Doom

Doom

AVERAGE FPS
250
excellent

This combination delivers exceptional performance with an average of 250 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 102 125 148 170
1440p QHD 189 231 273 314
1080p Full HD 292 357 390 409

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 170
3840x2160 Medium 148
3840x2160 High 125
3840x2160 Ultra 102
2560x1440 Low 314
2560x1440 Medium 273
2560x1440 High 231
2560x1440 Ultra 189
1920x1080 Low 409
1920x1080 Medium 390
1920x1080 High 357
1920x1080 Ultra 292

Doom with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

The data for Doom (2016) pairs the AMD Ryzen 5 7600 with the NVIDIA GeForce RTX 5090 D, a combination that ranks 29th out of 2,930 tested combos in this title. This places the pairing in the top 1% of all configurations, with benchmark results showing a system that delivers extreme frame rates across all resolutions, though the scaling pattern reveals where the bottleneck shifts.

FAQ

Q: What is the average FPS at 1080p with Ultra settings?

A: The measured average frame rate at 1920x1080 with Ultra settings is 292 FPS. This is the lowest average among the 1080p presets, while Low settings reach 409 FPS, Medium hits 390 FPS, and High achieves 357 FPS.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The AMD Ryzen 5 7600 has an average benchmark score of 26,324, which is 0.2% higher than the AMD Ryzen 9 6900HX (26,274) and 0.4% higher than the Intel Core i9-11900KF (26,212). It trails the AMD Ryzen 7 7435HS by 0.3%, and leads the AMD Ryzen 5 8540U by 0.5%.

Q: What is the GPU's percentile ranking among all tested graphics cards?

A: The NVIDIA GeForce RTX 5090 D sits in the 92nd percentile of all GPUs, with an average benchmark score of 77,712. Its nearest rival, the AMD Radeon RX 6650M XT, scores 76,904, which is 1.1% lower, while the AMD Radeon RX 6850M XT is 1.6% higher at 78,940.

Q: What is the frame rate difference between 1080p and 4K at High settings?

A: At High settings, the system delivers 357 FPS at 1920x1080 and 125 FPS at 3840x2160. This represents a 65% reduction in average frame rate when moving from 1080p to 4K, indicating the GPU becomes the primary limiting factor at higher resolutions.

Q: Does the system maintain playable frame rates at 4K with maximum settings?

A: Yes, the measured average FPS at 3840x2160 with Ultra settings is 102 FPS. While this is the lowest average across all tested configurations, it remains comfortably above the 60 FPS threshold for smooth gameplay in this title.

Q: How does the combo rank relative to all tested CPU-GPU pairings in Doom?

A: The combination of the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5090 D ranks 29th out of 2,930 tested combos in Doom. This top-tier placement reflects the strong performance of both components, though the rank also shows there are 28 configurations that deliver higher frame rates in this specific game.

GPU Role

The NVIDIA GeForce RTX 5090 D is built on the Blackwell 2.0 architecture with the GB202 chip, manufactured on a 5 nm process at TSMC. The GPU features 32 GB of GDDR7 memory on a 512-bit bus, providing a memory bandwidth of 1.79 TB/s. This large memory pool and high bandwidth are significant for Doom, a game that can be demanding on memory bandwidth at higher resolutions, though the 32 GB capacity far exceeds what this 2016 title requires.

The GPU's clock speeds are set at 2017 MHz base and 2407 MHz boost, with memory running at 1750 MHz (28 Gbps effective). The shading units number 21,760, paired with 680 TMUs and 176 ROPs, delivering a pixel rate of 423.6 GPixel/s and a texture rate of 1,636.8 GTexel/s. These specifications translate to a raw compute capability of 104.8 TFLOPS for FP32 operations, which is more than sufficient for Doom's Vulkan-based rendering engine.

In the measured FPS data, the GPU's role becomes clearer when examining the scaling from Low to Ultra settings. At 1080p, the average frame rate drops from 409 FPS at Low to 292 FPS at Ultra, a 29% reduction. At 4K, the same settings change reduces the average from 170 FPS to 102 FPS, a 40% drop. This disproportionate decrease at higher resolutions indicates that the GPU's shading and memory subsystems are being taxed more heavily as both resolution and visual fidelity increase.

The RTX 5090 D's 170 RT cores and 680 tensor cores support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, meaning the GPU is fully capable of handling Doom's modern rendering paths. The GPU's power delivery is substantial, with a 575 W TDP and a suggested 950 W power supply, though the benchmark results show the performance payoff for this power envelope.

Resolution Scaling

The measured FPS data reveals a clear pattern of resolution scaling that shifts the bottleneck between CPU and GPU. At 1920x1080 with Low settings, the system achieves 409 FPS, which drops to 314 FPS at 2560x1440 (a 23% reduction) and further to 170 FPS at 3840x2160 (a 58% reduction from 1080p). This steep decline at 4K suggests the GPU is becoming the limiting factor, as the CPU is capable of feeding the GPU at lower resolutions.

At High settings, the scaling is more uniform: 357 FPS at 1080p, 231 FPS at 1440p (35% lower), and 125 FPS at 4K (65% lower). The larger percentage drop from 1440p to 4K compared to 1080p to 1440p indicates that the GPU's rendering workload is scaling superlinearly with pixel count, which is typical for a game like Doom that relies heavily on fill-rate and memory bandwidth.

Medium settings show a similar trend, with 390 FPS at 1080p, 273 FPS at 1440p (30% lower), and 148 FPS at 4K (62% lower). The minimum FPS at Medium settings also scales predictably: 332 FPS at 1080p, 232 FPS at 1440p, and 126 FPS at 4K. These minimums represent a 62% drop from 1080p to 4K, closely matching the average FPS reduction.

Ultra settings produce the most pronounced scaling penalty: 292 FPS at 1080p, 189 FPS at 1440p (35% lower), and 102 FPS at 4K (65% lower). The fact that the percentage drop from 1440p to 4K remains consistent across all settings presets suggests that the GPU's memory bandwidth of 1.79 TB/s is the primary constraint at higher resolutions, rather than the CPU's processing capability.

The data shows that at 1080p, the CPU is likely the limiting component, as the frame rates exceed 400 FPS at Low settings, which is near the practical limits of the Ryzen 5 7600's single-thread performance (999 in 3dmark_single_thread). As resolution increases, the GPU's workload grows, and the RTX 5090 D's raw compute and memory bandwidth become the determining factors for frame rates.

How This Combo Ranks

The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5090 D combination ranks 29th out of 2,930 tested combos in Doom, placing it in the top 1% of all configurations. This rank reflects the high absolute performance of both components, but the position also indicates that there are 28 other CPU-GPU pairings that achieve higher frame rates in this specific title.

The CPU's synthetic benchmark scores help contextualize this rank. The Ryzen 5 7600 achieves an average benchmark score of 26,324, which places it in the 78th percentile of all CPUs. Its nearest rivals are all within 0.5% of its score, including the AMD Ryzen 9 6900HX (26,274, 0.2% lower), the Intel Core i9-11900KF (26,212, 0.4% lower), and the AMD Ryzen 5 8540U (26,187, 0.5% lower). This tight clustering suggests the CPU's performance is competitive but not class-leading.

The GPU, by contrast, sits in the 92nd percentile of all GPUs with an average benchmark score of 77,712. Its nearest rivals are the AMD Radeon RX 6650M XT (76,904, 1.1% lower) and the AMD Radeon RX 6850M XT (78,940, 1.6% higher). The GPU's higher percentile relative to the CPU suggests that the RTX 5090 D is the stronger component in this pairing, which aligns with the resolution scaling data showing the GPU becoming the bottleneck at 4K.

The 29th rank out of 2,930 combos means that 98.9% of tested configurations perform worse than this pairing in Doom. However, the presence of 28 faster combos indicates that some CPU-GPU pairings are better optimized for this game's rendering engine, likely featuring CPUs with higher single-thread performance or GPUs with different driver-level optimizations.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce an average of 409 FPS, Medium reaches 390 FPS with a minimum of 332 FPS and maximum of 449 FPS, High achieves 357 FPS, and Ultra drops to 292 FPS. The spread from Low to Ultra is 117 FPS, representing a 29% reduction in performance as visual quality increases.

At 2560x1440, the frame rates remain high but show a clear step down. Low settings average 314 FPS, Medium averages 273 FPS with a minimum of 232 FPS and maximum of 314 FPS, High delivers 231 FPS, and Ultra drops to 189 FPS. The spread from Low to Ultra is 125 FPS, a 40% reduction, which is steeper than at 1080p, indicating the GPU is starting to become a more significant factor.

At 3840x2160, the frame rates drop substantially. Low settings average 170 FPS, Medium averages 148 FPS with a minimum of 126 FPS and maximum of 170 FPS, High delivers 125 FPS, and Ultra drops to 102 FPS. The spread from Low to Ultra is 68 FPS, a 40% reduction from the Low setting, matching the percentage drop seen at 1440p.

Comparing the same settings across resolutions reveals the scaling pattern. At Low settings, 1080p (409 FPS) is 30% faster than 1440p (314 FPS), which is 85% faster than 4K (170 FPS). At Ultra settings, 1080p (292 FPS) is 54% faster than 1440p (189 FPS), which is 85% faster than 4K (102 FPS). The consistent 85% drop from 1440p to 4K across settings indicates that the GPU's memory bandwidth is the limiting factor at 4K, regardless of visual complexity.

The Medium settings data is the only preset with complete min/max information. At 1080p, the minimum FPS is 332 and maximum is 449, giving a range of 117 FPS. At 1440p, the minimum is 232 and maximum is 314, a range of 82 FPS. At 4K, the minimum is 126 and maximum is 170, a range of 44 FPS. The narrowing range at higher resolutions suggests that frame time variance decreases as the GPU becomes more consistently the bottleneck.

Settings Recommendations

The measured FPS data provides clear guidance for optimal settings based on display resolution and refresh rate. For 1080p displays, all settings presets deliver frame rates well above 240 FPS, with even Ultra settings achieving 292 FPS average. The data shows that Medium settings at 390 FPS provides a 34% improvement over Ultra while maintaining a minimum FPS of 332, which is still exceptionally high. Given the small performance difference between Medium and High (390 vs 357 FPS), Medium offers the best balance of visual quality and performance at 1080p.

For 1440p displays, the frame rates remain high but require more consideration. Ultra settings deliver 189 FPS average, which is sufficient for most high-refresh-rate monitors, but High settings at 231 FPS provide a 22% improvement with minimal visual compromise. Medium settings at 273 FPS offer the highest frame rates among the more visually demanding presets, with a minimum of 232 FPS. For players with 240 Hz or higher refresh rate displays, Medium settings are recommended to maximize frame rates while maintaining smooth minimums.

At 4K resolution, the performance trade-offs become more significant. Ultra settings deliver 102 FPS average, which is playable but may not fully utilize high-refresh-rate displays. High settings at 125 FPS provide a 23% improvement over Ultra, while Medium settings at 148 FPS offer a 45% improvement with a minimum of 126 FPS. For 4K displays with 120 Hz or higher refresh rates, Medium settings are the recommended choice, as they maintain frame rates above 144 FPS average while keeping minimums above 126 FPS.

The data shows that Low settings provide diminishing returns at all resolutions. At 1080p, Low (409 FPS) is only 5% faster than Medium (390 FPS), while at 4K, Low (170 FPS) is 15% faster than Medium (148 FPS). The visual quality degradation at Low settings is unlikely to be worth this performance gain, especially since Medium settings still deliver frame rates well above 144 FPS at 4K and above 300 FPS at 1080p.

For the best overall experience, the benchmark results indicate that Medium settings at 1440p or 4K provide the most balanced combination of frame rate and visual fidelity. At 1080p, High settings (357 FPS) are recommended for players who prioritize visual quality, as the frame rate remains above 300 FPS. The Ultra preset, while delivering the highest visual quality, shows the largest performance penalty at every resolution and is only recommended for players with 60-120 Hz displays at 4K who prioritize image quality over frame rate.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5090 D in Doom

Resolution Settings Avg FPS
3840x2160 Low 170.0
3840x2160 Medium 148.0
3840x2160 High 125.0
3840x2160 Ultra 102.0
2560x1440 Low 314.0
2560x1440 Medium 273.0
2560x1440 High 231.0
2560x1440 Ultra 189.0
1920x1080 Low 409.0
1920x1080 Medium 390.0
1920x1080 High 357.0
1920x1080 Ultra 292.0

Doom with Ryzen 5 7600 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5090 D + Other CPUs

See how Doom performs with the same GPU but different processors.

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