Doom
This combination delivers exceptional performance with an average of 249 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 100 | 121 | 144 | 164 |
| 1440p QHD | 183 | 223 | 265 | 303 |
| 1080p Full HD | 282 | 342 | 401 | 456 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core Ultra X7 368H paired with the NVIDIA GeForce RTX 5060 delivers a robust 1080p and 1440p experience in Doom, but the data reveals a clear shift in bottleneck behavior as resolution climbs. At 1920x1080, the combo is firmly GPU-bound, with frame rates scaling directly with the graphics preset. Moving to 2560x1440, the system maintains excellent playability, though the performance gap between settings narrows. At 3840x2160, the RTX 5060 becomes the definitive limiting factor, with even the Low preset struggling to break past the 70 FPS mark. This scaling pattern is consistent with a mid-range GPU paired with a high-end mobile CPU, where the processor has ample headroom to feed the graphics card at lower resolutions.
Resolution Scaling
The measured FPS data shows a predictable and steep decline as resolution increases from 1080p to 4K. At 1920x1080 with High settings, the combo produces 145 FPS average. Dropping to 2560x1440 at High reduces that to 94 FPS, a 35% decrease. Moving further to 3840x2160 at High yields only 51 FPS, a 65% drop from the 1080p figure. This curve is characteristic of a GPU-limited scenario at higher resolutions, where the rendering load on the RTX 5060 increases exponentially with pixel count.
The Low preset tells a similar story. At 1080p Low, the system achieves 197 FPS, which falls to 127 FPS at 1440p and 69 FPS at 4K. The relative drops are 36% and 65% respectively, showing that even when graphical features are minimized, the GPU's raw pixel throughput is the primary constraint. The fact that the 4K Low result (69 FPS) is still higher than the 4K Ultra result (42 FPS) indicates that texture quality and shading complexity have a substantial impact on the GPU's workload at this resolution.
The Medium preset provides the only complete min/max FPS data in the pack, offering insight into frame time consistency. At 1080p Medium, the average is 171 FPS with a minimum of 146 and maximum of 197. At 1440p Medium, the average drops to 111 FPS with a range of 94-128. At 4K Medium, the average is 60 FPS with a range of 51-69. The minimum FPS values across these resolutions stay within 15-18% of the average, suggesting stable frame pacing without severe hitches, even when the GPU is heavily loaded.
This scaling behavior indicates that the Intel Core Ultra X7 368H is not the limiting component in this configuration for Doom. The 16-core, 16-thread Panther Lake processor with a 5.00 GHz boost clock provides more than enough computational headroom for a game that is primarily GPU-bound at these settings. The data suggests that users targeting 4K gameplay should expect to adjust settings downward, while 1440p represents the sweet spot for balancing visual fidelity with high frame rates.
How This Combo Ranks
In the benchmark database, this specific CPU-GPU combination ranks 1921 out of 2930 tested combos for Doom. This places it in the lower-middle tier of all possible pairings, which is somewhat surprising given the strong individual performance of both components. The RTX 5060 sits at the 72nd percentile among all GPUs, and the Core Ultra X7 368H ranks at the 87th percentile among all CPUs. However, the combination's ranking suggests that many other pairings with higher-end GPUs or more balanced configurations outperform it in this specific title.
The CPU's nearest rivals provide context for its individual performance. The Intel Core 7 253PE scores 40557 in the average benchmark, which is 0.1% higher than the Core Ultra X7 368H's 40518. Similarly, the Intel Core 5 223PE scores 40585, 0.2% higher. On the AMD side, the Ryzen 9 7940H scores 40431, 0.2% lower, and the Intel Xeon 6507P scores 40426, also 0.2% lower. These deltas are minuscule, indicating that the Core Ultra X7 368H is well-matched against its direct competitors in synthetic workloads. The fact that the combo ranks 1921 out of 2930 suggests that the GPU, not the CPU, is dragging the pairing down relative to other tested configurations.
For the GPU, the nearest rivals show a similar pattern. The AMD Radeon 860M scores 26401, 0.3% higher than the RTX 5060's 26331. The NVIDIA GeForce MX550 scores 26421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, 0.8% higher, while the AMD Radeon RX 6750 XT scores 26011, 1.2% lower. These small percentage differences mean the RTX 5060 is competitively positioned within its performance class, but the combo's overall rank of 1921 indicates that Doom is not a title where this pairing excels relative to the broader database.
The gap between the combo rank and the individual component percentiles highlights an important consideration: the database includes many combinations with substantially more powerful GPUs that dominate in Doom's GPU-bound scenes. The 1921st rank out of 2930 combos puts this system in the 34th percentile of all tested pairings, meaning roughly two-thirds of tested configurations deliver higher average frame rates in this game.
GPU Role
The NVIDIA GeForce RTX 5060 plays the decisive role in determining Doom's performance across all measured resolutions. The GPU features 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of bandwidth. This memory configuration is adequate for 1080p and 1440p gaming but shows limitations at 4K, where the frame rates drop significantly even on Low settings.
Clock speeds for the RTX 5060 are 2280 MHz base and 2497 MHz boost, with memory running at 1750 MHz (28 Gbps effective). The GPU's 3840 shading units, 120 TMUs, and 48 ROPs deliver a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s. The FP32 compute is rated at 19.18 TFLOPS, which is modest by current standards but sufficient for Doom's Vulkan-based rendering.
The 8 GB VRAM capacity is a potential concern for 4K Ultra textures, though the measured data shows the system still runs at 42 FPS average on Ultra at 3840x2160. The fact that Low settings at 4K produce 69 FPS versus 51 FPS on High suggests that texture memory pressure and shading complexity are significant factors. The 448 GB/s bandwidth is sufficient for 1080p and 1440p, where the GPU's shading units are the primary constraint, but becomes a bottleneck at 4K where the larger frame buffer demands more memory throughput.
The GPU's benchmarks show a PassMark G3D score of 20891, placing it at the 72nd percentile. Its nearest rival, the AMD Radeon RX 6750 XT, scores 1.2% lower at 26011, while the RX 5700 XT 50th Anniversary scores 0.8% higher. This positioning confirms that the RTX 5060 is a solid mid-range performer, but its 8 GB memory and 128-bit bus limit its high-resolution capabilities.
Measured FPS Breakdown
At 1920x1080, the full range of settings demonstrates the GPU's capability. The Low preset delivers 197 FPS average, which is the highest measured result for this combo. Medium yields 171 FPS with a minimum of 146 and maximum of 197. High produces 145 FPS, and Ultra drops to 118 FPS. The scaling from Low to Ultra represents a 40% reduction in frame rate, from 197 to 118 FPS, showing that Doom's Ultra settings impose a significant load on the RTX 5060 even at 1080p.
At 2560x1440, the performance remains strong but shows the expected decline. Low achieves 127 FPS, Medium 111 FPS with a range of 94-128, High 94 FPS, and Ultra 77 FPS. The gap between Low and Ultra widens to 50 FPS, or a 39% reduction, which is proportionally similar to the 1080p scaling. The minimum FPS of 94 at Medium suggests that even during intense scenes, the system maintains playable frame rates at 1440p.
At 3840x2160, the GPU's limitations become apparent. Low produces 69 FPS, Medium 60 FPS with a range of 51-69, High 51 FPS, and Ultra 42 FPS. The spread from Low to Ultra is 27 FPS, representing a 39% reduction. All of these results fall below the 1440p figures, and even the Low preset at 4K does not reach the 72 FPS threshold that would be considered smooth for competitive play. The minimum FPS of 51 at 4K Medium indicates that frame drops can occur, though the average remains playable.
The data for Medium settings across all resolutions provides the most complete picture. From 1080p to 1440p, the average drops from 171 to 111 FPS, a 35% reduction. From 1440p to 4K, it drops from 111 to 60 FPS, a 46% reduction. This shows that the performance penalty for moving to 4K is steeper than the penalty for moving from 1080p to 1440p, confirming that the RTX 5060's pixel throughput is the limiting factor at higher resolutions.
FAQ
Q: Can this combo run Doom at 4K smoothly?
A: The data shows 4K performance ranges from 42 FPS on Ultra to 69 FPS on Low. Only the Low preset approaches smooth 60 FPS gameplay, while Medium achieves exactly 60 FPS average. For a consistently smooth experience, 1440p is the recommended resolution.
Q: What is the best resolution for this CPU-GPU pairing in Doom?
A: At 2560x1440, all four settings presets deliver playable frame rates, with High producing 94 FPS and Ultra 77 FPS. This resolution offers the best balance between visual quality and performance, as even the most demanding preset stays above 75 FPS.
Q: How does the RTX 5060 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 5060 scores 26331 on average, which is 0.3% lower than the AMD Radeon 860M and NVIDIA GeForce MX550, and 0.8% lower than the AMD Radeon RX 5700 XT 50th Anniversary. It is 1.2% higher than the AMD Radeon RX 6750 XT.
Q: Is the Intel Core Ultra X7 368H a bottleneck for this game?
A: Benchmark data indicates the CPU is not the limiting factor. The combo rank of 1921 out of 2930, combined with the steep FPS drops at higher resolutions, suggests the GPU is the primary constraint. The CPU's nearest rivals show deltas of less than 0.2%, indicating balanced performance.
Q: What is the frame time consistency like at different settings?
A: For Medium settings, the minimum FPS is within 15-18% of the average across all resolutions. At 1080p, the range is 146-197 FPS with a 171 average. At 1440p, the range is 94-128 with a 111 average. At 4K, the range is 51-69 with a 60 average. This indicates stable frame pacing without major hitches.
Q: How much performance is lost when moving from 1080p to 4K?
A: On High settings, the average FPS drops from 145 at 1080p to 51 at 4K, a 65% reduction. On Low settings, the drop is from 197 to 69 FPS, also a 65% reduction. This consistent scaling confirms that the GPU is the limiting component.
Settings Recommendations
For 1920x1080 gaming, the Ultra preset at 118 FPS is fully playable and provides the best visual experience. The High preset at 145 FPS offers a good balance for users who prefer higher frame rates for competitive play. The Low preset at 197 FPS is unnecessary unless chasing maximum refresh rates on a 200Hz+ display, but the Medium preset's 171 FPS with a minimum of 146 FPS provides the best combination of visual quality and high frame rate stability.
At 2560x1440, the High preset at 94 FPS is the recommended choice. It provides excellent visual fidelity while maintaining frame rates well above 60 FPS. The Ultra preset at 77 FPS is also acceptable for users who prioritize image quality, and the Medium preset at 111 FPS is ideal for those who want a buffer for demanding scenes. The Low preset at 127 FPS is only advisable for esports-style play where maximum frame rate is paramount.
For 3840x2160, the data suggests avoiding Ultra and High presets unless the user accepts sub-60 FPS gameplay. The Medium preset at 60 FPS average with a 51 FPS minimum is the minimum viable option for 4K, but the Low preset at 69 FPS provides a more comfortable margin above the 60 FPS threshold. Given the steep performance cost, 4K gaming with this combo is best approached with Low or Medium settings, or the user should consider dropping to 1440p for a significantly better experience.
The optimal configuration across all resolutions is the Medium preset at 2560x1440, which delivers 111 FPS average with a 94 FPS minimum. This setup offers high visual quality, smooth gameplay, and sufficient headroom for action-heavy scenes. For users with 1080p displays, the High preset at 145 FPS is the most balanced choice, while 4K users should stick to Low settings to maintain playable frame rates.
Hardware Specifications
Intel Core Ultra X7 368H
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5060 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 100.0 |
| 3840x2160 | High | 121.0 |
| 3840x2160 | Medium | 144.0 |
| 3840x2160 | Low | 164.0 |
| 2560x1440 | Ultra | 183.0 |
| 2560x1440 | High | 223.0 |
| 2560x1440 | Medium | 265.0 |
| 2560x1440 | Low | 303.0 |
| 1920x1080 | Ultra | 282.0 |
| 1920x1080 | High | 342.0 |
| 1920x1080 | Medium | 401.0 |
| 1920x1080 | Low | 456.0 |
Doom with iUltra X7 368H + Other GPUs
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Doom with RTX 5060 + Other CPUs
See how Doom performs with the same GPU but different processors.
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