Doom
This combination delivers exceptional performance with an average of 158 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 76 | 90 | 104 |
| 1440p QHD | 115 | 141 | 167 | 192 |
| 1080p Full HD | 178 | 218 | 258 | 296 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 5800X3D + AMD Radeon RX 9070, In-Depth Analysis
The AMD Ryzen 7 5800X3D paired with the AMD Radeon RX 9070 delivers a robust performance profile in Doom, with measured frame rates that scale predictably across resolutions and settings. The data indicates a system capable of high-refresh-rate 1080p and 1440p gameplay, while 4K remains demanding but playable. This analysis breaks down the measured results, contextualizes the component roles, and answers common questions based solely on the provided dataset.
Resolution Scaling
The measured FPS data reveals a clear and consistent pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 218 FPS at 1080p to 141 FPS at 1440p, a reduction of 77 FPS. Pushing further to 4K High yields an average of 76 FPS, which is less than half the 1080p figure. This steep decline suggests that the rendering load is scaling heavily with pixel count, which is typical for a game like Doom.
This scaling pattern strongly indicates that the AMD Radeon RX 9070 is the primary limiting factor at higher resolutions. The transition from 1440p to 4K shows a 65 FPS drop (from 141 to 76 at High), which is a 46% reduction in performance. In contrast, the drop from 1080p to 1440p is a 77 FPS reduction (from 218 to 141), a 35% decrease. The proportionally larger penalty at 4K suggests the GPU is hitting its throughput limits, as the number of pixels quadruples from 1080p to 4K, but the frame rate does not maintain a linear relationship.
At Low settings, the same trend is visible but with higher absolute numbers. The system achieves 296 FPS at 1080p, 192 FPS at 1440p, and 104 FPS at 4K. The 4K Low result being just above the 60 FPS threshold indicates that even with reduced graphical fidelity, the GPU is still the bottleneck, as the CPU is likely not the constraint given the high frame rates seen at lower resolutions. The data implies that for maximum smoothness on a 4K display, users must accept lower settings, while 1440p offers a more balanced experience.
The Ultra preset shows the most demanding scenario, with averages of 178 FPS at 1080p, 115 FPS at 1440p, and 62 FPS at 4K. The 4K Ultra result is notably close to the 60 FPS mark, and with any minor variance, it could dip below. This suggests that Ultra settings at 4K are on the edge of playability, and the scaling from 1440p to 4K at this preset (a 53 FPS drop) underscores the GPU's workload. The data consistently points to the RX 9070 as the dominant factor in performance scaling across resolutions.
GPU Role
The AMD Radeon RX 9070 is the central component in determining the frame rates observed in Doom. Its memory configuration includes 16 GB of GDDR6 on a 256-bit bus, providing a bandwidth of 644.6 GB/s. This substantial memory bandwidth is likely sufficient for the textures and assets in Doom, even at 4K, as the game is not typically known for being VRAM-limited at these settings. The measured FPS differences across settings at the same resolution are more indicative of shader and pixel workload than memory capacity.
The GPU's clock speeds show a base of 1330 MHz and a boost of 2520 MHz, with a game clock of 2070 MHz. The large gap between base and boost clocks suggests the card can aggressively scale its frequency under load. In Doom, which is a well-optimized title, the GPU is likely sustaining near its boost clock, contributing to the high frame rates seen at 1080p. The 36.13 TFLOPS of FP32 compute power is the raw throughput that drives the rendering, and the data shows it is sufficient for high refresh rates at lower resolutions but becomes the limiting factor at 4K.
The GPU's specifications, including 3584 shading units and 128 ROPs, are the hardware executing the rendering pipeline. The ROP count is crucial for pixel fill rate, which is directly relevant to resolution scaling. The measured pixel rate of 322.6 GPixel/s and texture rate of 564.5 GTexel/s provide context for why 4K performance drops so significantly. At 4K, the GPU must fill over 8 million pixels per frame, and the data shows that this workload taxes the card heavily, especially at higher presets.
Benchmark results for the GPU place it at the 69th percentile versus all GPUs, with an average benchmark score of 23877. Its nearest rivals include the NVIDIA GeForce RTX 2080 SUPER and AMD Radeon RX 6800S, with delta percentages of -1.2% and -0.8%, respectively. This indicates the RX 9070 is a solid mid-to-high-tier performer, and the Doom results align with this positioning. The data suggests that the GPU’s architecture is well-suited for Doom’s engine, as the frame rates are consistently high, but the 4K Ultra result of 62 FPS shows its limits.
CPU Role
The AMD Ryzen 7 5800X3D provides the processing foundation for this system, and its specifications indicate it is more than capable of keeping up with the GPU in Doom. With 8 cores and 16 threads, it offers ample multi-threading capability. The CPU’s unique feature is its 96 MB of shared L3 cache, which is a significant amount and is likely beneficial for game performance by reducing memory latency. The base clock of 3.40 GHz and boost clock of 4.50 GHz are adequate for gaming workloads.
In Doom, which is a fast-paced FPS, the CPU must handle game logic, physics, and draw calls. The data shows that at 1080p Low settings, the system achieves 296 FPS, which is a very high frame rate. This suggests that the CPU is not a bottleneck at this resolution, as it can feed the GPU with enough data to reach near its maximum output. The Ryzen 7 5800X3D’s 3dmark single-thread score of 884 and multi-thread scores up to 7299 indicate strong single-core and multi-core performance, both of which are relevant for gaming.
The CPU’s performance in benchmarks places it at the 80th percentile versus all CPUs, with an average benchmark score of 27896. Its nearest rivals include the Intel Core i9-10900K and the AMD Ryzen AI 5 PRO 340, with delta percentages of 0.1% and -0.1%, respectively. This shows the 5800X3D is a competitive high-end CPU. In the context of Doom, the CPU’s role appears to be secondary to the GPU, as the FPS scaling across resolutions is primarily driven by the GPU’s workload. However, the CPU’s strong single-thread performance ensures it does not hinder the GPU’s ability to output high frame rates at 1080p and 1440p.
The CPU’s 105 W TDP and support for DDR4 memory with 51.2 GB/s bandwidth are standard for its generation. The data does not show any CPU-specific bottleneck in the measured FPS, as even at 4K Ultra, the frame rate of 62 FPS is more likely constrained by the GPU’s pixel throughput. The Ryzen 7 5800X3D’s large L3 cache is a notable advantage for gaming, and it likely contributes to the consistent frame pacing observed in the results, even if it is not the primary driver of performance in this specific title.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend heavily on the user’s display resolution and target frame rate. For 1920x1080, the data shows that even Ultra settings provide an average of 178 FPS, which is well above the 144 Hz refresh rate common on many monitors. Therefore, at 1080p, the Ultra preset is recommended for the best visual experience without sacrificing smoothness. The High preset at 218 FPS offers a marginal performance gain, but the visual fidelity of Ultra is preferable, and the frame rate remains high.
For 2560x1440, the data shows that High settings provide an average of 141 FPS, which is excellent for high-refresh-rate gaming. The Ultra preset at 115 FPS is also playable and offers better visuals, but the drop from 141 to 115 FPS is noticeable. For those prioritizing a consistent 144 FPS experience, High is the safer choice. The Medium preset at 167 FPS is not necessary for most users, as High offers a better balance of visuals and performance. The data suggests that 1440p High is the sweet spot for this combination.
At 3840x2160, the options are more constrained. The data shows that High settings yield an average of 76 FPS, which is above the 60 FPS threshold but not ideal for high refresh rates. The Ultra preset at 62 FPS is borderline, and any demanding scene could cause drops below 60 FPS. For a stable 4K experience, the Medium preset at 90 FPS is the recommended choice, as it provides a significant performance cushion over High while still offering improved visuals over Low. The Low preset at 104 FPS is an option for maximizing frame rate, but it sacrifices visual quality. The measured minimum FPS for 4K Medium is 77 FPS, indicating good frame pacing.
The data also reveals that the difference between Low and Medium settings is relatively small in terms of performance, with only a 14 FPS difference at 4K (104 vs 90). This suggests that Medium is a worthwhile upgrade over Low for minimal performance cost. Conversely, the jump from High to Ultra at 4K is a 14 FPS drop (76 to 62), which is a more significant penalty. Therefore, the recommended preset hierarchy is: 1080p Ultra, 1440p High, and 4K Medium, based on the measured averages.
How This Combo Ranks
In the overall database of tested combinations, this specific pairing of the AMD Ryzen 7 5800X3D and AMD Radeon RX 9070 holds a rank of 1118 out of 3712 combos for Doom. This places it in the top 30% of all tested systems, indicating that it is a strong performer. The rank is a composite measure that likely accounts for performance across all resolutions and settings, and the data shows that this system excels at lower resolutions where frame rates are exceptionally high.
The rank of 1118 suggests that while this combo is not at the very top tier, it is well above average for the database. The high performance at 1080p and 1440p likely contributes positively to this ranking, while the more moderate 4K performance prevents it from climbing higher. The fact that it is measured data, rather than estimated, adds credibility to its position. The percentile rankings of the individual components also support this, with the CPU at the 80th percentile and the GPU at the 69th percentile.
The combo’s rank relative to its position in the database suggests that the pairing is well-balanced, with neither component severely bottlenecking the other. The CPU’s high percentile helps ensure that the GPU is fully utilized, especially at high frame rates. The data indicates that this system is a capable choice for Doom, particularly for gamers using 1080p or 1440p monitors. Its 4K performance is acceptable but not class-leading, which is reflected in its overall rank.
FAQ
Q: What is the best resolution for this combo to achieve a consistent 144 FPS?
A: At 2560x1440 with High settings, the measured average FPS is 141, which is just below 144. At 1920x1080 with Ultra settings, the average is 178 FPS, easily exceeding 144 FPS. Therefore, 1080p is the only resolution that guarantees a stable 144+ FPS experience across all presets.
Q: How does the 4K Ultra performance compare to 4K Medium?
A: The data shows that 4K Ultra averages 62 FPS, while 4K Medium averages 90 FPS. This is a 28 FPS difference, making Medium a significantly safer choice for smooth 4K gameplay, as it provides a buffer above the 60 FPS threshold.
Q: Is the CPU or GPU the bottleneck at 1080p?
A: At 1080p Low, the system achieves 296 FPS, which is a very high frame rate. This suggests that the CPU is not a limiting factor, and the GPU is the primary driver of performance. The CPU’s strong single-thread score of 884 ensures it can keep up with the GPU’s output.
Q: What is the measured minimum FPS for the Medium preset at 1440p?
A: The data for 2560x1440 Medium shows a minimum FPS of 142 and a maximum of 192. This indicates that the Medium preset provides a very stable frame rate with minimal variance at 1440p.
Q: How does this combo’s rank in Doom compare to the total number of tested combos?
A: This combo is ranked 1118 out of 3712 total combos for Doom. This places it in the upper 30% of all tested systems, indicating above-average performance for this specific game.
Q: What is the average FPS difference between High and Ultra settings at 1440p?
A: At 2560x1440, High averages 141 FPS, while Ultra averages 115 FPS. The difference is 26 FPS, showing that Ultra carries a notable performance penalty for improved visuals.
Measured FPS Breakdown
The following table details the exact measured average FPS for each resolution and settings combination. The data is derived directly from the measured results.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840x2160 | High | 76 | — | — |
| 3840x2160 | Low | 104 | — | — |
| 3840x2160 | Medium | 90 | 77 | 104 |
| 3840x2160 | Ultra | 62 | — | — |
| 2560x1440 | High | 141 | — | — |
| 2560x1440 | Low | 192 | — | — |
| 2560x1440 | Medium | 167 | 142 | 192 |
| 2560x1440 | Ultra | 115 | — | — |
| 1920x1080 | High | 218 | — | — |
| 1920x1080 | Low | 296 | — | — |
| 1920x1080 | Medium | 258 | 219 | 296 |
| 1920x1080 | Ultra | 178 | — | — |
Analysis of the data: The 1080p results show a clear hierarchy, with Low being 78 FPS faster than High. At 1440p, the spread between Low and Ultra is 77 FPS, with Medium providing a balanced middle ground. The 4K results show a narrower spread of 42 FPS between Low and Ultra, indicating that the GPU is more constrained at this resolution. The Medium preset at all resolutions shows the most consistent minimum FPS values, suggesting it is the most stable option for frame pacing. The data confirms that the RX 9070’s performance scales as expected with resolution, and the 5800X3D provides ample headroom for the GPU to operate at its maximum potential.
Hardware Specifications
AMD Ryzen 7 5800X3D
AMD Radeon RX 9070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 9070 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 104.0 |
| 3840x2160 | Medium | 90.0 |
| 3840x2160 | High | 76.0 |
| 3840x2160 | Ultra | 62.0 |
| 2560x1440 | Low | 192.0 |
| 2560x1440 | Medium | 167.0 |
| 2560x1440 | High | 141.0 |
| 2560x1440 | Ultra | 115.0 |
| 1920x1080 | Low | 296.0 |
| 1920x1080 | Medium | 258.0 |
| 1920x1080 | High | 218.0 |
| 1920x1080 | Ultra | 178.0 |
Doom with Ryzen 7 5800X3D + Other GPUs
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Doom with RX 9070 + Other CPUs
See how Doom performs with the same GPU but different processors.
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