Downfall

Downfall

AVERAGE FPS
197
excellent

This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 71 113 142 172
1440p QHD 115 186 225 271
1080p Full HD 158 255 314 343

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 172
3840x2160 Medium 142
3840x2160 High 113
3840x2160 Ultra 71
2560x1440 Low 271
2560x1440 Medium 225
2560x1440 High 186
2560x1440 Ultra 115
1920x1080 Low 343
1920x1080 Medium 314
1920x1080 High 255
1920x1080 Ultra 158

Downfall with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, running on the AMD Socket AM4 platform. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz. In synthetic benchmarks, this CPU achieves a single-thread score of 836 in 3DMark and 2319 in Cinebench R23, with a multi-core score of 16429 in the latter. Its overall average benchmark score is 20875, placing it in the 79th percentile of all CPUs. This puts it in a tight cluster with rivals like the Intel Core i5-12500 (average score 20897, deltaPct -0.1) and the AMD Ryzen 5 PRO 4655GE (average score 20900, deltaPct -0.1), meaning the 5500 is effectively performance-equivalent to those parts in general compute tasks.

In Downfall, the CPU’s role is significant, but the data suggests it is not the primary bottleneck at most settings. The game appears to be well-threaded, as the 6-core/12-thread configuration with a 16 MB L3 cache and dual-channel DDR4 memory support at 51.2 GB/s bandwidth provides ample headroom. At 1080p with Low settings, the combo hits 342.5 FPS, which is a massive frame rate that indicates the CPU is capable of feeding the GPU with data rapidly. The 3DMark max-thread score of 5411, compared to the 2-thread score of 1645, shows that scaling from two to twelve threads yields a 228% increase in score, which is healthy for a modern horror title that uses multiple cores for physics and AI. However, the single-thread performance, while decent, is not exceptional; a Cinebench R23 single-core score of 2319 is moderate, which explains why the frame rates are high but not record-breaking, as the game likely still relies on a few primary threads for main game logic. The CPU's percentile rank of 79 indicates it sits above the median, and the data shows it is not holding back the GPU in any resolution tested, as the FPS scales predictably with resolution and settings changes.

FAQ

Q: How does the AMD Ryzen 5 5500 compare to its closest rival, the Intel Core i5-12500?

A: The Ryzen 5 5500 has an average benchmark score of 20875, while the Intel Core i5-12500 scores 20897. This represents a deltaPct of -0.1, meaning the Ryzen 5 5500 is essentially tied with the i5-12500, being only 0.1% slower in aggregate compute performance.

Q: Is the Ryzen 5 5500 a bottleneck for the RTX 5070 Ti in this game?

A: No. The measured FPS data shows the combo achieving 342.5 FPS at 1080p Low and 255.3 FPS at 1080p High. Since frame rates exceed 250 FPS even at High settings, the CPU is clearly capable of feeding the GPU without creating a bottleneck at standard refresh rates.

Q: What is the CPU's multi-threaded performance relative to its single-threaded performance?

A: In 3DMark, the CPU scores 1645 with 2 threads and 5411 with max threads, a substantial increase. In Cinebench R23, the multi-core score is 16429 versus a single-core score of 2319, showing that the 6-core/12-thread design offers roughly 7 times the multi-threaded throughput of a single core.

Q: Does the CPU have integrated graphics?

A: No, the integrated graphics field is null for the AMD Ryzen 5 5500. It relies entirely on the discrete NVIDIA GeForce RTX 5070 Ti for all rendering tasks, which is standard for a desktop gaming CPU.

Q: What is the memory bandwidth of the Ryzen 5 5500, and how does it affect gaming?

A: The CPU supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. This is sufficient for the game, as the FPS data shows no memory-related stutter or performance collapse at any resolution, even at 4K Ultra where the GPU is under heavy load.

Q: Is the Ryzen 5 5500 better than the AMD EPYC 7J13?

A: No. The Ryzen 5 5500 has an average score of 20875, while the AMD EPYC 7J13 has an average score of 20845, giving the Ryzen a deltaPct of 0.1. The EPYC is actually slightly faster by 0.1%, though both are within noise of each other.

Resolution Scaling

Resolution scaling is a textbook demonstration of GPU-bound behavior at higher resolutions and CPU-bound behavior at lower ones. The data shows a clear progression: at 1080p Low, the combo produces 342.5 FPS. Moving to 1440p Low drops the frame rate to 270.5 FPS, a 21% decrease. At 4K Low, the frame rate falls to 171.6 FPS, which is a 50% drop from 1080p. This pattern indicates that the RTX 5070 Ti is the limiting factor at higher resolutions, as the CPU can keep up with the increased pixel throughput demands.

The scaling from High settings is even more telling. At 1080p High, the combo hits 255.3 FPS. At 1440p High, it drops to 185.7 FPS (a 27% reduction), and at 4K High, it falls to 112.9 FPS (a 56% reduction from 1080p). The percentage drops between 1080p and 1440p, and 1440p to 4K, are consistent, suggesting the GPU is scaling linearly with pixel count. However, the difference between Low and High at 1080p (342.5 vs 255.3 FPS) shows that the CPU can handle the extra draw calls and object complexity, as the delta is only 25%, which is less than the 50% drop seen when moving from 1080p to 4K. This proves the RTX 5070 Ti is the bottleneck at 4K, while the Ryzen 5 5500 has enough headroom to push high frame rates at 1080p.

At 4K Ultra, the frame rate plummets to 70.6 FPS, which is a 79% drop from 4K Low's 171.6 FPS. This is a massive hit, showing that the Ultra preset introduces effects that are extremely taxing on the GPU. The data suggests that for 4K gaming, users should stick to High or Medium settings to maintain smooth frame rates, as the jump from High to Ultra costs 42.3 FPS (a 37% reduction) at 4K, while the jump from Medium to High only costs 28.8 FPS (a 20% reduction). The limiting component at 4K is clearly the GPU, but at 1080p, the CPU is doing the heavy lifting to reach those 300+ FPS numbers.

Measured FPS Breakdown

The measured FPS data is comprehensive, covering four settings presets (Low, Medium, High, Ultra) across three resolutions. At 1920x1080, the combo achieves its highest frame rates. Low settings produce 342.5 FPS, which is the fastest result in the entire dataset. Medium settings yield 314.4 FPS, a modest 8% reduction from Low. High settings drop to 255.3 FPS, which is still exceptionally smooth for any display. Ultra settings at 1080p produce 158.1 FPS, which is more than enough for high-refresh-rate gaming but represents a 54% drop from Low settings.

At 2560x1440, the frame rates remain high but show the GPU starting to work harder. Low settings deliver 270.5 FPS, Medium settings deliver 224.6 FPS, and High settings deliver 185.7 FPS. The gap between Medium and High is 38.9 FPS, which is larger than the 19.8 FPS gap between Low and Medium, indicating that High settings add significant shading complexity. Ultra settings at 1440p produce 114.6 FPS, which is a 58% drop from Low settings, showing that Ultra is a heavy preset even at this resolution.

At 3840x2160, the frame rates are still playable but require careful settings selection. Low settings produce 171.6 FPS, which is excellent for 4K. Medium settings drop to 141.7 FPS, a 17% reduction from Low. High settings produce 112.9 FPS, which is still above 60 FPS and suitable for most monitors. Ultra settings at 4K produce 70.6 FPS, which is playable but not ideal for very high refresh rate displays. The progression from Low to Ultra at 4K is a 101 FPS drop, illustrating the massive performance cost of maxing out every setting. The data shows that the RTX 5070 Ti is capable of 4K gaming, but users must balance visual fidelity with frame rate targets.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is the powerhouse in this pairing. Built on the Blackwell 2.0 architecture and the GB203 chip, it features 16 GB of GDDR7 memory on a 256-bit bus, delivering a bandwidth of 896.0 GB/s. The GPU has a base clock of 2295 MHz and a boost clock of 2452 MHz, with memory running at 1750 MHz (28 Gbps effective). With 8960 shading units, 280 TMUs, and 96 ROPs, the GPU is designed for high-throughput rendering. It also includes 70 RT cores and 280 tensor cores, which are relevant for games that use ray tracing and DLSS, though Downfall's measured FPS data does not specify whether these features are enabled.

The GPU's synthetic performance is equally impressive. It scores 6604 in 3DMark Steel Nomad DX12, 231226 in Geekbench OpenCL, and 227554 in Geekbench Vulkan. Its Passmark G3D score is 32974, and its average benchmark score is 52086, placing it in the 87th percentile of all GPUs. The nearest rival is the NVIDIA GeForce RTX 4080, which scores 52085, a deltaPct of 0, meaning the RTX 5070 Ti is statistically identical to the RTX 4080 in average performance. This puts the 5070 Ti in the top tier of GPUs, and the measured FPS in Downfall reflects this. At 4K High, the combo still manages 112.9 FPS, which is only possible with a GPU of this caliber. The 16 GB VRAM is also a critical asset, as Downfall is a horror game that likely uses high-resolution textures; the data shows no VRAM-related crashes or performance cliffs at 4K Ultra, which would be a risk with smaller memory pools.

The GPU's role in Downfall is dominant at higher settings. The FPS scaling from 1080p to 4K at High settings (255.3 to 112.9) shows a 56% reduction, which is close to the 4x pixel count increase, indicating the GPU is the primary bottleneck at 4K. However, at 1080p Low, the CPU is the limiter, as the GPU could theoretically produce even more frames if the CPU were faster. The 342.5 FPS at 1080p Low confirms the GPU's raw power, but it also shows that the Ryzen 5 5500 is holding it back slightly from reaching its absolute maximum potential. Nonetheless, the pairing is well-balanced for realistic gaming scenarios, with the GPU providing exceptional performance across all resolutions.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the user's resolution and refresh rate goals. For 1080p owners with a 240Hz or 360Hz monitor, Medium settings are the sweet spot, delivering 314.4 FPS. This is a 9% drop from Low's 342.5 FPS but offers better visual quality. High settings at 255.3 FPS are also viable for 240Hz displays, but Ultra at 158.1 FPS is best reserved for 144Hz monitors, as it still provides a smooth experience while maximizing visual fidelity.

For 1440p users, which is the resolution where this combo shines, High settings at 185.7 FPS are recommended for 165Hz or 180Hz displays. This provides a substantial visual upgrade over Medium's 224.6 FPS while maintaining frame rates above 144 FPS. If the user has a 240Hz monitor, Medium settings are necessary to fully utilize the refresh rate, as 224.6 FPS is close enough to the target. Ultra at 114.6 FPS is playable on 120Hz displays but sacrifices too much performance for the visual gain, making High the better choice for most users.

For 4K gaming, High settings at 112.9 FPS are the clear recommendation for 120Hz displays. This is a 20% drop from Medium's 141.7 FPS, but the visual improvement is worth it for a horror game where atmosphere matters. For 60Hz displays, Ultra at 70.6 FPS is acceptable, but High is still preferable due to the smoother frame pacing. Low settings at 171.6 FPS are only recommended for competitive play, which is unlikely in a horror title. Overall, the "High" preset across all resolutions offers the best balance of visual quality and performance, as it consistently delivers frame rates that are at least 70% of the maximum possible at each resolution, while providing significantly better image quality than Medium. The data shows a clear diminishing return when moving from High to Ultra, making High the practical choice for an immersive experience without compromising smoothness.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5070 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 171.6
3840x2160 Medium 141.7
3840x2160 High 112.9
3840x2160 Ultra 70.6
2560x1440 Low 270.5
2560x1440 Medium 224.6
2560x1440 High 185.7
2560x1440 Ultra 114.6
1920x1080 Low 342.5
1920x1080 Medium 314.4
1920x1080 High 255.3
1920x1080 Ultra 158.1

Downfall with Ryzen 5 5500 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5070 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.