Doom

Doom

AVERAGE FPS
201
excellent

This combination delivers exceptional performance with an average of 201 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 80 98 115 133
1440p QHD 147 180 213 245
1080p Full HD 227 278 329 364

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 133
3840x2160 Medium 115
3840x2160 High 98
3840x2160 Ultra 80
2560x1440 Low 245
2560x1440 Medium 213
2560x1440 High 180
2560x1440 Ultra 147
1920x1080 Low 364
1920x1080 Medium 329
1920x1080 High 278
1920x1080 Ultra 227

Doom with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

The AMD Ryzen 9 5950X paired with the NVIDIA GeForce RTX 5070 Ti delivers an exceptional experience in Doom, with the data showing a combination that scales predictably across resolutions and settings. The measured frames per second (FPS) reveal a system that is heavily GPU-bound at higher resolutions, while the substantial CPU headroom becomes apparent only at 1080p with lower graphical presets. Benchmark results position this pairing in the top 10.4% of all tested combinations, indicating a well-balanced platform for this title.

Resolution Scaling

The measured FPS data demonstrates a clear and consistent drop as resolution increases, which is the hallmark of a GPU-limited scenario. At 1920x1080 with High settings, the combo produces 278 FPS. Moving to 2560x1440 at the same High preset reduces that figure to 180 FPS, a 35.3% decrease. The jump to 3840x2160 High yields 98 FPS, which is another 45.6% reduction from the 1440p figure. This steep decline as pixel count rises indicates that the RTX 5070 Ti's rendering throughput is the primary constraint at these settings.

The scaling pattern becomes more pronounced when observing the Low preset, which is less dependent on GPU shading work. At 1920x1080 Low, the system achieves 364 FPS. At 2560x1440 Low, it still manages 245 FPS, a 32.7% drop. At 3840x2160 Low, the average falls to 133 FPS, a 45.7% drop from 1440p. The fact that the percentage losses at Low are similar to those at High reinforces that even with reduced graphical complexity, the GPU is still the limiting factor for this title at 4K.

However, the 1080p to 1440p transition at Low settings shows a smaller relative loss (32.7%) compared to the High preset's 35.3% loss over the same interval. This suggests that at 1080p Low, the CPU begins to play a more significant role in determining the final frame rate. The 5950X's 16 cores and 32 threads are capable of feeding the GPU at high speed, but the data indicates that the 5070 Ti still has headroom to scale performance as resolution drops. Overall, the scaling behavior is textbook: the system is firmly GPU-bound at 4K, and the GPU remains the dominant factor even at 1080p.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is the central component driving these frame rates, and its specifications align with the observed performance. The GPU features 16 GB of GDDR7 memory on a 256-bit bus, providing a memory bandwidth of 896.0 GB/s. This ample capacity and bandwidth are sufficient for Doom's textures and effects at all tested settings, as evidenced by the smooth average FPS even at the Ultra preset. The card's boost clock of 2452 MHz and base clock of 2295 MHz, combined with 8960 shading units, deliver the raw compute power necessary for the high frame rates measured.

The GPU's benchmark scores corroborate its in-game performance. Its Passmark G3D score of 32974 and 3DMark Steel Nomad DX12 score of 6604 place it in the 86th percentile of all GPUs. When compared to its nearest rivals, the data shows a tight grouping: it is 0.1% behind the AMD Radeon RX Vega 64 and 0.4% ahead of the Intel Arc A550M. Notably, it is 2% behind the AMD Radeon RX 6900 XT and 3.1% ahead of the AMD Radeon RX 6800 XT. These synthetic benchmarks suggest the 5070 Ti sits at a performance tier where the observed 4K Ultra results of 80 FPS are expected.

The VRAM allocation is not a bottleneck in any measured scenario. The 16 GB capacity is far beyond what Doom requires at 3840x2160, even on Ultra settings. The memory clock of 1750 MHz (28 Gbps effective) ensures the data pipeline stays saturated, preventing any stutter or frame drops. The 4K Medium preset, which shows a minimum FPS of 98 and a maximum of 133, demonstrates that the GPU can maintain consistent frame pacing under load. The GPU's role is clear: it is the performance arbiter at 1440p and 4K, and its headroom allows for high refresh rate gaming at 1080p.

How This Combo Ranks

The combined system holds a combo rank of 385 out of 3712 tested combinations, placing it in the top 10.4% of all pairs. This rank reflects the synergy between the 5950X and the 5070 Ti, showing that the CPU does not impede the GPU's performance in this game. The CPU's own average benchmark score of 51947 places it in the 91st percentile of all CPUs, while the GPU's average score of 49957 places it in the 86th percentile of all GPUs. The combo rank being higher than either component's individual percentile suggests an efficient pairing for Doom.

The CPU's nearest rivals include the Intel Core Ultra 5 235HX, which is 0.2% faster in synthetic tests, and the Intel Core i9-13900F, which is 0.4% slower. The GPU's nearest rivals include the AMD Radeon RX Vega 64, which is 0.1% faster, and the AMD Radeon RX 6900 XT, which is 2% faster. Despite these close synthetic margins, the measured in-game data shows that this specific combo delivers exceptional results, with no apparent bottleneck from either component. The rank of 385 indicates that there are 384 combinations that perform better, but given the high frame rates achieved, those are likely to involve more recent flagship hardware.

FAQ

Q: What is the average FPS at 2560x1440 with Ultra settings?

A: The data shows an average FPS of 147 at 2560x1440 with the Ultra preset.

Q: How much faster is 1080p Low compared to 4K Ultra?

A: The average FPS at 1920x1080 Low is 364, while at 3840x2160 Ultra it is 80 FPS. This represents a 355% increase in frame rate at the lower resolution and settings.

Q: Is the CPU or GPU the limiting factor at 4K?

A: Benchmark results indicate the GPU is the limiting factor. The frame rate drops significantly from 1080p to 4K (e.g., from 278 FPS to 98 FPS on High), showing the GPU's rendering capacity is the constraint.

Q: What is the minimum FPS recorded in the dataset?

A: The lowest minimum FPS recorded is 98, which occurs at 3840x2160 with Medium settings.

Q: How does this combo rank compared to other tested systems?

A: This combo ranks 385th out of 3712 total combinations, placing it in the top 10.4% of all tested pairs.

Q: What is the maximum FPS achieved at 1080p?

A: The highest average FPS recorded is 364 at 1920x1080 with Low settings, and the maximum FPS observed in any run is 379 at the same resolution with Medium settings.

CPU Role

The AMD Ryzen 9 5950X provides a strong foundation for this gaming configuration. With 16 cores and 32 threads based on the Zen 3 architecture, the CPU has substantial multi-threaded capacity. Its base clock of 3.40 GHz and boost clock of 4.90 GHz ensure high single-thread performance, which is critical for game logic and draw call submission. The 64 MB of L3 cache helps keep frequently accessed data close to the cores, reducing latency.

The CPU's benchmark scores confirm its capability. Its Cinebench R23 multicore score of 26017 and Passmark multithread score of 45424 are indicative of a high-end desktop processor. The single-thread scores are also strong, with a Geekbench single-core score of 2083 and a Passmark single-thread score of 3470. These figures show that the 5950X is not a bottleneck for the RTX 5070 Ti in Doom.

The data suggests the CPU's role is secondary at most settings. At 4K, the GPU is clearly the limiting factor, as the CPU has ample headroom to process the game's instructions. Even at 1080p Low, where the CPU workload is relatively higher, the system still achieves 364 FPS, indicating that the 5950X can handle the game's demands without issue. The CPU's performance is so robust that it effectively disappears as a variable in the frame rate equation for this title.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. At 3840x2160, the High preset provides an average of 98 FPS, which is ideal for a 60Hz or 90Hz display. The Ultra preset at 4K drops to 80 FPS, which is still playable but offers diminishing returns for the visual fidelity gained. The Medium preset at 4K yields 115 FPS, providing a balanced experience for users with high refresh rate 4K monitors.

For 2560x1440, the High preset at 180 FPS is the sweet spot for 144Hz displays, while the Ultra preset at 147 FPS still exceeds the refresh rate of most 1440p monitors. The Medium preset at 213 FPS and Low at 245 FPS offer competitive advantages for esports players who prioritize frame rate over visual quality. At 1920x1080, all presets deliver exceptionally high frame rates, from the Ultra preset's 227 FPS to the Low preset's 364 FPS, making any setting viable for 240Hz or 360Hz displays.

The data shows that the Medium preset provides the most consistent frame pacing, with recorded minimum and maximum values at all three resolutions. At 1080p Medium, the min is 280 FPS and the max is 379 FPS. At 1440p Medium, the min is 181 FPS and the max is 245 FPS. At 4K Medium, the min is 98 FPS and the max is 133 FPS. This consistency suggests that Medium offers the best balance of visual quality and frame time stability, particularly at 4K where the minimum FPS stays above 90.

Measured FPS Breakdown

The dataset provides exact average FPS figures for all tested configurations. At 1920x1080, the Low preset delivers 364 FPS, Medium delivers 329 FPS, High delivers 278 FPS, and Ultra delivers 227 FPS. The Medium preset at this resolution also records a minimum FPS of 280 and a maximum of 379. These numbers indicate that even the most demanding preset at 1080p stays well above the 200 FPS threshold.

At 2560x1440, the performance scales down as expected. The Low preset averages 245 FPS, Medium averages 213 FPS, High averages 180 FPS, and Ultra averages 147 FPS. The Medium preset's minimum and maximum are 181 FPS and 245 FPS, respectively. The 1440p results show a clear step down from 1080p, but all presets remain above the 144 FPS mark, making this resolution excellent for high refresh rate gaming.

At 3840x2160, the frame rates become more modest but remain respectable. The Low preset averages 133 FPS, Medium averages 115 FPS, High averages 98 FPS, and Ultra averages 80 FPS. The Medium preset at 4K records a minimum of 98 FPS and a maximum of 133 FPS. The 4K results show that the system is capable of 4K gaming, but users seeking the highest frame rates will need to lower settings. The data shows a clear progression: each step down in resolution yields a significant FPS increase, and each step down in settings yields a smaller but still meaningful increase.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 5070 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 133.0
3840x2160 Medium 115.0
3840x2160 High 98.0
3840x2160 Ultra 80.0
2560x1440 Low 245.0
2560x1440 Medium 213.0
2560x1440 High 180.0
2560x1440 Ultra 147.0
1920x1080 Low 364.0
1920x1080 Medium 329.0
1920x1080 High 278.0
1920x1080 Ultra 227.0

Doom with Ryzen 9 5950X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5070 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.