Downfall
This combination delivers exceptional performance with an average of 204 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 74 | 119 | 145 | 178 |
| 1440p QHD | 120 | 191 | 233 | 285 |
| 1080p Full HD | 168 | 268 | 319 | 342 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 4080, In-Depth Analysis
Downfall, a 2016 horror title, presents an interesting performance profile when paired with the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 4080. The data shows a system that is overwhelmingly GPU-bound at higher resolutions, but the CPU's capabilities become a defining factor as resolution drops. This analysis breaks down the measured results to give a practical view of what this combination delivers.
Resolution Scaling
The measured FPS data reveals a classic scaling pattern, but with some notable extremes. At 1080p with Low settings, the system pushes an average of 342 FPS. Moving to 1440p Low drops that to 285 FPS, a 16.7% decrease. At 4K Low, the average falls to 178 FPS, which is a 37.5% drop from the 1440p figure. This steep decline at 4K, even on Low settings, indicates that the rendering load is overwhelming the GPU's capabilities, despite its high performance tier.
The scaling becomes even more pronounced at higher settings. At 1080p Ultra, the average is 168 FPS. At 1440p Ultra, it drops to 120 FPS (a 28.6% reduction), and at 4K Ultra, it plummets to 74 FPS (a 38.3% reduction from 1440p). This pattern strongly suggests that the RTX 4080 is the primary limiting factor at 4K, especially with higher graphical presets. The GPU's 16 GB of VRAM and 716.8 GB/s of bandwidth are being taxed heavily, but the core rendering workload is what causes the significant FPS drops.
However, at 1080p, the scaling from Low to Ultra is not linear. The jump from Low (342 FPS) to Medium (319 FPS) is small, but the jump from Medium to High (268 FPS) is more significant. This suggests that while the GPU is still doing the heavy lifting, the Ryzen 5 5500's single-thread performance starts to become a factor at these very high frame rates. The data shows that the CPU's 3.60 GHz base and 4.20 GHz boost clocks are sufficient for high FPS, but they begin to constrain the system when the GPU is not the bottleneck.
The 4K results are the clearest indicator of the limiting component. The difference between 4K Low (178 FPS) and 4K Ultra (74 FPS) is a 58.4% reduction in average FPS. This is a massive performance hit that is almost entirely attributable to the GPU's workload. The RTX 4080, with its 48.74 TFLOPS of FP32 performance, is a powerful card, but even it cannot maintain high frame rates at 4K Ultra in this title. The data indicates that for a locked 60 FPS experience at 4K, users would need to stick to Medium settings, which deliver 145 FPS, or High settings, which deliver 119 FPS.
FAQ
Q: What is the best resolution for this CPU and GPU combo to achieve the highest frame rates?
A: The data shows 1080p provides the highest average FPS, with Low settings hitting 342 FPS and Medium hitting 319 FPS. This resolution allows the system to push frame rates far beyond what most displays support.
Q: Can this system handle 4K gaming in Downfall?
A: Yes, but with caveats. At 4K High, the average FPS is 119, which is very playable. At 4K Ultra, the average drops to 74 FPS, which is still smooth but shows a significant performance cost. Even at 4K Low, the system delivers 178 FPS, indicating it is fully capable of 4K in this title.
Q: How does the RTX 4080 compare to its closest rival in terms of overall benchmark scores?
A: The RTX 4080 has an average benchmark score of 54247. Its nearest rival, the RTX 4080 SUPER, scores 54209, which is a 0.1% difference. This puts the two cards at near parity in general performance, though game-specific results can vary.
Q: What is the CPU's performance percentile, and what does that mean for gaming?
A: The Ryzen 5 5500 is in the 73rd percentile for all CPUs. This indicates that it performs better than 73% of all CPUs in the database, making it a solid mid-range processor. In gaming, its 6-core, 12-thread configuration is generally sufficient for modern titles.
Q: Is the Ryzen 5 5500 a bottleneck for the RTX 4080 in this game?
A: Based on the data, it becomes a minor bottleneck at 1080p on lower settings where frame rates are extremely high. For example, the difference between 1080p Low (342 FPS) and 1440p Low (285 FPS) is a 16.7% drop. The scaling is not perfectly linear, suggesting CPU limitations at these high FPS. At 4K, the GPU is clearly the limiting factor.
Q: What are the performance differences between the Ryzen 5 5500 and its closest rivals?
A: The Ryzen 5 5500 has an average benchmark score of 19593. The AMD Ryzen AI 5 430 scores 19617 (-0.1% difference), the Intel Core i5-12500 scores 19668 (-0.4%), and the Intel Core i7-10700F scores 19499 (0.5%). These are all within a 1% margin, showing near-identical general performance.
GPU Role
The NVIDIA GeForce RTX 4080 is the dominant component in this pairing, and its specifications clearly explain the measured frame rates. The GPU features 9728 shading units, 304 TMUs, and 112 ROPs, which provide the raw compute power for rendering. Its 16 GB of GDDR6X memory on a 256-bit bus delivers a bandwidth of 716.8 GB/s, which is crucial for high-resolution textures and complex scenes.
The card's clock speeds are also relevant. The base clock is 2205 MHz, and the boost clock is 2505 MHz. The memory operates at 1400 MHz with a 22.4 Gbps effective data rate. These clocks, combined with the high core count, allow the RTX 4080 to achieve a pixel rate of 280.6 GPixel/s and a texture rate of 761.5 GTexel/s. These figures translate directly into the ability to push high frame rates at 1440p and 4K.
In Downfall, the GPU's role is most evident in the 4K results. At 4K Medium, the average FPS is 145, which is only 18.5% lower than the 178 FPS at 4K Low. This indicates that the GPU can handle the additional visual effects of Medium settings with a relatively small performance penalty. However, the jump from Medium to High (119 FPS) and then to Ultra (74 FPS) shows the exponential cost of higher-quality effects. The 45 FPS difference between High and Ultra at 4K is a 37.8% reduction, which is a significant price to pay for the visual upgrade.
The GPU's performance percentile is 86th, and its average benchmark score is 54247. Its nearest rival, the RTX 4080 SUPER, is only 0.1% ahead in average score. This suggests that in a game like Downfall, the RTX 4080 is performing as expected for its tier. The data shows that it is a very capable card for this title, but even it has limits at 4K Ultra.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across resolutions and settings. At 1920x1080, the system is exceptionally fast. Low settings produce an average of 342 FPS, Medium produces 319 FPS (with a min of 271 and max of 366), High produces 268 FPS, and Ultra produces 168 FPS. The 1080p results show a clear hierarchy, with the Ultra preset demanding a significant 50.3% performance reduction compared to High.
At 2560x1440, the performance remains high but the scaling is more pronounced. Low settings average 285 FPS, Medium averages 233 FPS (min 198, max 268), High averages 191 FPS, and Ultra averages 120 FPS. The difference between Low and Ultra at 1440p is 165 FPS, or a 57.9% reduction. This shows that the higher resolution amplifies the cost of the Ultra preset.
At 3840x2160, the system is pushed hardest. Low settings average 178 FPS, Medium averages 145 FPS (min 123, max 167), High averages 119 FPS, and Ultra averages 74 FPS. The jump from Low to Medium is a 33 FPS drop (18.5%), from Medium to High is a 26 FPS drop (17.9%), and from High to Ultra is a 45 FPS drop (37.8%). This last jump is the most severe, indicating that the Ultra preset at 4K is the most demanding configuration tested.
The data also shows that the Medium preset is the only one with recorded minimum and maximum FPS values. At 1080p Medium, the min FPS is 271 and max is 366. At 1440p Medium, the min is 198 and max is 268. At 4K Medium, the min is 123 and max is 167. These ranges indicate that Medium settings provide a consistent frame pacing, with the 4K result having a 44 FPS spread between min and max. The lack of min/max data for other settings makes it difficult to assess frame time consistency, but the averages provide a solid basis for comparison.
Settings Recommendations
For a 1080p display, the data suggests that the High preset (268 FPS) offers an excellent balance between visual quality and raw performance. The jump from High to Ultra (168 FPS) is a 100 FPS reduction for what is often a subtle visual improvement in a horror title. If maximizing frame rate is the priority, Medium (319 FPS) is also a strong choice, as it delivers over 300 FPS with minimal visual compromise compared to High.
At 1440p, the High preset (191 FPS) is the clear recommendation. It provides a very high frame rate that is well above the refresh rate of most 1440p monitors. The Ultra preset (120 FPS) is playable, but the 71 FPS drop from High makes it a less appealing option unless the user requires the absolute highest visual fidelity. The Medium preset (233 FPS) is also a viable option for competitive play, offering a significant FPS boost over High.
At 4K, the situation is more nuanced. The High preset (119 FPS) is the sweet spot for a high-refresh-rate 4K experience, as it stays above 100 FPS. The Medium preset (145 FPS) is even better for frame rate, but the visual difference between Medium and High is noticeable in most games. The Ultra preset (74 FPS) is the only one that dips below the 100 FPS mark, and it is recommended only for users who prioritize visual quality over frame rate and have a 4K 60Hz display.
The overall recommendation is to use the High preset for most scenarios. It provides a consistent experience across all tested resolutions, with 268 FPS at 1080p, 191 FPS at 1440p, and 119 FPS at 4K. The Ultra preset should be reserved for users with high-refresh-rate displays at 1080p or 1440p who are willing to accept the FPS hit, or for 4K users who are content with 74 FPS.
CPU Role
The AMD Ryzen 5 5500 plays a supporting but important role in this system. It is a 6-core, 12-thread processor based on the Zen 3 architecture (Cezanne). Its base clock is 3.60 GHz, and it boosts up to 4.20 GHz. The CPU has a 16 MB L3 cache and a 65W TDP. In terms of general performance, it has an average benchmark score of 19593, placing it in the 73rd percentile of all CPUs.
The CPU's performance in synthetic benchmarks shows a clear pattern. Its single-thread scores are 836 in 3dmark, 233 in Cinebench R15, 973 in R20, and 2319 in R23. Its multi-thread scores are 5386 in 3dmark (16 threads), 1656 in Cinebench R15, 6900 in R20, and 16429 in R23. These numbers indicate a processor that is capable but not top-tier. Its nearest rivals, which are all within 0.7% of its average score, include the AMD Ryzen AI 5 430, Intel Core i5-12500, Intel Core i7-10700F, and Intel Core i5-11600KF.
In Downfall, the CPU's impact is most visible at 1080p. The difference between 1080p Low (342 FPS) and 1440p Low (285 FPS) is a 57 FPS drop, which is a 16.7% reduction. This is a smaller percentage drop than the 37.5% reduction seen when moving from 1440p Low to 4K Low. This suggests that at 1080p, the CPU is beginning to limit the maximum frame rate, as the GPU is capable of rendering more frames than the CPU can process.
The 6-core, 12-thread configuration is sufficient for Downfall, which is a 2016 title that does not heavily utilize multiple cores. The CPU's multi-threaded performance, as shown by its Cinebench R23 score of 16429, is more than adequate for this game. The data indicates that the CPU is not a significant bottleneck at 1440p or 4K, where the GPU is clearly the limiting factor. However, for users with high-refresh-rate 1080p monitors, the CPU's single-thread performance (836 in 3dmark single-thread) will cap the frame rate below what the GPU is capable of producing.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 4080 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 178.0 |
| 3840x2160 | Medium | 145.0 |
| 3840x2160 | High | 119.0 |
| 3840x2160 | Ultra | 74.0 |
| 2560x1440 | Low | 285.0 |
| 2560x1440 | Medium | 233.0 |
| 2560x1440 | High | 191.0 |
| 2560x1440 | Ultra | 120.0 |
| 1920x1080 | Low | 342.0 |
| 1920x1080 | Medium | 319.0 |
| 1920x1080 | High | 268.0 |
| 1920x1080 | Ultra | 168.0 |
Downfall with Ryzen 5 5500 + Other GPUs
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Downfall with RTX 4080 + Other CPUs
See how Downfall performs with the same GPU but different processors.
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