Downfall

Downfall

AVERAGE FPS
123
excellent

This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 70 86 105
1440p QHD 70 113 137 168
1080p Full HD 99 158 192 235

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 105
3840x2160 Medium 86
3840x2160 High 70
3840x2160 Ultra 44
2560x1440 Low 168
2560x1440 Medium 137
2560x1440 High 113
2560x1440 Ultra 70
1920x1080 Low 235
1920x1080 Medium 192
1920x1080 High 158
1920x1080 Ultra 99

Downfall with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The Intel Core Ultra 9 290K Plus paired with the NVIDIA GeForce RTX 3060 Ti delivers playable frame rates across most of Downfall’s settings, but the data reveals a clear pattern: this is a GPU-limited combination at higher resolutions. At 1080p, the system posts triple-digit averages on every preset, while 4K Ultra drops to 44 FPS, indicating that the RTX 3060 Ti becomes the bottleneck as pixel count rises. The measured results show a balanced pairing for 1440p gaming, but those targeting 4K will need to compromise heavily on quality settings.

Resolution Scaling

The FPS progression from 1080p to 4K demonstrates a steep performance curve that points directly at the GPU as the limiting factor. At High settings, average frame rates fall from 158 FPS at 1920x1080 to 113 FPS at 2560x1440, then to 70 FPS at 3840x2160. That represents a 29% drop when moving from 1080p to 1440p, followed by a further 38% decline from 1440p to 4K. The scaling is consistent with a graphics card that has 8 GB of GDDR6 memory and a 256-bit bus, where higher resolutions demand more memory bandwidth and fill rate.

Low settings tell an even more revealing story. At 1920x1080, the combo achieves 235 FPS, which falls to 168 FPS at 2560x1440 and 105 FPS at 3840x2160. The 4K Low result is still smooth, but the 55% reduction from 1080p Low shows how dramatically pixel count impacts this GPU. Medium settings follow the same trajectory: 192 FPS at 1080p, 137 FPS at 1440p, and 86 FPS at 4K. The only settings row with measured minimum and maximum values, Medium at each resolution, shows the frame time consistency: 164-221 FPS at 1080p, 117-158 FPS at 1440p, and 73-98 FPS at 4K.

Ultra settings expose the hardest ceiling. The system manages 99 FPS at 1080p, 70 FPS at 1440p, and just 44 FPS at 4K. The 4K Ultra result is below the 60 FPS threshold typically considered smooth for action-heavy horror titles, and the 1080p Ultra figure, while playable, is less than half of the Low preset’s 235 FPS. This scaling pattern—where each step up in resolution costs roughly 30-40% performance regardless of preset—suggests the RTX 3060 Ti’s 16.20 TFLOPS FP32 throughput and 448.0 GB/s memory bandwidth are the binding constraints, not the CPU.

The Core Ultra 9 290K’s benchmark data supports this interpretation. The CPU scores 51,731 in Cinebench R23 multi-core and 7,303 in single-core, ranking in the 96th percentile of all CPUs. With 24 cores and 24 threads, it has ample headroom for game logic and physics at any resolution. The fact that FPS scales almost linearly with pixel count—not with CPU load—confirms that Downfall’s rendering pipeline saturates the GPU well before the processor becomes relevant.

GPU Role

The RTX 3060 Ti’s specifications directly explain the measured frame rates. This Ampere-based card runs at a 1410 MHz base clock and 1665 MHz boost clock, with 8 GB of GDDR6 memory on a 256-bit bus delivering 448.0 GB/s bandwidth. The 4864 shading units and 80 ROPs handle Downfall’s pixel workload, while 38 RT cores and 152 tensor cores provide hardware support for ray tracing and DLSS features, though the measured data does not isolate those effects.

The GPU’s benchmark profile places it in the 59th percentile of all GPUs, with an average benchmark score of 16,129. Its nearest rivals in the database include the AMD Radeon RX 9060 (0.7% higher score), AMD Radeon Pro 5600M (1.4% higher), AMD Radeon RX 5700 XT (1.4% higher), and AMD Radeon R9 370X (1.7% lower). This tight clustering means the RTX 3060 Ti sits in a competitive mid-range tier, and Downfall’s results reflect that positioning—strong at 1080p, capable at 1440p, but struggling at 4K with demanding presets.

The memory configuration is worth noting. With 8 GB of GDDR6, the card meets Downfall’s requirements at all tested settings, but the bandwidth becomes the limiting factor at 4K. The jump from 86 FPS at Medium 4K to 44 FPS at Ultra 4K—a 49% drop—suggests that Ultra settings increase memory pressure beyond what the 448.0 GB/s bus can sustain efficiently. In contrast, the CPU’s 115.2 GB/s dual-channel DDR5 memory bandwidth plays no visible role in these results, since the game’s frame rates track GPU-bound scaling.

The GPU’s 200 W TDP and dual-slot design are consistent with its performance class, and the PCIe 4.0 x16 interface provides sufficient bandwidth for this workload. The 3DMark Steel Nomad DX12 score of 2,626 and PassMark G3D score of 20,349 are modest, aligning with the card’s 59th percentile standing. For Downfall specifically, the RTX 3060 Ti delivers its best showing at 1440p Medium, where 137 FPS average with a 117 FPS minimum represents a sweet spot between visual quality and smoothness.

How This Combo Ranks

Among all tested combinations in the database, this pairing ranks 1,840th out of 3,716 combos, placing it in the 50th percentile of all tested systems. This middle-tier ranking is consistent with the component mix: the Core Ultra 9 290K is a top-tier CPU, but the RTX 3060 Ti anchors the system at a mid-range GPU level. The CPU alone ranks in the 96th percentile of all CPUs, while the GPU sits in the 59th percentile, so the combo’s overall position reflects the weaker link.

The rank indicates that Downfall’s performance is competitive with half of all tested configurations, but not exceptional. Systems with higher-end GPUs would clearly outperform this pairing, especially at 4K where the RTX 3060 Ti’s limitations are most apparent. Conversely, the strong CPU ensures that this combo does not suffer from processor bottlenecks, which is why the 1080p results are so robust—at 235 FPS on Low, the system is likely hitting engine or driver limits rather than hardware constraints.

The delta between the CPU’s nearest rivals is minimal: the Intel Core Ultra 9 285K scores 0.2% higher, the AMD EPYC 4584PX 1.1% higher, and the AMD EPYC 9135 1.2% higher, while the AMD EPYC 7F72 scores 1.3% lower. This means the 290K Plus is statistically tied with its closest competitors, and any performance differences in Downfall would come from the GPU. The GPU’s rivals are similarly close, with deltas under 1.7%, so the combo’s rank is more a function of GPU tier than CPU choice.

For players considering this pairing, the data suggests it occupies a practical middle ground. It is not a high-end 4K setup, nor is it a budget 1080p machine. It sits exactly where the component specs suggest: a strong CPU married to a capable but not flagship GPU, producing good 1440p performance and acceptable 1080p Ultra results.

Settings Recommendations

The measured FPS data points to Medium settings as the best balance for this combo across all resolutions. At 1440p Medium, the system delivers 137 FPS average with a 117 FPS minimum, which is well above smoothness thresholds and leaves headroom for demanding scenes. The 1080p Medium result of 192 FPS (164 minimum) is excellent for high-refresh-rate displays, while 4K Medium at 86 FPS (73 minimum) is the only 4K preset that stays above 60 FPS.

High settings are viable but require resolution trade-offs. At 1440p High, the average of 113 FPS is still smooth, and 1080p High at 158 FPS is strong. However, 4K High drops to 70 FPS, which is playable but not ideal for a horror game where frame pacing matters. Ultra settings are only recommended for 1080p, where 99 FPS average is acceptable, but the 4K Ultra result of 44 FPS is too low for consistent gameplay.

Low settings are unnecessary for most users given the Medium results. The jump from Low to Medium costs only 18% performance at 1080p (235 to 192 FPS), 18% at 1440p (168 to 137 FPS), and 18% at 4K (105 to 86 FPS), while providing substantially better visual quality. The 4K Low figure of 105 FPS shows the GPU can handle 4K when settings are minimized, but Medium 4K at 86 FPS offers a better experience.

The verdict: use Medium settings as the default. At 1440p, this provides the best combination of visual fidelity and performance. At 4K, Medium is the only preset that clears 60 FPS. At 1080p, Medium delivers high refresh rates without the visual compromises of Low.

Measured FPS Breakdown

At 1920x1080, the measured averages across presets are: Low 235 FPS, Medium 192 FPS (minimum 164, maximum 221), High 158 FPS, and Ultra 99 FPS. The gap between Low and Ultra is 136 FPS, or 58%, which is substantial but expected for a horror title with heavy lighting effects. The Medium preset’s measured range of 164-221 FPS shows good consistency, with the minimum still well above 60 FPS.

At 2560x1440, the results are: Low 168 FPS, Medium 137 FPS (minimum 117, maximum 158), High 113 FPS, and Ultra 70 FPS. The drop from 1080p to 1440p costs roughly 29% performance at each preset, which aligns with the increase in pixel count from 2.07 million to 3.69 million. The Medium preset’s minimum of 117 FPS remains smooth, while Ultra at 70 FPS is borderline but playable.

At 3840x2160, the averages are: Low 105 FPS, Medium 86 FPS (minimum 73, maximum 98), High 70 FPS, and Ultra 44 FPS. The 4K Ultra result is the only measured value below 60 FPS, and the 44 FPS average would likely dip further in intense scenes. The Medium preset’s 73 FPS minimum is the only 4K option that maintains a consistent 60+ FPS floor.

Across all resolutions, the Medium preset shows the most consistent frame times, with the difference between minimum and maximum ranging from 57 FPS at 1080p to 25 FPS at 4K. This consistency suggests that Medium settings avoid the memory bandwidth bottlenecks that affect Ultra at higher resolutions. The data also shows that Low settings at 4K (105 FPS) outperform High settings at 1440p (113 FPS) only slightly, indicating that resolution scaling is more efficient than preset scaling for this GPU.

CPU Role

The Intel Core Ultra 9 290K Plus plays a supporting role in Downfall’s performance, providing enough headroom that it never becomes the limiting factor. With 24 cores and 24 threads, a base clock of 3.70 GHz, and a boost clock of 5.80 GHz, this Arrow Lake Refresh processor offers substantial multi-threaded capability. Its Cinebench R23 multi-core score of 51,731 and single-core score of 7,303 place it in the 96th percentile of all CPUs, far above what Downfall requires.

The CPU’s 36 MB of shared L3 cache and 3 MB per-core L2 cache provide fast access to game data, while the 192 KB per-core L1 cache handles frequently accessed variables. The 3 nm process node and 17,800 million transistors indicate a modern, efficient design, but these specs do not translate into measurable FPS differences in this game because the GPU saturates first.

Evidence for the CPU’s non-limiting role comes from the FPS scaling pattern. If the CPU were a bottleneck, we would expect frame rates to plateau at lower resolutions, particularly at 1080p Low where the 235 FPS result approaches typical engine limits. Instead, the data shows consistent scaling from 1080p to 4K at every preset, which is the signature of a GPU-bound workload. The CPU’s nearest rivals—the Core Ultra 9 285K (0.2% higher average score), AMD EPYC 4584PX (1.1% higher), and AMD EPYC 9135 (1.2% higher)—all show statistically similar synthetic performance, and none would produce different Downfall results.

The 24-thread count is more than sufficient for Downfall’s horror genre, which typically uses fewer than 8 threads for game logic. The CPU’s PassMark multi-thread score of 60,860 and single-thread score of 4,823 confirm strong general-purpose performance, but these numbers matter little when the RTX 3060 Ti is the constraint. At 1080p Low, the 235 FPS average likely approaches the game’s engine limit or the GPU’s geometry throughput, not the CPU’s processing capability.

For this pairing, the CPU choice is effectively a non-factor in Downfall. Any processor in the same performance tier would produce identical frame rates, as the data shows the GPU is the sole determinant of FPS across all resolutions and presets. The RTX 3060 Ti’s 59th percentile ranking and the combo’s 1,840th place out of 3,716 tested systems underscore that this is a GPU-limited configuration, with the CPU providing ample margin for future GPU upgrades without needing replacement.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 3060 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 105.0
3840x2160 Medium 86.0
3840x2160 High 70.0
3840x2160 Ultra 44.0
2560x1440 Low 168.0
2560x1440 Medium 137.0
2560x1440 High 113.0
2560x1440 Ultra 70.0
1920x1080 Low 235.0
1920x1080 Medium 192.0
1920x1080 High 158.0
1920x1080 Ultra 99.0

Downfall with iUltra 9 290K Plus + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 3060 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.