Downfall
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 22 | 27 | 33 |
| 1440p QHD | 22 | 35 | 43 | 53 |
| 1080p Full HD | 31 | 50 | 60 | 74 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 5 245 + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
Downfall is a demanding horror title that punishes GPU-limited systems, and the pairing of the Intel Core Ultra 5 245 with the NVIDIA GeForce GTX 1050 Ti results in a very specific set of performance ceilings. The data indicates this combination is squarely in entry-level territory for modern gaming, with playable frame rates only achievable through significant settings compromises. The Core Ultra 5 245 is a powerful modern CPU, but the GTX 1050 Ti's age and 4GB VRAM capacity will dictate the experience far more than the processor.
Settings Recommendations
Based on the measured FPS data, the only viable path to a smooth experience is to prioritize lower settings and, in some cases, lower resolutions. At 1920x1080, the Low preset delivers an average of 74 FPS, which is the only configuration that consistently clears the 60 FPS threshold. This should be the default choice for any gameplay that requires responsive controls. The Medium preset at 1080p yields a 60 FPS average, with a minimum of 51 FPS, making it playable but with occasional dips that could be noticeable in tense moments. It is a reasonable alternative if visual fidelity is slightly more important than absolute smoothness.
The High preset at 1080p drops to an average of 50 FPS. This is a significant step down and will feel less fluid than 60 FPS. It is best reserved for slower-paced exploration or screenshot opportunities, not for action-heavy sequences. The Ultra preset at 1080p is effectively unplayable, with an average of just 31 FPS, so it should be avoided entirely. The data shows a clear trend: moving from Low to Ultra at any resolution causes a dramatic performance collapse, indicating that the GPU is severely bottlenecked by the higher graphical loads.
Moving up to 2560x1440, the situation worsens. The Low preset is the only option that approaches playability, with an average of 53 FPS. However, this is still below the 60 FPS target and will likely feel inconsistent. The Medium preset at 1440p drops to 43 FPS, which is borderline for a horror game where smooth camera movement is critical for immersion. High and Ultra presets at 1440p are not viable, averaging 35 FPS and 22 FPS respectively. For 4K (3840x2160), the data shows no playable options. The Low preset averages 33 FPS, and every other preset falls below 30 FPS, including a 14 FPS average on Ultra. The recommendation is to avoid 4K entirely with this combo.
For the best balance between visual quality and playability, the Medium preset at 1920x1080 is the highest setting that maintains a playable frame rate. For a more consistent experience with headroom, the Low preset at 1080p is the safest choice. Users with 1440p monitors should strongly consider running the game at 1080p with Low or Medium settings instead, as the performance gain from the lower resolution is substantial.
How This Combo Ranks
The benchmark data places this combination at rank 2888 out of 2928 tested combos for Downfall. This puts it in the bottom 1.4% of all systems tested, which starkly illustrates how underpowered the GTX 1050 Ti is for this title. The Core Ultra 5 245 is a high-end CPU that sits in the 90th percentile of all CPUs, but its performance is entirely wasted by the GPU in this context. The combo rank is a reflection of the weakest link, and the graphics card is the definitive bottleneck.
This ranking is not a reflection of the CPU's capability. The Intel Core Ultra 5 245 has a high average benchmark score of 48995, placing it near rivals like the AMD Ryzen 7 PRO 5755G (49196) and the AMD Ryzen 9 7900 (49228). In synthetic tests, it is effectively neck-and-neck with these processors, with a delta of less than 1%. However, the GTX 1050 Ti's average benchmark score of 4193 is in the 25th percentile of all GPUs, and it is closely matched with older mobile and entry-level parts like the AMD Radeon R5 M330. This massive disparity between CPU and GPU potential explains why the combo ranks so low; the system's overall gaming performance is capped by the graphics card's limitations.
The data suggests that this pairing is an extreme mismatch for a modern game like Downfall. While the CPU is more than capable of feeding frames, the GPU cannot render them fast enough. The combination's rank is a direct consequence of this GPU bottleneck, and users should interpret this as a sign that the graphics card is the primary component that needs upgrading to improve performance in this and similar titles.
GPU Role
The NVIDIA GeForce GTX 1050 Ti is the limiting factor in this pairing. Its specifications, while modest, are crucial to understanding the measured results. The GPU has 4 GB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 112.1 GB/s. This is a very small memory pool by modern standards, and Downfall's high-resolution textures and effects will easily exceed this capacity. When VRAM is exhausted, the system must rely on slower system memory, causing stutters and frame drops. This explains why the 4K and High/Ultra settings perform so poorly; they require more video memory than the card physically has.
The card's compute capabilities are also a major constraint. It offers 768 shading units and a FP32 performance of 2.138 TFLOPS. The clocks are set at a base of 1291 MHz and a boost of 1392 MHz. These are low figures compared to modern GPUs, and they directly translate into the low frame rates seen in the benchmarks. The card's pixel rate is 44.54 GPixel/s and its texture rate is 66.82 GTexel/s, which are insufficient to handle the fill-rate demands of a high-resolution horror game with complex lighting and shadow effects.
The 3DMark Steel Nomad DX12 score of 305 is a strong indicator of its modern gaming performance. This score is extremely low, confirming that the GTX 1050 Ti struggles with the API and rendering techniques used by contemporary titles. The passmark scores further reinforce this, with a G3D score of 6340 and a DirectX 12 score of just 26. These numbers are all in the bottom quartile, showing that the GPU's architecture, despite supporting DirectX 12 (12_1), is not capable of executing these workloads efficiently. The 75W TDP and lack of power connectors show it is a low-power part, but the performance data confirms that this efficiency comes at a high cost to frame rates.
Measured FPS Breakdown
The data provides a clear picture of performance scaling. At 1920x1080, the frame rates are: Low 74 FPS, Medium 60 FPS (min 51, max 69), High 50 FPS, and Ultra 31 FPS. This shows a steep drop-off as settings increase, with a 43 FPS difference between Low and Ultra. The medium setting offers a decent compromise, but the jump from Medium to High is a 10 FPS loss, and from High to Ultra is a 19 FPS loss, making the higher presets very costly.
At 2560x1440, the performance falls off a cliff. The average frame rates are: Low 53 FPS, Medium 43 FPS (min 37, max 50), High 35 FPS, and Ultra 22 FPS. The 1440p Low setting is only 3 FPS faster than the 1080p High setting, showing that the resolution increase has a similar performance cost to a major settings increase. The gap between Low and Ultra widens to 31 FPS, illustrating that the GPU is being pushed beyond its limits.
At 3840x2160, the results are mostly unplayable. The frame rates are: Low 33 FPS, Medium 27 FPS (min 23, max 31), High 22 FPS, and Ultra 14 FPS. Even the Low preset fails to maintain a smooth 30 FPS floor, and the Ultra preset produces a slideshow-like experience. This resolution is clearly not feasible for this hardware.
The data shows a consistent pattern: for every resolution, the step from Low to Medium is roughly a 20-25% performance hit, while the step from Medium to High is a smaller but still significant hit. The step from High to Ultra is often the most devastating, cutting frame rates by nearly half. For this reason, the High preset offers the worst performance-per-visual-cost ratio, while Ultra offers none at all.
FAQ
Q: Can this combo run Downfall at 60 FPS?
A: Yes, but only at 1920x1080 with the Low preset, which averages 74 FPS. The Medium preset at 1080p also averages 60 FPS, but its minimum of 51 FPS means it will not hold a constant 60 FPS lock.
Q: Is the Intel Core Ultra 5 245 or the GTX 1050 Ti the bottleneck?
A: The GTX 1050 Ti is the definitive bottleneck. The CPU is in the 90th percentile of all CPUs, while the GPU is in the 25th percentile. The massive frame rate drops at higher settings and resolutions are characteristic of a GPU that is running out of memory and compute power, not a CPU that is struggling to feed it data.
Q: What is the best settings preset for a balance of quality and performance?
A: The Medium preset at 1920x1080 is the highest quality option that maintains an average of 60 FPS. For a more consistent experience with a higher average frame rate, the Low preset at 1080p is recommended.
Q: Is this system suitable for 1440p or 4K gaming in Downfall?
A: No. At 1440p, only the Low preset is near playable at 53 FPS. At 4K, even the Low preset only averages 33 FPS. The GPU's 4 GB of VRAM and low compute performance are insufficient for these resolutions in this game.
Q: How does this combo rank compared to other systems tested?
A: It ranks 2888 out of 2928 tested combos, placing it in the bottom 1.4% of all systems. This is primarily due to the graphics card, which benchmarks similarly to entry-level parts like the AMD Radeon R5 M330.
Q: Is the CPU's performance relevant for this game?
A: The CPU's performance is largely irrelevant in this specific pairing because the GPU cannot keep up. While the Core Ultra 5 245 has an average benchmark score comparable to the AMD Ryzen 9 7900, its power is unused because the game is bottlenecked by the graphics card.
CPU Role
The Intel Core Ultra 5 245 is a modern 14-core, 14-thread processor based on the Arrow Lake architecture. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with a 65W TDP. This is a high-performance desktop CPU designed for modern workloads. Its benchmark scores, such as a Cinebench R23 multi-core score of 32924 and a single-core score of 4648, place it firmly in the high-end category for productivity and gaming. It is a very capable processor that should not be the source of any performance issues in Downfall.
However, in this specific configuration, the CPU's role is to feed frames to a GPU that cannot process them quickly enough. The data shows that the CPU is not the limiting factor. The Core Ultra 5 245's average benchmark score of 48995 is within 1% of its nearest rivals, including the AMD Ryzen 9 7900. This demonstrates that it is a top-tier CPU. Its 24 MB of shared L3 cache and support for PCIe Gen 5 are features that will ensure it does not bottleneck any current or near-future graphics card.
The performance in Downfall is entirely dictated by the GPU. The fact that the frame rates drop so drastically when moving from Low to Ultra settings at the same resolution proves that the graphics card, not the CPU, is responsible for the low performance. The CPU's powerful single-thread performance, as shown by its Cinebench R23 single-core score, is more than sufficient to handle the game's logical calculations and draw calls. In any other context, this CPU would be the foundation of a high-refresh-rate gaming system. But paired with a GTX 1050 Ti, its capabilities are completely masked by the GPU's inability to render the game's visuals.
Hardware Specifications
Intel Core Ultra 5 245
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce GTX 1050 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 22.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 53.0 |
| 2560x1440 | Medium | 43.0 |
| 2560x1440 | High | 35.0 |
| 2560x1440 | Ultra | 22.0 |
| 1920x1080 | Low | 74.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 50.0 |
| 1920x1080 | Ultra | 31.0 |
Downfall with iUltra 5 245 + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with GTX 1050 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with iUltra 5 245 + GTX 1050 Ti
Explore FPS benchmarks for other games using this same hardware combination.