Doom

Doom

AVERAGE FPS
129
excellent

This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 62 73 85
1440p QHD 96 116 138 154
1080p Full HD 143 178 208 242

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 73
3840x2160 High 62
3840x2160 Ultra 51
2560x1440 Low 154
2560x1440 Medium 138
2560x1440 High 116
2560x1440 Ultra 96
1920x1080 Low 242
1920x1080 Medium 208
1920x1080 High 178
1920x1080 Ultra 143

Doom with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5060, In-Depth Analysis

The AMD Ryzen 7 7700 and NVIDIA GeForce RTX 5060 combination delivers a robust 1080p experience in Doom, with performance scaling predictably across resolutions and settings. The data shows a system that is clearly GPU-bound at higher resolutions, while the CPU’s strong multi-threaded capabilities ensure high frame rates at 1440p and above. This analysis breaks down the measured results, contextualizes them against rival hardware, and explains the role each component plays in the final output.

FAQ

Q: What is the overall rank of this CPU and GPU combo in Doom?

A: The combo ranks 850th out of 1681 tested combinations, placing it in the upper half of all systems benchmarked for this title.

Q: How does the Ryzen 7 7700 compare to its closest rival, the AMD Ryzen 9 7940H?

A: The Ryzen 7 7700 has an average benchmark score of 40468, which is 0.1% higher than the AMD Ryzen 9 7940H’s score of 40431, making the two effectively equal in overall processing power.

Q: What is the performance difference between the RTX 5060 and the AMD Radeon RX 7700 XT?

A: The RTX 5060’s average benchmark score is 30109, which is exactly 0% different from the RX 7700 XT’s score of 30097, indicating they deliver nearly identical raw performance in synthetic tests.

Q: What is the best frame rate achieved by this combo at 1080p?

A: At 1920x1080 with Low settings, the system achieves an average of 241.9 FPS, which is the highest measured frame rate across all tested configurations.

Q: Does the frame rate drop significantly when moving from 1440p to 4K?

A: Yes, the data shows a substantial drop. For example, at High settings, the average FPS falls from 115.5 at 2560x1440 to 61.6 at 3840x2160, a reduction of approximately 47%.

Q: Is the RTX 5060’s 8 GB VRAM a limiting factor in Doom?

A: The measured results do not indicate VRAM capacity being a primary bottleneck. The frame rates scale consistently with resolution and settings, suggesting the GPU’s compute and memory bandwidth are the main factors, not the 8 GB capacity.

GPU Role

The NVIDIA GeForce RTX 5060 is the primary driver of frame rates in Doom, especially as resolution increases. Its 8 GB of GDDR7 memory on a 128-bit bus provides a memory bandwidth of 448.0 GB/s, which is sufficient for the game’s data throughput at the tested settings. The GPU’s boost clock of 2497 MHz, combined with its 3840 shading units, produces a FP32 compute throughput of 19.18 TFLOPS, a figure that directly correlates with the pixel and texture rates of 119.9 GPixel/s and 299.6 GTexel/s, respectively.

Benchmark results place the RTX 5060 in the 73rd percentile of all GPUs, with an average score of 30109. Its nearest rival, the AMD Radeon RX 7700 XT, scores 30097, resulting in a 0% delta, meaning the two cards are effectively tied in raw performance. Interestingly, the RTX 5060 also matches the AMD Radeon RX 570 (score 30158, delta -0.2%), showing that generational improvements have not always translated into large synthetic gains. In Doom specifically, the GPU’s role becomes more pronounced at 4K, where the average FPS at Ultra settings drops to 51.2, indicating the card is heavily taxed by the game’s rendering demands at that resolution.

The GPU’s performance scaling from Low to Ultra settings at 1080p shows a clear pattern. With Low settings, the card achieves 241.9 FPS, but this falls to 143.2 FPS at Ultra, a 41% reduction. This gap narrows at 4K, where Low settings yield 85.1 FPS and Ultra yields 51.2 FPS, a 40% reduction. The consistent percentage drop suggests that the GPU’s fillrate and shader output are the limiting factors, rather than a sudden bottleneck introduced by settings changes.

CPU Role

The AMD Ryzen 7 7700 provides the computational foundation for this combo, though its influence on Doom’s frame rates is less direct than the GPU’s. With 8 cores and 16 threads based on the Zen 4 architecture, the CPU offers a base clock of 3.80 GHz and a boost clock of 5.30 GHz. Its 32 MB of shared L3 cache and dual-channel DDR5 memory support with a bandwidth of 83.2 GB/s ensure that game logic and asset streaming are handled without starving the GPU.

The CPU’s synthetic benchmarks illustrate its strength. In Cinebench R23, it scores 29302 in multi-core and 4136 in single-core tests. This multi-core performance is 0.1% ahead of the AMD Ryzen 9 7940H (score 40431) and 0.5% ahead of the AMD Ryzen AI 9 365 (score 40262), according to average benchmark scores. The CPU’s 91st percentile ranking among all CPUs confirms its high-end positioning. In Doom, the CPU’s role is most evident at 1080p, where the GPU is less likely to be the bottleneck. At 1080p Low, the system hits 241.9 FPS, a figure that is likely near the CPU’s maximum frame generation capability, given the game’s release date and the hardware’s modern specifications.

The data suggests that the CPU is not the primary constraint at higher resolutions. When moving from 1440p to 4K at Ultra settings, the average FPS drops from 95.8 to 51.2, a 47% decrease. If the CPU were the limiting factor, this drop would be less severe, as the CPU’s frame time would remain constant. Instead, the significant drop points to the GPU’s rendering load becoming the dominant factor, with the CPU’s 16 threads providing ample headroom to feed the graphics card.

How This Combo Ranks

Within the database of 1681 tested combinations, this specific pairing of the AMD Ryzen 7 7700 and NVIDIA GeForce RTX 5060 achieves a rank of 850 in Doom. This places it in the 50th percentile of all combos, meaning it outperforms half of the systems tested while trailing the other half. The rank reflects the balance between the CPU’s high processing power and the GPU’s mid-range performance.

The CPU’s average benchmark score of 40468 is 91st percentile, while the GPU’s score of 30109 is 73rd percentile. The disparity in these percentiles suggests that the CPU is capable of supporting a more powerful GPU than the RTX 5060. In Doom, this imbalance is visible in the frame rates: at 1080p High, the combo produces 177.7 FPS, which is high but not exceptional for a top-tier CPU paired with a mid-range GPU. The rank of 850 out of 1681 reflects this, as combos with higher-end GPUs would likely achieve higher frame rates and better ranks.

The nearest rival GPUs to the RTX 5060, such as the RX 7700 XT with a 0% delta, would likely produce similar ranks when paired with a comparable CPU. This suggests that the combo’s rank is more heavily influenced by the GPU’s performance tier than the CPU’s, since the CPU is not the bottleneck in most scenarios. The data indicates that overclocking the CPU or upgrading the GPU would improve the rank, but the current configuration provides a solid baseline for 1080p and 1440p gaming.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average frame rate drops from 241.9 FPS at 1080p to 154.1 FPS at 1440p, a 36% decrease. Moving from 1440p to 4K, the frame rate falls further to 85.1 FPS, another 45% drop. This scaling is indicative of a GPU-bound system, as the CPU’s workload does not change with resolution, while the GPU’s pixel processing load increases dramatically.

At Ultra settings, the scaling is similar but with lower absolute numbers. The system achieves 143.2 FPS at 1080p, 95.8 FPS at 1440p (a 33% drop), and 51.2 FPS at 4K (a 47% drop from 1440p). The consistency of these percentage drops across different settings suggests that the GPU’s memory bandwidth and shading units are the primary limiting factors. The RTX 5060’s 448.0 GB/s bandwidth is adequate for 1080p and 1440p, but at 4K, the demand for texture and pixel data increases, causing the frame rate to halve.

The data also shows that the CPU’s role becomes less significant at higher resolutions. At 1080p Low, the 241.9 FPS figure is likely near the CPU’s limit, as the GPU has less work to do. However, at 4K Ultra, the 51.2 FPS result is clearly GPU-limited, as the CPU could theoretically push more frames if the GPU could render them. This resolution scaling analysis confirms that the RTX 5060 is the bottleneck for this combo in Doom, especially at 4K where the frame rates fall below 60 FPS at High and Ultra settings.

Measured FPS Breakdown

The complete set of measured frame rates provides a detailed picture of the system’s performance across all settings and resolutions.

At 1920x1080, the system delivers its highest frame rates. Low settings produce an average of 241.9 FPS, which is the peak performance for this combo. Medium settings yield 207.8 FPS, High settings produce 177.7 FPS, and Ultra settings drop to 143.2 FPS. The spread between Low and Ultra is 98.7 FPS, showing that the GPU’s settings have a significant impact on performance at this resolution.

At 2560x1440, the frame rates remain playable but lower. Low settings average 154.1 FPS, Medium settings achieve 138.2 FPS, High settings reach 115.5 FPS, and Ultra settings fall to 95.8 FPS. The difference between Low and Ultra is 58.3 FPS, which is a smaller absolute gap than at 1080p, suggesting that the GPU is beginning to reach its limits.

At 3840x2160, the system struggles to maintain high frame rates. Low settings average 85.1 FPS, Medium settings produce 72.5 FPS, High settings achieve 61.6 FPS, and Ultra settings drop to 51.2 FPS. The gap between Low and Ultra is 33.9 FPS, a much narrower margin than at lower resolutions. This compression indicates that the GPU is heavily saturated at 4K, and even reducing settings from Ultra to Low only yields a 40% improvement in frame rate. The data shows that for a smooth 60 FPS experience at 4K, the user must select Medium settings (72.5 FPS) or lower, while High and Ultra settings will dip below the 60 FPS threshold.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5060 in Doom

Resolution Settings Avg FPS
3840x2160 Low 85.1
3840x2160 Medium 72.5
3840x2160 High 61.6
3840x2160 Ultra 51.2
2560x1440 Low 154.1
2560x1440 Medium 138.2
2560x1440 High 115.5
2560x1440 Ultra 95.8
1920x1080 Low 241.9
1920x1080 Medium 207.8
1920x1080 High 177.7
1920x1080 Ultra 143.2

Doom with Ryzen 7 7700 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5060 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.