to operate near its maximum potential at lower resolutions. As resolution increases, the GPU's pixel throughput and memory bandwidth become the primary constraints, and the combo's performance scales accordingly.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7900 XTX

VRAM 24 GB GDDR6
Base Clock —
Boost Clock 2498 MHz MHz
TDP 355 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 7900 XTX in Downfall

Resolution Settings Avg FPS
3840x2160 Low 159.2
3840x2160 Medium 130.1
3840x2160 High 108.0
3840x2160 Ultra 69.7
2560x1440 Low 259.3
2560x1440 Medium 209.7
2560x1440 High 171.9
2560x1440 Ultra 106.9
1920x1080 Low 360.1
1920x1080 Medium 294.4
1920x1080 High 240.7
1920x1080 Ultra 155.1

Downfall with iUltra 7 265K + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7900 XTX + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RX 7900 XTX

Explore FPS benchmarks for other games using this same hardware combination.