Doom
This combination delivers exceptional performance with an average of 249 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 102 | 125 | 148 | 170 |
| 1440p QHD | 189 | 231 | 273 | 314 |
| 1080p Full HD | 292 | 357 | 382 | 401 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 5090 D delivers exceptional performance in Doom, with benchmark results showing this combination ranks 30th out of 2930 tested combos. The data reveals a system capable of maintaining high frame rates across all tested resolutions, though the performance scaling between settings and resolutions provides clear insight into the balance between CPU and GPU workload in this 2016 FPS title.
Resolution Scaling
The measured FPS data shows how performance degrades as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 357 FPS at 1080p to 231 FPS at 1440p, representing a 35.3% reduction, and then to 125 FPS at 4K, a further 45.9% drop. This scaling pattern is typical for a GPU-bound scenario at higher resolutions, where the rendering workload increases significantly with each pixel count.
The Low settings preset shows a similar trend, with 401 FPS at 1080p falling to 314 FPS at 1440p and finally 170 FPS at 4K. The percentage drops are 21.7% and 45.9% respectively, indicating that the GPU becomes progressively more stressed as resolution climbs. Medium settings follow the same pattern: 382 FPS at 1080p, 273 FPS at 1440p, and 148 FPS at 4K.
Ultra settings demonstrate the most pronounced resolution scaling, with 292 FPS at 1080p dropping to 189 FPS at 1440p and 102 FPS at 4K. The 4K Ultra result represents the lowest measured average in the entire dataset, showing that even this high-end GPU configuration faces challenges when combining maximum quality with 4K resolution.
The scaling behavior indicates that at 1080p, the CPU has a more significant role in determining final frame rates, as evidenced by the relatively small gap between Low and High settings at this resolution. At 4K, the GPU becomes the clear limiting component, with the spread between presets widening considerably. The data suggests that the RTX 5090 D's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth are sufficient to feed the rendering pipeline even at 4K, but the sheer computational load of Ultra settings at this resolution starts to tax the GPU's 104.8 TFLOPS FP32 throughput.
CPU Role
The AMD Ryzen 5 7500F provides 6 cores and 12 threads based on the Zen 4 architecture, with a base clock of 3.70 GHz and boost clock of 5.00 GHz. This processor falls in the 77th percentile when compared to all CPUs in the database, with an average benchmark score of 24964. Its nearest rivals include the Intel Core i7-11850H (0.1% higher score), AMD Ryzen 5 8400F (0.2% lower), Intel Core i7-13620H (0.2% higher), and Intel Core 5 210H (0.4% higher).
In Doom, the CPU's role is most evident at lower resolutions where frame rates exceed 300 FPS. At 1080p Low, the combination achieves 401 FPS, which requires the CPU to feed the GPU with draw calls and game logic updates at an extremely high rate. The Ryzen 5 7500F's single-thread performance, measured at 3218 in Cinebench R23 single-core and 974 in 3DMark single-thread, appears sufficient for this task, as the frame rates remain consistently high.
The CPU's 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth contribute to its ability to handle the game's data streaming requirements. The 5 nm process node and 6,570 million transistors on a 71 mm² die indicate a modern, efficient design that maintains high clock speeds without excessive power draw, though the 65 W TDP is not directly reflected in gaming performance metrics.
At 4K resolution, the CPU's influence diminishes as the GPU becomes the bottleneck. The frame rate difference between 1080p High (357 FPS) and 4K High (125 FPS) demonstrates that the GPU workload scales with pixel count, while the CPU workload remains relatively constant. This suggests the Ryzen 5 7500F has sufficient headroom to support even the highest frame rates measured, with the 5.00 GHz boost clock providing the responsiveness needed for fast-paced FPS gameplay.
How This Combo Ranks
The AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5090 D combination achieves a rank of 30 out of 2930 tested combinations in Doom, placing it in the top 1% of all configurations. This ranking reflects the synergy between the CPU's strong single-thread performance and the GPU's massive rendering capabilities.
The GPU alone sits in the 92nd percentile among all GPUs, with an average benchmark score of 77712. Its nearest rivals in the GPU database include the AMD Radeon RX 6650M XT (1.1% higher score), AMD Radeon RX 6850M XT (1.6% lower), NVIDIA Tesla P100 PCIe 12 GB (2.1% lower), and NVIDIA Tesla P100 PCIe 16 GB (2.4% lower). The RTX 5090 D's performance in Doom, particularly at 1080p and 1440p, pushes the combined system rank higher than either component's individual percentile might suggest.
The CPU's ranking among all processors places it in the 77th percentile, yet the combined system achieves a top-30 placement. This indicates that Doom's engine is well-optimized to leverage the CPU's strengths while allowing the GPU to dominate the rendering workload. The combination benefits from the CPU's 5.00 GHz boost clock for processing game logic and physics, while the GPU's 21760 shading units and 176 ROPs handle the pixel output.
When compared to the 2930 total combinations, this rank of 30 demonstrates that the pairing is among the most effective tested for this specific title. The data shows that the system performs exceptionally well even at 4K Ultra settings, where it maintains an average of 102 FPS, a result that few combinations in the database can match.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across three resolutions and four quality presets. At 1920x1080, the Low preset achieves 401 FPS average, Medium reaches 382 FPS with minimum 325 and maximum 439, High delivers 357 FPS, and Ultra produces 292 FPS. These results show that at 1080p, even the most demanding preset maintains frame rates well above 240 FPS, making the system suitable for high-refresh-rate monitors.
At 2560x1440, performance remains strong with Low at 314 FPS, Medium at 273 FPS (232 minimum, 314 maximum), High at 231 FPS, and Ultra at 189 FPS. The 1440p results demonstrate that the system can handle the increased pixel count while maintaining high frame rates across all presets. The gap between Low and Ultra at 1440p is 125 FPS, compared to 109 FPS at 1080p, showing that Ultra settings become relatively more demanding at higher resolutions.
The 3840x2160 results show the system's limits, with Low achieving 170 FPS, Medium at 148 FPS (126 minimum, 170 maximum), High at 125 FPS, and Ultra at 102 FPS. At 4K, the gap between Low and Ultra widens to 68 FPS, and the minimum frame rate for Medium settings drops to 126 FPS, indicating occasional dips that could be noticeable on high-refresh-rate displays.
The data reveals that the Medium preset consistently provides a balanced experience, with minimum frame rates that remain within 5-6% of the average. At 4K Medium, the 126 FPS minimum represents a 14.9% drop from the 148 FPS average, suggesting some scene complexity variations. The High and Ultra presets at 4K do not have recorded minimum frame rates, but the average of 125 FPS for High and 102 FPS for Ultra indicate progressively heavier GPU workloads.
FAQ
Q: What is the highest average frame rate achievable with this combination?
A: The highest measured average is 401 FPS at 1920x1080 with Low settings. The Medium preset at 1080p achieves 382 FPS, and High reaches 357 FPS.
Q: Can this system maintain 144 FPS at 4K resolution?
A: At 4K, the Low preset achieves 170 FPS and Medium reaches 148 FPS, both above 144 FPS. However, High (125 FPS) and Ultra (102 FPS) fall below this threshold, so achieving 144 FPS at 4K requires reducing quality settings.
Q: How does the RTX 5090 D compare to its nearest GPU rivals in terms of average benchmark score?
A: The RTX 5090 D has an average benchmark score of 77712. The AMD Radeon RX 6650M XT scores 1.1% higher, while the AMD Radeon RX 6850M XT scores 1.6% lower, the NVIDIA Tesla P100 PCIe 12 GB scores 2.1% lower, and the NVIDIA Tesla P100 PCIe 16 GB scores 2.4% lower.
Q: What is the performance difference between Low and Ultra settings at each resolution?
A: At 1080p, the difference is 109 FPS (401 vs 292). At 1440p, the difference is 125 FPS (314 vs 189). At 4K, the difference is 68 FPS (170 vs 102).
Q: How does the Ryzen 5 7500F's benchmark score compare to its nearest rivals?
A: The Ryzen 5 7500F has an average benchmark score of 24964. The Intel Core i7-11850H is 0.1% higher, the AMD Ryzen 5 8400F is 0.2% lower, the Intel Core i7-13620H is 0.2% higher, and the Intel Core 5 210H is 0.4% higher.
Q: What is the lowest minimum frame rate recorded in the dataset?
A: The lowest recorded minimum frame rate is 126 FPS, which occurs at 4K resolution with Medium settings. The 1440p Medium preset records a 232 FPS minimum, and 1080p Medium records 325 FPS.
Settings Recommendations
The measured data suggests that the Medium preset offers the most balanced experience across all resolutions. At 1080p, Medium delivers 382 FPS average with a 325 FPS minimum, providing smooth performance that exceeds the refresh rate of most displays. At 1440p, Medium maintains 273 FPS average with 232 FPS minimum, still well above typical high-refresh-rate monitors. At 4K, Medium achieves 148 FPS average with 126 FPS minimum, which is the only preset at this resolution that maintains an average above 144 FPS.
For users prioritizing maximum visual quality, the Ultra preset provides 292 FPS at 1080p and 189 FPS at 1440p, both sufficient for high-refresh-rate gaming. However, at 4K, Ultra drops to 102 FPS average, which may be acceptable for 60 Hz displays but falls short of 120 Hz or 144 Hz requirements. The High preset offers a middle ground, with 357 FPS at 1080p, 231 FPS at 1440p, and 125 FPS at 4K.
The Low preset pushes frame rates to their maximum, reaching 401 FPS at 1080p, 314 FPS at 1440p, and 170 FPS at 4K. While these numbers are impressive, the visual quality reduction may not be worthwhile given that Medium provides substantial improvements with only modest frame rate decreases. At 4K, choosing Medium over Low costs 22 FPS but likely provides significantly better image quality.
The data indicates that Medium is the recommended preset for most users, as it consistently maintains minimum frame rates that are at least 85% of the average. This stability suggests that Medium avoids the performance dips that might occur with more demanding presets, particularly at 4K resolution where scene complexity can vary widely.
GPU Role
The NVIDIA GeForce RTX 5090 D is the dominant component in this configuration, with specifications that explain its strong performance in Doom. The GPU features 21760 shading units, 680 texture mapping units, and 176 raster output pipelines, providing substantial parallel processing capability. The 32 GB of GDDR7 memory on a 512-bit bus delivers 1.79 TB/s of bandwidth, which is more than sufficient for the texture and geometry data required by Doom at any resolution.
The GPU's clock speeds are 2017 MHz base and 2407 MHz boost, operating within a 575 W TDP envelope. The Blackwell 2.0 architecture on TSMC's 5 nm process contains 92,200 million transistors on a 750 mm² die, making it a massive chip designed for maximum throughput. The 104.8 TFLOPS FP32 performance and 423.6 GPixel/s pixel rate provide the raw computational power needed to sustain high frame rates at 4K.
The GPU's benchmark scores reflect its capabilities: 14326 in 3DMark Steel Nomad DX12, 310674 in Geekbench OpenCL, 376915 in Geekbench Vulkan, and 44065 in Passmark G3D. These scores place it in the 92nd percentile among GPUs, with an average benchmark score of 77712. The Vulkan score is particularly relevant for Doom, as the game supports the Vulkan API, and the high result suggests strong compatibility with the game's rendering path.
In the measured FPS data, the GPU's role becomes increasingly important as resolution increases. At 1080p, the frame rate differences between presets are relatively small, indicating that the CPU can keep the GPU fed with work. At 4K, the GPU becomes the primary bottleneck, with Ultra settings reducing performance to 102 FPS. The GPU's 176 ROPs and 1,636.8 GTexel/s texture rate are taxed heavily at 4K Ultra, but the system still delivers playable frame rates.
The RTX 5090 D's nearest rivals in the GPU database, including the AMD Radeon RX 6650M XT and RX 6850M XT, are mobile GPUs with significantly lower specifications, yet their average benchmark scores are within 1.6% of the RTX 5090 D. This suggests that the RTX 5090 D's performance in synthetic benchmarks may not fully capture its gaming capabilities, as the measured FPS in Doom demonstrates exceptional real-world results.
Hardware Specifications
AMD Ryzen 5 7500F
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5090 D in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 170.0 |
| 3840x2160 | Medium | 148.0 |
| 3840x2160 | High | 125.0 |
| 3840x2160 | Ultra | 102.0 |
| 2560x1440 | Low | 314.0 |
| 2560x1440 | Medium | 273.0 |
| 2560x1440 | High | 231.0 |
| 2560x1440 | Ultra | 189.0 |
| 1920x1080 | Low | 401.0 |
| 1920x1080 | Medium | 382.0 |
| 1920x1080 | High | 357.0 |
| 1920x1080 | Ultra | 292.0 |
Doom with Ryzen 5 7500F + Other GPUs
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Doom with RTX 5090 D + Other CPUs
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