Doom

Doom

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 48 58 66
1440p QHD 74 93 109 122
1080p Full HD 116 141 167 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 58
3840x2160 High 48
3840x2160 Ultra 42
2560x1440 Low 122
2560x1440 Medium 109
2560x1440 High 93
2560x1440 Ultra 74
1920x1080 Low 191
1920x1080 Medium 167
1920x1080 High 141
1920x1080 Ultra 116

Doom with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 3060 Ti delivers a robust experience in Doom, with benchmark data showing a combination that scales predictably across resolutions and settings. The measured frame rates reveal a system that is clearly GPU-bound at higher resolutions, while the CPU’s strong single-thread performance ensures high refresh rate potential at 1080p.

Resolution Scaling

The performance drop from 1080p to 4K is substantial, indicating that the RTX 3060 Ti is the primary limiting factor at higher resolutions. At Ultra settings, the average frame rate falls from 116.4 FPS at 1920x1080 to 73.8 FPS at 2560x1440, a reduction of 42.6 FPS. Moving further to 3840x2160, the average drops to 41.6 FPS, which is a 64.2% decrease from the 1080p result. This steep decline is typical of a GPU that is being pushed to its limits, as the pixel count quadruples from 1080p to 4K, demanding significantly more from the graphics card’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth.

At High settings, the scaling follows a similar pattern. The system achieves 141 FPS at 1080p, drops to 93.3 FPS at 1440p, and then falls to 47.8 FPS at 4K. The gap between 1440p and 4K is particularly pronounced, with a 45.5 FPS difference, highlighting how the RTX 3060 Ti struggles to maintain playable frame rates at the highest resolution. In contrast, the transition from 1080p to 1440p shows a more moderate 47.7 FPS drop, suggesting that the GPU can still handle the increased load reasonably well at 1440p.

The data indicates that this combo is best suited for 1080p and 1440p gaming. At 4K, even Low settings only yield 66.4 FPS, which is below the 70 FPS threshold many players consider smooth. The scaling behavior confirms that the Ryzen 5 5600X is not the bottleneck at 4K; instead, the GPU’s compute capabilities, measured at 16.20 TFLOPS FP32, are insufficient to drive the higher resolution without significant frame rate penalties.

GPU Role

The NVIDIA GeForce RTX 3060 Ti, built on the Ampere architecture with a GA104 chip, is the dominant factor in these benchmark results. Its 8 GB of GDDR6 memory on a 256-bit bus provides a bandwidth of 448.0 GB/s, which is adequate for 1080p and 1440p but becomes a limiting factor at 4K where memory pressure increases. The GPU’s boost clock of 1665 MHz and base clock of 1410 MHz are standard for this class, and the data shows that the card’s performance is consistent with its 69th percentile ranking among all GPUs.

The RTX 3060 Ti’s average benchmark score of 25120 places it in close competition with several AMD alternatives. The nearest rival, the AMD Radeon RX 6700M, scores 25180, a delta of -0.2%, while the AMD Radeon RX 6600 scores 25235, a delta of -0.5%. These differences are negligible in real-world terms, meaning the RTX 3060 Ti is squarely in the mid-range performance tier. In Doom, the GPU’s 80 ROPs and 152 TMUs help deliver the texture and pixel throughput needed for the game’s fast-paced action, but the 4K results show that the card is not designed for ultra-high-resolution gaming.

The GPU’s 8 GB VRAM is sufficient for the High and Ultra settings at 1080p and 1440p, as evidenced by the frame rates above 73 FPS. However, at 4K Ultra, the average drops to 41.6 FPS, suggesting that memory capacity or bandwidth is a constraint. The game’s textures and effects at Ultra likely require more than 8 GB, causing the GPU to swap data and reduce performance. The data does not include VRAM usage, but the frame rate pattern is consistent with a card that is hitting its memory limits at 4K.

How This Combo Ranks

In the database of tested combinations, this specific pairing of the Ryzen 5 5600X and RTX 3060 Ti ranks 1233 out of 1681 combos for Doom. This places it in the lower-middle tier of all tested systems, which is expected given that the CPU and GPU are both mid-range components. The comboRankInGame of 1233 indicates that there are 448 other combinations that perform better in this title, likely featuring higher-end GPUs like the RTX 3080 or RX 6800 XT, or CPUs with more cores.

The ranking is heavily influenced by the GPU’s performance, as Doom is not particularly CPU-intensive at higher resolutions. The Ryzen 5 5600X, with its 78th percentile ranking among all CPUs, provides solid single-thread performance, but the overall combo rank is dragged down by the RTX 3060 Ti’s 69th percentile GPU score. The data shows that this combo is capable of excellent frame rates at 1080p, but it falls behind in 4K scenarios, which is why it ranks below the median.

The percentile fields for the individual components are telling: the CPU is above average, while the GPU is slightly below the 70th percentile. This imbalance means that the combo is CPU-limited at low settings and low resolutions, but GPU-limited at high settings and high resolutions. The ranking of 1233 reflects this balance, showing that the system is a competent 1080p performer but not a top-tier 4K machine.

Measured FPS Breakdown

At 1920x1080, the system delivers excellent performance across all settings. Low settings produce an average of 190.8 FPS, which is well above the 144 Hz refresh rate of most gaming monitors. Medium settings yield 167.2 FPS, while High settings drop slightly to 141 FPS. Ultra settings bring the average down to 116.4 FPS, still comfortably above 100 FPS, making this resolution ideal for competitive play. The differences between settings range from 25 FPS between Low and Medium to 24.6 FPS between High and Ultra, showing a consistent scaling pattern.

Moving to 2560x1440, the frame rates remain playable but start to show the GPU’s limitations. Low settings average 121.5 FPS, which is still high, but Medium drops to 109.3 FPS, and High falls to 93.3 FPS. Ultra settings average 73.8 FPS, which is above the 60 FPS threshold but not ideal for high-refresh-rate displays. The gap between Low and Ultra at 1440p is 47.7 FPS, indicating that the GPU’s performance scales inversely with graphical fidelity.

At 3840x2160, the system struggles to maintain high frame rates. Low settings average 66.4 FPS, which is just above 60 FPS, but Medium drops to 58.4 FPS, and High falls to 47.8 FPS. Ultra settings average 41.6 FPS, which is below the 60 FPS standard for smooth gameplay. The data shows that 4K gaming is only viable at Low settings, and even then, the frame rate is marginal. The drop from 1440p to 4K at Ultra is 32.2 FPS, underscoring the GPU’s inability to handle the resolution increase.

CPU Role

The AMD Ryzen 5 5600X, based on the Zen 3 architecture and codenamed Vermeer, provides 6 cores and 12 threads with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. This CPU is a strong performer for gaming, as evidenced by its single-thread benchmark scores: 917 in 3DMark single-thread, 2622 in Cinebench R23 single-core, and 3364 in PassMark single-thread. These scores place it in the 78th percentile of all CPUs, indicating that it ranks higher than the GPU in relative performance.

In Doom, the CPU’s role is most apparent at 1080p with Low settings, where the system achieves 190.8 FPS. This high frame rate suggests that the CPU is capable of feeding the GPU with enough data to prevent a bottleneck at lower resolutions. The Ryzen 5 5600X’s 32 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth help maintain smooth performance in fast-paced scenes. However, as resolution increases, the GPU becomes the bottleneck, and the CPU’s performance has less impact on the overall frame rate.

The nearest CPU rivals show that the 5600X is well-matched against similar processors. The AMD Ryzen 5 5600GT scores 20740, a delta of -0.3%, while the Intel Core i7-10700 scores 20746, also a -0.3% delta. The Intel Core i5-12490F scores 20794, a -0.5% delta, and the Intel Xeon 6325P scores 20538, a +0.7% delta. These small differences indicate that the 5600X is competitive with its peers, but the CPU’s 65 W TDP and 7 nm process node suggest it runs efficiently, which is a benefit for system thermals.

The benchmark data indicates that the CPU is not a limiting factor in Doom at any resolution tested. Even at 1080p Low, the 190.8 FPS result is likely near the game’s engine limit, and the CPU’s single-thread performance ensures that frame times remain consistent. The combo’s overall rank of 1233 out of 1681 is more influenced by the GPU, but the CPU’s strong showing in synthetic benchmarks confirms that it pairs well with the RTX 3060 Ti for this title.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3060 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 66.4
3840x2160 Medium 58.4
3840x2160 High 47.8
3840x2160 Ultra 41.6
2560x1440 Low 121.5
2560x1440 Medium 109.3
2560x1440 High 93.3
2560x1440 Ultra 73.8
1920x1080 Low 190.8
1920x1080 Medium 167.2
1920x1080 High 141.0
1920x1080 Ultra 116.4

Doom with Ryzen 5 5600X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3060 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.