Downfall
This combination delivers exceptional performance with an average of 248 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 90 | 144 | 175 | 214 |
| 1440p QHD | 144 | 231 | 282 | 345 |
| 1080p Full HD | 202 | 324 | 395 | 428 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 5090 D secures the 26th position out of 2,928 tested combinations for Downfall. This places the combo in the top 0.9% of all configurations evaluated, a remarkable standing that reflects the sheer horsepower of both primary components. The rank is particularly noteworthy because the CPU, while competent, is not a flagship part; its 77th percentile standing against all CPUs suggests the processor is working in concert with a GPU that does the heavy lifting in this horror title. The data indicates that this pairing outperforms the vast majority of systems, with only 25 other combinations achieving higher average frame rates in this specific game.
When examining the CPU's contribution to this ranking, the Ryzen 5 7500F's nearest rivals in general benchmark performance provide context. The Intel Core i7-11850H sits 0.1% behind, while the AMD Ryzen 5 8400F is 0.2% ahead, and the Intel Core i7-13620H trails by 0.2%. These minuscule deltas, ranging from -0.2% to 0.4%, demonstrate that the processor's raw compute capabilities are squarely in a competitive mid-range tier. Yet in Downfall, this same CPU combined with the RTX 5090 D achieves a top-26 finish, implying that the game's engine is not heavily reliant on extreme CPU throughput. The GPU's 92nd percentile ranking against all graphics cards, however, is the dominant factor; the RTX 5090 D is positioned far above its nearest rivals in general benchmarks, with the AMD Radeon RX 6850M XT trailing by 1.6% and the NVIDIA Tesla P100 PCIe 16 GB behind by 2.4%. This asymmetry between CPU and GPU tiers is the defining characteristic of this combo's performance profile.
The ranking also suggests that Downfall, released in 2016, may have performance characteristics that favor raw GPU rasterization over modern multi-threaded CPU workloads. The combo's position at 26th, rather than higher, could indicate that some configurations with even more powerful CPUs extract slightly better frame rates, but the gap is clearly narrow. With an average benchmark score of 24,964 for the CPU and 77,712 for the GPU, the combined system is formidable, yet the data shows that the GPU's nearest rivals in the aggregate benchmark list are all substantially lower in score, which underscores the RTX 5090 D's dominance in this pairing. The rank of 26 out of 2,928 is a strong statement: this is a high-end gaming machine, but it is not the absolute peak, leaving room for other top-tier CPUs to edge ahead in this specific title.
GPU Role
The NVIDIA GeForce RTX 5090 D is the undisputed performance anchor in this configuration. Its 32 GB of GDDR7 memory on a 512-bit bus delivers 1.79 TB/s of bandwidth, a figure that dwarfs what most games require, especially a 2016 horror title like Downfall. The sheer memory capacity and bandwidth suggest that texture streaming and high-resolution assets are handled with minimal bottleneck, which is reflected in the measured frame rates at 4K. The GPU's boost clock of 2407 MHz, paired with its base clock of 2017 MHz, provides the computational throughput necessary to sustain high frame rates, while the 21,760 shading units and 170 RT cores indicate a design built for both traditional rasterization and ray tracing, though Downfall's age means the latter is likely not a factor.
The measured FPS data shows a clear correlation between GPU load and settings. At 3840x2160, the average frame rate drops from 214 FPS on Low to 90 FPS on Ultra, a 124 FPS swing that highlights how the GPU's workload scales with visual fidelity. The RTX 5090 D's 104.8 TFLOPS of FP32 performance is the engine driving these numbers, and the 1,636.8 GTexel/s texture rate ensures that even the most detailed surfaces in Downfall are rendered without delay. The GPU's percentile ranking of 92 against all GPUs reflects its position, though its nearest rivals in the aggregate benchmark—such as the AMD Radeon RX 6850M XT at -1.6%—are far less powerful, yet the RTX 5090 D still pulls ahead by a significant margin in this game's specific workload.
The GPU's 575 W TDP and suggested 950 W PSU indicate a power-hungry design, but the data does not link power draw to performance in Downfall. Instead, the focus remains on the GPU's ability to maintain high frame rates across all settings. At 2560x1440, the RTX 5090 D achieves 345 FPS on Low, which drops to 144 FPS on Ultra, showing that even at lower resolutions, the GPU's ceiling is not being fully challenged. The 32 GB VRAM is overkill for a game from 2016, but it ensures that there are no memory-related stutters or texture pop-ins, which is a qualitative benefit that the FPS numbers alone cannot convey. The GPU's role is clear: it provides a massive performance buffer, making the combo's rank more dependent on the CPU's ability to feed it frames rather than the GPU struggling to keep up.
FAQ
Q: What is the combo's overall rank in Downfall, and how many total combinations were tested?
A: The AMD Ryzen 5 7500F with the NVIDIA GeForce RTX 5090 D ranks 26th out of 2,928 tested combinations for Downfall.
Q: How does the CPU compare to its nearest rivals in general benchmark scores?
A: The Ryzen 5 7500F's average benchmark score is 24,964. Its nearest rival, the Intel Core i7-11850H, scores 24,935 (0.1% behind), while the AMD Ryzen 5 8400F scores 25,005 (0.2% ahead), and the Intel Core i7-13620H scores 24,911 (0.2% behind).
Q: What is the highest average FPS recorded for this combo in Downfall?
A: The highest average FPS is 428, achieved at 1920x1080 resolution with Low settings.
Q: What is the lowest average FPS recorded for this combo in Downfall?
A: The lowest average FPS is 90, recorded at 3840x2160 resolution with Ultra settings.
Q: Does the GPU's benchmark performance align with its nearest rivals' scores?
A: No. The RTX 5090 D's average benchmark score is 77,712, while its nearest rival, the AMD Radeon RX 6850M XT, scores 78,940 (1.6% behind), and the AMD Radeon RX 6650M XT scores 76,904 (1.1% ahead), showing a tight cluster despite the GPU's high percentile.
Q: How much VRAM does the GPU have, and what is its memory bandwidth?
A: The NVIDIA GeForce RTX 5090 D has 32 GB of GDDR7 memory with 1.79 TB/s of bandwidth.
Measured FPS Breakdown
The measured frame rates for this combo reveal a consistent pattern across resolutions and settings. At 1920x1080, the average FPS ranges from 428 on Low to 202 on Ultra, with Medium achieving 395 FPS and High hitting 324 FPS. The Medium setting at 1080p shows a minimum of 335 FPS and a maximum of 454 FPS, indicating some frame-time variance, but the averages are exceptionally high. Moving to 2560x1440, the averages drop but remain impressive: Low produces 345 FPS, Medium 282 FPS, High 231 FPS, and Ultra 144 FPS. The Medium setting at 1440p records a minimum of 240 FPS and a maximum of 324 FPS, suggesting that the GPU maintains a smooth experience even when frame rates fluctuate.
At 3840x2160, the performance scaling becomes more pronounced. Low settings yield 214 FPS, Medium 175 FPS, High 144 FPS, and Ultra 90 FPS. The Medium setting at 4K shows a minimum of 149 FPS and a maximum of 202 FPS, which is a notable spread of 53 FPS, but the average remains playable. The data shows that the RTX 5090 D is capable of exceeding 60 FPS at 4K even on Ultra, with the 90 FPS average providing headroom for high-refresh-rate 4K monitors. The transition from 1080p to 4K at Low settings represents a 50% reduction in FPS (from 428 to 214), while at Ultra settings, the drop is 55% (from 202 to 90). This indicates that the GPU's workload scales nearly linearly with pixel count, as expected.
The per-resolution breakdown highlights the GPU's strength at lower resolutions, where the CPU might become a limiting factor. At 1080p Low, the 428 FPS average suggests the CPU is keeping up, but the gap between 1080p and 1440p at Low (428 vs. 345 FPS, a 19% drop) is smaller than the gap between 1440p and 4K at Low (345 vs. 214 FPS, a 38% drop). This non-linear scaling implies that at 1080p, the system is approaching a CPU-imposed ceiling, while at 4K, the GPU becomes the primary bottleneck. The Medium settings across all resolutions show the most balanced behavior, with 395 FPS at 1080p, 282 FPS at 1440p, and 175 FPS at 4K, representing a consistent 30% reduction at each step.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the best balance of visual quality and performance across all resolutions. At 1080p, Medium averages 395 FPS, which is only 33 FPS less than Low but provides significantly better visuals. The minimum of 335 FPS at Medium ensures that even in the most demanding scenes, the frame rate stays well above any refresh rate available on consumer monitors. At 1440p, Medium averages 282 FPS with a minimum of 240 FPS, maintaining a smooth experience for high-refresh-rate displays without sacrificing much graphical fidelity. The 4K Medium setting, averaging 175 FPS with a minimum of 149 FPS, is particularly compelling because it offers a substantial improvement over High (144 FPS) and Ultra (90 FPS) while still delivering a buttery-smooth experience.
For players prioritizing maximum visual quality, the Ultra preset at 1080p (202 FPS) or 1440p (144 FPS) is viable, but the 4K Ultra result of 90 FPS, while playable, may not satisfy those with 120Hz or 144Hz 4K displays. The High preset is a middle ground, but the data shows that it offers no clear advantage over Medium in terms of frame rate stability, especially at 4K where High (144 FPS) is only 31 FPS ahead of Ultra (90 FPS) but 31 FPS behind Medium (175 FPS). The Low preset, while achieving the highest frame rates, is unlikely to be necessary given the GPU's headroom, and the visual degradation is not justified when Medium provides over 300 FPS at 1080p and 1440p.
The recommendation is clear: Medium is the optimal preset for this combo in Downfall. It provides the highest minimum FPS across all resolutions (335 at 1080p, 240 at 1440p, 149 at 4K), ensuring no perceptible stutter, while its averages are within 10-20% of Low. For users with 4K 120Hz displays, Medium is the only preset that consistently exceeds 120 FPS in the average, with the 175 FPS average providing ample headroom. Ultra at 1440p (144 FPS) is also a strong choice for those who want the best visuals on a 144Hz monitor, but the 4K Ultra result of 90 FPS should be reserved for users with 60Hz displays or those who prioritize image quality over frame rate.
CPU Role
The AMD Ryzen 5 7500F, with its 6 cores and 12 threads, plays a supporting role in this combo, but its specifications are sufficient to avoid bottlenecking the RTX 5090 D in Downfall. The CPU's base clock of 3.70 GHz and boost clock of 5.00 GHz, combined with 32 MB of shared L3 cache, provide the single-thread performance that older games like Downfall often rely on. The single-thread benchmark scores—974 in 3dmark and 3,218 in Cinebench R23—indicate that the processor handles the game's primary game logic and physics threads efficiently. The multi-thread scores, such as 22,799 in Cinebench R23 and 26,825 in Passmark, show that the CPU can handle background tasks without impacting game performance, but Downfall's 2016 release date means it likely does not utilize all 12 threads effectively.
The CPU's position in the benchmark hierarchy, with a 77th percentile ranking and an average score of 24,964, places it in the upper mid-range. Its nearest rivals, all within 0.4% performance delta, confirm that it is a competent but not exceptional processor. In the context of Downfall, the measured FPS at 1080p Low (428 FPS) suggests that the CPU is nearing its limit, as this is an extremely high frame rate that requires the processor to issue draw calls and update game state at a rapid pace. The difference between 1080p Low (428 FPS) and 1440p Low (345 FPS) is 83 FPS, which is a 19% drop, while the difference between 1440p Low and 4K Low (214 FPS) is 131 FPS, a 38% drop. This scaling pattern implies that at 1080p, the CPU is the limiting factor, as the GPU has spare capacity that cannot be utilized due to the processor's frame generation rate.
The CPU's memory support for DDR5, with a dual-channel bus providing 83.2 GB/s of bandwidth, ensures that data can be fed to the GPU without starvation. The 5nm process node and Zen 4 architecture (Raphael) contribute to the CPU's efficiency, with a 65W TDP that is modest compared to the GPU's 575W. The Ryzen 5 7500F's lack of integrated graphics means the RTX 5090 D is the sole output, but this is irrelevant for gaming performance. In Downfall, the CPU's role is to maintain a high frame rate ceiling, and the data shows that it succeeds up to around 400 FPS, beyond which the GPU's performance at lower resolutions is not fully realized. For 4K gaming, the CPU's impact is negligible, as the GPU becomes the clear bottleneck, but for esports-level frame rates at 1080p, the CPU is working at its maximum capacity.
Resolution Scaling
The frame rate scaling from 1080p to 4K provides insight into which component is the primary bottleneck at each resolution. At Low settings, the average FPS drops from 428 at 1080p to 345 at 1440p (a 19% reduction) and then to 214 at 4K (a 38% reduction from 1440p). This pattern indicates that at 1080p, the CPU is the limiting factor, as the GPU is not being fully utilized; the 428 FPS figure is likely near the CPU's maximum frame generation capability. As resolution increases, the GPU's workload grows, and by 4K, the GPU's performance is the dominant constraint, as evidenced by the 214 FPS result, which is still high but shows a significant drop.
At Ultra settings, the scaling is different: 202 FPS at 1080p, 144 FPS at 1440p (a 29% drop), and 90 FPS at 4K (a 38% drop from 1440p). The larger drop from 1080p to 1440p at Ultra (29%) compared to Low (19%) suggests that the GPU is already under more strain at 1080p Ultra due to the increased visual fidelity, but the CPU is still able to keep up. The consistent 38% drop from 1440p to 4K across both Low and Ultra settings indicates that the GPU is the sole bottleneck at 4K, regardless of settings. This is a classic sign of a GPU-limited scenario, where the pixel count is the primary driver of performance.
The Medium settings show the most balanced scaling: 395 FPS at 1080p, 282 FPS at 1440p (a 29% drop), and 175 FPS at 4K (a 38% drop from 1440p). The 29% drop from 1080p to 1440p at Medium is identical to Ultra, suggesting that the GPU's workload is scaling linearly with resolution in this settings tier. The data implies that the RTX 5090 D is the limiting component at 1440p and above, while the Ryzen 5 7500F only becomes a bottleneck at 1080p with lower settings. For users targeting 4K, the CPU's performance is irrelevant, as the GPU's 90-214 FPS range is entirely dependent on the graphics card's capabilities. For users at 1080p with Low or Medium settings, the CPU's 5.00 GHz boost clock is the key to achieving over 400 FPS, but the practical benefit of such high frame rates is limited by monitor refresh rates. The resolution scaling analysis confirms that this combo is best suited for 4K gaming, where the GPU's massive 32 GB VRAM and 1.79 TB/s bandwidth are fully utilized, and the CPU's mid-range performance is more than sufficient.
Hardware Specifications
AMD Ryzen 5 7500F
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5090 D in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 214.0 |
| 3840x2160 | Medium | 175.0 |
| 3840x2160 | High | 144.0 |
| 3840x2160 | Ultra | 90.0 |
| 2560x1440 | Low | 345.0 |
| 2560x1440 | Medium | 282.0 |
| 2560x1440 | High | 231.0 |
| 2560x1440 | Ultra | 144.0 |
| 1920x1080 | Low | 428.0 |
| 1920x1080 | Medium | 395.0 |
| 1920x1080 | High | 324.0 |
| 1920x1080 | Ultra | 202.0 |
Downfall with Ryzen 5 7500F + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 5090 D + Other CPUs
See how Downfall performs with the same GPU but different processors.
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