Doom

Doom

AVERAGE FPS
209
excellent

This combination delivers exceptional performance with an average of 209 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 85 104 123 141
1440p QHD 156 191 226 260
1080p Full HD 241 295 336 352

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 141
3840x2160 Medium 123
3840x2160 High 104
3840x2160 Ultra 85
2560x1440 Low 260
2560x1440 Medium 226
2560x1440 High 191
2560x1440 Ultra 156
1920x1080 Low 352
1920x1080 Medium 336
1920x1080 High 295
1920x1080 Ultra 241

Doom with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 4080, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 4080 achieves a combo rank of 312 out of 3712 tested combinations in Doom. This places the pairing in the top 8.4% of all tested system configurations, a strong result for a game that rewards both high frame rates and consistent performance. The ranking reflects the balance between a six-core CPU that handles the game's simulation and draw-call overhead, and a GPU that can push massive pixel throughput at the resolutions where this title is typically played.

To contextualize the CPU's contribution, the Ryzen 5 5600X sits at the 75th percentile among all CPUs in the database, with an average benchmark score of 21771. Its nearest rivals show how tight the competition is at this performance tier: the AMD Ryzen 7 4800H scores 21749 (a delta of +0.1% in favor of the 5600X), the AMD Ryzen 5 PRO 6650U scores 21874 (-0.5%), the Intel Core i7-11700 scores 21891 (-0.5%), and the AMD EPYC 9554P scores 21899 (-0.6%). These margins are essentially noise, meaning the 5600X is exactly where it should be for its price segment in the broader CPU hierarchy.

On the GPU side, the RTX 4080 sits at the 86th percentile among all GPUs, with an average benchmark score of 54247. Its nearest rival, the RTX 4080 SUPER, scores 54209 (a delta of +0.1%), indicating the two cards are virtually interchangeable in aggregate compute performance. The AMD Radeon Pro W5700X scores 54828 (-1.1%), the AMD Radeon RX 6750 GRE 12 GB scores 55698 (-2.6%), and the AMD Radeon 8060S scores 55757 (-2.7%). While those deltas show the RTX 4080 trailing slightly in raw average score, the measured FPS data in Doom tells a more nuanced story that depends heavily on resolution and settings.

The combo rank of 312 is noteworthy because it is significantly better than what either component's individual percentile would suggest. The CPU is at the 75th percentile and the GPU at the 86th percentile, yet the system combination lands in the top 8.4% of all combos. This indicates that Doom is particularly well-suited to this pairing, likely because the game's engine scales efficiently with the 5600X's six high-performance cores and the RTX 4080's ample memory bandwidth and rendering capabilities. The data shows a synergistic match where neither component becomes a severe bottleneck across the tested settings range.

CPU Role

The AMD Ryzen 5 5600X is a six-core, twelve-thread processor based on the Zen 3 architecture, codenamed Vermeer, built on TSMC's 7 nm process with 4,150 million transistors on a 74 mm² die. It operates at a base clock of 3.70 GHz and boosts to 4.60 GHz, with a 65 W TDP. The cache hierarchy includes 64 KB L1 and 512 KB L2 per core, plus a 32 MB L3 cache, which is shared across the CCX. Memory support is DDR4 with dual-channel configuration and a theoretical bandwidth of 51.2 GB/s, and the CPU supports ECC memory. It uses PCIe Gen 4 with 20 lanes from the CPU, and it was released on 2020-11-04 with a launch MSRP of $299.

In Doom, the CPU's role is largely about maintaining a high minimum frame rate and ensuring that the game's game logic, physics, and AI processing keep up with the GPU's output. The benchmark results show that at 1080p Low settings, the combo achieves 352 FPS average, which is extremely high and likely near the engine's upper limits for frame pacing. The single-threaded performance of the 5600X, as measured by benchmarks like 3dmark_single_thread (917), cinebench_r15_singlecore (254), and geekbench_singlecore (1989), indicates that the processor has sufficient per-core strength to avoid becoming a limitation even at these elevated frame rates.

The multi-threaded capabilities are also relevant because modern game engines can utilize multiple cores for background tasks. The 5600X scores 5588 in 3dmark_max_threads, 1968 in cinebench_r15_multicore, and 11838 in cinebench_r23_multicore. These scores suggest that the six physical cores provide enough parallel throughput for the game's auxiliary threads, but the data also shows that the CPU is not the primary driver of performance differences between settings. When the GPU load increases at higher resolutions, the CPU has ample headroom, as evidenced by the fact that the FPS drop from 1080p to 4K is substantial (e.g., from 295 FPS to 104 FPS at High settings), which is a classic indicator of GPU-bound scaling.

The 12 threads of the 5600X may be more than sufficient for Doom, which was released in 2016 and is not known for requiring extreme core counts. The game's engine likely benefits from the high clock speeds and efficient Zen 3 architecture rather than raw thread count. The 75th percentile ranking among all CPUs reinforces that this is a solid mid-to-high-tier processor, but the combo's top-8.4% standing in this specific game suggests that the CPU's contribution is effective without being overkill. The data does not show any configuration where the CPU becomes a bottleneck, as even at 1080p Low (352 FPS average), the system maintains a playable and consistent experience.

GPU Role

The NVIDIA GeForce RTX 4080 is built on the Ada Lovelace architecture using the AD103 chip, manufactured on TSMC's 5 nm process with 45,900 million transistors on a 379 mm² die. It features 9728 shading units, 304 texture mapping units, and 112 raster operation units, along with 76 ray tracing cores and 304 tensor cores. The GPU operates at a base clock of 2205 MHz and a boost clock of 2505 MHz, with memory running at 1400 MHz (22.4 Gbps effective). It has 16 GB of GDDR6X memory on a 256-bit bus, providing a bandwidth of 716.8 GB/s. The card has a TDP of 320 W, uses a triple-slot cooler with a 1x 16-pin power connector, and requires a suggested 700 W PSU. It was released on 2022-09-19 with a launch MSRP of 1,199 USD.

In Doom, the RTX 4080's role is dominant across all tested configurations. The GPU's raw fill rate (280.6 GPixel/s pixel rate and 761.5 GTexel/s texture rate) and FP32 compute (48.74 TFLOPS) allow it to drive very high frame rates even at 4K resolution. The measured data shows that at 4K Ultra settings, the combo still achieves 85 FPS average, which is well above the threshold for smooth gameplay. The 16 GB VRAM is more than sufficient for this title, as Doom does not require large texture pools at the tested settings, and the 716.8 GB/s memory bandwidth ensures that texture streaming and memory access are not limiting factors.

The GPU's percentile ranking of 86th among all GPUs, with an average score of 54247, places it in the upper echelon of graphics cards. Its nearest rival, the RTX 4080 SUPER, is virtually identical in average score (54209, +0.1% delta), which suggests that the 4080 is performing as expected for its class. The measured FPS data shows that the GPU scales well with resolution: at High settings, the average FPS goes from 295 at 1080p, to 191 at 1440p, to 104 at 4K. This scaling pattern is consistent with a GPU that is the primary performance limiter, as the FPS roughly halves when the pixel count quadruples from 1080p to 4K, though the exact ratios vary by settings.

The RTX 4080's strength is particularly evident at 4K resolution, where it maintains playable frame rates even at Ultra settings (85 FPS). The difference between Low and Ultra at 4K is 141 FPS versus 85 FPS, a 56 FPS gap that shows the GPU's ability to handle increased graphical fidelity without collapsing. The data indicates that the GPU is the component that determines the upper bound of performance, and the CPU simply needs to keep up, which the 5600X does effectively. The 86th percentile GPU ranking combined with the top-8.4% combo ranking suggests that the RTX 4080 is the star of this pairing, and the CPU is a capable partner that does not hold it back.

FAQ

Q: What is the best resolution to play Doom with this combo for the highest frame rate?

A: At 1080p with Low settings, the combo achieves 352 FPS average, which is the highest measured frame rate. Even at 1080p Ultra, it maintains 241 FPS average, so 1080p is the resolution where the system delivers the most extreme performance.

Q: How does the RTX 4080 compare to its closest rival, the RTX 4080 SUPER?

A: The RTX 4080 has an average benchmark score of 54247, while the RTX 4080 SUPER scores 54209, a delta of +0.1% in favor of the 4080. This indicates that the two cards are essentially equal in aggregate performance, and the measured Doom results would likely be very similar.

Q: Is the Ryzen 5 5600X a bottleneck for the RTX 4080 in Doom?

A: The data does not show evidence of a CPU bottleneck. At 1080p Low, the combo reaches 352 FPS average, and the FPS drops as resolution increases (e.g., to 141 FPS at 4K Low), which is a typical GPU-bound scaling pattern. The CPU's performance is sufficient to keep up with the GPU's output.

Q: What is the combo's ranking among all tested system configurations?

A: The AMD Ryzen 5 5600X + RTX 4080 combo ranks 312 out of 3712 tested combos in Doom, placing it in the top 8.4% of all tested systems. This is better than what either component's individual percentile would suggest.

Q: How much VRAM does the RTX 4080 have, and is it enough for Doom?

A: The RTX 4080 has 16 GB of GDDR6X memory on a 256-bit bus with 716.8 GB/s bandwidth. For Doom, this is more than sufficient; the game does not require large VRAM pools, and the measured FPS at 4K Ultra (85 FPS) shows no signs of memory-related stuttering or performance degradation.

Q: What are the CPU's single-threaded and multi-threaded benchmark scores?

A: The Ryzen 5 5600X scores 917 in 3dmark_single_threadament, 1541 in cinebench_r23_singlecore, and 1989 in geekbench_singlecore. For multi-threaded performance, it scores 5588 in 3dmark_max_threads and 11838 in cinebench_r23_multicore. These scores indicate strong per-core performance and adequate multi-threading for gaming.

Resolution Scaling

The measured FPS data reveals a clear and consistent pattern as resolution increases from 1080p to 1440p to 4K. At High settings, the average FPS drops from 295 at 1080p, to 191 at 1440p, to 104 at 4K. This represents a 35% drop from 1080p to 1440p, and a further 46% drop from 1440p to 4K. At Low settings, the FPS goes from 352 at 1080p, to 260 at 1440p, to 141 at 4K, which is a 26% drop from 1080p to 1440p and a 46% drop from 1440p to 4K. At Medium settings, the FPS goes from 336 at 1080p, to 226 at 1440p, to 123 at 4K, with drops of 33% and 46% respectively.

The scaling pattern indicates that the system is GPU-bound across all resolutionsais. The theoretical pixel count quadruples from 1080p to 4K, but the FPS does not drop by a factor of four; instead, it roughly halves. This is typical behavior for a GPU-bound scenario where the GPU has enough headroom to mitigate some of the pixel count increase through more efficient utilization at lower resolutions, but the trend is unmistakable. The limiting component is the GPU, as evidenced by the fact that the FPS drops are larger at higher settings (e.g., from 295 to 104 at High is a 65% drop, while from 352 to 141 at Low is a 60% drop), which means the GPU is working harder at higher settings, further confirming its role as the bottleneck.

The data also shows that the CPU does not become a limiting factor at lower resolutions. At 1080p Low, the combo reaches 352 FPS, which is an extremely high frame rate that would tax any CPU's ability to feed the GPU. The fact that the system maintains this performance suggests that the 5600X is well-matched to the GPU, and the resolution scaling is purely a function of GPU load. At 4K Ultra, the combo achieves 85 FPS, which is still playable, and the minimum FPS recorded at 4K Medium is 104, indicating that the system does not experience severe frame drops even at the highest resolution.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the user's priority for frame rate versus visual fidelity. At 1080p, all settings are playable, with Ultra achieving 241 FPS average and Low reaching 352 FPS. The difference between Medium (336 FPS) and Low (352 FPS) is only 16 FPS, while the jump from High (295 FPS) to Ultra (241 FPS) is a 54 FPS drop. For the best visual experience at 1080p, Ultra is recommended because it still delivers 241 FPS, which is far above any display's refresh rate, and the visual improvement over lower settings is likely significant.

At 1440p, the system also handles all settings well, with Ultra achieving 156 FPS average and Low reaching 260 FPS. The difference between Medium (226 FPS) and High (191 FPS) is 35 FPS, while the jump from High to Ultra is another 35 FPS. For 1440p, High settings offer a good balance, providing 191 FPS average, which is above the refresh rate of most high-end monitors, while Ultra still delivers 156 FPS, which is also excellent. The recommendation for 1440p is High to High-Ultra depending on whether the user prefers maximum frame rate or maximum visual detail.

At 4K, the settings matter more significantly. Ultra achieves 85 FPS average, which is playable but may not be ideal for competitive play. High achieves 104 FPS, which is a solid 20% improvement over Ultra and provides a smoother experience. Medium achieves 123 FPS, and Low reaches 141 FPS. For 4K, the recommendation is High settings, which provides 104 FPS average and maintains the visual quality needed for immersive gameplay. If the user has a 120 Hz or 144 Hz 4K display, Medium (123 FPS) or Low (141 FPS) would be better choices to fully utilize the refresh rate. The data shows that the system is capable of 4K gaming across all settings, but the sweet spot for a balanced experience is High, as it stays above the 100 FPS threshold while offering good visual fidelity.

Measured FPS Breakdown

The following data presents the exact average FPS for each resolution and settings combination. For Medium settings, minimum and maximum FPS values are also provided.

1920x1080 (1080p):

  • Low: 352 FPS average
  • Medium: 336 FPS average, with a minimum of 286 FPS and a maximum of 386 FPS
  • High: 295 FPS average
  • Ultra: 241 FPS average

2560x1440 (1440p):

  • Low: 260 FPS average
  • Medium: 226 FPS average, with a minimum of 192 FPS and a maximum of 260 FPS
  • High: 191 FPS average
  • Ultra: 156 FPS average

3840x2160 (4K):

  • Low: 141 FPS average
  • Medium: 123 FPS average, with a minimum of 104 FPS and a maximum of 141 FPS
  • High: 104 FPS average
  • Ultra: 85 FPS average

The minimum FPS values at Medium settings provide insight into frame pacing. At 1080p, the minimum of 286 FPS versus an average of 336 FPS shows a 50 FPS variance, which is acceptable given the high average. At 1440p, the minimum of 192 FPS versus an average of 226 FPS shows a 34 FPS variance. At 4K, the minimum of 104 FPS versus an average of 123 FPS shows a 19 FPS variance, which is tighter and indicates more consistent frame times at higher resolutions. The maximum FPS values at Medium settings (386 at 1080p, 260 at 1440p, and 141 at 4K) are consistent with the average FPS trendsholis, showing that the system's performance scales predictably with resolution. The data does not show any anomalous spikes or drops that would indicate driver issues or thermal throttling, suggesting that the combo performs reliably across the entire test matrix.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 4080 in Doom

Resolution Settings Avg FPS
3840x2160 Low 141.0
3840x2160 Medium 123.0
3840x2160 High 104.0
3840x2160 Ultra 85.0
2560x1440 Low 260.0
2560x1440 Medium 226.0
2560x1440 High 191.0
2560x1440 Ultra 156.0
1920x1080 Low 352.0
1920x1080 Medium 336.0
1920x1080 High 295.0
1920x1080 Ultra 241.0

Doom with Ryzen 5 5600X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 4080 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.