Doom

Doom

AVERAGE FPS
208
excellent

This combination delivers exceptional performance with an average of 208 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 85 104 123 141
1440p QHD 156 191 226 260
1080p Full HD 241 295 328 344

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 141
3840x2160 Medium 123
3840x2160 High 104
3840x2160 Ultra 85
2560x1440 Low 260
2560x1440 Medium 226
2560x1440 High 191
2560x1440 Ultra 156
1920x1080 Low 344
1920x1080 Medium 328
1920x1080 High 295
1920x1080 Ultra 241

Doom with AMD Ryzen 7 5700G + NVIDIA GeForce RTX 4080, In-Depth Analysis

The pairing of the AMD Ryzen 7 5700G with the NVIDIA GeForce RTX 4080 produces a fascinating dataset for Doom, a game known for its scalability. The measured frames per second (FPS) reveal a system that is overwhelmingly capable, yet the relationship between resolution, settings, and the resulting performance offers a clear picture of where the bottleneck lies. This analysis examines the provided data to understand how this specific combination behaves across the tested configurations.

Resolution Scaling

The FPS drop from 1080p to 4K is the most telling indicator of system balance. At 1080p with Low settings, the combo achieves an average of 344 FPS. Moving to 1440p Low, that average drops to 260 FPS, a decrease of approximately 24.4%. The jump to 4K Low yields an average of 141 FPS, which is a further 45.8% drop from the 1440p figure. This steep decline as resolution increases is the classic signature of a GPU-bound scenario; the CPU has ample headroom, but the graphics card is working progressively harder to render each frame.

The pattern holds across all settings. At High settings, the average FPS falls from 295 at 1080p to 191 at 1440p (a 35.3% drop) and then to 104 at 4K (a 45.5% drop from 1440p). The consistency of this percentage drop between the 1440p-to-4K transition across different settings strongly suggests that the NVIDIA GeForce RTX 4080 is the primary limiting component at higher resolutions. The data implies that the CPU is not the bottleneck; instead, the GPU's rendering workload is the deciding factor in performance scaling.

The transition from 1080p to 1440p also shows a significant performance hit, but the pattern is slightly different. The drop from 1080p Low to 1440p Low is 24.4%, whereas the drop from 1080p High to 1440p High is 35.3%. This difference could indicate that at 1080p, the CPU is occasionally able to feed the GPU enough data to keep it fully utilized, and the performance is closer to the CPU's limit. However, as resolution increases, the GPU's fill-rate and shading demands take over, making the performance scaling more predictable and purely GPU-bound.

In essence, the data shows a system that is CPU-limited at 1080p and becomes increasingly GPU-limited as the resolution climbs to 4K. The RTX 4080's immense power is fully unleashed at 4K, but it is held back by the Ryzen 7 5700G at 1080p, where the frame rates are astronomical but the CPU cannot maintain the same scaling pace.

How This Combo Ranks

Within the benchmark database's tested combos for Doom, this pairing of the AMD Ryzen 7 5700G and NVIDIA GeForce RTX 4080 achieves a rank of 317 out of 3712 tested combinations. This places the combo in the top 8.5% of all tested systems, which is a very strong result. The data indicates that this system delivers performance that is far above the median for the game, making it a high-end configuration capable of exceptional frame rates.

Examining the individual components provides context for this ranking. The CPU's average benchmark score is 27051, which places it at the 79th percentile against all CPUs. Its nearest rivals, such as the Intel Core i9-9900K and Intel Core i5-14400T, have average scores that are within 0.4% of the 5700G, indicating that its processing power is competitive with other high-end desktop chips from its era. The GPU, on the other hand, is a powerhouse. Its average benchmark score of 54247 puts it at the 86th percentile against all GPUs. Its closest rival, the NVIDIA GeForce RTX 4080 SUPER, is only 0.1% faster, making the RTX 4080 a top-tier graphics card.

The combination of a high-percentile CPU and an even higher-percentile GPU results in a system that ranks highly in Doom. The high ranking is a direct consequence of the GPU's exceptional raw power, which is the dominant factor in this game's performance at the tested settings. The CPU, while not the top performer, is more than capable of keeping up, ensuring that the GPU's potential is largely realized.

Settings Recommendations

Based on the measured FPS data, the optimal settings are a matter of balancing frame rate against visual fidelity. The data shows that the system is powerful enough to run the game at its highest settings with excellent performance, but the lower settings offer significantly higher frame rates that could be beneficial for competitive play or high-refresh-rate monitors.

For players with a 4K display, the Ultra preset at 3840x2160 delivers an average of 85 FPS. This is a playable and smooth experience for most. However, dropping to High at 4K yields a substantial 22.4% performance increase, with an average of 104 FPS, while the visual difference between High and Ultra is often subtle. This makes High the recommended setting for 4K, as it provides a more comfortable margin above the 60 FPS threshold and a better balance of visual quality and performance. The Low preset at 4K, with an average of 141 FPS, is an option for those prioritizing maximum frame rates, but the visual compromise is significant.

At 1440p, the choice is clearer. The Ultra preset averages 156 FPS, which is exceptional. The High preset at 191 FPS offers a further boost, but the return on investment from dropping from High to Medium (226 FPS) or Low (260 FPS) is less about playability and more about chasing extremely high refresh rates. For a 144Hz monitor, the High preset is ideal, providing a smooth and visually rich experience. The Ultra preset is also a perfect match for a 144Hz display, as it stays above that threshold on average.

At 1080p, the story is about maximizing potential. The Ultra preset averages 241 FPS, which is more than enough for any display. The High preset at 295 FPS and the Medium preset at 328 FPS are for users with 240Hz or higher monitors. The Low preset at 344 FPS is the absolute maximum. For most users, the High preset at 1080p is the best choice, as it provides a massive frame rate with excellent visual quality. The data suggests that the Ultra preset is always viable, but the High preset often offers the best "experience" by providing a significant FPS boost for a minimal visual cost, especially at 4K and 1440p.

Measured FPS Breakdown

The following is a detailed breakdown of the measured average FPS for each resolution and settings combination.

1920x1080 (1080p)

  • Low: Average 344 FPS
  • Medium: Average 328 FPS (min 279, max 377)
  • High: Average 295 FPS
  • Ultra: Average 241 FPS

2560x1440 (1440p)

  • Low: Average 260 FPS
  • Medium: Average 226 FPS (min 192, max 260)
  • High: Average 191 FPS
  • Ultra: Average 156 FPS

3840x2160 (4K)

  • Low: Average 141 FPS
  • Medium: Average 123 FPS (min 104, max 141)
  • High: Average 104 FPS
  • Ultra: Average 85 FPS

The data shows a clear and consistent hierarchy. For any given resolution, the average FPS decreases as the settings increase from Low to Ultra. The difference between Low and Ultra is substantial at all resolutions. At 1080p, the difference is 103 FPS (344 vs. 241). At 1440p, the difference is 104 FPS (260 vs. 156). At 4K, the difference is 56 FPS (141 vs. 85). The absolute gap between Low and Ultra remains similar for 1080p and 1440p, but it narrows at 4K, further confirming that the GPU is the limiting factor at that resolution. The minimum FPS values recorded for the Medium settings show that even in demanding scenes, the frame rate does not dip below a playable threshold, with the 4K Medium minimum being 104 FPS.

FAQ

*Q: What is the best resolution to play Doom with this combo for a 144Hz monitor?*

A: According to the data, both 1440p and 4K are viable. At 1440p, the Ultra preset averages 156 FPS, which is above 144Hz. At 4K, the High preset averages 104 FPS, which is below 144Hz, so 1440p Ultra would be the choice to fully utilize a 144Hz display.

Q: How much of a performance hit does the Ultra preset take compared to Low?

A: The performance cost is significant. At 1080p, the average FPS drops by 103 FPS (from 344 to 241) when moving from Low to Ultra. At 1440p, the drop is 104 FPS (from 260 to 156). At 4K, the drop is 56 FPS (from 141 to 85).

*Q: Is this system more CPU or GPU limited in Doom?*

A: The data suggests it is GPU-limited, particularly at higher resolutions. The steep FPS drops from 1080p to 1440p to 4K indicate the GPU is the primary bottleneck. At 1080p, the CPU may be more of a limiting factor, but overall, the GPU's workload dictates the performance scaling.

*Q: Can this combo run Doom at 4K with a high refresh rate?*

A: The data shows that at 4K, the highest average FPS achieved is 141 with Low settings. To get a higher frame rate, one would need to reduce the resolution. With High settings at 4K, the average is 104 FPS, which is suitable for a 100Hz or 120Hz monitor, but not for a 144Hz or higher.

Q: How does the RTX 4080's performance compare to its closest rival in the database?

A: The benchmark data shows the NVIDIA GeForce RTX 4080 has an average score of 54247, while its nearest rival, the NVIDIA GeForce RTX 4080 SUPER, has an average score of 54209, which is a 0.1% difference. This means they perform nearly identically in synthetic benchmarks.

Q: What are the minimum FPS values recorded for this combo?

A: Minimum FPS data is only available for the Medium settings. At 1080p Medium, the minimum is 279 FPS. At 1440p Medium, it is 192 FPS. At 4K Medium, the minimum is 104 FPS.

CPU Role

The AMD Ryzen 7 5700G is an 8-core, 16-thread processor based on the Zen 3 architecture. It has a base clock of 3.80 GHz and a boost clock of 4.60 GHz. In the context of Doom, this CPU provides more than enough processing power to feed the RTX 4080. Its performance in synthetic benchmarks is solid, with a Cinebench R23 multicore score of 12830.5 and a single-core score of 1494. The Passmark multithread score of 24419 and physics score of 999 further indicate a strong processor for gaming workloads.

The data from the measured FPS shows that the CPU is not the main bottleneck in most scenarios. While the FPS scaling from 1080p to 4K indicates a GPU limitation, the CPU's role is to maintain high frame rates in less demanding scenes, particularly at 1080p. The fact that the CPU's average benchmark score of 27051 is at the 79th percentile means it is a high-end part, but not the absolute fastest. Its nearest rivals, such as the Intel Core i9-9900K, are within a fraction of a percent in performance, showing that this CPU is a capable contemporary competitor. The 16 MB of L3 cache and dual-channel memory support are sufficient for a game like Doom, and the 65W TDP suggests it runs efficiently. The CPU's processing power is a strong foundation, but its performance ceiling is clearly lower than that of the GPU, which is why the system's performance scaling is dictated by the graphics card.

GPU Role

The NVIDIA GeForce RTX 4080 is the clear performance driver in this system. It features 16 GB of GDDR6X memory on a 256-bit bus, providing a massive 716.8 GB/s of memory bandwidth. Its high base clock of 2205 MHz and boost clock of 2505 MHz, combined with 9728 shading units, give it immense raw computational power. The data confirms its high-end status; its average benchmark score of 54247 puts it at the 86th percentile, and its Passmark G3D score is 34457.

In Doom, the GPU's role is to render the frames, and its capabilities are directly reflected in the FPS numbers. The substantial frame rate drops at higher resolutions are a direct result of the GPU's workload increasing. The 16 GB of VRAM ensures that there is no memory capacity limitation at any tested setting or resolution, even at 4K Ultra. The GPU's performance is so high that even at 4K, it can maintain an average of over 100 FPS on High settings. The data shows that this component is the primary limiting factor in the system, and its immense power is what allows the combo to achieve its high ranking. The fact that its nearest rival, the RTX 4080 SUPER, is only 0.1% faster further emphasizes that this is a top-tier graphics card, and the system's overall performance in Doom is almost entirely dependent on its capabilities.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce RTX 4080 in Doom

Resolution Settings Avg FPS
3840x2160 Low 141.0
3840x2160 Medium 123.0
3840x2160 High 104.0
3840x2160 Ultra 85.0
2560x1440 Low 260.0
2560x1440 Medium 226.0
2560x1440 High 191.0
2560x1440 Ultra 156.0
1920x1080 Low 344.0
1920x1080 Medium 328.0
1920x1080 High 295.0
1920x1080 Ultra 241.0

Doom with Ryzen 7 5700G + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 4080 + Other CPUs

See how Doom performs with the same GPU but different processors.

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