Control

Control

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 42 47 66
1440p QHD 54 62 70 98
1080p Full HD 71 82 92 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 47
3840x2160 High 42
3840x2160 Ultra 36
2560x1440 Low 98
2560x1440 Medium 70
2560x1440 High 62
2560x1440 Ultra 54
1920x1080 Low 130
1920x1080 Medium 92
1920x1080 High 82
1920x1080 Ultra 71

Control with AMD Ryzen 7 9700F + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis

The AMD Ryzen 7 9700F paired with the NVIDIA GeForce RTX 2070 SUPER produces a distinct performance profile in Control, a 2019 Action Adventure title. The measured frame rates across three resolutions and four settings presets reveal a system where the GPU is the primary bottleneck at higher resolutions, while the CPU’s strong single-thread capabilities support high refresh rates at 1080p. This analysis draws exclusively from the provided data, interpreting the scores and measured FPS to understand how this combination behaves.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 9700F is an 8-core, 16-thread processor based on the Zen 5 architecture, codenamed Granite Ridge, and built on TSMC’s 4 nm process. It operates with a base clock of 3.80 GHz and a boost clock of 5.50 GHz, with a 65 W TDP. The processor’s cache layout includes 80 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. It supports DDR5 memory in a dual-channel configuration with a bandwidth of 89.6 GB/s. For a game like Control, which relies on physics and environmental destruction, the CPU’s thread count and clock speed directly influence the minimum frame pacing and overall consistency.

The PassMark multithread score for this CPU is 36470, while the single-thread score is 4691. The single-thread result is particularly relevant for Control, as the game’s engine often has a primary simulation thread that cannot be fully parallelized. The boost clock of 5.50 GHz suggests that the CPU can reach high frequencies on lightly threaded workloads, which is beneficial for maintaining frame times. The CPU’s percentile rank against all CPUs is 94, indicating that it outperforms the vast majority of processors in general benchmark suites. Its average benchmark score is 69996, placing it in close competition with several high-end rivals. The nearest rivals include the AMD Ryzen 9 7940HX with an average score of 69875 and a delta of 0.2%, the Intel Core i7-14700KF at 70163 with a delta of -0.2%, the AMD Ryzen 9 7950X at 69515 with a delta of 0.7%, and the Intel Core i7-14700K at 69355 with a delta of 0.9%. These deltas are all within 1%, meaning the 9700F sits in a tight performance cluster.

When examining the measured FPS in Control, the CPU’s influence is most apparent at 1080p. At 1920x1080 with Low settings, the average FPS reaches 130, which is the highest measured value across all resolutions and presets. This high frame rate suggests that the CPU can feed the GPU with enough data to saturate its rendering capabilities at lower resolutions. The CPU’s PassMark physics score is 2122, and while this is a synthetic benchmark, it hints at the processor’s ability to handle the game’s physics calculations. The data compression score of 421988 and encryption score of 21488 are less directly relevant to gaming, but they indicate the CPU’s general throughput. The integer math score of 120788 and floating-point math score of 77955 provide context for the CPU’s compute power, but the game’s frame rates are more strongly tied to the GPU at higher resolutions, as will be discussed.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 2070 SUPER is based on the Turing architecture, featuring the TU104 chip fabricated on a 12 nm process. It has 2560 shading units, 160 texture mapping units, and 64 raster output units. The GPU’s memory subsystem includes 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. The base clock is 1605 MHz, with a boost clock of 1770 MHz, and the memory runs at 1750 MHz (14 Gbps effective). The GPU also includes 40 RT cores and 320 tensor cores, which are relevant for Control’s optional ray tracing features, although the measured FPS data does not specify whether ray tracing is enabled. The GPU’s FP32 performance is 9.062 TFLOPS, and its pixel rate is 113.3 GPixel/s with a texture rate of 283.2 GTexel/s.

In the PassMark G3D benchmark, the RTX 2070 SUPER scores 18169, with a percentile rank of 65 against all GPUs. Its average benchmark score is 20282. The nearest rivals are the NVIDIA Quadro M4000M with an average score of 20480 and a delta of -1%, the NVIDIA GeForce RTX 3070 Mobile at 20534 with a delta of -1.2%, the Intel Arc B570 at 20556 with a delta of -1.3%, and the Intel Arc A750 at 20582 with a delta of -1.5%. These rivals are all within 1.5% of the RTX 2070 SUPER’s score, indicating that this GPU performs at a level comparable to mid-range modern cards, despite being from an older generation. The GPU’s TDP is 215 W, and it requires a 550 W suggested PSU, which is a consideration for system builders but not directly reflected in the FPS data.

The GPU’s role in Control becomes clearer when looking at the measured FPS across resolutions. At 3840x2160 (4K), the average FPS drops significantly compared to lower resolutions. At 4K Ultra, the average is 36 FPS, while at 4K Low, it rises to 66 FPS. This variation is driven by the GPU’s rendering load. The 8 GB VRAM capacity is sufficient for Control at these settings, as the game is not known for exceeding that threshold at 4K, but the GPU’s compute throughput limits the frame rate. The memory bandwidth of 448.0 GB/s is adequate for the game’s texture streaming, but the 9.062 TFLOPS FP32 performance is the limiting factor. The GPU’s DirectX 12 score in PassMark is 67, and its DirectX 11 score is 151, with DirectX 10 at 132 and DirectX 9 at 223. These scores are synthetic, but they suggest that the GPU’s performance scales with API complexity, which is relevant for a game like Control that supports DirectX 12. The GPU’s Vulkan score of 90637 and OpenCL score of 83358 are higher, but the game’s engine likely uses DirectX, so those scores are less indicative of in-game performance.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear pattern of resolution scaling. At 1920x1080 with Low settings, the average FPS is 130. Moving to 2560x1440 at Low settings, the average drops to 98 FPS, which is a 24.6% reduction. At 3840x2160 at Low, the average falls to 66 FPS, a 49.2% reduction from the 1080p value. This scaling is consistent with a GPU-bound scenario, where the CPU is capable of providing enough frames, but the GPU’s rendering workload increases with pixel count. At 1080p Low, the CPU can push the GPU to its limits, but at 4K Low, the GPU becomes the bottleneck.

For the High preset, the pattern is similar but with lower absolute numbers. At 1080p High, the average is 82 FPS; at 1440p High, it drops to 62 FPS (24.4% reduction); and at 4K High, it falls to 42 FPS (48.8% reduction from 1080p). The consistent percentage drops across resolutions indicate that the GPU is the limiting component, as the CPU’s performance does not degrade with resolution. The Ultra preset shows the same trend: 71 FPS at 1080p, 54 FPS at 1440p (23.9% reduction), and 36 FPS at 4K (49.3% reduction from 1080p). These ratios are remarkably stable, suggesting that the GPU’s fill rate and pixel processing capabilities are the primary constraints.

The Medium preset provides min and max FPS values, which offer additional insight. At 1080p Medium, the average is 92 FPS with a min of 78 and max of 106. At 1440p Medium, the average is 70 FPS with a min of 59 and max of 80. At 4K Medium, the average is 47 FPS with a min of 40 and max of 54. The min FPS values at 1440p and 4K are relatively close to the averages, indicating that the frame pacing is stable, with no severe stutters. This stability suggests that the GPU’s memory bandwidth of 448.0 GB/s is sufficient to avoid bottlenecks, and the CPU is not causing frame drops. The delta between min and max FPS is larger at 1080p (28 FPS) compared to 4K (14 FPS), which could indicate that at 1080p, the GPU has more headroom to fluctuate based on scene complexity, while at 4K, it is consistently saturated.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 7 9700F and NVIDIA GeForce RTX 2070 SUPER achieves a rank of 1632 out of 2888 tested combos in Control. This places the combo in the 56.5th percentile, meaning it outperforms roughly 56% of all tested combinations while being slower than about 43% of them. Given that the CPU ranks in the 94th percentile among all CPUs and the GPU ranks in the 65th percentile among all GPUs, the combo’s mid-pack ranking is expected, as the GPU holds the system back relative to the CPU’s potential.

The rank suggests that this combo is not a top-tier pairing for Control. Many combos with more powerful GPUs, such as those with higher-end RTX 30-series or newer cards, would likely achieve higher FPS at 4K. However, the combo’s performance at 1080p is respectable, with an average of 130 FPS at Low settings, which exceeds the 120 FPS threshold often considered smooth for competitive play. The CPU’s strong single-thread performance allows the combo to excel in CPU-light scenarios, but the GPU’s limitations become apparent at higher resolutions, where the combo ranks lower in comparison to systems with better GPUs.

The nearest rival GPUs to the RTX 2070 SUPER, such as the RTX 3070 Mobile and Intel Arc B570, have slightly higher average benchmark scores (delta of -1.2% and -1.3%, respectively). This suggests that the combo’s rank is partially determined by the GPU’s relative performance. The CPU’s nearest rivals, like the Intel Core i7-14700KF, have nearly identical average scores (delta of -0.2%), so the CPU is not a differentiator in ranking. The combo’s rank of 1632 reflects the GPU’s mid-tier status, and users seeking higher frame rates at 4K would need a more powerful GPU.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings preset depends on the target resolution and desired frame rate. At 1920x1080, the High preset yields an average of 82 FPS, which is playable for most users. The Medium preset offers 92 FPS, and the Low preset reaches 130 FPS. For a 60 FPS target, the High preset at 1080p is sufficient. The Ultra preset at 1080p delivers 71 FPS, which is above 60 FPS but lower than High. For users with 144 Hz monitors, the Low preset at 130 FPS is the only option that approaches that refresh rate, but this sacrifices visual fidelity.

At 2560x1440, the High preset provides 62 FPS, which is just above the 60 FPS target. The Medium preset at 70 FPS offers a better margin, while the Low preset at 98 FPS is smooth but less visually detailed. The Ultra preset at 54 FPS falls below 60 FPS, so it is not recommended for a consistent experience. For 1440p, Medium or High settings are the sweet spot, balancing visual quality with playable frame rates.

At 3840x2160, the situation is more constrained. The Low preset averages 66 FPS, which is playable, but the visual quality is significantly reduced. The Medium preset averages 47 FPS, and the High preset averages 42 FPS, both of which are below the 60 FPS threshold. The Ultra preset at 36 FPS is only suitable for users who prioritize graphics over smoothness. For 4K, the Low preset is the only option that maintains a playable frame rate, but users may prefer to lower the resolution to 1440p to enable higher settings. The data shows that the combo is best suited for 1080p and 1440p gaming, with 4K requiring compromises.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data is organized by resolution and settings preset. At 1920x1080, the Low preset produces an average of 130 FPS. The Medium preset averages 92 FPS, with a minimum of 78 and a maximum of 106. The High preset averages 82 FPS, and the Ultra preset averages 71 FPS. No min or max values are provided for Low, High, or Ultra at this resolution.

At 2560x1440, the Low preset averages 98 FPS. The Medium preset averages 70 FPS, with a minimum of 59 and a maximum of 80. The High preset averages 62 FPS, and the Ultra preset averages 54 FPS. Like 1080p, min and max values are only available for the Medium preset.

At 3840x2160, the Low preset averages 66 FPS. The Medium preset averages 47 FPS, with a minimum of 40 and a maximum of 54. The High preset averages 42 FPS, and the Ultra preset averages 36 FPS. The Medium preset is the only one with min and max values at this resolution.

These numbers illustrate a clear hierarchy: for each resolution, the Low preset yields the highest average FPS, followed by Medium, then High, and finally Ultra. The drop from Low to Ultra is consistent across resolutions, with roughly a 45-50% reduction in average FPS. The Medium preset’s min and max values provide a range that suggests consistent frame delivery, with the spread between min and max being larger at lower resolutions. For example, at 1080p Medium, the spread is 28 FPS (78 to 106), while at 4K Medium, the spread is 14 FPS (40 to 54). This indicates that at higher resolutions, the GPU is more consistently saturated, leading to less variation in frame times.

FAQ

Q: What is the average FPS at 1080p with High settings?

A: The average FPS at 1920x1080 with High settings is 82.

*Q: How does the combo rank among all tested combinations in Control?*

A: The combo ranks 1632 out of 2888 tested combos.

Q: Is the CPU or GPU the limiting factor at 4K resolution?

A: The GPU is the limiting factor at 4K, as the average FPS drops to 36 at Ultra and 66 at Low, while the CPU’s performance is sufficient to feed the GPU at lower resolutions.

Q: What is the minimum FPS at 1440p with Medium settings?

A: The minimum FPS at 2560x1440 with Medium settings is 59.

Q: What are the nearest GPU rivals to the RTX 2070 SUPER based on average benchmark scores?

A: The nearest rivals are the NVIDIA Quadro M4000M with a delta of -1%, the RTX 3070 Mobile with a delta of -1.2%, the Intel Arc B570 with a delta of -1.3%, and the Intel Arc A750 with a delta of -1.5%.

*Q: What is the highest average FPS measured for this combo in Control?*

A: The highest average FPS is 130, achieved at 1920x1080 with Low settings.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 2070 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 215 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + NVIDIA GeForce RTX 2070 SUPER in Control

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 47.0
3840x2160 High 42.0
3840x2160 Ultra 36.0
2560x1440 Low 98.0
2560x1440 Medium 70.0
2560x1440 High 62.0
2560x1440 Ultra 54.0
1920x1080 Low 130.0
1920x1080 Medium 92.0
1920x1080 High 82.0
1920x1080 Ultra 71.0

Control with Ryzen 7 9700F + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 2070 SUPER + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 9700F + RTX 2070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.