Doom
This combination delivers exceptional performance with an average of 208 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 85 | 103 | 121 | 140 |
| 1440p QHD | 155 | 190 | 226 | 260 |
| 1080p Full HD | 242 | 296 | 330 | 345 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 5700G + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis
The AMD Ryzen 7 5700G paired with the NVIDIA GeForce RTX 4080 SUPER produces a fascinating dataset for Doom, revealing a system where the CPU’s architecture and the GPU’s raw power interact in distinct ways depending on resolution. The measured frames per second (FPS) across the board are exceptionally high, placing this combination at rank 124 out of 1681 tested configurations. This data shows a system capable of delivering a fluid experience at every setting tier, but the scaling patterns provide critical insight into where the bottleneck shifts.
Resolution Scaling
The FPS drop from 1920x1080 to 3840x2160 is substantial and tells a clear story about component utilization. At 1920x1080 with Ultra settings, the system produces 242 FPS. Moving to 2560x1440 at the same Ultra preset, the average drops to 155.1 FPS, a significant 86.9 FPS reduction. Pushing further to 3840x2160 Ultra yields 85.4 FPS, which is 156.6 FPS lower than the 1080p result. This steep decline indicates that at 4K, the workload is overwhelmingly placed on the GPU, as the pixel count quadruples and the RTX 4080 SUPER’s shading units and memory bandwidth become the primary limiters.
The pattern is consistent across all settings. For Low settings, the system goes from 344.7 FPS at 1080p to 140.3 FPS at 4K. This represents a 204.4 FPS drop, or roughly a 59% reduction in performance. The scaling between 1440p and 4K is particularly telling; at 1440p Low, the system hits 260.3 FPS, but at 4K Low, it falls to 140.3 FPS. This 120 FPS gap suggests that even at the lowest graphical fidelity, the GPU is still the dominant constraint at higher resolutions, as the sheer number of pixels to render overwhelms the CPU’s ability to feed frames.
Conversely, the gap between 1080p and 1440p is smaller but still notable. For High settings, the difference is 105.7 FPS (295.5 down to 189.8). This suggests that while the CPU is less of a factor at 1440p, it still plays a role in maintaining high frame rates. The data indicates that at 1080p, the system is likely CPU-limited or at least partially balanced, as the FPS ceiling is extremely high. The Ryzen 7 5700G, with its 8 cores and 16 threads, provides enough headroom to keep up, but the GPU has more capacity than the CPU can consistently feed at lower resolutions. The overall trend is a smooth, predictable degradation as resolution increases, with the most pronounced drops occurring between 1440p and 4K.
Settings Recommendations
Analyzing the measured rows, the optimal balance between visual quality and frame rate appears to be the High preset at 2560x1440. This configuration delivers 189.8 FPS, which is well above the refresh rate of most high-end monitors, while providing a substantial visual upgrade over Medium settings. The jump from Medium to High at 1440p costs only 36 FPS (225.8 down to 189.8), which is a modest penalty for the improved fidelity. For users prioritizing maximum smoothness, the Medium preset at 1920x1080 is compelling, offering 329.5 FPS, but this comes at the cost of resolution.
At 3840x2160, the High preset is the sensible choice. It produces 102.8 FPS, which is comfortably playable and maintains a high level of detail. The Ultra preset at 4K drops to 85.4 FPS, a 17.4 FPS reduction that may not justify the extra graphical load for a game like Doom, where fast motion is common. The Low preset at 4K yields 140.3 FPS, but the visual compromise is likely too severe for most users. The data suggests that High at 4K is the sweet spot, as it keeps the frame rate in triple digits while avoiding the steep performance cliff of Ultra. For the ultimate competitive experience, the Low preset at 1080p provides 344.7 FPS, ensuring the absolute minimum latency, but this is only advisable for esports-focused play.
CPU Role
The AMD Ryzen 7 5700G is a Zen 3 architecture processor with 8 cores and 16 threads, operating with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. In Doom, which is generally a GPU-bound title, this CPU proves more than adequate. The benchmark data for the processor shows a Cinebench R23 multicore score of 20755 and a single-core score of 2930. These scores indicate strong multi-threaded and single-threaded performance, which is relevant for a game engine that can leverage multiple cores for physics and AI while relying on a single core for main game logic.
The 5700G sits at the 83rd percentile among all CPUs, with an average benchmark score of 25626. Its nearest rival, the AMD Ryzen 7 6800U, scores 25706, a negligible 0.3% difference. This places the 5700G in a competitive position for gaming workloads. In the context of this test, the CPU’s role is to feed the RTX 4080 SUPER. At 1080p, the data shows a ceiling of 344.7 FPS on Low settings. This suggests that the CPU is capable of processing frames at that rate, but the GPU is not the sole limiter. The 16 threads allow the game to offload background tasks, preventing stutters, and the high boost clock ensures that the primary rendering thread is not a bottleneck.
However, the CPU’s influence wanes as resolution increases. At 4K, the GPU is clearly the limiting factor, as the FPS drops dramatically regardless of CPU capability. The L3 cache of 16 MB is generous for a processor in this class, which helps with game data locality. Overall, the 5700G provides a solid foundation for this pairing, ensuring that the GPU is not starved for data at lower resolutions, though its performance ceiling is the reason why 1080p frame rates do not go even higher.
FAQ
Q: What is the highest average FPS recorded for this system in Doom?
A: The highest average FPS is 344.7, achieved at 1920x1080 resolution with Low settings.
Q: How does the Ultra preset at 4K compare to the High preset at 4K?
A: The Ultra preset at 3840x2160 delivers 85.4 FPS, which is 17.4 FPS lower than the High preset’s 102.8 FPS at the same resolution.
Q: Is the CPU or GPU more likely to be the bottleneck at 1440p?
A: The data suggests the GPU becomes the primary bottleneck at 1440p. The FPS drops from 260.3 on Low to 155.1 on Ultra, showing that the GPU workload scaling has a significant impact, while the CPU remains capable.
Q: What is the frame rate difference between 1080p and 4K on Medium settings?
A: At Medium settings, the system produces 329.5 FPS at 1080p and 121.3 FPS at 4K, a difference of 208.2 FPS.
Q: How does the Ryzen 7 5700G compare to its closest rival, the Ryzen 7 6800U?
A: The Ryzen 7 5700G has an average benchmark score of 25626, which is 0.3% lower than the Ryzen 7 6800U’s score of 25706.
Q: What is the performance ranking of this specific CPU and GPU combination for Doom?
A: This combination ranks 124th out of 1681 tested combos for Doom.
GPU Role
The NVIDIA GeForce RTX 4080 SUPER is the dominant contributor to this system’s performance in Doom. Its specifications are substantial: 10240 shading units, 80 RT cores, and 320 tensor cores, all built on the Ada Lovelace architecture. The GPU operates at a base clock of 2295 MHz and boosts to 2550 MHz. Crucially, it has 16 GB of GDDR6X memory on a 256-bit bus, providing a bandwidth of 736.3 GB/s. This memory configuration is more than sufficient for Doom, even at 4K with high-resolution textures.
The GPU’s benchmark scores reinforce its high-end status. It achieves a Passmark G3D score of 34245 and a 3DMark Steel Nomad DX12 score of 6600. It sits at the 88th percentile among all GPUs, with an average benchmark score of 53610. Its nearest rival, the AMD Radeon RX 6900 XT, scores 53489, a marginal 0.2% difference. This data confirms that the 4080 SUPER is a top-tier performer, and the measured FPS in Doom reflects this.
The GPU’s role is most evident in the scaling from 1440p to 4K. The 4K Ultra result of 85.4 FPS is a clear indicator of the GPU’s limits when pushed to maximum detail. The pixel rate of 285.6 GPixel/s and texture rate of 816.0 GTexel/s are being heavily taxed at this resolution. The data shows that the GPU is the definitive bottleneck at 4K, as the CPU’s performance remains constant while the FPS falls. The high memory bandwidth is critical for maintaining consistent frame times in a fast-paced game like Doom, preventing texture pop-in and ensuring smooth traversal. The 16 GB VRAM ensures that there is no capacity limitation, allowing the GPU to focus purely on rendering speed.
Measured FPS Breakdown
The complete dataset for this combination is as follows. At 1920x1080, the system achieves 344.7 FPS on Low, 329.5 FPS on Medium, 295.5 FPS on High, and 242 FPS on Ultra. This shows a clear hierarchy where each preset step costs performance, with a 102.7 FPS difference between Low and Ultra. At 2560x1440, the results are 260.3 FPS on Low, 225.8 FPS on Medium, 189.8 FPS on High, and 155.1 FPS on Ultra. The scaling here is more pronounced, with a 105.2 FPS difference between Low and Ultra, indicating the increased pixel load is impacting the GPU more significantly.
At 3840x2160, the system delivers 140.3 FPS on Low, 121.3 FPS on Medium, 102.8 FPS on High, and 85.4 FPS on Ultra. This represents a 54.9 FPS difference between the lowest and highest settings. The data shows that the Ultra preset at 4K is the most demanding configuration, while the Low preset at 1080p is the least. The overall pattern demonstrates that the RTX 4080 SUPER’s performance scales predictably with both resolution and settings, with the most dramatic shifts occurring when moving between 1440p and 4K. The High preset at 1440p, with 189.8 FPS, emerges as the most balanced point in the entire dataset, offering a high refresh rate experience without the significant performance penalty of 4K Ultra.
Hardware Specifications
AMD Ryzen 7 5700G
NVIDIA GeForce RTX 4080 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce RTX 4080 SUPER in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 140.3 |
| 3840x2160 | Medium | 121.3 |
| 3840x2160 | High | 102.8 |
| 3840x2160 | Ultra | 85.4 |
| 2560x1440 | Low | 260.3 |
| 2560x1440 | Medium | 225.8 |
| 2560x1440 | High | 189.8 |
| 2560x1440 | Ultra | 155.1 |
| 1920x1080 | Low | 344.7 |
| 1920x1080 | Medium | 329.5 |
| 1920x1080 | High | 295.5 |
| 1920x1080 | Ultra | 242.0 |
Doom with Ryzen 7 5700G + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 4080 SUPER + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + RTX 4080 SUPER
Explore FPS benchmarks for other games using this same hardware combination.