Downfall
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 22 | 27 | 33 |
| 1440p QHD | 22 | 35 | 43 | 53 |
| 1080p Full HD | 31 | 50 | 60 | 74 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core i7-14700F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
The Intel Core i7-14700F paired with the NVIDIA GeForce GTX 1050 Ti presents a stark contrast in capability, and the measured results in Downfall reflect that imbalance clearly. This analysis examines the data for this specific combination, focusing on how the GPU becomes the primary constraint across resolutions and settings.
Resolution Scaling
The measured FPS data shows a predictable and severe decline as resolution increases, which is the classic signature of a GPU-bound scenario. At 1080p with Low settings, the combo achieves an average of 74 FPS. Moving to 1440p Low drops that average to 53 FPS, a 28% reduction. At 4K Low, the average falls further to 33 FPS, which is only 45% of the 1080p Low performance. This pattern is consistent across all settings presets, confirming that the rendering resolution is the dominant factor.
For High settings, the drop from 1080p to 1440p is from 50 FPS to 35 FPS, a 30% decline. Pushing to 4K High yields just 22 FPS, a 56% drop from the 1080p High result. The Medium preset shows a similar trajectory: 60 FPS at 1080p, 43 FPS at 1440p, and 27 FPS at 4K. The Ultra preset is the most demanding, starting at only 31 FPS at 1080p, dropping to 22 FPS at 1440p, and becoming effectively unplayable at 14 FPS in 4K.
The data indicates that the limiting component is unequivocally the GPU. The Intel Core i7-14700F has a substantial 20 cores and 28 threads, with a boost clock of 5.40 GHz, making it more than capable of feeding frames at any of these settings. The steep FPS penalties for each resolution step are far beyond what a CPU bottleneck would exhibit; instead, they align perfectly with the pixel count increase and the GTX 1050 Ti's limited fillrate and bandwidth. The GPU's 4 GB of GDDR5 memory on a 128-bit bus, with a bandwidth of 112.1 GB/s, is simply overwhelmed at higher resolutions.
How This Combo Ranks
In the context of Downfall, this specific configuration ranks 3666 out of 3716 tested combos. This places it in the 1.3rd percentile of all tested systems, a position that reflects the extreme mismatch between the modern, high-end CPU and the entry-level, end-of-life GPU. The benchmark results indicate that this combination is far below the median experience, with only 50 other combos performing worse.
The combo's rank is dragged down almost entirely by the GPU. The GTX 1050 Ti's average benchmark score is 4193, and it sits in the 25th percentile of all GPUs. Its nearest rivals, such as the AMD Radeon R5 M330 (with a deltaPct of 0.6) and the NVIDIA Quadro K2100M (with a deltaPct of 1), are similarly low-powered mobile or workstation parts. This places the GPU squarely in the entry-level segment.
Conversely, the CPU is a top-tier performer. The i7-14700F achieves an average benchmark score of 53620 and is in the 91st percentile of all CPUs. Its nearest rivals are server-class processors like the Intel Xeon 6505P (with a deltaPct of -0.2) and the AMD EPYC 7313P (with a deltaPct of 0.8). This data shows that the CPU is not the limiting factor in this pairing. The low rank of the overall combo is a direct consequence of the GPU's performance ceiling, which prevents the powerful CPU from ever being fully utilized in this game.
CPU Role
The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, manufactured on a 10 nm process. Its base clock is 2.10 GHz, and it can boost up to 5.40 GHz, providing significant single-thread and multi-thread headroom. In synthetic benchmarks, it scores 4958 in Cinebench R23 single-core and 35122 in multi-core, indicating a very high level of processing power.
In the context of Downfall, a horror game, the CPU's role is to handle game logic, physics, and AI. The data suggests that the CPU is not a bottleneck at any of the tested settings. At 1080p Low, where the GPU has the least work to do, the average FPS is 74. This is a respectable frame rate, but it is not limited by the CPU's capability to render frames; rather, it is the maximum the GTX 1050 Ti can output in this scenario. If the CPU were the limiting factor, we would expect to see similar FPS figures regardless of resolution. Instead, we see a clear drop from 74 FPS at 1080p to 33 FPS at 4K, proving the GPU is the constraint.
The CPU's high core count and clock speeds are simply irrelevant to the final FPS in this pairing because the GPU cannot keep up. The data shows that the i7-14700F is vastly overqualified for this task. Its performance, as indicated by its 91st percentile ranking, is in a completely different league than that of the GTX 1050 Ti, which is in the 25th percentile. This configuration is a prime example of a CPU being held back by a GPU.
FAQ
Q: Is the Intel Core i7-14700F or the NVIDIA GeForce GTX 1050 Ti the limiting factor in this game?
A: The data shows the GPU is the limiting factor. FPS drops significantly as resolution increases (e.g., from 74 FPS at 1080p Low to 33 FPS at 4K Low), which is a classic sign of a GPU bottleneck. The CPU, which ranks in the 91st percentile, is not the constraint.
*Q: What is the best resolution to play Downfall with this combo for a playable frame rate?*
A: Based on the measured results, 1920x1080 is the only resolution where the average FPS exceeds 60 on any setting. At 2560x1440, the highest average FPS is 53 on Low settings, and at 3840x2160, all presets result in average FPS below 35, which is not smooth.
Q: How does the GTX 1050 Ti compare to its closest rivals in performance?
A: The GTX 1050 Ti has an average benchmark score of 4193. Its nearest rival, the AMD Radeon R5 M330, has a score of 4170, which is a 0.6% difference. The NVIDIA Quadro K3000M is slightly faster, with a score of 4241, representing a -1.1% deltaPct from the GTX 1050 Ti's score.
Q: Can this combo achieve a stable 60 FPS experience at 1080p?
A: Only at Low settings, where the average FPS is 74. At Medium settings, the average drops to 60 FPS with a minimum of 51 FPS, so it is close but not perfectly stable. High settings yield an average of 50 FPS, and Ultra drops to 31 FPS.
Q: What is the performance difference between the Low and Ultra presets at 1440p?
A: At 2560x1440, the Low preset achieves an average of 53 FPS, while the Ultra preset achieves an average of 22 FPS. This represents a 58% reduction in average FPS when moving from the lowest to the highest quality preset.
Q: Is the CPU's high core count beneficial for this game with this GPU?
A: No, the data indicates it is not. The CPU's performance is not the limiting factor. The FPS is consistently low at high resolutions regardless of the CPU's capability, demonstrating that the GPU's performance ceiling is the primary determinant of the frame rate in Downfall.
GPU Role
The NVIDIA GeForce GTX 1050 Ti is a Pascal-architecture GPU built on a 14 nm process. It features 768 shading units, 48 TMUs, and 32 ROPs. Its base clock is 1291 MHz, with a boost clock of 1392 MHz. The memory subsystem consists of 4 GB of GDDR5 on a 128-bit bus, providing a bandwidth of 112.1 GB/s. This results in a pixel rate of 44.54 GPixel/s and a texture rate of 66.82 GTexel/s, with an FP32 performance of 2.138 TFLOPS.
These specifications place the GTX 1050 Ti in the entry-level segment, a fact confirmed by its 25th percentile ranking among all GPUs. Its average benchmark score of 4193 is only slightly higher than the AMD Radeon R5 M330 (4170) and NVIDIA Quadro K2100M (4151). The GPU's performance in Downfall aligns perfectly with this low standing. The measured FPS data shows that it struggles to maintain playable frame rates even at 1080p on higher settings.
The GPU's limited memory bandwidth and 4 GB VRAM capacity are the primary bottlenecks. At 4K, the texture and geometry data required likely exceeds the GPU's ability to process it efficiently, resulting in the very low average FPS figures of 22, 27, and 14 for High, Medium, and Ultra settings, respectively. The data suggests that the GTX 1050 Ti is only suitable for low-resolution, low-detail gaming. Its performance is a stark contrast to the CPU it is paired with, and it is the sole reason for the combo's poor overall rank.
Settings Recommendations
Given the measured data, the optimal settings for this combo in Downfall are heavily dependent on the target resolution. For a playable experience, 1080p is the only viable resolution. At 1920x1080, the Low preset delivers an average of 74 FPS, which is the smoothest experience available. The Medium preset averages 60 FPS with a minimum of 51 FPS, offering a better visual quality while remaining mostly fluid. The High preset averages 50 FPS, and the Ultra preset averages only 31 FPS, making it unsuitable for smooth gameplay.
At 1440p, the data shows that the Low preset, with an average of 53 FPS, is the only setting that approaches a playable frame rate. Medium averages 43 FPS, High averages 35 FPS, and Ultra drops to 22 FPS. The visual quality gains from higher presets are not worth the significant FPS penalty. At 4K, all settings are unplayable, with average FPS ranging from 33 on Low to 14 on Ultra.
Based on this data, the recommended configuration is to play at 1920x1080. The Medium preset provides a balanced experience, offering 60 FPS average with a minimum of 51 FPS. If a higher frame rate is preferred, the Low preset is the best choice. The higher presets at 1080p and all presets at higher resolutions are not recommended for a smooth gaming experience. This combination is best used for lower-fidelity gaming, and the settings should be adjusted to target 1080p to achieve acceptable performance.
Measured FPS Breakdown
The following is the complete breakdown of the measured FPS data for Downfall with the Intel Core i7-14700F and NVIDIA GeForce GTX 1050 Ti.
1920x1080
- Low: Average FPS is 74. This is the highest average FPS recorded for this combo.
- Medium: Average FPS is 60, with a minimum of 51 and a maximum of 69.
- High: Average FPS is 50. No minimum or maximum data is available.
- Ultra: Average FPS is 31. This is a significant drop from the High preset.
2560x1440
- Low: Average FPS is 53.
- Medium: Average FPS is 43, with a minimum of 37 and a maximum of 50.
- High: Average FPS is 35.
- Ultra: Average FPS is 22.
3840x2160
- Low: Average FPS is 33.
- Medium: Average FPS is 27, with a minimum of 23 and a maximum of 31.
- High: Average FPS is 22.
- Ultra: Average FPS is 14. This is the lowest average FPS recorded for this combo.
The data shows a clear and consistent pattern: performance degrades linearly with increasing resolution and setting quality. The gap between the Low and Ultra presets widens at higher resolutions, from a 43 FPS difference at 1080p to a 19 FPS difference at 4K. The minimum FPS values for the Medium preset also show a downward trend, from 51 at 1080p to 23 at 4K, indicating that frame pacing becomes more inconsistent as the load on the GPU increases.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce GTX 1050 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 22.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 53.0 |
| 2560x1440 | Medium | 43.0 |
| 2560x1440 | High | 35.0 |
| 2560x1440 | Ultra | 22.0 |
| 1920x1080 | Low | 74.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 50.0 |
| 1920x1080 | Ultra | 31.0 |
Downfall with ii7-14700F + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with GTX 1050 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
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