Doom

Doom

AVERAGE FPS
246
excellent

This combination delivers exceptional performance with an average of 246 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 99 120 142 163
1440p QHD 181 221 262 299
1080p Full HD 279 338 396 450

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 99
3840x2160 High 120
3840x2160 Medium 142
3840x2160 Low 163
2560x1440 Ultra 181
2560x1440 High 221
2560x1440 Medium 262
2560x1440 Low 299
1920x1080 Ultra 279
1920x1080 High 338
1920x1080 Medium 396
1920x1080 Low 450

Doom with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra 7 265HX paired with the NVIDIA GeForce RTX 5050 delivers a highly capable 1080p experience in Doom, with performance scaling predictably as resolution increases. The data indicates that this combination is best suited for high-refresh-rate 1080p gaming, while 1440p remains viable for smooth play, and 4K requires compromises in visual fidelity to maintain acceptable frame rates.

Settings Recommendations

For this specific CPU/GPU combination, the benchmark data points to the High preset at 1920x1080 as the optimal balance of visual quality and performance. At this setting, the combo achieves an average of 123 FPS, which is comfortably above the 100 FPS threshold for a smooth experience. Moving down to Medium yields 146 FPS, a 23 FPS improvement, but the visual uplift from Medium to High typically justifies the modest performance cost for most users. The Ultra preset at 1080p drops to 101 FPS, which is still playable but begins to approach the lower boundary of what is ideal for fast-paced action.

At 2560x1440, the High preset remains the recommended choice, producing an average of 80 FPS. This is sufficient for a responsive experience on standard 60Hz displays and even provides headroom for 75Hz panels. The Medium preset at this resolution offers 94 FPS, which may be preferable for users prioritizing frame rate over graphical detail, but the High preset’s 80 FPS average is already well within the playable range and does not necessitate a downgrade.

For 3840x2160, the data suggests that no preset provides an ideal experience. The Low preset averages 59 FPS, which is marginally playable but requires a significant reduction in visual quality. The Medium preset at 4K averages 51 FPS, while High drops to 43 FPS and Ultra to 35 FPS. Given these results, 4K gaming with this combo is only recommended for users who prioritize resolution over settings and are comfortable with the Low preset. The performance delta between Low and Medium at 4K is 8 FPS, making Low the only setting that approaches a consistent 60 FPS.

CPU Role

The Intel Core Ultra 7 265HX is a 20-core, 20-thread processor from the Arrow Lake-HX family, with a base clock of 2.60 GHz and a boost clock of 5.30 GHz. Its benchmark results show strong multi-threaded performance, with a Cinebench R23 multi-core score of 40642 and a single-core score of 5737. The processor’s 30 MB of shared L3 cache and 3 MB L2 per core provide ample capacity for game logic and asset streaming.

In Doom, which is a well-optimized FPS title, the CPU’s role is primarily to maintain a high frame rate ceiling and ensure consistent frame pacing. The data shows that at 1080p Low, the combo achieves 167 FPS, which is the highest recorded average across all tested configurations. This indicates that the CPU is capable of feeding the GPU effectively at lower resolutions where the graphics card is not the primary bottleneck. The processor’s 93rd percentile ranking among all CPUs, with an average benchmark score of 63173, places it in the upper tier of available processors, ensuring it will not be a limiting factor in most gaming scenarios.

The boost clock of 5.30 GHz is particularly relevant for single-threaded game performance, as Doom’s engine benefits from high per-core clocks. The Cinebench R20 single-core score of 2409 reinforces this capability. Compared to its nearest rivals, the Core Ultra 7 265HX is within 0.7% of the AMD Ryzen AI Embedded P185 and 0.1% of the Intel Core i7-13790F, indicating that its general-purpose compute performance is competitive with current alternatives, though this does not directly translate to game-specific performance.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a 5 nm process node and features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. Its base clock of 2317 MHz and boost clock of 2572 MHz, combined with 2560 shading units, deliver a peak FP32 throughput of 13.17 TFLOPS. The GPU’s 32 ROPs and 80 TMUs contribute to a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s.

The 8 GB VRAM capacity is a critical factor for Doom at higher resolutions and settings. The measured data shows that at 4K Ultra, the average FPS drops to 35, which is the lowest recorded result. This suggests that the GPU is significantly stressed at this configuration, likely due to both memory capacity and compute limitations. The 320.0 GB/s memory bandwidth is adequate for 1080p and 1440p gaming, as evidenced by the strong performance at those resolutions, but it becomes a constraining factor at 4K where the frame rate drops more steeply than the pure pixel count increase would suggest.

The GPU’s 66th percentile ranking among all GPUs, with an average benchmark score of 21035, places it in the mid-range tier. Its nearest rival, the AMD Radeon RX 5600 XT, is 1.6% slower on average, while the NVIDIA RTX A4000 Mobile is 1.6% faster. This indicates that the RTX 5050 is positioned competitively within its performance class. At 1080p, the GPU is the primary driver of performance, with the combo achieving 123 FPS on High settings, demonstrating that the card is well-suited for this resolution.

How This Combo Ranks

This combination of the Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 5050 ranks 2320 out of 2930 tested combos in Doom, placing it in the lower-middle percentile of the database. Given that the CPU ranks in the 93rd percentile and the GPU in the 66th percentile, the combo’s overall rank is dragged down by the GPU’s more modest standing. This is expected, as gaming performance is typically more dependent on the graphics card, especially in a title like Doom that is not particularly CPU-intensive.

The rank of 2320 out of 2930 means that approximately 79% of tested combinations deliver higher average frame rates in this game. This positions the combo as a capable 1080p machine but not a high-end performer. The CPU’s strong multi-threaded scores do not compensate for the GPU’s mid-range classification, and the data shows that at 4K, the combo struggles to maintain playable frame rates, which is consistent with its overall ranking. For users with high-refresh-rate 1080p monitors, this combo is adequate, but for those targeting 1440p at maximum settings or 4K, higher-tier GPU combinations would be necessary.

FAQ

Q: What is the best resolution for this combo in Doom?

A: The data indicates that 1920x1080 is the optimal resolution, with the High preset achieving 123 FPS and the Ultra preset still maintaining 101 FPS. At 2560x1440, performance drops to 80 FPS on High, which is playable, while 3840x2160 requires the Low preset to approach 60 FPS.

Q: How does the combo perform at 4K with maximum settings?

A: At 3840x2160 with the Ultra preset, the combo averages 35 FPS. This is below the threshold for smooth gameplay. The Medium preset at 4K improves this to 51 FPS, but still remains under 60 FPS.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: At 1080p, the GPU is the primary limiting factor. The CPU’s high single-thread score of 5737 in Cinebench R23 and the 167 FPS result at Low settings suggest the processor can push higher frame rates than the GPU can render at higher settings.

Q: How does the RTX 5050 compare to its nearest rivals?

A: The GPU’s average benchmark score of 21035 is 1.6% higher than the AMD Radeon RX 5600 XT and 1.6% lower than the NVIDIA RTX A4000 Mobile. It is also 0.6% slower than the AMD Radeon RX Vega M GL.

Q: What is the frame rate difference between Medium and High at 1440p?

A: At 2560x1440, the Medium preset averages 94 FPS, while the High preset averages 80 FPS. This represents a 14 FPS difference, favoring Medium for users who prioritize frame rate.

Q: Does the combo maintain consistent frame rates?

A: The measured data shows a spread between average, minimum, and maximum FPS at Medium settings. At 1080p Medium, the average is 146 FPS with a minimum of 124 FPS and maximum of 168 FPS, indicating a 22 FPS variance. At 1440p Medium, the average is 94 FPS with a range of 80 to 108 FPS.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. The Low preset achieves the highest average of 167 FPS. Medium follows with an average of 146 FPS, a minimum of 124 FPS, and a maximum of 168 FPS. High settings produce 123 FPS, while the Ultra preset averages 101 FPS. The performance delta from Low to Ultra is 66 FPS, demonstrating a significant scaling range across presets.

At 2560x1440, frame rates drop predictably. The Low preset averages 108 FPS, representing a 35% decrease from the 1080p Low result. Medium averages 94 FPS with a minimum of 80 FPS and maximum of 108 FPS. High settings achieve 80 FPS, and Ultra drops to 65 FPS. The gap between Low and Ultra at this resolution is 43 FPS.

At 3840x2160, the GPU becomes heavily strained. The Low preset averages 59 FPS, which is a 45% reduction from the 1440p Low result. Medium averages 51 FPS with a minimum of 43 FPS and maximum of 59 FPS. High settings drop to 43 FPS, and Ultra falls to 35 FPS. The performance range from Low to Ultra at 4K is 24 FPS, showing that even the lowest settings cannot fully alleviate the resolution burden.

Resolution Scaling

The data reveals a clear and expected pattern of performance degradation as resolution increases. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 123 to 80, a 35% decrease. This is roughly in line with the increase in pixel count, which is 78% more pixels at 1440p, but the actual frame rate drop is less severe, suggesting that the GPU has some headroom at 1080p that is consumed at 1440p.

The transition from 2560x1440 to 3840x2160 is more punishing. At High settings, FPS drops from 80 to 43, a 46% decrease. The pixel count increases by 125% from 1440p to 4K, but the frame rate reduction is proportionally smaller, indicating that the GPU is not purely pixel-bound at this point. The 8 GB VRAM capacity and 320.0 GB/s bandwidth likely become limiting factors, as the memory subsystem struggles to keep up with the increased data demands of 4K textures and geometry.

The scaling from 1080p to 4K at Low settings shows a drop from 167 FPS to 59 FPS, a 65% reduction. This steep decline suggests that while the CPU can support high frame rates at lower resolutions, the GPU’s compute and memory resources are insufficient to maintain proportional performance at 4K. The limiting component in this combo is clearly the GPU, as the CPU’s performance metrics and the 1080p results demonstrate its capability to drive much higher frame rates than the graphics card can deliver at higher resolutions.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5050 in Doom

Resolution Settings Avg FPS
3840x2160 Ultra 99.0
3840x2160 High 120.0
3840x2160 Medium 142.0
3840x2160 Low 163.0
2560x1440 Ultra 181.0
2560x1440 High 221.0
2560x1440 Medium 262.0
2560x1440 Low 299.0
1920x1080 Ultra 279.0
1920x1080 High 338.0
1920x1080 Medium 396.0
1920x1080 Low 450.0

Doom with iUltra 7 265HX + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5050 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 7 265HX + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.