Downfall

Downfall

AVERAGE FPS
175
excellent

This combination delivers exceptional performance with an average of 175 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 99 121 148
1440p QHD 100 160 195 238
1080p Full HD 140 224 273 334

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 148
3840x2160 Medium 121
3840x2160 High 99
3840x2160 Ultra 62
2560x1440 Low 238
2560x1440 Medium 195
2560x1440 High 160
2560x1440 Ultra 100
1920x1080 Low 334
1920x1080 Medium 273
1920x1080 High 224
1920x1080 Ultra 140

Downfall with Intel Core i7-12700K + NVIDIA GeForce RTX 5070, In-Depth Analysis

How This Combo Ranks

The Intel Core i7-12700K combined with the NVIDIA GeForce RTX 5070 ranks 768th out of 3,716 tested combinations for Downfall. This places the pairing in the top 21% of all tested configurations, a solidly above-average result for a game released in 2016. The percentile positioning reflects a system that is well above the median performer without being in the extreme upper echelon of dedicated enthusiast builds.

The combo's standing is driven by a balanced partnership. The i7-12700K sits at the 84th percentile among all CPUs, with an average benchmark score of 35,287. Its nearest rival, the Intel Core i5-13600T, scores 35,305, a mere 0.1% difference, indicating the 12700K is essentially performance-equivalent to that chip in synthetic workloads. The RTX 5070, meanwhile, holds the 82nd percentile among GPUs, with an average score of 40,377. Its closest competitor, the AMD Radeon Pro 580, trails by just 0.1% with a score of 40,318.

What this means for Downfall specifically is that the system is not bottlenecked by a single weak component. The rank of 768 out of 3,716 suggests that while many combinations outperform it, a substantial majority of tested systems deliver lower frame rates. The data positions this combo as a high-midrange performer, capable of handling the game’s horror-themed environments with strong visual fidelity and smooth motion, though it does not crack the top tier of ultra-enthusiast setups.

GPU Role

The NVIDIA GeForce RTX 5070 serves as the primary rendering engine in this configuration, and its specifications directly influence the measured frame rates. The GPU features 12 GB of GDDR7 memory on a 192-bit bus, delivering a memory bandwidth of 672.0 GB/s. For a horror title like Downfall, which often relies on detailed textures and atmospheric lighting to build tension, this memory capacity and bandwidth are sufficient to avoid texture thrashing at all tested resolutions, including 4K.

Clock speeds are set at a base of 2325 MHz and a boost of 2512 MHz. These frequencies, combined with 6,144 shading units, produce an FP32 compute throughput of 30.87 TFLOPS. The 48 RT cores and 192 tensor cores provide hardware support for ray tracing and AI-enhanced features, though the measured FPS data for Downfall does not indicate whether these features were enabled. The GPU's pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s are the raw throughput metrics that determine how quickly it can fill the screen with rendered geometry and surface detail.

In the benchmark results, the RTX 5070 demonstrates a clear scaling pattern that points to its dominance in this pairing. At 1080p Low settings, the combo achieves 334 FPS, but at 4K Ultra, it drops to 62 FPS. This fivefold reduction in average frame rate from the lowest to the highest stress scenario shows that the GPU is heavily utilized at higher resolutions and settings, making it the limiting factor in most configurations. The GPU’s PassMark G3D score of 29,137 and its 82nd percentile ranking among all GPUs corroborate this: it is a capable card, but not so powerful that it eliminates resolution-based performance drops, especially in a demanding 4K Ultra scenario.

FAQ

*Q: What is the best resolution for this combo to maintain a 60+ FPS average in Downfall?*

A: All four tested resolutions — 1080p, 1440p, and 4K — maintain an average of at least 62 FPS across all settings. The lowest average recorded is 62 FPS at 4K Ultra, so the combo comfortably exceeds the 60 FPS threshold in every measured configuration.

Q: How much faster is the RTX 5070 compared to its nearest rival in synthetic benchmarks?

A: The RTX 5070’s average benchmark score is 40,377, while its closest competitor, the AMD Radeon Pro 580, scores 40,318. This represents a 0.1% advantage for the RTX 5070. The AMD Radeon Pro WX 7100 scores 40,063, which is 0.8% lower than the RTX 5070.

Q: Does the CPU bottleneck the GPU at lower resolutions?

A: At 1080p Low, the combo hits 334 FPS, which is substantially higher than the 4K Low result of 148 FPS. The large gap suggests that at 1080p, the GPU is not fully saturated, and the CPU’s performance ceiling becomes more relevant. The i7-12700K’s single-thread score of 1,043 in 3DMark and 1,850.5 in Cinebench R23 indicates strong per-core performance, which helps push high frame rates, but the data shows the GPU still scales down as resolution increases.

Q: What is the launch MSRP of the CPU and GPU?

A: The Intel Core i7-12700K has a launch MSRP of $409, while the NVIDIA GeForce RTX 5070 has a launch MSRP of 549 USD. These are the only price-related facts in the data.

Q: How does the i7-12700K compare to the i7-13700T in multi-threaded workloads?

A: The i7-12700K has an average benchmark score of 35,287, while the i7-13700T scores 35,403. This makes the 13700T 0.3% faster on average. In Cinebench R23 multi-core, the 12700K scores 19,784, which is a strong result for its 12 cores and 20 threads.

*Q: What is the combo’s rank relative to all tested systems for Downfall?*

A: The combo ranks 768th out of 3,716 tested combinations, placing it in the top 20.7% of all systems tested for this game.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four quality presets. At 1080p, the combo delivers its highest raw frame rates. Low settings produce an average of 334 FPS, Medium averages 273 FPS (with a minimum of 232 FPS and a maximum of 314 FPS), High averages 224 FPS, and Ultra averages 140 FPS. The spread from Low to Ultra is 194 FPS, indicating that the GPU has ample headroom at this resolution to render the game at very high speeds, even with maximum quality settings.

Moving to 1440p, the frame rates remain high but show a clear step down. Low settings average 238 FPS, Medium averages 195 FPS (min 166, max 224), High averages 160 FPS, and Ultra averages 100 FPS. The reduction from 1080p to 1440p is roughly 29% for Low, 29% for Medium, 29% for High, and 29% for Ultra, showing a consistent scaling penalty across all presets. This consistency suggests that the resolution increase uniformly raises the GPU load, without any single setting interacting disproportionately with pixel count.

At 4K, the performance hit becomes steeper. Low settings average 148 FPS, Medium averages 121 FPS (min 103, max 139), High averages 99 FPS, and Ultra averages 62 FPS. The drop from 1440p to 4K is 38% for Low, 38% for Medium, 38% for High, and 38% for Ultra. This larger percentage decrease compared to the 1080p-to-1440p transition indicates that 4K rendering demands significantly more from the RTX 5070, pushing it closer to its limits, especially at Ultra where the average falls to just above the 60 FPS baseline.

The only preset with full min/max data is Medium across all resolutions. At 1080p, the 232 FPS minimum and 314 FPS maximum show a variance of 82 FPS, which is a wide range but still far above playable thresholds. At 1440p, the range narrows to 58 FPS (166 to 224), and at 4K, it narrows further to 36 FPS (103 to 139). This tightening variance at higher resolutions indicates that the GPU becomes more consistently loaded, reducing frame time spikes that might be present at lower resolutions where the CPU can cause more fluctuation.

Settings Recommendations

Based on the measured rows, the optimal balance between visual quality and frame rate depends on the display resolution. At 1080p, the Ultra preset delivers an average of 140 FPS, which is well above the 60 FPS threshold and provides a smooth experience on high-refresh-rate monitors. The gap between High (224 FPS) and Ultra (140 FPS) is 84 FPS, meaning Ultra costs 37% of High’s performance. However, since even the Ultra result is exceptionally high, there is little reason to sacrifice quality for more speed at this resolution.

At 1440p, the recommendation shifts to High settings. High averages 160 FPS, while Ultra drops to 100 FPS. The 60 FPS difference between these two presets is significant, and the High preset still offers a very high frame rate that exceeds most 144Hz monitors’ capabilities. For users with 144Hz displays, High is the clear choice, as it provides a 60% higher average than Ultra while maintaining visually rich graphics.

At 4K, the choice becomes more nuanced. Ultra averages 62 FPS, which is just above the 60 FPS standard for console-like smoothness, but it leaves little headroom for dips. Medium averages 121 FPS, more than double the Ultra result, with a minimum of 103 FPS that ensures no stutter. High averages 99 FPS, offering a middle ground. For 4K gaming, the Medium preset is recommended as the best experience, as it delivers a high average with a safe minimum, while Ultra is only viable for those who prioritize image quality over frame rate stability.

The Low preset is rarely the best choice, as even at 4K it only increases performance to 148 FPS, but it sacrifices the visual fidelity that makes a horror game immersive. The data shows that Medium at 4K offers a 22% improvement over High, and a 95% improvement over Ultra, making it the sweet spot for this GPU at that resolution.

CPU Role

The Intel Core i7-12700K is a 12-core, 20-thread processor based on the Alder Lake architecture, manufactured on Intel’s 10 nm process. It has a base clock of 3.60 GHz and a boost clock of 5.00 GHz, with a TDP of 125 W. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 25 MB of shared L3 cache. These specifications place it as a strong multi-threaded performer, as evidenced by its Cinebench R23 multi-core score of 19,784 and a PassMark multi-thread score of 34,404.

In Downfall, the CPU’s role is to feed the GPU with draw calls and physics calculations. The game is from 2016, which means it was designed for CPUs with far fewer cores than the 12700K offers. However, the high single-thread performance — a 3DMark single-thread score of 1,043 and a Geekbench single-core score of 2,308 — ensures that the processor does not become a bottleneck even at high frame rates. This is particularly evident at 1080p Low, where the combo hits 334 FPS; such high frame rates are often limited by CPU single-thread speed, and the 12700K’s 5.00 GHz boost clock helps achieve this.

The CPU’s average benchmark score of 35,287 places it at the 84th percentile, and its nearest rival is the i5-13600T, which is only 0.1% faster. This near-tie demonstrates that the 12700K is still a competitive processor in synthetic tests, despite being from the 12th generation. For Downfall, the data shows that the CPU is not the limiting component in most scenarios, except possibly at the lowest resolution and settings where the GPU has spare capacity and frame rates exceed 300 FPS. The 20 threads and 12 cores also provide headroom for background tasks, though the game itself is unlikely to utilize more than a few threads effectively.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the nature of the bottleneck in this system. At 1080p Low, the average is 334 FPS. At 1440p Low, it drops to 238 FPS, a 29% reduction. At 4K Low, it falls to 148 FPS, a 38% reduction from 1440p. This pattern holds across all settings: the percentage drop from 1080p to 1440p is consistently 29%, and from 1440p to 4K is consistently 38%.

The fact that the scaling is uniform across all quality presets is significant. It indicates that the performance loss is purely a function of pixel count, not of specific settings interacting with resolution. When resolution increases, the GPU must process more fragments and fill more pixels, and the RTX 5070’s pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s are the limits that dictate this scaling.

The larger drop from 1440p to 4K (38%) compared to 1080p to 1440p (29%) suggests that the GPU is approaching its bandwidth or compute ceiling at 4K. The 672.0 GB/s memory bandwidth is likely a contributing factor, as 4K rendering requires significantly more memory throughput to fetch textures and write frame buffers. The 12 GB VRAM capacity is not exhausted at these settings, but the bandwidth may be a limiting factor, especially at Ultra where the average drops to 62 FPS.

This scaling data strongly indicates that the GPU is the limiting component in this pairing. If the CPU were the bottleneck, we would expect to see smaller frame rate differences at lower resolutions (where CPU load is higher relative to GPU) and larger differences at higher resolutions (where GPU load dominates). Instead, the uniform scaling pattern shows that the RTX 5070 is consistently the constraining factor, with the i7-12700K providing enough headroom to avoid becoming a limit even at 1080p Low where the CPU is most likely to be stressed. The result is a predictable, resolution-driven performance curve that allows users to choose their target frame rate by adjusting resolution and settings, with the understanding that 4K Ultra is the only configuration that approaches the 60 FPS threshold.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 5070 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 148.0
3840x2160 Medium 121.0
3840x2160 High 99.0
3840x2160 Ultra 62.0
2560x1440 Low 238.0
2560x1440 Medium 195.0
2560x1440 High 160.0
2560x1440 Ultra 100.0
1920x1080 Low 334.0
1920x1080 Medium 273.0
1920x1080 High 224.0
1920x1080 Ultra 140.0

Downfall with ii7-12700K + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5070 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii7-12700K + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.