Doom

Doom

AVERAGE FPS
228
excellent

This combination delivers exceptional performance with an average of 228 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 89 110 132 150
1440p QHD 166 205 240 277
1080p Full HD 259 311 371 428

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 150
3840x2160 Medium 132
3840x2160 High 110
3840x2160 Ultra 89
2560x1440 Low 277
2560x1440 Medium 240
2560x1440 High 205
2560x1440 Ultra 166
1920x1080 Low 428
1920x1080 Medium 371
1920x1080 High 311
1920x1080 Ultra 259

Doom with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 7 7700X paired with the NVIDIA GeForce RTX 5080 delivers exceptional frame rates in Doom, placing this combination at rank 50 out of 1681 tested configurations. The data reveals a system with substantial headroom, where the choice of settings and resolution dramatically shifts the balance between CPU and GPU limitation. This analysis breaks down the measured performance across all twelve data points, focusing on scaling behavior, component roles, and optimal configuration strategies based strictly on the provided benchmark results.

Resolution Scaling

The measured FPS data shows a clear and consistent progression as resolution increases, but the magnitude of the drop varies significantly by settings preset. At 1080p Low, the system produces 427.6 FPS, which falls to 276.6 FPS at 1440p and further to 149.7 FPS at 4K. This represents a 35.3% decrease from 1080p to 1440p, and a 45.9% decrease from 1440p to 4K. The scaling pattern indicates that at lower resolutions, the frame rate is heavily influenced by the CPU's ability to feed the GPU, as the Ryzen 7 7700X’s strong single-thread performance (3dmark_single_thread score of 1090) becomes the limiting factor.

At the High preset, the drop from 1080p to 1440p is 310.7 to 204.5 FPS, a 34.2% reduction, while moving from 1440p to 4K reduces performance from 204.5 to 110 FPS, a 46.2% drop. The Ultra preset shows a similar trend but with lower absolute numbers: 258.9 FPS at 1080p, 166.2 FPS at 1440p, and 88.5 FPS at 4K. The percentage drops are consistent across presets, suggesting that the RTX 5080’s rendering load scales predictably with pixel count, but the absolute frame rates remain high enough that the GPU is never fully saturated until 4K.

The data indicates that at 1080p and even 1440p, the system is not purely GPU-bound. The 427.6 FPS at 1080p Low is extraordinarily high, and the fact that increasing resolution to 1440p only drops this to 276.6 FPS shows that the GPU has ample resources. However, the 4K results, particularly the 88.5 FPS at Ultra, reveal a scenario where the GPU’s pixel throughput (293.1 GPixel/s) and memory bandwidth (960.0 GB/s) are being taxed more heavily. The scaling from 1440p to 4K is steeper than from 1080p to 1440p, which is typical for a GPU with 16 GB of GDDR7 memory, as the larger frame buffer and higher pixel count demand more from the 256-bit bus.

FAQ

Q: What is the maximum average FPS achievable with this CPU and GPU combination?

A: The highest measured average frame rate is 427.6 FPS, achieved at 1920x1080 resolution with Low settings.

Q: How does the RTX 5080 compare to its closest rival in synthetic benchmarks?

A: The RTX 5080 has an average benchmark score of 59188, which is 1.6% higher than the Intel Arc A570M (58239) and 2.5% higher than the Intel Arc A580 (57756). It trails the Intel Arc Pro A60 by 1.9% (60326 score).

Q: What is the performance difference between the Ryzen 7 7700X and the Intel Core i5-13500?

A: The Ryzen 7 7700X averages 34313 in benchmarks, which is a 0.4% advantage over the Intel Core i5-13500’s 34175 score.

Q: Does the system maintain playable frame rates at 4K Ultra settings?

A: Yes, the measured average at 3840x2160 Ultra is 88.5 FPS, which remains above typical 60 FPS thresholds.

Q: How much performance is lost when moving from 1080p to 4K at Medium settings?

A: At Medium settings, the frame rate drops from 370.8 FPS at 1080p to 239.8 FPS at 1440p, and finally to 132.3 FPS at 4K, representing a total reduction of 64.3% from 1080p to 4K.

Q: What is the rank of this specific hardware combination among all tested configurations?

A: This combo ranks 50th out of 1681 total combinations tested for Doom.

GPU Role

The NVIDIA GeForce RTX 5080 is the primary driver of frame rates at higher resolutions, evidenced by the consistent scaling patterns. Its 16 GB of GDDR7 memory operates at 1875 MHz with a 256-bit bus, providing 960.0 GB/s of bandwidth. This memory configuration is crucial for 4K performance, where the Ultra preset still yields 88.5 FPS, indicating the memory subsystem is adequately provisioned. The GPU's boost clock of 2617 MHz and base clock of 2295 MHz contribute to its raw compute power, with an FP32 throughput of 56.28 TFLOPS.

The benchmark scores for the GPU show strengths in specific areas: the 3dmark_steel_nomad_dx12 score of 8637 and a passmark_g3d score of 36565 place it in the 89th percentile of all GPUs. Its nearest rivals in the synthetic benchmarks are all Intel Arc products, with the RTX 5080 outperforming the Arc A570M and Arc A580 by 1.6% and 2.5% respectively, while being 1.9% behind the Arc Pro A60. These small deltas suggest that in synthetic workloads, the RTX 5080 is closely matched with these competitors, but the real-world Doom measurements show no such parity — the RTX 5080 consistently delivers over 88 FPS even at the most demanding settings.

The GPU's role becomes more pronounced at 4K, where the frame rate at Ultra (88.5 FPS) is 55.3% lower than at 1080p Ultra (258.9 FPS). This indicates that the GPU's shading units (10752) and ROPs (112) are being fully utilized. The pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s are the limiting factors at higher resolutions, as the CPU has already demonstrated it can provide far more frames than the GPU can render at 4K.

Settings Recommendations

Based on the measured data, the optimal balance between visual fidelity and frame rate is found at the High preset. At 1440p High, the system produces 204.5 FPS, which is more than sufficient for high-refresh-rate monitors, while at 4K High, the 110 FPS average comfortably exceeds the 60 FPS baseline for smooth gameplay. The High preset offers a significant improvement over Medium at 4K (110 vs 132.3 FPS, a 16.9% increase) while only sacrificing a modest amount of visual quality.

For users prioritizing maximum frame rates, the Low preset at 1080p delivers 427.6 FPS, but this comes with substantial visual compromises. The Medium preset at 1080p (370.8 FPS) provides a better balance for competitive play, offering a 13.3% reduction in FPS compared to Low but with improved visuals. At 4K, the Ultra preset is viable at 88.5 FPS, but the High preset offers a 24.3% performance uplift (110 vs 88.5 FPS) with what is likely a minor visual difference in most scenes.

The data suggests that the High preset is the sweet spot across all resolutions. At 1080p, it achieves 310.7 FPS; at 1440p, 204.5 FPS; and at 4K, 110 FPS. This consistency makes High the recommended setting for users who want a single configuration that performs well regardless of display resolution. The Ultra preset, while playable, does not provide a proportional benefit in frame rate, with the 4K Ultra result being the only measurement below 100 FPS.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all settings. The Low preset achieves 427.6 FPS, which is the peak measured performance. Medium follows at 370.8 FPS, High at 310.7 FPS, and Ultra at 258.9 FPS. The scaling from Low to Ultra at 1080p shows a 39.4% reduction in frame rate, indicating that the settings have a substantial impact even at this resolution. The gap between Medium and High (60.1 FPS) is larger than between High and Ultra (51.8 FPS), suggesting diminishing returns at the highest settings.

Moving to 2560x1440, the frame rates remain exceptionally high. Low produces 276.6 FPS, Medium 239.8 FPS, High 204.5 FPS, and Ultra 166.2 FPS. The percentage drop from 1080p to 1440p is similar across settings, ranging from 34.2% (High) to 35.8% (Ultra). This uniformity indicates that the GPU is handling the increased pixel count proportionally, with no single setting causing a disproportionate penalty. The 1440p Ultra result of 166.2 FPS still provides an excellent experience for high-refresh-rate gaming.

At 3840x2160, the performance scales down further but remains playable. Low yields 149.7 FPS, Medium 132.3 FPS, High 110 FPS, and Ultra 88.5 FPS. The transition from 1440p to 4K results in a 45.9% to 46.8% reduction in FPS across settings, which is steeper than the 1080p to 1440p drop. This confirms that 4K is where the RTX 5080’s capabilities are most taxed. The Ultra preset at 4K is the only configuration in the entire dataset that falls below 100 FPS, but at 88.5 FPS, it still offers a smooth experience for most users. The data shows that the combination of the Ryzen 7 7700X and RTX 5080 is capable of delivering high frame rates at every resolution and settings level tested, with no configuration producing an unplayable result.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5080 in Doom

Resolution Settings Avg FPS
3840x2160 Low 149.7
3840x2160 Medium 132.3
3840x2160 High 110.0
3840x2160 Ultra 88.5
2560x1440 Low 276.6
2560x1440 Medium 239.8
2560x1440 High 204.5
2560x1440 Ultra 166.2
1920x1080 Low 427.6
1920x1080 Medium 370.8
1920x1080 High 310.7
1920x1080 Ultra 258.9

Doom with Ryzen 7 7700X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5080 + Other CPUs

See how Doom performs with the same GPU but different processors.

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