Downfall
This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 59 | 73 | 85 |
| 1440p QHD | 55 | 91 | 113 | 139 |
| 1080p Full HD | 82 | 129 | 155 | 194 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The AMD Ryzen 9 9950X3D paired with the NVIDIA GeForce RTX 3060 Ti produces a broad spread of frame rates across Downfall’s four presets, and the data suggests that the Medium preset is the optimal balance for most users. At 1080p, Medium delivers 155.3 FPS, which is nearly double the 82.3 FPS seen at Ultra, while still providing a substantial visual uplift over Low’s 194 FPS. The jump from Medium to High at 1080p costs 26.1 FPS (155.3 to 129.2), a 16.8% reduction, which is a steeper penalty than the 19.6% gain from Low to Medium. At 1440p, Medium holds 113.3 FPS, comfortably above the 60 FPS threshold, while High drops to 91.1 FPS and Ultra plummets to 55.3 FPS, making Ultra unviable for smooth gameplay at this resolution. At 4K, Medium manages 72.6 FPS, which is playable, but High’s 59.1 FPS is borderline, and Ultra’s 35 FPS is effectively a slideshow. Given that Medium is the only preset that clears 60 FPS at all three resolutions—excluding Ultra—it represents the best experience per the measured rows, offering the highest consistent frame rate without sacrificing the visual fidelity that Low omits.
GPU Role
The RTX 3060 Ti’s role in Downfall is defined by its 8 GB GDDR6 memory and a 256-bit bus width, which provides a 448.0 GB/s bandwidth. The card’s GA104 chip, built on Samsung’s 8 nm process, contains 4,864 shading units, 152 texture mapping units, and 80 raster output units. Its boost clock of 1665 MHz, paired with a base clock of 1410 MHz, drives a pixel rate of 133.2 GPixel/s and a texture rate of 253.1 GTexel/s. In this game, the GPU’s memory capacity is the critical constraint at higher resolutions. The 4K Ultra setting drops to 35 FPS, a 50.2% reduction from 4K Medium’s 72.6 FPS, indicating that the 8 GB frame buffer is overwhelmed by Ultra’s texture and shadow demands. The data shows that the GPU’s FP32 throughput of 16.20 TFLOPS is sufficient for Medium and High presets, but the memory bandwidth becomes a bottleneck when resolution and settings both scale up. The card’s 69th percentile ranking among all GPUs, based on an average benchmark score of 25,120, places it in the mid-range tier, and its nearest rival, the AMD Radeon RX 6700M, is essentially tied with a deltaPct of -0.2%. This suggests that the RTX 3060 Ti’s performance in Downfall is not anomalous; it aligns with its general compute capability, but the 8 GB VRAM ceiling is the primary reason Ultra presets fail to maintain playable frame rates, particularly at 1440p and above.
How This Combo Ranks
The combination of the Ryzen 9 9950X3D and the RTX 3060 Ti ranks 1,179th out of 1,741 tested combos in Downfall, placing it in the lower third of the database. This ranking is surprising given the CPU’s strength—the Ryzen 9 9950X3D sits in the 96th percentile of all CPUs, with an average benchmark score of 71,660, and it outperforms its nearest rival, the Intel Xeon Platinum 8270, by 0.9%. The CPU’s 16 cores and 32 threads, with a boost clock of 5.70 GHz, provide ample headroom for this horror title, which is not typically multithreaded. However, the GPU’s 69th percentile ranking drags the combo down. The RTX 3060 Ti’s average benchmark score of 25,120 is nearly identical to the AMD Radeon RX 6700M (25,180, deltaPct -0.2%), indicating that the combo’s rank is primarily limited by the graphics card. In Downfall, the CPU is never the bottleneck; even at 1080p Low, where the frame rate reaches 194 FPS, the CPU’s single-thread score of 1,292 in 3DMark and Cinebench R23 single-core score of 8,430 are more than sufficient. The combo rank of 1,179/1,741 reflects a system where a top-tier processor is paired with a mid-range GPU, and the game’s performance is dictated by the latter. This is evident in the FPS scaling: at 1080p Ultra, the combo produces 82.3 FPS, which is 42.4% lower than 1080p Low’s 194 FPS, a drop that is attributable to GPU load, not CPU limitations.
Measured FPS Breakdown
The measured FPS data provides a detailed picture of how this combo behaves across resolutions and presets. At 1080p, the frame rates are consistently high, with Low producing 194 FPS, Medium 155.3 FPS, High 129.2 FPS, and Ultra 82.3 FPS. The scaling from Low to Ultra shows a 57.6% reduction, with the steepest single-step drop occurring between High and Ultra (129.2 to 82.3, a 36.3% decrease). At 1440p, the same pattern emerges but with lower absolute numbers: Low hits 138.9 FPS, Medium 113.3 FPS, High 91.1 FPS, and Ultra 55.3 FPS. The drop from High to Ultra at 1440p is 39.3% (91.1 to 55.3), which is even more severe than at 1080p, indicating that the GPU’s memory bandwidth is increasingly strained. At 4K, the frame rates collapse further: Low manages 84.7 FPS, Medium 72.6 FPS, High 59.1 FPS, and Ultra 35 FPS. The gap between Low and Ultra at 4K is 58.7% (84.7 to 35), and the Ultra preset is the only one that falls below 60 FPS at this resolution. The data shows that the combo is capable of delivering a playable experience at 4K only on Low and Medium settings, with High being marginal. Across all resolutions, the Ultra preset is consistently the worst performer, and the delta between Medium and High is smaller than the delta between High and Ultra, suggesting that Ultra’s additional effects (likely shadow quality and texture streaming) impose a disproportionate cost on the 8 GB VRAM buffer.
Resolution Scaling
The resolution scaling from 1080p to 4K reveals a predictable pattern of degradation, but the magnitude varies by preset. At Low settings, the frame rate drops from 194 FPS at 1080p to 138.9 FPS at 1440p (a 28.4% reduction) and then to 84.7 FPS at 4K (a 39.0% reduction from 1440p). This is a total drop of 56.3% from 1080p to 4K, which is less severe than the drop at Medium settings. At Medium, 1080p yields 155.3 FPS, 1440p yields 113.3 FPS (a 27.0% reduction), and 4K yields 72.6 FPS (a 35.9% reduction from 1440p), for a total drop of 53.2%. At High settings, the frame rates are 129.2 FPS at 1080p, 91.1 FPS at 1440p (a 29.5% reduction), and 59.1 FPS at 4K (a 35.1% reduction from 1440p), totaling a 54.3% drop. At Ultra, the pattern is starkly different: 82.3 FPS at 1080p, 55.3 FPS at 1440p (a 32.8% reduction), and 35 FPS at 4K (a 36.7% reduction from 1440p), for a total drop of 57.5%. The data indicates that the limiting component shifts with resolution. At 1080p, the CPU’s strong single-thread performance (3DMark single-thread score of 1,292) allows the GPU to reach high frame rates, but as resolution increases, the GPU’s fixed memory bandwidth (448.0 GB/s) and 8 GB capacity become the constraining factors. The near-linear scaling between 1440p and 4K across all presets—roughly 35-39% reductions—suggests that the GPU is fully saturated at these resolutions, and the CPU’s headroom (evidenced by its 0.9% lead over the Intel Xeon Platinum 8270) is irrelevant. The fact that the drop from 1080p to 1440p is consistently around 27-33% across presets, while the drop from 1440p to 4K is consistently higher at 35-39%, indicates that the GPU’s memory subsystem is the primary bottleneck at 4K, with the RTX 3060 Ti’s 8 GB buffer being insufficient for Ultra’s demands, resulting in the 35 FPS floor.
Hardware Specifications
AMD Ryzen 9 9950X3D
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 3060 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 84.7 |
| 3840x2160 | Medium | 72.6 |
| 3840x2160 | High | 59.1 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 138.9 |
| 2560x1440 | Medium | 113.3 |
| 2560x1440 | High | 91.1 |
| 2560x1440 | Ultra | 55.3 |
| 1920x1080 | Low | 194.0 |
| 1920x1080 | Medium | 155.3 |
| 1920x1080 | High | 129.2 |
| 1920x1080 | Ultra | 82.3 |
Downfall with Ryzen 9 9950X3D + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 3060 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 9 9950X3D + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.