Downfall

Downfall

AVERAGE FPS
214
excellent

This combination delivers exceptional performance with an average of 214 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 77 123 151 184
1440p QHD 124 198 242 296
1080p Full HD 174 278 339 387

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 184
3840x2160 Medium 151
3840x2160 High 123
3840x2160 Ultra 77
2560x1440 Low 296
2560x1440 Medium 242
2560x1440 High 198
2560x1440 Ultra 124
1920x1080 Low 387
1920x1080 Medium 339
1920x1080 High 278
1920x1080 Ultra 174

Downfall with Intel Core i5-12400 + NVIDIA GeForce RTX 5080, In-Depth Analysis

Downfall, a 2016 horror title, proves remarkably scalable on the Intel Core i5-12400 and NVIDIA GeForce RTX 5080 combination, delivering playable frame rates even at 4K Ultra. The data shows a system that is heavily GPU-bound at higher resolutions, with the CPU only becoming a potential factor at 1080p Low settings. The measured results indicate that the RTX 5080 is the dominant component in this pairing, with the i5-12400 providing sufficient throughput to avoid bottlenecking in most scenarios. This analysis breaks down the performance metrics to clarify where the limits lie and which settings offer the optimal experience.

Resolution Scaling

The performance drop from 1080p to 4K is significant and reveals a classic GPU-bound scenario. At High settings, the average frame rate falls from 278 FPS at 1920x1080 to 198 FPS at 2560x1440, and finally to 123 FPS at 3840x2160. This represents a 55.8% reduction in average FPS from 1080p to 4K, which is a substantial cost for the increased pixel count. The scaling is not linear, as the jump from 1440p to 4K (a 37.9% drop from 198 FPS to 123 FPS) is less severe than the jump from 1080p to 1440p (a 28.8% drop from 278 FPS to 198 FPS), suggesting that the GPU's memory bandwidth and raw compute are being taxed progressively harder as resolution increases.

At the lowest settings, the trend is even more pronounced, with the RTX 5080 pushing 387 FPS at 1080p but only 184 FPS at 4K, a 52.5% reduction. This large gap at Low settings indicates that while the GPU is still the primary limiter, the CPU's role becomes more apparent at lower resolutions. The i5-12400's six cores and 12 threads are likely reaching their limits in this older title when the GPU is not the bottleneck, capping performance at around 387 FPS. The data suggests that for players targeting high refresh rates at 1080p, the CPU may prevent the GPU from reaching its full potential, but this is a non-issue for standard 60Hz or even 144Hz displays given the sheer frame rates involved.

The 4K Ultra preset yields 77 FPS, which is the only scenario in the measured data where the system dips below the 100 FPS mark. The progression from Medium to High at 4K shows a 28 FPS difference (151 to 123), while the jump from High to Ultra costs another 46 FPS (123 to 77). This indicates that the Ultra preset includes effects that are disproportionately expensive at high resolutions, likely related to shadow quality and post-processing, making it a demanding choice for this GPU.

CPU Role

The Intel Core i5-12400, with its 6 cores and 12 threads, demonstrates that it is not the limiting factor in most of the measured scenarios for Downfall. The CPU's Cinebench R23 multi-core score of 15989 and single-core score of 2257 place it in the 72nd percentile of all CPUs, showing it as a capable mid-range processor. When paired with the RTX 5080, the data shows that frame rates scale almost entirely with resolution and settings, which is the expected behavior when the GPU is the bottleneck. The 1080p Low result of 387 FPS is the clearest indicator of CPU influence, as this is likely near the maximum frame rate the i5-12400 can generate in this game's engine.

The CPU's boost clock of 4.40 GHz and base clock of 2.50 GHz provide adequate single-thread performance for a 2016 title, which typically relies on a few heavily-threaded processes. The 3DMark single-thread score of 910 and the Passmark single-thread score of 3456 confirm that this processor has solid per-core performance. However, the game's age means it may not fully utilize the 12 threads, and the data implies that the CPU's ceiling is around the 387 FPS mark seen at 1080p Low. In all other tested configurations, the GPU's workload is high enough that the CPU is not the primary constraint, as evidenced by the smooth scaling from 1440p to 4K.

Compared to its nearest rivals, the i5-12400's average benchmark score of 18683 is within 0.9% of the Intel Core i3-14100F (18519) and 0.7% below the AMD Ryzen AI 5 330 (18811). This indicates that the CPU's performance is competitive with modern budget options, but its age is showing in the absolute frame ceiling. For Downfall, the CPU's role is to provide a stable foundation that rarely interferes with the GPU's output, and the measured FPS data confirms this, as the only potential CPU-bound scenario is the extreme low-resolution, low-settings combination.

GPU Role

The NVIDIA GeForce RTX 5080 is the undisputed performance driver in this system, as its benchmark scores and the measured FPS data make clear. With a Passmark G3D score of 36565 and a 3DMark Steel Nomad DX12 score of 8637, the GPU sits in the 87th percentile of all GPUs, outperforming its nearest rival, the AMD Radeon RX 9070 GRE, by 2.2% (57367 vs 56083 average score). The RTX 5080's 16 GB of GDDR7 memory on a 256-bit bus provides 960.0 GB/s of bandwidth, which is crucial for the high-resolution textures and effects in Downfall at 4K.

The GPU's boost clock of 2617 MHz and its 10752 shading units deliver the raw compute power needed to maintain high frame rates. The FP32 performance of 56.28 TFLOPS is substantial, and the data shows this power scales effectively across resolutions. At 4K Medium, the card produces 151 FPS, and at 4K High, it maintains 123 FPS, demonstrating that it can handle modern gaming loads in this older title without issue. The 4K Ultra result of 77 FPS, while lower, is still a playable frame rate, but it highlights the GPU's limits when all settings are maxed out.

The VRAM capacity of 16 GB is more than sufficient for Downfall, which was released in 2016 and does not have the massive texture requirements of modern titles. The measured data does not indicate any memory-related performance dips, as the frame rates remain consistent and scale predictably with resolution. The GPU's architecture, Blackwell 2.0, is built on a 5 nm process by TSMC, and its 45,600 million transistors are effectively utilized in this game. The RTX 5080 is clearly the component that determines the playable settings, as the CPU is only a minor factor in the most extreme low-load scenarios.

Settings Recommendations

Based on the measured FPS data, the High preset offers the best balance of visual fidelity and performance across all resolutions. At 1920x1080, High delivers 278 FPS, which is more than enough for any high-refresh-rate monitor. At 2560x1440, the High preset maintains 198 FPS, ensuring a smooth experience. Even at 3840x2160, High produces 123 FPS, which is excellent for a 4K display, providing a fluid experience without needing to compromise on quality. The Medium preset is a viable alternative for those seeking higher frame rates, with 339 FPS at 1080p and 151 FPS at 4K, but the visual downgrade is usually not worth the small FPS gain when High is already so performant.

The Ultra preset is the most demanding, and the data shows it should be avoided at higher resolutions. At 4K, Ultra drops to 77 FPS, which may be acceptable for a slower-paced horror game, but the 46 FPS loss compared to High is significant. At 1440p, Ultra yields 124 FPS, which is still playable, but the High preset's 198 FPS is a better target for competitive or fast-paced play. The Low preset is unnecessary for this hardware combination, as even at 4K it produces 184 FPS, but the visual quality will be severely compromised, making it a poor choice when the GPU can handle much higher settings.

The sweet spot for this system is the High preset at any resolution, as it provides the best combination of image quality and performance. For players with 4K displays, High is the recommended choice, as it keeps frame rates well above 100 FPS. For 1440p or 1080p users, High also excels, but Medium can be selected for those who prioritize maximum refresh rates, as it offers 242 FPS and 339 FPS respectively. The Ultra preset should only be used at 1080p (174 FPS) or 1440p (124 FPS) if visual fidelity is the absolute priority, but the performance cost is steep.

FAQ

Q: Is the Intel Core i5-12400 a bottleneck for the RTX 5080 in Downfall?

A: The data shows the CPU is only a potential bottleneck at 1080p Low settings, where the frame rate caps at 387 FPS. At all other resolutions and settings, the GPU is the limiting factor, as evidenced by the smooth scaling of FPS with resolution changes.

Q: What is the best resolution for this system to play Downfall?

A: The RTX 5080 handles all tested resolutions well, but 2560x1440 at High settings is the sweet spot, offering 198 FPS. For 4K, the High preset delivers 123 FPS, which is also an excellent experience, making any resolution viable depending on the display.

Q: How does the RTX 5080 compare to its nearest rival, the AMD Radeon RX 9070 GRE?

A: The RTX 5080 has an average benchmark score of 56083, which is 2.2% higher than the RX 9070 GRE's score of 57367, indicating the RTX 5080 is slightly faster in general compute and gaming workloads.

Q: Should I use the Ultra preset in Downfall?

A: It depends on the resolution. At 4K, Ultra produces 77 FPS, which is playable but a significant drop from High's 123 FPS. At 1080p, Ultra gives 174 FPS, making it a viable choice, but the visual benefits over High are often marginal.

Q: Is 16 GB of VRAM on the RTX 5080 enough for Downfall?

A: Yes, the 16 GB of GDDR7 memory is far more than sufficient for Downfall, a 2016 title. The measured FPS data shows no performance anomalies that would suggest a VRAM limitation at any resolution or settings preset.

Q: Can this system achieve 144 FPS at 4K in Downfall?

A: No, the measured data shows that the maximum 4K frame rate is 184 FPS at Low settings, but at High settings, which are more realistic for quality, the average is 123 FPS. To hit 144 FPS at 4K, you would need to use Medium settings, which yield 151 FPS.

Measured FPS Breakdown

The complete set of measured frame rates for the Intel Core i5-12400 and NVIDIA GeForce RTX 5080 in Downfall is detailed below, organized by resolution and settings preset.

At 1920x1080, the Low preset delivers an average of 387 FPS, which is the highest frame rate recorded in the entire dataset. The Medium preset achieves 339 FPS, with a minimum of 288 FPS and a maximum of 390 FPS, showing a stable frame time distribution. The High preset drops to an average of 278 FPS, while the Ultra preset yields 174 FPS. This shows a clear progression where each settings tier reduces performance, but even Ultra remains well above 100 FPS.

Moving to 2560x1440, the Low preset produces an average of 296 FPS, which is a 23.5% reduction from the 1080p Low result. The Medium preset averages 242 FPS, with a minimum of 206 FPS and a maximum of 278 FPS. The High preset at this resolution delivers 198 FPS, while Ultra drops to 124 FPS. The scaling from 1080p to 1440p is consistent across all settings, with an average reduction of about 30% in frame rate.

At 3840x2160, the Low preset yields 184 FPS, which is a 37.8% drop from the 1080p Low result. The Medium preset averages 151 FPS, with a minimum of 128 FPS and a maximum of 173 FPS, indicating some frame pacing variance but still a smooth experience. The High preset delivers 123 FPS, and the Ultra preset drops to 77 FPS, which is the lowest recorded average. The 4K results show that the RTX 5080 can handle this resolution at most settings, but Ultra becomes a demanding option that requires a tolerance for lower frame rates.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 5080 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 184.0
3840x2160 Medium 151.0
3840x2160 High 123.0
3840x2160 Ultra 77.0
2560x1440 Low 296.0
2560x1440 Medium 242.0
2560x1440 High 198.0
2560x1440 Ultra 124.0
1920x1080 Low 387.0
1920x1080 Medium 339.0
1920x1080 High 278.0
1920x1080 Ultra 174.0

Downfall with ii5-12400 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5080 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii5-12400 + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.