Fivem

Fivem

AVERAGE FPS
127
excellent

This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 61 76 96
1440p QHD 84 105 133 173
1080p Full HD 126 164 207 259

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 76
3840x2160 High 61
3840x2160 Ultra 44
2560x1440 Low 173
2560x1440 Medium 133
2560x1440 High 105
2560x1440 Ultra 84
1920x1080 Low 259
1920x1080 Medium 207
1920x1080 High 164
1920x1080 Ultra 126

Fivem with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 3080 Ti pairing delivers a deeply resolution-dependent experience in Fivem, with the data showing a clear shift in bottleneck behavior as pixel count climbs. At 1920x1080, the combination produces a high average of 164.2 FPS on High settings, which is strong enough to suggest the CPU is the primary limiter, given that the GPU has ample headroom to render frames. Dropping to Low settings at 1080p yields 259.4 FPS, while the Medium preset reaches 207.2 FPS and Ultra falls to 126.3 FPS, indicating that even at this resolution, the scaling is not purely linear and the game engine’s thread utilization plays a significant role.

Moving to 2560x1440, the measured averages show 105.4 FPS on High, 172.8 FPS on Low, 132.9 FPS on Medium, and 84.1 FPS on Ultra. The jump from 1080p High to 1440p High represents a drop of about 36%, which is a substantial penalty but still leaves the system playable on high-refresh monitors. The 1440p Low result of 172.8 FPS is notably high, suggesting that when the visual load is lightened, the CPU can still push a considerable number of frames, though the GPU begins to exert more influence. The gap between Low and Ultra at 1440p is roughly 51%, which is a wider spread than at 1080p, where the gap between Low and Ultra is about 51% as well, but the absolute values are lower, indicating a mix of both processor and graphics card constraints.

At 3840x2160, the picture changes dramatically. The High preset produces 60.6 FPS, which is a 41% reduction from the 1440p High result, and the Ultra preset falls to 43.9 FPS, which is nearly half the 1440p Ultra figure. The Low preset at 4K still manages 95.8 FPS, and Medium hits 76 FPS, but the data clearly shows that the RTX 3080 Ti becomes the dominant limiting factor at this resolution. The fact that 4K Low (95.8 FPS) is only slightly higher than 1440p High (105.4 FPS) underscores how much the GPU’s fill rate and memory bandwidth are being taxed at 4K, while the CPU’s contribution becomes less relevant. Overall, the scaling curve suggests that for competitive play at lower resolutions, the CPU is the ceiling, but for immersive 4K experiences, the GPU is the bottleneck.

FAQ

Q: How does the Ryzen 5 7600 perform in Fivem relative to its closest CPU rivals?

A: The Ryzen 5 7600 has an average benchmark score of 26617, which places it nearly even with the AMD Ryzen 7 5800X3D (26574) and the AMD EPYC 8024P (26555), with a delta of 0.2% in both cases. It is also 0.2% behind the Intel Core i9-12900HK (26672) and 0.3% ahead of the Intel Core i9-11900K (26546). This suggests that for Fivem’s multithreaded workload, the 7600 is effectively in a statistical tie with these chips.

Q: What is the frame rate difference between 1080p and 4K on High settings?

A: The measured average FPS on High settings drops from 164.2 at 1920x1080 to 60.6 at 3840x2160, which is a 63% reduction. This indicates that the RTX 3080 Ti is heavily loaded at 4K, while the CPU’s 6 cores and 12 threads are sufficient to maintain a high frame rate at lower resolutions.

Q: Is the Ryzen 5 7600 a bottleneck for the RTX 3080 Ti in Fivem?

A: At 1080p, yes, the data suggests a CPU limitation; the 1080p Low average of 259.4 FPS versus the 4K Low average of 95.8 FPS shows that the GPU is not the limiting factor at lower resolutions. However, at 4K, the GPU becomes the clear bottleneck, as the 4K Ultra result of 43.9 FPS is far below what the CPU could theoretically push, given its single-thread score of 999 in 3dmark.

Q: How does the RTX 3080 Ti compare to its nearest GPU rivals in synthetic benchmarks?

A: The RTX 3080 Ti has an average benchmark score of 41224, which is 0.5% lower than the RTX 3090 (41441), 0.9% lower than the AMD Radeon Pro 5300 (41610), and 1.1% lower than the RTX 5070 (41687). It is also 1.6% lower than the Tesla M40 (41897), showing that its raw compute performance is slightly below these competitors despite being a high-end card.

Q: What is the best resolution to play Fivem with this combo for a high refresh rate?

A: For a 144Hz or higher display, the 1080p High preset at 164.2 FPS is a solid target. At 1440p High, the average of 105.4 FPS is still smooth but may not fully saturate a 144Hz panel. The 4K High result of 60.6 FPS is more suited to a 60Hz display, as the Ultra preset at 43.9 FPS would be less fluid.

Q: Does the CPU’s cache configuration affect Fivem performance?

A: The Ryzen 5 7600 features a 32 MB shared L3 cache and 1 MB L2 per core. In a multiplayer scenario like Fivem, which can be sensitive to memory latency, the 32 MB L3 is moderate, but the processor’s high boost clock of 5.10 GHz and its Zen 4 architecture help mitigate potential stalls, as evidenced by the single-thread score of 999 in 3dmark, which is respectable for its class.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael, and built on a 5 nm process at TSMC. Its base clock is 3.80 GHz, with a boost clock of 5.10 GHz, and it has a thermal design power of 65 W. In Fivem, which is a multiplayer modification that often relies on single-thread performance for game logic and physics, the 7600’s high boost clock is a key asset. The 3dmark single-thread score of 999 and the 2-thread score of 1938 indicate strong per-core performance, which translates to good frame pacing in CPU-bound scenarios at lower resolutions.

The data shows that at 1080p Low, the combo hits 259.4 FPS, which is a clear sign that the CPU is working hard to feed the GPU. The 7600’s 12 threads are also relevant, as Fivem can utilize multiple cores for tasks like streaming assets and handling network traffic in busy servers. The Cinebench R23 multicore score of 22992 and the Passmark multithread score of 27058 reflect a capable multi-threaded chip, but the measured FPS in Fivem at Ultra settings (126.3 FPS at 1080p) suggests that the game engine does not scale perfectly with all available threads, leaving some performance on the table.

The processor’s memory support for DDR5 and its dual-channel bus with a bandwidth of 83.2 GB/s provide ample data throughput for the game’s asset streaming. While the 7600 does not have a 3D V-Cache variant, its standard 32 MB L3 cache is sufficient for most workloads, and the benchmark results show that it is competitive with the Ryzen 7 5800X3D, which has a larger cache but older architecture. The delta of 0.2% in average score against the 5800X3D indicates that the 7600’s higher clocks offset the cache disadvantage in synthetic tests, and in Fivem, the actual frame rates will depend heavily on the server’s mods and player count, which the data does not isolate.

How This Combo Ranks

The combo of the Ryzen 5 7600 and RTX 3080 Ti holds a rank of 453 out of 1792 tested combinations in Fivem, placing it in the top 25% of all systems evaluated. This ranking is derived from the measured average FPS across all resolutions and settings, and it reflects a balanced pairing that can handle both high-refresh 1080p gaming and 4K Ultra settings, albeit with a significant FPS cost. The rank of 453 suggests that there are 452 other combos that outperform it, which is expected given the presence of newer, more powerful GPUs and CPUs in the database, but it also shows that this is not a low-end setup.

Looking at the measured FPS data, the combo’s strongest showing is at 1080p Low, where it achieves 259.4 FPS, which is likely among the top percentile for that specific setting. However, at 4K Ultra, the 43.9 FPS result is below the average for many high-end systems, indicating that the RTX 3080 Ti’s 12 GB of GDDR6X memory and 912.4 GB/s bandwidth are stretched thin at that resolution. The GPU’s percentile of 83 versus all GPUs and the CPU’s percentile of 83 versus all CPUs both point to hardware that is above average, but the specific Fivem workload can be punishing on the GPU at high pixel counts.

The rank of 453 out of 1792 also means that there is a wide spread of performance among the tested combos, and this particular pairing sits in a comfortable spot for users who want to play at 1440p High (105.4 FPS) without sacrificing visual quality. It is not a top-tier combo for 4K enthusiasts, as the 60.6 FPS at 4K High is just around the 60 FPS threshold, but it is more than adequate for competitive play at lower resolutions. The data shows that the combo’s performance is heavily dependent on the user’s resolution choice, with the CPU providing headroom at 1080p and the GPU becoming the limiting factor at 4K.

GPU Role

The NVIDIA GeForce RTX 3080 Ti is built on the Ampere architecture with the GA102 chip, manufactured on an 8 nm process at Samsung, and it features 12 GB of GDDR6X memory on a 384-bit bus, delivering a bandwidth of 912.4 GB/s. Its base clock is 1365 MHz with a boost clock of 1665 MHz, and it has 10240 shading units, 320 texture mapping units, and 112 render output units. In Fivem, this GPU’s role is to handle the rendering of the game’s world, which includes complex geometry, textures, and lighting effects, especially in multiplayer servers with many players and vehicles.

The measured FPS data shows that the GPU is the primary bottleneck at 4K, where the High preset yields 60.6 FPS and the Ultra preset drops to 43.9 FPS. This is a significant reduction from the 1440p High result of 105.4 FPS, and it highlights the GPU’s memory bandwidth and pixel fill rate as limiting factors. The pixel rate of 186.5 GPixel/s and texture rate of 532.8 GTexel/s are high, but at 4K resolution, the sheer number of pixels being processed overwhelms the card’s capabilities, especially with Ultra settings that likely increase draw distances and shadow quality.

The RTX 3080 Ti’s 12 GB of VRAM is another consideration; while it is generous for 1440p gaming, the Ultra preset at 4K may approach or exceed that capacity in Fivem, which can lead to texture thrashing. The GPU’s FP32 performance of 34.10 TFLOPS is strong, but the game’s engine may not be optimized to fully utilize the tensor or ray tracing cores, as Fivem is based on an older codebase. The Passmark G3D score of 26896 and the Geekbench OpenCL score of 191309 are indicative of overall compute power, but in Fivem, the actual frame rates are more closely tied to the GPU’s rasterization throughput, which is evidenced by the 4K Low result of 95.8 FPS being only 58% higher than the 4K Ultra result, showing that even at Low settings, the GPU is still working hard.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080 Ti in Fivem

Resolution Settings Avg FPS
3840x2160 Low 95.8
3840x2160 Medium 76.0
3840x2160 High 60.6
3840x2160 Ultra 43.9
2560x1440 Low 172.8
2560x1440 Medium 132.9
2560x1440 High 105.4
2560x1440 Ultra 84.1
1920x1080 Low 259.4
1920x1080 Medium 207.2
1920x1080 High 164.2
1920x1080 Ultra 126.3

Fivem with Ryzen 5 7600 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3080 Ti + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.