Doom

Doom

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 53 67 74
1440p QHD 83 102 119 139
1080p Full HD 125 154 185 211

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 67
3840x2160 High 53
3840x2160 Ultra 48
2560x1440 Low 139
2560x1440 Medium 119
2560x1440 High 102
2560x1440 Ultra 83
1920x1080 Low 211
1920x1080 Medium 185
1920x1080 High 154
1920x1080 Ultra 125

Doom with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis

The AMD Ryzen 5 5600X and NVIDIA GeForce RTX 2070 SUPER combination delivers a highly playable Doom experience across all tested resolutions, with the data showing a clear hierarchy of settings that balances visual fidelity against frame rate. At 1080p, even the most demanding Ultra preset maintains an average of 125.3 FPS, comfortably above the 60 FPS threshold for smooth gameplay. Moving to 1440p, the High preset yields 102.4 FPS, while the Medium preset delivers 118.5 FPS, making either an excellent choice for high-refresh-rate monitors. The 4K results are more demanding, with only the Low preset (74 FPS) and Medium preset (66.9 FPS) exceeding 60 FPS, while High (52.5 FPS) and Ultra (47.5 FPS) dip below that mark. Based on these measured results, the optimal experience for most users is the Medium preset at 1440p, which offers a substantial visual upgrade over Low while maintaining a frame rate high enough for competitive play. For those prioritizing maximum visual quality, the High preset at 1080p remains viable at 153.6 FPS, but the Medium preset at 1440p represents the sweet spot for this hardware pairing.

Settings Recommendations

The measured FPS data reveals that the Medium preset provides the best balance of visual quality and performance across all three resolutions. At 1080p, Medium achieves 184.9 FPS, which is 49.1% higher than High (153.6 FPS) and only 25.9 FPS behind Low (210.8 FPS). The gap between Medium and High narrows at higher resolutions, with Medium at 118.5 FPS versus High at 102.4 FPS at 1440p, a difference of 16.1 FPS. At 4K, Medium (66.9 FPS) outperforms High (52.5 FPS) by 14.4 FPS, a 27.4% improvement. The Ultra preset consistently delivers the lowest frame rates, with 125.3 FPS at 1080p, 82.9 FPS at 1440p, and 47.5 FPS at 4K. For users with 144Hz monitors, the High preset at 1080p (153.6 FPS) or Medium at 1440p (118.5 FPS) are the recommended choices. At 4K, only Low (74 FPS) and Medium (66.9 FPS) provide frame rates above 60 FPS, making Medium the highest-quality option for 4K play. The data suggests that Ultra offers diminishing returns over High, with only a 5.8% average FPS penalty at 1080p (125.3 vs 125.3? Actually 125.3 vs 153.6, which is 18.4% lower), so users should skip Ultra unless visual fidelity is paramount and frame rate is secondary.

FAQ

Q: What is the best settings preset for 4K gameplay with this hardware?

A: The Medium preset is the highest-quality option that maintains playable frame rates at 4K, delivering 66.9 FPS. The Low preset offers 74 FPS, while High (52.5 FPS) and Ultra (47.5 FPS) both fall below 60 FPS, making them less suitable for smooth 4K play.

Q: How does the Ultra preset compare to High at 1440p?

A: At 1440p, Ultra delivers 82.9 FPS while High achieves 102.4 FPS, a difference of 19.5 FPS. This represents a 23.5% performance penalty for Ultra over High, which may not justify the visual improvements for most users.

Q: Can this system drive a 240Hz monitor at 1080p?

A: Only the Low preset exceeds 240 FPS at 1080p with 210.8 FPS. The Medium preset (184.9 FPS) and High preset (153.6 FPS) fall short of 240 FPS, while Ultra (125.3 FPS) is significantly below that threshold.

Q: What is the frame rate drop from 1080p to 1440p at High settings?

A: At High settings, the average FPS drops from 153.6 at 1080p to 102.4 at 1440p, a decrease of 51.2 FPS or 33.3%. This indicates that the GPU is becoming a limiting factor as resolution increases.

Q: Which preset offers the largest performance margin over Ultra?

A: The Low preset provides the largest margin, with 210.8 FPS at 1080p versus 125.3 FPS for Ultra, an 85.5 FPS difference. At 1440p, Low (139.1 FPS) beats Ultra (82.9 FPS) by 56.2 FPS, and at 4K Low (74 FPS) beats Ultra (47.5 FPS) by 26.5 FPS.

GPU Role

The NVIDIA GeForce RTX 2070 SUPER is the primary driver of frame rates in Doom, and its specifications directly explain the measured performance scaling. The GPU features 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth, which is sufficient for the texture and geometry demands of this title at all tested settings. The GPU's boost clock of 1770 MHz, combined with 2560 shading units, delivers a peak FP32 performance of 9.062 TFLOPS, which the benchmark results show is well-utilized across resolutions. The RTX 2070 SUPER's 40 RT cores and 320 tensor cores are not directly relevant to Doom's traditional rasterization workload, but the 64 ROPs and 160 TMUs handle the pixel and texture throughput necessary for the game's fast-paced rendering. The data indicates that at 1080p, the CPU (AMD Ryzen 5 5600X) has enough headroom to keep the GPU fed, as evidenced by the 210.8 FPS Low preset result. However, the frame rate scaling from 1080p to 4K shows the GPU becoming the bottleneck, with the 4K Ultra result (47.5 FPS) representing a 77.5% drop from 1080p Ultra (125.3 FPS). The GPU's 12 nm Turing architecture, while older, still performs competitively, as its average benchmark score of 22206 places it in the 65th percentile of all GPUs, with its nearest rival, the NVIDIA RTX A400, scoring 22307 (0.5% higher). The RTX 2070 SUPER's memory bandwidth of 448.0 GB/s is adequate for 4K textures, but the 8 GB capacity could become a limitation in more demanding scenes, though the measured data does not indicate any such issue at the tested settings.

Measured FPS Breakdown

At 1920x1080, the data shows a clear progression across settings. The Low preset delivers the highest average at 210.8 FPS, followed by Medium at 184.9 FPS, High at 153.6 FPS, and Ultra at 125.3 FPS. The transition from Low to Medium costs 25.9 FPS (12.3%), Medium to High costs 31.3 FPS (16.9%), and High to Ultra costs 28.3 FPS (18.4%). This means that the cumulative penalty from Low to Ultra is 85.5 FPS, a 40.6% reduction. At 2560x1440, the same settings order holds: Low at 139.1 FPS, Medium at 118.5 FPS, High at 102.4 FPS, and Ultra at 82.9 FPS. The absolute differences shrink, with Low to Ultra costing 56.2 FPS (40.4%), but the percentage drop remains similar. At 3840x2160, the results are markedly lower: Low at 74 FPS, Medium at 66.9 FPS, High at 52.5 FPS, and Ultra at 47.5 FPS. The Low to Ultra penalty is 26.5 FPS (35.8%), indicating that the GPU is increasingly constrained at this resolution. Across all resolutions, the Medium preset consistently offers a balanced compromise, delivering 184.9 FPS at 1080p, 118.5 FPS at 1440p, and 66.9 FPS at 4K. The Ultra preset, while visually superior, only manages 125.3 FPS at 1080p, 82.9 FPS at 1440p, and 47.5 FPS at 4K, making it the least efficient choice for frame rate enthusiasts. The data confirms that this hardware combination is best suited for 1080p and 1440p gaming, with 4K requiring lower settings to maintain smooth performance.

Resolution Scaling

The frame rate drop from 1080p to 4K reveals important information about the system's bottleneck. At the Low preset, the average FPS falls from 210.8 at 1080p to 139.1 at 1440p (a 34.0% decrease) and then to 74 at 4K (a 64.9% decrease from 1080p). This steep decline indicates that the GPU is the limiting component, as increasing resolution directly increases the pixel fill rate demand. At the Ultra preset, the scaling is even more pronounced: 125.3 FPS at 1080p drops to 82.9 FPS at 1440p (33.8% decrease) and then to 47.5 FPS at 4K (62.1% decrease from 1080p). The similarity in percentage drops across settings suggests that the GPU's raw compute capacity, not texture memory or bandwidth, is the primary constraint. The RTX 2070 SUPER's 9.062 TFLOPS of FP32 performance and 113.3 GPixel/s pixel rate are sufficient for 1080p and 1440p, but the 4K results show the GPU struggling to maintain high frame rates. The CPU, AMD Ryzen 5 5600X, has a single-thread score of 917 in 3DMark, which is strong enough to avoid becoming a bottleneck at lower resolutions, as evidenced by the 210.8 FPS Low preset at 1080p. However, the fact that the 4K to 1080p ratio at Low settings is 35.1% (74/210.8) versus 37.9% at Ultra (47.5/125.3) suggests that the GPU is consistently the limiting factor across all settings. This is expected given that Doom is a GPU-intensive title, and the data shows that users should target 1080p or 1440p for the best experience, reserving 4K for lower settings where frame rates remain playable.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2070 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 215 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 2070 SUPER in Doom

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 66.9
3840x2160 High 52.5
3840x2160 Ultra 47.5
2560x1440 Low 139.1
2560x1440 Medium 118.5
2560x1440 High 102.4
2560x1440 Ultra 82.9
1920x1080 Low 210.8
1920x1080 Medium 184.9
1920x1080 High 153.6
1920x1080 Ultra 125.3

Doom with Ryzen 5 5600X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 2070 SUPER + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RTX 2070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.