Downfall

Downfall

AVERAGE FPS
110
good

This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 63 76 93
1440p QHD 63 101 123 150
1080p Full HD 88 141 172 210

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 76
3840x2160 High 63
3840x2160 Ultra 39
2560x1440 Low 150
2560x1440 Medium 123
2560x1440 High 101
2560x1440 Ultra 63
1920x1080 Low 210
1920x1080 Medium 172
1920x1080 High 141
1920x1080 Ultra 88

Downfall with AMD Ryzen 9 9950X3D + AMD Radeon RX 9060, In-Depth Analysis

# Downfall with AMD Ryzen 9 9950X3D + AMD Radeon RX 9060

The AMD Ryzen 9 9950X3D paired with the AMD Radeon RX 9060 produces a broad range of frame rates in Downfall, spanning from 39 FPS at 4K Ultra to 210 FPS at 1080p Low. The data indicates a system that can handle the horror title smoothly at high refresh rates on lower resolutions, but struggles to maintain playable performance at the most demanding 4K preset. With the CPU sitting in the 95th percentile among all processors and the GPU in the 59th percentile, the pairing is clearly CPU-dominant, which shapes how the game behaves across resolution and settings combinations.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases, which is typical for a GPU-bound title at higher pixel counts. At 1080p High, the system delivers 141 FPS average. Moving to 1440p High drops that to 101 FPS, a reduction of 40 FPS. At 4K High, the average falls further to 63 FPS, meaning the 4K result is less than half the 1080p figure. This scaling pattern indicates that the Radeon RX 9060 becomes the limiting component as resolution climbs.

The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, the spread from Low to Ultra is 122 FPS (210 vs 88). At 1440p, that spread narrows to 87 FPS (150 vs 63). At 4K, the spread compresses to 54 FPS (93 vs 39). This compression suggests that at 4K, the GPU is saturated regardless of quality preset, so lowering settings yields diminishing returns. The data shows that even dropping from Ultra to Low at 4K only recovers 54 FPS, whereas the same settings change at 1080p recovers 122 FPS.

The scaling from 1080p to 4K at each preset tells a consistent story. At Low, performance drops from 210 to 93 FPS, a 55.7% reduction. At Medium, it falls from 172 to 76 FPS, a 55.8% reduction. At High, the drop is from 141 to 63 FPS, a 55.3% reduction. At Ultra, it declines from 88 to 39 FPS, a 55.7% reduction. The near-identical percentage drop across all four presets strongly indicates that resolution scaling is purely GPU-limited, with the CPU providing ample headroom even at 1080p.

The 1440p results sit almost exactly halfway between the 1080p and 4K figures in most cases, reinforcing a linear scaling curve. For example, High settings produce 141 FPS at 1080p, 101 FPS at 1440p, and 63 FPS at 4K. The 4K result represents roughly 45% of the 1080p performance, which is consistent with the fourfold increase in pixel count. This linearity suggests the game engine scales cleanly with resolution and that no other bottleneck interferes with the GPU's workload.

GPU Role

The Radeon RX 9060 brings 8 GB of GDDR6 memory on a 128-bit bus, delivering 288.0 GB/s of bandwidth. Its base clock runs at 1700 MHz, with a game clock of 2400 MHz and a boost clock of 2990 MHz. The GPU's 1792 shading units, 112 texture mapping units, and 64 render output units process pixels at a rate of 191.4 GPixel/s. The card also includes 28 ray tracing cores, though Downfall's 2016 release date means ray tracing is not a factor in these measurements.

The GPU's benchmark scores position it in the 59th percentile among all GPUs, with an average benchmark score of 16014. Its nearest rival is the NVIDIA GeForce RTX 3060 Ti, which scores 16129, a delta of -0.7% (meaning the RX 9060 trails by less than one percent). The AMD Radeon R9 370X scores 15862, putting the RX 9060 1% ahead. The AMD Radeon RX 7700 scores 15852, also 1% behind the RX 9060. The AMD Radeon Pro W5500 scores 15679, placing it 2.1% behind.

The 8 GB VRAM capacity appears sufficient for Downfall at all tested settings, as no memory-related stutters or crashes are indicated in the measured data. The game's 2016 release date means texture sizes are modest by modern standards, so the 8 GB frame buffer does not become a constraint even at 4K Ultra. The 288.0 GB/s bandwidth provides enough throughput for the game's assets at 4K, as evidenced by the playable 63 FPS average at 4K High.

The clock behavior described in the data shows a 700 MHz gap between base and boost, with the game clock sitting 300 MHz above base. This boost range gives the GPU headroom to increase clocks under load, which helps maintain frame rates in less demanding scenes. The 21.43 TFLOPS FP32 compute throughput provides the raw shader performance needed for the game's horror lighting and particle effects.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Downfall?

A: The data shows 1440p High delivers 101 FPS average, which is well above the 60 FPS threshold for smooth gameplay. At 4K High, the average drops to 63 FPS, which is playable but leaves little margin for frame drops. 1080p High hits 141 FPS, which suits high refresh rate displays.

Q: Does the RX 9060 outperform the RTX 3060 Ti in this game?

A: Based on the benchmark scores, the RX 9060 trails the RTX 3060 Ti by 0.7% in average score (16014 vs 16129). This is a negligible difference, so the two GPUs should perform nearly identically in Downfall.

Q: How does the Ryzen 9 9950X3D compare to its nearest CPU rivals?

A: The 9950X3D scores 75779 on average, which is 0.1% ahead of both the AMD Ryzen 7 PRO 9755 (75738) and the AMD Ryzen 7 PRO 9755X3D (75716). It leads the AMD EPYC 8224P (75582) by 0.3% and the Intel Core Ultra 9 285 (75488) by 0.4%.

Q: Is the CPU or GPU the bottleneck at 1080p?

A: The data suggests the GPU is the limiting factor even at 1080p. The CPU sits in the 95th percentile and has 16 cores with boost clocks up to 5.70 GHz. The GPU, in the 59th percentile, limits frame rates to 210 FPS at Low settings, which is the ceiling before CPU constraints would typically appear.

Q: What FPS can I expect at 4K Ultra settings?

A: The measured average is 39 FPS at 4K Ultra. This is below the 60 FPS threshold for smooth gameplay, so users should expect a compromised experience at this preset and resolution.

Q: How much performance is lost moving from 1080p to 4K at High settings?

A: The average FPS drops from 141 to 63, a reduction of 78 FPS or roughly 55%. This indicates the GPU is working near its limits at 4K High.

Measured FPS Breakdown

At 1920x1080, the system delivers its best performance across all settings. Low settings produce an average of 210 FPS, the highest figure in the entire dataset. Medium settings average 172 FPS, with a minimum of 146 FPS and a maximum of 198 FPS. High settings average 141 FPS. Ultra settings drop to 88 FPS average. The spread from Low to Ultra is 122 FPS, giving users substantial flexibility to trade visual quality for frame rate.

At 2560x1440, performance remains strong but begins to show the GPU's limitations. Low settings average 150 FPS, a 60 FPS drop from 1080p Low. Medium settings average 123 FPS, with a minimum of 104 FPS and a maximum of 141 FPS. High settings average 101 FPS. Ultra settings fall to 63 FPS average. The spread from Low to Ultra narrows to 87 FPS, indicating that the GPU is becoming the primary constraint.

At 3840x2160, the system struggles to maintain high frame rates. Low settings average 93 FPS, which is the only 4K preset above 60 FPS. Medium settings average 76 FPS, with a minimum of 65 FPS and a maximum of 88 FPS. High settings average 63 FPS, right at the edge of smooth gameplay. Ultra settings drop to 39 FPS average, which is not recommended for responsive play. The spread from Low to Ultra narrows further to 54 FPS, confirming that the GPU is saturated at this resolution.

The Medium preset is the only settings level that includes minimum and maximum FPS data across all three resolutions. At 1080p, the minimum is 146 FPS and the maximum is 198 FPS, a 52 FPS range. At 1440p, the minimum drops to 104 FPS and the maximum to 141 FPS, a 37 FPS range. At 4K, the minimum falls to 65 FPS and the maximum to 88 FPS, a 23 FPS range. The tightening range at higher resolutions indicates that the GPU is more consistently loaded, reducing frame time variance.

CPU Role

The AMD Ryzen 9 9950X3D is a 16-core, 32-thread processor from the 9000 series, built on the Zen 5 architecture with the Granite Ridge codename. It features a 4.30 GHz base clock and a 5.70 GHz boost clock, with a 170 W TDP. The processor includes 128 MB of L3 cache, 1 MB of L2 cache per core, and 80 KB of L1 cache per core. It supports DDR5 memory with dual-channel configuration and 89.6 GB/s of memory bandwidth.

In synthetic benchmarks, the CPU demonstrates exceptional multi-threaded performance. It scores 42018 in Cinebench R23 multi-core and 2259 in single-core. Geekbench results show 26736 multi-core and 3064 single-core. The 3DMark tests reveal scaling from 2549 at 2 threads to 17184 at max threads. The PassMark multi-thread score is 70255, with a single-thread score of 4737.

The CPU's percentile ranking of 95 among all CPUs confirms its high-end positioning. Its average benchmark score of 75779 places it just 0.1% ahead of the AMD Ryzen 7 PRO 9755 and the AMD Ryzen 7 PRO 9755X3D, both scoring 75738 and 75716 respectively. The AMD EPYC 8224P scores 75582, 0.3% behind, while the Intel Core Ultra 9 285 scores 75488, 0.4% behind.

In Downfall, the CPU's role appears minimal in limiting frame rates, given the consistent performance scaling with resolution. The 16 cores and 32 threads provide ample processing power for the game's simulation and AI systems, which are unlikely to be demanding for a 2016 title. The high boost clock of 5.70 GHz ensures strong single-thread performance, which matters for games that rely on a primary simulation thread. The 128 MB L3 cache helps reduce memory latency for frequently accessed game data.

The CPU's memory bandwidth of 89.6 GB/s, while lower than the GPU's 288.0 GB/s, is sufficient for feeding the game's data structures. The dual-channel DDR5 configuration provides enough throughput for the CPU's workloads in Downfall. The processor's 4 nm process node from TSMC, with 16,630 million transistors across a die size of 2x 70.6 mm², contributes to its efficiency and thermal characteristics, though the 170 W TDP requires adequate cooling.

Settings Recommendations

For users targeting 60 FPS as the minimum playable threshold, the data shows that 4K High achieves 63 FPS average, just barely clearing that bar. However, the lack of minimum FPS data at High settings means there is no confirmation of frame consistency. The 4K Medium preset offers 76 FPS average with a 65 FPS minimum, which provides a safer margin for frame drops. Given that 4K Ultra only reaches 39 FPS, users at 4K should avoid Ultra and choose between High and Medium based on their tolerance for visual compromises.

At 1440p, the system offers excellent flexibility. Ultra settings achieve 63 FPS average, which is playable but leaves no headroom. High settings deliver 101 FPS, which is comfortable for 60 Hz and 100 Hz displays. Medium settings reach 123 FPS with a 104 FPS minimum, making it the best choice for high refresh rate monitors. Low settings top out at 150 FPS, which suits 144 Hz displays but sacrifices visual quality. For the best balance of visual fidelity and frame rate, High settings at 1440p appear optimal.

At 1080p, the system provides exceptional performance across all presets. Ultra settings hit 88 FPS, which is smooth for most displays. High settings reach 141 FPS, ideal for 144 Hz monitors. Medium settings average 172 FPS with a 146 FPS minimum, making it the best choice for 165 Hz or 180 Hz displays. Low settings peak at 210 FPS, which exceeds most mainstream display refresh rates. For users with high refresh rate monitors, Medium or High settings at 1080p deliver the best experience, with the choice depending on whether visual quality or maximum frame rate takes priority.

The Medium preset stands out in the data because it is the only settings level with complete average, minimum, and maximum FPS measurements at all three resolutions. At 1080p, it provides 172 FPS average with 146 FPS minimum and 198 FPS maximum. At 1440p, it averages 123 FPS with 104 FPS minimum and 141 FPS maximum. At 4K, it averages 76 FPS with 65 FPS minimum and 88 FPS maximum. This consistency suggests that Medium settings offer the most predictable performance profile across the resolution range.

The Ultra preset consistently underperforms relative to the other settings, with the largest gaps appearing at higher resolutions. At 4K, Ultra produces only 39 FPS, which is 24 FPS below Medium and 37 FPS below Low. This suggests that Ultra settings impose rendering costs that the RX 9060 cannot sustain at 4K. Users seeking a stable experience should consider High settings as the maximum quality preset, as it maintains playable frame rates at all tested resolutions.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 9060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2990 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + AMD Radeon RX 9060 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 93.0
3840x2160 Medium 76.0
3840x2160 High 63.0
3840x2160 Ultra 39.0
2560x1440 Low 150.0
2560x1440 Medium 123.0
2560x1440 High 101.0
2560x1440 Ultra 63.0
1920x1080 Low 210.0
1920x1080 Medium 172.0
1920x1080 High 141.0
1920x1080 Ultra 88.0

Downfall with Ryzen 9 9950X3D + Other GPUs

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Downfall with RX 9060 + Other CPUs

See how Downfall performs with the same GPU but different processors.

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