Control
This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 65 | 75 | 84 | 119 |
| 1440p QHD | 96 | 111 | 125 | 176 |
| 1080p Full HD | 127 | 146 | 165 | 232 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
Resolution Scaling
The measured FPS data for Control with the AMD Ryzen 9 5950X and NVIDIA GeForce RTX 5070 Ti reveals a clear pattern of resolution-dependent scaling. At 1920x1080 with Ultra settings, the combo produces 127 FPS average. Moving to 2560x1440 at the same Ultra preset drops the average to 96 FPS, a reduction of 31 FPS. At 3840x2160 Ultra, the average falls further to 65 FPS, which is 62 FPS below the 1080p figure.
The scaling from 1080p to 1440p represents a 24.4% performance loss at Ultra settings. From 1440p to 4K, the loss is 32.3%. The larger drop at the higher resolution step indicates that the GPU becomes increasingly the limiting component as pixel count rises. This is typical behavior for a game like Control, which is an Action Adventure title with demanding visual effects.
At Low settings, the pattern shifts. The 1080p Low preset delivers 232 FPS, while 1440p Low produces 176 FPS, and 4K Low yields 119 FPS. The percentage drops are 24.1% from 1080p to 1440p, and 32.4% from 1440p to 4K. These are nearly identical percentages to the Ultra preset, suggesting that the resolution scaling factor is consistent regardless of settings level.
The Medium preset shows a similar trend. At 1080p, the average is 165 FPS with a minimum of 140 FPS and maximum of 190 FPS. At 1440p Medium, the average drops to 125 FPS with a minimum of 106 FPS and maximum of 143 FPS. At 4K Medium, the average is 84 FPS with a minimum of 72 FPS and maximum of 97 FPS. The 4K Medium result has the only complete min/max data across all tested configurations, which allows for a more detailed analysis of frame time consistency.
The High preset delivers 146 FPS at 1080p, 111 FPS at 1440p, and 75 FPS at 4K. The drop from 1080p to 1440p is 24.0%, and from 1440p to 4K is 32.4%. These figures align closely with the other presets, confirming that resolution is the dominant factor in performance scaling for this combination.
The data suggests that at 1080p, the CPU plays a more significant role in limiting performance. The Ryzen 9 5950X has 16 cores and 32 threads, with a base clock of 3.40 GHz and boost clock of 4.90 GHz. The benchmark results show a single-thread score of 944 in 3dmark and a multi-thread score of 11597 in 3dmark_max_threads. These strong CPU metrics help maintain high frame rates at lower resolutions where the GPU is not fully saturated.
At 4K, the RTX 5070 Ti becomes the primary bottleneck. The GPU has 16 GB of GDDR7 memory on a 256-bit bus with 896.0 GB/s bandwidth. Its boost clock of 2452 MHz and base clock of 2295 MHz provide substantial compute capability, but the pixel rate of 235.4 GPixel/s and texture rate of 686.6 GTexel/s are still challenged by the 8.3 million pixels at 3840x2160. The 4K Ultra result of 65 FPS indicates the GPU is working near its limits for this title.
FAQ
Q: What is the highest average FPS this combo achieves in Control?
A: The highest measured average FPS is 232 at 1920x1080 with Low settings. The lowest measured average is 65 at 3840x2160 with Ultra settings.
Q: How does the combo rank among all tested configurations for this game?
A: The combo ranks 389th out of 3720 tested combos in Control, placing it in the top 10.5% of all configurations.
Q: What is the difference between the Ryzen 9 5950X and its nearest CPU rival?
A: The Ryzen 9 5950X has an average benchmark score of 51947. Its closest rival, the Intel Core Ultra 5 235HX, scores 52073, which is 0.2% higher. The AMD EPYC 8124P scores 52121, also 0.3% higher. The Intel Core i9-13900F scores 51730, which is 0.4% lower.
Q: How does the RTX 5070 Ti compare to its nearest GPU rivals?
A: The RTX 5070 Ti has an average benchmark score of 49957. The AMD Radeon RX Vega 64 scores 50001, just 0.1% higher. The Intel Arc A550M scores 49737, which is 0.4% lower. The AMD Radeon RX 6900 XT scores 50951, which is 2% higher, while the AMD Radeon RX 6800 XT scores 48477, which is 3.1% lower.
Q: Which settings preset provides the most consistent frame delivery at 1440p?
A: At 2560x1440, the Medium preset shows an average of 125 FPS with a minimum of 106 FPS and maximum of 143 FPS. This is the only 1440p preset with complete min/max data, and the 19 FPS gap between average and minimum indicates reasonable frame pacing.
Q: Is there a significant performance gap between Medium and High settings at 4K?
A: Yes. At 3840x2160, Medium delivers 84 FPS average, while High delivers 75 FPS. This 9 FPS difference represents a 10.7% performance reduction for the High preset, which may be acceptable given the visual quality improvement.
How This Combo Ranks
The AMD Ryzen 9 5950X with NVIDIA GeForce RTX 5070 Ti achieves a combo rank of 389 out of 3720 tested combinations in Control. This places the configuration in the 89.5th percentile, meaning it outperforms approximately 89.5% of all tested combos for this game. The rank reflects the combined capabilities of both components rather than either one individually.
The CPU's contribution to this ranking is significant. The Ryzen 9 5950X has an average benchmark score of 51947 and ranks in the 91st percentile among all CPUs. Its nearest rivals include the Intel Core Ultra 5 235HX with an average score of 52073 (0.2% higher), the AMD EPYC 8124P with 52121 (0.3% higher), the Intel Core i9-13900F with 51730 (0.4% lower), and the Intel Core i7-14700 with 52301 (0.7% lower). These small deltaPct values indicate that the CPU is highly competitive with modern alternatives.
The GPU also performs well in its own right. The RTX 5070 Ti has an average benchmark score of 49957 and ranks in the 86th percentile among all GPUs. Its nearest rivals show a wider spread: the AMD Radeon RX Vega 64 scores 50001 (0.1% higher), the Intel Arc A550M scores 49737 (0.4% lower), the AMD Radeon RX 6900 XT scores 50951 (2% higher), and the AMD Radeon RX 6800 XT scores 48477 (3.1% lower). The 2-3% deltas from the RX 6900 XT and RX 6800 XT suggest the RTX 5070 Ti sits in a competitive mid-to-high range.
The combo rank of 389 is particularly strong considering the game's release date of 2019-08-26. Control is an older title that may not fully utilize the latest hardware features, yet this combination still delivers top-tier performance. The rank indicates that the 16-core CPU and Blackwell 2.0 architecture GPU work well together for this specific workload.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates across all presets. Low settings produce an average of 232 FPS. Medium settings yield 165 FPS average with a minimum of 140 FPS and maximum of 190 FPS. High settings achieve 146 FPS average. Ultra settings produce 127 FPS average. The progression from Low to Ultra shows a 105 FPS drop, with each settings tier costing approximately 30-35 FPS.
At 2560x1440, performance scales down consistently. Low settings deliver 176 FPS average. Medium settings produce 125 FPS average with a minimum of 106 FPS and maximum of 143 FPS. High settings achieve 111 FPS average. Ultra settings yield 96 FPS average. The gap between Low and Ultra is 80 FPS, which is slightly smaller than at 1080p due to the GPU becoming more of a limiting factor.
At 3840x2160, the frame rates drop substantially. Low settings still deliver a playable 119 FPS average. Medium settings produce 84 FPS average with a minimum of 72 FPS and maximum of 97 FPS. High settings achieve 75 FPS average. Ultra settings yield 65 FPS average. The 54 FPS gap between Low and Ultra at 4K is the smallest of the three resolutions, confirming that the GPU is the primary constraint at this resolution.
The Medium preset is the only one with complete min/max data across all three resolutions. At 1080p, the range spans 140-190 FPS. At 1440p, the range narrows to 106-143 FPS. At 4K, the range narrows further to 72-97 FPS. This tightening of the frame range at higher resolutions suggests that GPU-bound workloads produce more consistent frame delivery, while CPU-bound scenarios at lower resolutions allow for wider fluctuations.
The High preset shows the most linear scaling across resolutions. It drops from 146 FPS at 1080p to 111 FPS at 1440p, then to 75 FPS at 4K. This represents a 24.0% drop from 1080p to 1440p and a 32.4% drop from 1440p to 4K. These percentages are nearly identical to the Low preset, indicating that the High preset does not introduce any unusual performance characteristics.
Settings Recommendations
For the best experience at 3840x2160, the data suggests using Medium settings. The 84 FPS average with a minimum of 72 FPS keeps frame rates above the 60 FPS threshold for smooth gameplay. The 72 FPS minimum ensures that even during demanding scenes, the frame rate does not drop below playable levels. High settings at 4K provide 75 FPS average but with no min/max data, making it harder to guarantee consistency. Ultra at 4K drops to 65 FPS, which may feel less fluid in a game that emphasizes responsive action.
At 2560x1440, High settings appear to be the sweet spot. The 111 FPS average provides excellent fluidity, and the GPU has enough headroom to maintain this performance. Ultra at 1440p delivers 96 FPS, which is still very playable, but the 15 FPS difference between High and Ultra may not justify the visual quality gain for all users. Medium at 1440p offers 125 FPS with a documented minimum of 106 FPS, making it the safest choice for competitive play.
At 1920x1080, Ultra settings are clearly the best option. The 127 FPS average far exceeds the 60 FPS threshold and provides a smooth experience. Even the most demanding scenes should remain above 100 FPS given the headroom. Medium at 1080p delivers 165 FPS but only if the user prioritizes maximum frame rates over visual quality. High at 1080p offers 146 FPS, which is a good middle ground.
The data indicates that the Medium preset provides the most complete performance profile, with documented minimum and maximum frame values at all three resolutions. This makes it the most predictable choice for users who want consistent performance without unexpected frame drops. The 4K Medium result of 84 FPS average with a 72 FPS minimum is particularly compelling for users with high-resolution displays.
For users with variable refresh rate monitors, the 1440p High preset at 111 FPS average is an excellent target. The GPU's 16 GB of GDDR7 memory ensures that texture-heavy scenes in Control do not cause memory-related stuttering. The 896.0 GB/s memory bandwidth provides ample throughput for the game's assets.
CPU Role
The AMD Ryzen 9 5950X brings substantial processing power to this combination. With 16 cores and 32 threads, it offers massive parallel processing capability. The Zen 3 architecture, codenamed Vermeer, is built on a 7 nm process at TSMC with 8,300 million transistors. The CPU's base clock of 3.40 GHz and boost clock of 4.90 GHz provide strong single-thread performance when needed.
The benchmark data shows the CPU's capabilities. In 3dmark_16_threads, it scores 10810, while 3dmark_max_threads reaches 11597. The 3dmark_single_thread score of 944 indicates moderate single-thread performance, which is important for games that rely on a primary render thread. Cinebench R23 scores of 26017 multicore and 1614 singlecore further confirm the CPU's balanced profile.
In Control, the CPU's role is most apparent at lower resolutions. At 1080p Low, the 232 FPS average suggests the CPU can feed frames faster than the GPU can render them at higher settings. The 3dmark_2_threads score of 1856 and 3dmark_4_threads score of 3595 show strong performance in low-threaded workloads, which is relevant for games that use only a few cores.
The CPU's 64 MB of L3 cache (with 512 KB L2 per core and 64 KB L1 per core) helps reduce memory latency, which is beneficial for game logic and physics calculations. The dual-channel DDR4 memory support with 51.2 GB/s bandwidth provides sufficient memory throughput for most gaming scenarios. The ECC memory support is a feature not typically found in consumer CPUs but does not directly impact gaming performance.
The Ryzen 9 5950X ranks in the 91st percentile among all CPUs, with an average benchmark score of 51947. Its nearest rival, the Intel Core Ultra 5 235HX, scores 52073, a 0.2% difference. This tight clustering means the CPU is not the differentiator in this combo's performance; instead, it provides a solid foundation that allows the GPU to perform at its best.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is the primary driver of gaming performance in this combination. Built on the Blackwell 2.0 architecture with the GB203 chip, it has 8,960 shading units, 280 TMUs, and 96 ROPs. The GPU's 70 RT cores and 280 tensor cores provide dedicated hardware for ray tracing and AI-enhanced features, which are relevant to Control's visual effects.
The GPU's memory subsystem is particularly strong. With 16 GB of GDDR7 memory on a 256-bit bus, it achieves 896.0 GB/s bandwidth. This is crucial for Control's high-resolution textures and complex scenes. The memory clock of 1750 MHz with 28 Gbps effective speed ensures that the GPU never starves for data.
The RTX 5070 Ti's clock speeds of 2295 MHz base and 2452 MHz boost provide substantial compute throughput. The FP32 performance of 43.94 TFLOPS allows for rapid shader processing, while the texture rate of 686.6 GTexel/s and pixel rate of 235.4 GPixel/s handle the game's visual output. The 300 W TDP indicates the GPU draws significant power under load, which is expected for a high-end card.
In the benchmark results, the RTX 5070 Ti scores 32974 in Passmark G3D and 212363 in Geekbench OpenCL. The 3dmark Steel Nomad DX12 score of 6604 shows strong performance in modern APIs. The GPU ranks in the 86th percentile among all GPUs, with an average benchmark score of 49957.
The GPU's role becomes dominant at higher resolutions. At 4K Ultra, the 65 FPS average shows the GPU is the limiting factor. The 4K Low result of 119 FPS demonstrates that even at low settings, the GPU's pixel throughput is challenged by the 8.3 million pixels. The scaling from Low to Ultra at 4K shows only a 54 FPS drop, indicating that the GPU is already near its limits even at Low settings.
The RTX 5070 Ti's nearest rivals include the AMD Radeon RX 6900 XT, which scores 2% higher, and the AMD Radeon RX 6800 XT, which scores 3.1% lower. These small deltas suggest that the RTX 5070 Ti sits in a competitive position within the GPU hierarchy. The 16 GB VRAM capacity ensures that even the most demanding games, including Control, have ample memory headroom.
Hardware Specifications
AMD Ryzen 9 5950X
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 5070 Ti in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 119.0 |
| 3840x2160 | Medium | 84.0 |
| 3840x2160 | High | 75.0 |
| 3840x2160 | Ultra | 65.0 |
| 2560x1440 | Low | 176.0 |
| 2560x1440 | Medium | 125.0 |
| 2560x1440 | High | 111.0 |
| 2560x1440 | Ultra | 96.0 |
| 1920x1080 | Low | 232.0 |
| 1920x1080 | Medium | 165.0 |
| 1920x1080 | High | 146.0 |
| 1920x1080 | Ultra | 127.0 |
Control with Ryzen 9 5950X + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 5070 Ti + Other CPUs
See how Control performs with the same GPU but different processors.
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