Downfall
This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 29 | 35 | 43 |
| 1440p QHD | 29 | 46 | 56 | 68 |
| 1080p Full HD | 40 | 64 | 78 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 7 265 + Intel Arc B370, In-Depth Analysis
Resolution Scaling
The measured FPS data for Downfall with the Intel Core Ultra 7 265 and Intel Arc B370 shows a predictable but steep drop as resolution increases. At 1920x1080 with Low settings, the combo averages 96 FPS. Moving to 2560x1440 Low drops that to 68 FPS, a reduction of 28 frames. At 3840x2160 Low, the average falls further to 43 FPS. This scaling pattern indicates that the Intel Arc B370 becomes the limiting factor as pixel count rises, since the frame rate declines almost linearly with the increase in rendered pixels.
The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, the Ultra preset still manages 40 FPS, which is playable for a horror title. At 1440p, Ultra drops to 29 FPS, and at 4K, Ultra collapses to just 18 FPS. The data suggests that the Arc B370's 6.144 TFLOPS of FP32 compute and 20 ROPs are simply overwhelmed when both resolution and quality settings increase simultaneously. The GPU's 1280 shading units and 40 texture mapping units handle 1080p reasonably well, but the 4K Ultra result of 18 FPS indicates the render output stage becomes a bottleneck.
Interestingly, the scaling from Medium to High at each resolution shows a smaller relative penalty than the jump from High to Ultra. At 4K, Medium averages 35 FPS while High averages 29 FPS, a 6 FPS difference. The Ultra preset at 4K, however, is 11 FPS below High. This non-linear degradation suggests that specific Ultra-level effects in Downfall impose a disproportionate cost on this GPU architecture, likely related to the Xe3-LPG's ray tracing capabilities — the Arc B370 has 10 RT cores, which may be engaged more aggressively at Ultra settings.
How This Combo Ranks
The combination of Intel Core Ultra 7 265 and Intel Arc B370 ranks 2688 out of 2928 tested combos in Downfall. That places this pairing in the bottom 8 percent of all configurations tested for this game. The ranking reflects the GPU's position in the broader landscape: the Arc B370 sits at the 5th percentile among all GPUs in the database, with an average benchmark score of 1184 in 3DMark Steel Nomad DX12.
The CPU, by contrast, is a much stronger component. The Core Ultra 7 265 sits at the 93rd percentile among all CPUs, with an average benchmark score of 64640. Its nearest rivals in the CPU benchmark database include the AMD EPYC 4464P (64823, -0.3% delta), the Intel Core Ultra 7 265F (64438, +0.3% delta), and the AMD EPYC 7343 (64202, +0.7% delta). The 265 essentially trades blows with these server-class parts, but that raw compute strength does nothing to help the integrated Arc B370 in a GPU-bound title like Downfall.
The mismatch between CPU capability and GPU performance is stark. The Core Ultra 7 265's Cinebench R23 multi-core score of 42216 and single-core score of 5960 indicate a processor that can feed any discrete GPU without breaking a sweat. But this system uses the Arc B370 as an integrated graphics processor (IGP), sharing system memory and bandwidth. The GPU's nearest rivals in the database are legacy parts: the ATI Mobility Radeon HD 5570 (1186, -0.2%), ATI Radeon HD 5770 (1190, -0.5%), and AMD Radeon HD 7650M (1192, -0.7%). The Arc B370's 3DMark Steel Nomad score of 1184 is within 1.4% of the AMD FirePro M2000 (1168). This is not a competitive gaming GPU by modern standards.
FAQ
Q: What is the best resolution for this combo in Downfall?
A: The data shows 1920x1080 is the only resolution where this system approaches consistently smooth frame rates. At Medium settings, it averages 78 FPS with a minimum of 67 FPS. Even the High preset at 1080p holds 64 FPS average, which is playable.
Q: Is the Intel Core Ultra 7 265 the bottleneck in this system?
A: No. The CPU ranks at the 93rd percentile among all processors, with a Cinebench R23 multi-core score of 42216. The Arc B370 ranks at the 5th percentile among GPUs. The frame rate data shows GPU-bound behavior, with steep drops as resolution and settings increase.
Q: Can this combo run Downfall at 4K?
A: Barely, and only at Low settings. The 4K Low preset averages 43 FPS, while Medium drops to 35 FPS and High falls to 29 FPS. The Ultra preset at 4K averages 18 FPS, which is not a playable experience for a horror game requiring responsive controls.
Q: How does the Arc B370 compare to its closest GPU rivals?
A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. Its nearest rivals are the ATI Mobility Radeon HD 5570 (1186, -0.2% delta), ATI Radeon HD 5770 (1190, -0.5%), AMD Radeon HD 7650M (1192, -0.7%), and AMD FirePro M2000 (1168, +1.4%). The differences are negligible.
Q: What CPU memory bandwidth does this system have?
A: The Core Ultra 7 265 supports DDR5 memory over a dual-channel bus with 102.4 GB/s of bandwidth. Since the Arc B370 uses system shared memory, this bandwidth directly affects GPU performance, though the measured FPS data already reflects this limitation.
Q: Is the Core Ultra 7 265 a fast processor for other workloads?
A: Yes. It scores 4255 in Cinebench R15 multi-core, 6268 in R20 multi-core, and 42216 in R23 multi-core. Single-core scores are 600 in R15, 884 in R20, and 5960 in R23. PassMark multi-thread score is 49682, and single-thread is 4689.
Settings Recommendations
For a playable experience in Downfall, the data points decisively toward 1080p with Medium settings. This configuration delivers 78 FPS average with a minimum of 67 FPS and a maximum of 90 FPS. The minimum frame rate staying above 60 FPS is critical for a horror game, where sudden frame drops can disrupt the atmosphere and cause motion sickness.
If the user insists on 1440p, the Low preset provides 68 FPS average. That is smoother than the Medium preset at 1440p (56 FPS average, 48 FPS minimum), and the visual quality trade-off is acceptable given the alternative. The High preset at 1440p drops to 46 FPS, which is borderline for this genre.
The 4K resolution should be avoided entirely. Even the Low preset only manages 43 FPS, and the Medium preset's 35 FPS with a 30 FPS minimum will feel stuttery. The Ultra preset at any resolution is not recommended: 40 FPS at 1080p, 29 FPS at 1440p, and 18 FPS at 4K. The measured minimum FPS data for Ultra presets is absent from the measurements, which suggests the frame pacing may be erratic.
The best experience per the measured rows is clearly 1080p Medium. It offers the highest minimum frame rate (67 FPS) among all settings that exceed 60 FPS average, and the 78 FPS average provides headroom for scene complexity spikes. The Low preset at 1080p (96 FPS average) is smoother but sacrifices too much visual fidelity for a horror game where atmosphere matters.
Measured FPS Breakdown
At 1920x1080, the full settings range was measured. Low averages 96 FPS. Medium averages 78 FPS with a minimum of 67 FPS and a maximum of 90 FPS. High averages 64 FPS. Ultra averages 40 FPS. The step from Low to Medium costs 18 FPS, from Medium to High costs 14 FPS, and from High to Ultra costs 24 FPS. The Ultra penalty is the largest single step, confirming that the highest preset includes effects that disproportionately burden the Arc B370.
At 2560x1440, the pattern holds with lower absolute numbers. Low averages 68 FPS. Medium averages 56 FPS with a minimum of 48 FPS and a maximum of 64 FPS. High averages 46 FPS. Ultra averages 29 FPS. The delta from Low to Medium is 12 FPS, Medium to High is 10 FPS, and High to Ultra is 17 FPS. Again, Ultra imposes the largest relative penalty.
At 3840x2160, the system struggles across the board. Low averages 43 FPS. Medium averages 35 FPS with a minimum of 30 FPS and a maximum of 40 FPS. High averages 29 FPS. Ultra averages 18 FPS. The gap from Low to Medium is 8 FPS, Medium to High is 6 FPS, and High to Ultra is 11 FPS. At 4K, even the Low preset cannot maintain 60 FPS, and the Medium preset's minimum of 30 FPS represents the edge of playability.
Comparing resolutions at the same settings: Low goes from 96 to 68 to 43 FPS as resolution increases from 1080p to 1440p to 4K. Medium goes from 78 to 56 to 35 FPS. High goes from 64 to 46 to 29 FPS. Ultra goes from 40 to 29 to 18 FPS. The percentage drop from 1080p to 4K is roughly 55% across all settings, indicating that the GPU's fill rate and memory bandwidth scale poorly with pixel count.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process at TSMC. It has a base clock of 2.40 GHz and a boost clock of 5.30 GHz. The 20 cores are split across a hybrid design, though the fact pack does not break down performance versus efficiency core counts. The CPU supports PCIe Gen 5 with 20 lanes and has 30 MB of shared L3 cache, with 3 MB of L2 cache per core and 192 KB of L1 cache per core.
For Downfall, a horror game released in 2016, the CPU's capabilities are far beyond what the title requires. The game's engine was designed for era-appropriate hardware, and the Core Ultra 7 265's single-thread performance — a Cinebench R23 single-core score of 5960 — is more than sufficient to maintain frame pacing. The multi-core score of 42216 in R23 suggests that even if Downfall utilizes multiple threads for physics or AI, this processor will not be the limiting factor.
The data confirms this. The measured FPS scales almost entirely with resolution and graphics settings, which are GPU-bound variables. If the CPU were the bottleneck, the frame rate would show less variation across resolutions. Instead, 1080p Low delivers 96 FPS while 4K Low delivers 43 FPS, a difference that can only be explained by GPU limitations. The Arc B370's integrated nature, sharing system memory with the CPU, further compounds the performance ceiling.
The CPU's benchmark position reinforces this analysis. At the 93rd percentile among all CPUs, with an average benchmark score of 64640, the 265 is a top-tier processor. Its nearest rival, the AMD EPYC 4464P, scores 64823, a -0.3% delta. The Intel Core Ultra 7 265F scores 64438, a +0.3% delta. The AMD EPYC 7343 scores 64202, a +0.7% delta. These are all high-end server and desktop parts, and the 265 matches them within a single percentage point.
For users considering this combo for Downfall, the CPU is not the concern. The 20 threads, 5.30 GHz boost clock, and 102.4 GB/s memory bandwidth provide ample headroom. The Arc B370's 5th percentile GPU ranking and 1184 Steel Nomad score tell the real story. The system's 2688th place out of 2928 combos in Downfall reflects the GPU's limitations, not the CPU's. A user who pairs this processor with a discrete GPU would see dramatically different results, but within the constraints of this integrated configuration, the CPU role is to feed frames as fast as the GPU can render them — and the GPU can only render so many.
Hardware Specifications
Intel Core Ultra 7 265
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + Intel Arc B370 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.0 |
| 3840x2160 | Medium | 35.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 68.0 |
| 2560x1440 | Medium | 56.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 78.0 |
| 1920x1080 | High | 64.0 |
| 1920x1080 | Ultra | 40.0 |
Downfall with iUltra 7 265 + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with Arc B370 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with iUltra 7 265 + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.