Doom

Doom

AVERAGE FPS
167
excellent

This combination delivers exceptional performance with an average of 167 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 81 95 109
1440p QHD 122 149 176 202
1080p Full HD 188 230 272 312

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 95
3840x2160 High 81
3840x2160 Ultra 66
2560x1440 Low 202
2560x1440 Medium 176
2560x1440 High 149
2560x1440 Ultra 122
1920x1080 Low 312
1920x1080 Medium 272
1920x1080 High 230
1920x1080 Ultra 188

Doom with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The AMD Ryzen 7 5700 and NVIDIA GeForce RTX 3080 Ti combination delivers a compelling 1080p and 1440p experience in Doom, with the data indicating a clear progression where the GPU becomes the primary constraint as resolution climbs. At 1080p, the combo achieves a 230 FPS average on High settings, with the Low preset pushing to 312 FPS, suggesting the CPU is capable of feeding the GPU with frames at lower graphical loads. However, the Ultra preset at 1080p drops to 188 FPS, a significant 40% reduction from Low, which points to the GPU's limits emerging at higher settings. Moving to 1440p, the High preset delivers 149 FPS, while Ultra falls to 122 FPS, and at 4K, the Ultra preset yields only 66 FPS, indicating a substantial performance cost for maximum fidelity at that resolution.

Resolution Scaling

The measured FPS data reveals a classic resolution scaling curve, but with some interesting nuances. At 1080p with Low settings, the system hits 312 FPS, which is remarkably high and suggests the CPU has headroom to spare. The 1440p Low result of 202 FPS is a 35% drop from 1080p Low, while the 4K Low result of 109 FPS is a 65% drop from 1080p Low. This pattern indicates that even at Low settings, the GPU is becoming the limiting component as resolution increases, which is expected given the pixel count jump from 2 million to 8.3 million.

Examining the High preset, the scaling is more linear: 230 FPS at 1080p, 149 FPS at 1440p, and 81 FPS at 4K. The 1440p to 4K transition shows a 46% performance reduction, which is steeper than the 35% reduction from 1080p to 1440p. This suggests that at 4K, the RTX 3080 Ti's 12 GB of GDDR6X memory and 912.4 GB/s bandwidth are being heavily taxed, as the higher resolution demands more memory bandwidth and fill rate. The Ultra preset tells a similar story, with 188 FPS at 1080p, 122 FPS at 1440p, and 66 FPS at 4K, where the 4K result is only 35% of the 1080p performance.

The data implies that the CPU is not a bottleneck at any resolution in this game. The Ryzen 7 5700, with its 8 cores and 16 threads, provides ample processing power, as evidenced by the high frame rates at 1080p Low. The GPU, however, shows its limits at 4K, particularly with the Ultra preset, where the 66 FPS average is below the 81 FPS High preset. This indicates that the RTX 3080 Ti, while powerful, cannot maintain high frame rates at maximum settings in 4K for this title, and users seeking 60+ FPS at 4K would need to dial back to High or Medium settings.

FAQ

Q: What is the highest average FPS achievable at 1080p with this combo?

A: The highest average FPS at 1080p is 312 FPS, which is achieved with the Low preset. The Medium preset reaches 272 FPS, High hits 230 FPS, and Ultra drops to 188 FPS.

Q: How does the 4K Ultra performance compare to 1080p Ultra?

A: The 4K Ultra average FPS is 66, which is exactly 35% of the 1080p Ultra average FPS of 188. This represents a 65% performance reduction when moving from 1080p to 4K at the highest settings.

Q: Is the Ryzen 7 5700 CPU a bottleneck for the RTX 3080 Ti in Doom?

A: The data suggests the CPU is not a bottleneck, as the 1080p Low preset achieves 312 FPS, which is a very high frame rate. The CPU's 8 cores and 16 threads, along with a boost clock of 4.60 GHz, provide sufficient performance to keep the GPU fed at lower resolutions.

Q: What is the frame time consistency at 1440p Medium?

A: The 1440p Medium preset has an average FPS of 176, with a minimum FPS of 150 and a maximum FPS of 202. This indicates a variance of 52 FPS between the minimum and maximum, suggesting some frame time inconsistency.

Q: How does the combo rank among all tested configurations in this game?

A: The combo ranks 963rd out of 3712 tested combinations, placing it in the top 26% of all configurations tested for Doom.

Q: What is the difference in average FPS between Low and Ultra at 4K?

A: At 4K, the Low preset achieves 109 FPS, while the Ultra preset achieves 66 FPS. This is a difference of 43 FPS, or a 39% reduction in performance when moving from Low to Ultra settings.

Settings Recommendations

The measured FPS rows suggest that the High preset offers the best balance between visual quality and performance across all resolutions. At 1080p, High delivers 230 FPS, which is more than sufficient for high-refresh-rate monitors, while providing a significant visual upgrade over Low. At 1440p, High achieves 149 FPS, which is ideal for 144Hz displays, and at 4K, High yields 81 FPS, which is above the 60 FPS threshold for smooth gameplay.

The Medium preset also presents a viable option, particularly for 4K gaming. At 4K, Medium achieves 95 FPS, which is 14 FPS higher than High, and the minimum FPS of 81 suggests acceptable frame pacing. The data shows Medium at 4K provides a 17% performance boost over High, making it a solid choice for users who prioritize frame rate over maximum fidelity.

The Ultra preset is only recommended for 1080p or 1440p gaming, where the 188 FPS and 122 FPS averages respectively are still playable. At 4K, Ultra drops to 66 FPS, which may be acceptable for some users but falls below the comfort zone for competitive play. The Low preset is not recommended for any resolution above 1080p, as the graphical downgrade is substantial, and the performance gains are minimal compared to Medium.

For the best overall experience, the High preset at 1440p provides 149 FPS, which balances visual detail with high frame rates. Users with 4K displays should consider Medium, as the 95 FPS average is significantly higher than the 81 FPS High preset, and the visual difference between Medium and High is often less noticeable than the frame rate difference.

Measured FPS Breakdown

At 1920x1080, the Low preset delivers an average of 312 FPS, which is the highest recorded. The Medium preset achieves 272 FPS, with a minimum of 231 and a maximum of 313, showing a 82 FPS range. High settings produce 230 FPS, while Ultra drops to 188 FPS. The progression from Low to Ultra shows a 40% performance reduction, indicating that the GPU's shading units and texture units are increasingly taxed at higher settings.

At 2560x1440, the Low preset yields 202 FPS, a 35% reduction from 1080p Low. Medium achieves 176 FPS, with a minimum of 150 and a maximum of 202, showing a 52 FPS range. High settings produce 149 FPS, and Ultra drops to 122 FPS. The Ultra preset at 1440p is 40% lower than the Low preset, which is a similar ratio to the 1080p results, suggesting consistent scaling.

At 3840x2160, the Low preset delivers 109 FPS, which is 35% of the 1080p Low result. Medium achieves 95 FPS, with a minimum of 81 and a maximum of 110, showing a 29 FPS range. High settings produce 81 FPS, and Ultra drops to 66 FPS. The 4K Ultra result is 39% lower than the 4K Low result, indicating that the GPU's pixel rate of 186.5 GPixel/s and texture rate of 532.8 GTexel/s are being pushed to their limits at this resolution.

The data reveals that the Medium preset consistently shows a measurable minimum FPS, which is absent in the Low, High, and Ultra rows. This suggests that the Medium preset might involve more consistent frame pacing, or that the measurement methodology captured a different set of data points. The 1080p Medium shows a minimum of 231 FPS, 1440p Medium shows 150 FPS, and 4K Medium shows 81 FPS, all of which are relatively close to their respective averages.

GPU Role

The NVIDIA GeForce RTX 3080 Ti plays a dominant role in this game's performance, particularly at higher resolutions. The GPU's 12 GB of GDDR6X memory with a 384-bit bus width provides 912.4 GB/s of bandwidth, which is crucial for handling the texture data at 4K resolution. The data shows that at 4K, the difference between Low and Ultra settings is 43 FPS, which is a substantial gap that highlights the GPU's workload.

The GPU's boost clock of 1665 MHz and 10240 shading units contribute to its compute capability, which is reflected in the Passmark G3D score of 26896. The 3DMark Steel Nomad DX12 score of 5077 suggests strong DirectX 12 performance, which is relevant for Doom's Vulkan-based rendering. The GPU's percentile ranking of 83rd among all GPUs indicates it is a high-end part, and the measured FPS data confirms its capability in this title.

The RTX 3080 Ti's 80 RT cores and 320 tensor cores are not directly relevant to Doom, which is a traditional rasterized game, but they contribute to the GPU's overall architecture. The 34.10 TFLOPS FP32 performance is a theoretical metric that the game can leverage for compute shaders. The 4K Ultra result of 66 FPS suggests that the GPU is the limiting factor at maximum settings, as the CPU has more headroom at lower resolutions.

The GPU's nearest rivals in the benchmark database include the AMD Radeon Pro 5300, which has a deltaPct of 0.8% higher average score, and the NVIDIA Tesla M40 24 GB, which is 1.2% lower. The GeForce RTX 5070 shows a 2% higher average score, indicating that the RTX 3080 Ti is competitive with newer parts in synthetic benchmarks, though the measured FPS in Doom is what matters most for this analysis.

CPU Role

The AMD Ryzen 7 5700 provides the processing foundation for this combo, and the data indicates it is sufficient for Doom's demands. The CPU's 8 cores and 16 threads, based on the Zen 3 architecture, offer strong multi-threaded performance, as evidenced by the Cinebench R23 multicore score of 20655. The single-thread performance is also solid, with a Geekbench single-core score of 1907, which supports the high frame rates at 1080p.

The CPU's boost clock of 4.60 GHz and 16 MB of L3 cache help reduce latency in game logic and draw call processing. The Passmark multithread score of 24303 and single-thread score of 3296 indicate balanced performance. The CPU's 65W TDP is modest, suggesting it does not create thermal constraints that could limit sustained performance in gaming sessions.

The data shows that at 1080p Low, the combo achieves 312 FPS, which is a very high frame rate that tests CPU limits in many games. The fact that this combo reaches this level suggests the Ryzen 7 5700 is not a bottleneck at this resolution. At 1080p Ultra, the frame rate drops to 188 FPS, which is a 40% reduction, indicating that the GPU is starting to limit performance even at 1080p with high settings.

The CPU's nearest rivals include the Intel Xeon D-2752TER with a -0.1% delta, AMD Ryzen 5 7640U with a +0.1% delta, and AMD Ryzen 7 5825U with a +0.3% delta. These comparisons show that the Ryzen 7 5700 is competitively positioned in synthetic benchmarks. The 3DMark 16-thread score of 6628 and 8-thread score of 5585 demonstrate that the CPU scales well with thread count, which is beneficial for modern games that can utilize multiple cores.

How This Combo Ranks

The combination of the AMD Ryzen 7 5700 and NVIDIA GeForce RTX 3080 Ti ranks 963rd out of 3712 tested combos in Doom, placing it in the top 26% of all configurations. This ranking is based on the measured FPS data, which shows strong performance at 1080p and 1440p, but relatively weaker performance at 4K Ultra. The combo's position suggests that while it is a high-end configuration, there are many other combos that achieve higher frame rates, particularly at 4K.

The ranking context is important because Doom is a well-optimized game that runs well on a wide range of hardware. The fact that this combo is in the top quarter of all tested combos indicates that it delivers excellent performance for most users. The 1080p High result of 230 FPS is in the top tier of gaming performance, and the 1440p High result of 149 FPS is also very strong.

The combo's rank is likely influenced by the 4K results, where the Ultra preset's 66 FPS is below the 60 FPS threshold that many users consider minimum for a good experience. If the ranking were based solely on 1080p or 1440p results, the combo would likely rank higher. However, the 4K results drag the overall ranking down, as many other combos with more powerful GPUs can achieve higher frame rates at that resolution.

The data suggests that this combo is best suited for 1080p or 1440p gaming, where it delivers exceptional frame rates. For 4K gaming, users would need to compromise on settings, choosing Medium or High to maintain smooth performance. The 963rd rank out of 3712 combos is a solid result, but it reflects the GPU's limitations at 4K Ultra rather than any CPU bottleneck. This ranking also positions the combo ahead of many lower-end configurations, confirming its status as a capable gaming system for Doom.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3080 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 109.0
3840x2160 Medium 95.0
3840x2160 High 81.0
3840x2160 Ultra 66.0
2560x1440 Low 202.0
2560x1440 Medium 176.0
2560x1440 High 149.0
2560x1440 Ultra 122.0
1920x1080 Low 312.0
1920x1080 Medium 272.0
1920x1080 High 230.0
1920x1080 Ultra 188.0

Doom with Ryzen 7 5700 + Other GPUs

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Doom with RTX 3080 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

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