Doom

Doom

AVERAGE FPS
256
excellent

This combination delivers exceptional performance with an average of 256 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 103 125 148 170
1440p QHD 189 230 273 312
1080p Full HD 291 353 413 470

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 103
3840x2160 High 125
3840x2160 Medium 148
3840x2160 Low 170
2560x1440 Ultra 189
2560x1440 High 230
2560x1440 Medium 273
2560x1440 Low 312
1920x1080 Ultra 291
1920x1080 High 353
1920x1080 Medium 413
1920x1080 Low 470

Doom with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5080, In-Depth Analysis

The Intel Core Ultra 7 165H paired with the NVIDIA GeForce RTX 5080 delivers a high-refresh-rate experience in Doom across all tested resolutions, with the data showing a clear progression from 4K to 1080p. The combination ranks in the 745th position out of 2930 tested combos, placing it comfortably in the upper quartile of all systems. This analysis breaks down the measured FPS, the roles of the CPU and GPU, and provides specific settings recommendations based on the recorded data.

FAQ

Q: What is the average FPS at 1440p with High settings?

A: The measured average FPS at 2560x1440 with High settings is 147. This represents a solid performance level for high-refresh-rate monitors at this resolution.

Q: How does the CPU compare to its nearest rivals in benchmark scores?

A: The Intel Core Ultra 7 165H has an average benchmark score of 34083. Its closest rival, the Intel Core Ultra 5 338H, scores 33989, which is a negligible 0.3% difference. The AMD EPYC 4244P and AMD Ryzen AI 7 350 are also within 0.4% of its score, indicating very tight competition in this performance tier.

Q: What is the GPU's percentile ranking among all GPUs?

A: The NVIDIA GeForce RTX 5080 sits in the 87th percentile of all GPUs, based on the data provided. Its average benchmark score is 56083, placing it ahead of the AMD Radeon 8060S, which trails by 0.6%.

Q: What is the lowest average FPS recorded in the measured data?

A: The lowest average FPS recorded is 65, which occurs at 3840x2160 (4K) resolution with the Ultra settings preset. This is the most demanding configuration tested.

Q: What is the highest average FPS recorded in the measured data?

A: The highest average FPS recorded is 309, achieved at 1920x1080 (1080p) resolution with the Low settings preset. This indicates the system can push well beyond typical high-refresh-rate limits at this resolution.

Q: How much VRAM does the GPU have, and what type is it?

A: The NVIDIA GeForce RTX 5080 is equipped with 16 GB of GDDR7 memory on a 256-bit bus. This provides a memory bandwidth of 960.0 GB/s.

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant component in this pairing for Doom, as evidenced by the frame rates scaling significantly with resolution and settings. The GPU's 16 GB of GDDR7 memory is more than sufficient for the game's requirements, and the 960.0 GB/s of memory bandwidth ensures that texture streaming and high-resolution assets do not become a bottleneck. The GPU operates at a base clock of 2295 MHz with a boost clock of 2617 MHz, which, combined with its 10752 shading units, provides the raw computational power needed to achieve the high frame rates seen in the data.

The GPU's performance percentile of 87 places it in the top tier of all GPUs, and its nearest rivals in average benchmark score are the AMD Radeon 8060S (trailing by 0.6%) and the AMD Radeon RX 6750 GRE 12 GB (trailing by 0.7%). The RTX 5080 is ahead of these competitors, which correlates with its ability to maintain high average FPS even at 4K. The data indicates that the GPU is the primary driver of performance, as the FPS drops are more pronounced when increasing resolution, a characteristic of GPU-bound scenarios. The GPU's compute capabilities, reflected in its 56.28 TFLOPS FP32 performance, are well-matched to the demands of Doom's modern rendering techniques.

How This Combo Ranks

The combination of the Intel Core Ultra 7 165H and the NVIDIA GeForce RTX 5080 achieves a rank of 745 out of 2930 tested combos in Doom. This places the system in the top 25.4% of all combinations tested, a strong result that indicates a well-balanced setup for this specific title. The ranking suggests that while there are more powerful configurations, this combo delivers a performance level that is above the median and suitable for high-end gaming.

The data shows that this combo outperforms a significant majority of other tested systems. The rank is a holistic measure that considers both the CPU and GPU's contribution to the game's frame rates. Given the GPU's high percentile ranking (87th) and the CPU's solid 84th percentile ranking, it is logical that the combo lands in the upper quartile. The slight performance gap between the CPU's percentile and the combo's rank suggests that the game is moderately dependent on both components, with the GPU likely having a larger influence on the final frame rates, as is typical for an FPS title.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at performance across three resolutions and four settings presets. At 1920x1080, the system excels, with average FPS ranging from 186 to 309. The Low preset yields the highest average at 309 FPS, followed by Medium at 269 FPS, High at 227 FPS, and Ultra at 186 FPS. The Medium preset also shows a minimum FPS of 229 and a maximum of 310, indicating good frame pacing.

Moving to 2560x1440, the average FPS scales down predictably. The Low preset achieves 200 FPS, Medium drops to 174 FPS, High to 147 FPS, and Ultra to 120 FPS. The Medium preset at this resolution shows a minimum of 148 FPS and a maximum of 200 FPS, which still provides a very smooth experience. At 3840x2160, the system remains playable, with the Low preset achieving 108 FPS, Medium at 94 FPS, High at 80 FPS, and Ultra at 65 FPS. The Medium preset at 4K has a recorded minimum of 80 FPS and a maximum of 109 FPS.

The data reveals a consistent pattern: the difference between Low and Ultra settings is substantial, with Ultra typically being about 40% slower than Low at the same resolution. For example, at 1080p, the drop from Low (309 FPS) to Ultra (186 FPS) is a reduction of 123 FPS. This highlights the significant graphical fidelity cost of the Ultra preset. The frame rates at 1440p High (147 FPS) and 4K Low (108 FPS) are comparable, suggesting that users can trade resolution for settings to achieve similar performance levels.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the user's display and performance target. For users with a 1080p display, the High preset at 227 FPS is recommended for a balanced experience, as it offers a significant visual upgrade over Medium (269 FPS) while still maintaining frame rates well above 144 Hz. The Ultra preset at 186 FPS is also viable for those prioritizing visual quality, as it remains above the 144 Hz threshold.

For 1440p users, the High preset at 147 FPS is the sweet spot. It delivers near-maximum visual quality while keeping the average frame rate above 144 FPS, which is ideal for high-refresh-rate monitors. The Ultra preset at 120 FPS is still smooth but may not fully utilize a 144 Hz display. The Medium preset at 174 FPS offers a more competitive advantage with higher frame rates, but the visual trade-off from High is noticeable.

At 4K, the recommendations shift. The High preset at 80 FPS is playable and provides a good visual experience, but users seeking higher frame rates should consider the Medium preset at 94 FPS. The Low preset at 108 FPS is the most responsive option for 4K gaming, though it sacrifices significant visual detail. The Ultra preset at 65 FPS is only recommended for users who prioritize image quality over frame rate, as it may feel less fluid in fast-paced action. The data suggests that for the best balance of visual quality and performance, the High preset at 1440p or the Medium preset at 4K are the most sensible choices.

CPU Role

The Intel Core Ultra 7 165H features 16 cores and 22 threads, with a base clock of 3.80 GHz and a boost clock of 5.00 GHz. It has a 24 MB shared L3 cache and supports DDR5 memory. The CPU's benchmark scores, such as a Cinebench R23 multi-core score of 14551 and a single-core score of 1759, indicate a capable processor for gaming workloads. Its average benchmark score of 34083 places it in the 84th percentile of all CPUs.

The CPU's nearest rivals in benchmark score are the Intel Core Ultra 5 338H (0.3% higher score), the AMD EPYC 4244P (0.4% lower), and the AMD Ryzen AI 7 350 (0.4% lower). These are all very close in performance, suggesting that the 165H is positioned in a highly competitive segment. In Doom, the CPU's role is less prominent than the GPU, as evidenced by the FPS scaling with resolution. At 1080p, where the GPU is less stressed, the CPU must keep up with the high frame rates. The data shows that at 1080p Low, the system achieves 309 FPS, which is a demanding scenario for the CPU. The fact that it can maintain this average indicates that the 165H's 16 cores and high boost clock are sufficient to avoid bottlenecking the RTX 5080 in this title.

Resolution Scaling

The FPS data reveals a clear trend when scaling from 1080p to 4K. At 1080p with High settings, the system averages 227 FPS. Dropping to 1440p High reduces the average to 147 FPS, a decrease of 35.2%. Moving to 4K High further reduces the average to 80 FPS, a decrease of 45.6% from 1440p. This pattern shows that the performance hit is more significant when moving from 1440p to 4K than from 1080p to 1440p.

This scaling behavior is characteristic of a GPU-bound scenario. The GPU's workload increases exponentially with resolution due to the higher pixel count, while the CPU's workload remains relatively constant. The data indicates that the RTX 5080 is the limiting component at higher resolutions. At 1080p, the system is likely more balanced, with the CPU having a more significant impact on the maximum frame rates. The fact that the FPS drops by roughly 35% and then 45% as resolution increases suggests that the GPU is being pushed to its limits at 4K, while the CPU has more headroom. For users looking to maximize frame rates, lowering resolution is far more effective than lowering settings, as the data shows a 40% difference between Low and Ultra settings at the same resolution, while the difference between 1080p and 1440p High is 35%.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5080 in Doom

Resolution Settings Avg FPS
3840x2160 Ultra 103.0
3840x2160 High 125.0
3840x2160 Medium 148.0
3840x2160 Low 170.0
2560x1440 Ultra 189.0
2560x1440 High 230.0
2560x1440 Medium 273.0
2560x1440 Low 312.0
1920x1080 Ultra 291.0
1920x1080 High 353.0
1920x1080 Medium 413.0
1920x1080 Low 470.0

Doom with iUltra 7 165H + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5080 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 7 165H + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.