Doom
This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 24 | 28 | 32 |
| 1440p QHD | 36 | 44 | 52 | 60 |
| 1080p Full HD | 56 | 68 | 80 | 92 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600X + AMD Radeon RX 570, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 5 5600X paired with the AMD Radeon RX 570 ranks 3547 out of 3712 tested combos in Doom. This places the combination in the bottom 5% of all tested configurations, a clear indication that this pairing is heavily constrained in this title. The ranking reflects a system that can run the game but struggles to deliver a consistently smooth experience at higher settings or resolutions.
The data shows a system that is fundamentally GPU-limited at every measurable point. The RX 570, with its 4 GB of GDDR5 memory and GCN 4.0 architecture, sits at the 74th percentile of all GPUs in the database, while the Ryzen 5 5600X sits at the 75th percentile of all CPUs. Despite both components being near the middle of the pack in their respective categories, their combined performance in Doom falls far below what those individual percentiles might suggest. This indicates that the GPU becomes the dominant bottleneck, dragging the entire system's rank down significantly.
Benchmark results indicate that this combo is best suited for 1080p gaming at lower presets. The gap between the combo's rank and the individual component percentiles is stark — the CPU has enough headroom to push far more frames, but the GPU cannot follow. This is not a balanced system for Doom; it is one where the graphics card holds the processor back at every turn.
GPU Role
The AMD Radeon RX 570 is the limiting factor in this configuration. Its 4 GB of GDDR5 memory on a 256-bit bus provides 224.0 GB/s of bandwidth, which is adequate for 1080p but becomes strained as resolution increases. The GPU's base clock of 1168 MHz and boost clock of 1244 MHz, combined with 2048 shading units and 32 ROPs, produce a texture rate of 159.2 GTexel/s and a pixel rate of 39.81 GPixel/s. These figures explain why the card performs reasonably at lower settings but collapses under heavier loads.
The FP32 throughput of 5.095 TFLOPS is the raw compute ceiling, and the benchmark data shows this ceiling is hit quickly in Doom. At 1080p Low, the card delivers 92 FPS average, but each step up in quality costs a significant number of frames. The step from Low to Medium at 1080p drops the average from 92 to 80 FPS, from Medium to High drops it from 80 to 68 FPS, and from High to Ultra drops it from 68 to 56 FPS. This consistent degradation pattern points to a card that is running out of fillrate and bandwidth as the render load increases.
The VRAM capacity of 4 GB is particularly relevant for Doom's higher presets. The data shows the card's performance at 4K Ultra falls to 19 FPS average, which is barely playable even for screenshots. At 1440p Ultra, the average is 36 FPS, still below the 60 FPS target. The GPU's nearest rival, the AMD Radeon RX 470, scores 0.8% higher on average benchmarks, while the RX 6800M scores 0.4% higher — these are close margins, confirming the RX 570 sits at a very specific performance tier that is marginal for modern FPS titles at high settings.
Settings Recommendations
The measured FPS data clearly identifies the optimal settings for this combo. At 1080p, the Low preset delivers 92 FPS average, which is the only setting that provides a comfortable margin above 60 FPS. The Medium preset at 1080p delivers 80 FPS average with a minimum of 68 FPS, which is still playable but with less headroom. The High preset at 1080p drops to 68 FPS average, and Ultra falls to 56 FPS — the latter being below the 60 FPS threshold that most FPS players consider the minimum for smooth gameplay.
For a consistently smooth experience, the Low preset at 1080p is the safest choice, offering 92 FPS with no reported minimum frame drops. However, the Medium preset at 1080p provides a better balance of visual quality and performance, with an 80 FPS average and a 68 FPS minimum that stays above the critical 60 FPS line. The data suggests that Medium at 1080p is the sweet spot for this hardware combination — it delivers playable frame rates while offering noticeably better visuals than Low.
At 1440p, the situation becomes more constrained. The Low preset delivers exactly 60 FPS average, which is technically playable but leaves no margin for demanding scenes. The Medium preset at 1440p drops to 52 FPS average, and High falls to 44 FPS. None of the 1440p settings provide the headroom needed for consistent competitive play. At 4K, all presets produce average frame rates below 35 FPS, making this resolution effectively unplayable for any serious gaming session.
Measured FPS Breakdown
The measured FPS data provides a complete picture of this combo's capabilities across three resolutions and four quality presets. At 1920x1080, the results are: Low preset averages 92 FPS, Medium averages 80 FPS with a minimum of 68 and maximum of 93, High averages 68 FPS, and Ultra averages 56 FPS. The frame time consistency at Medium is notable, with the minimum staying close to the average, indicating stable performance rather than sporadic drops.
At 2560x1440, the performance drops significantly: Low averages 60 FPS, Medium averages 52 FPS with a minimum of 44 and maximum of 60, High averages 44 FPS, and Ultra averages 36 FPS. The Medium preset at this resolution shows a wider spread between minimum and maximum, indicating more variable frame pacing. The step from Low to Medium costs 8 FPS, from Medium to High costs another 8 FPS, and from High to Ultra costs another 8 FPS — a remarkably consistent degradation pattern.
At 3840x2160, the results are largely unplayable: Low averages 32 FPS, Medium averages 28 FPS with a minimum of 24 and maximum of 32, High averages 24 FPS, and Ultra averages 19 FPS. The 4K Medium preset shows the tightest frame range in the entire dataset, with only 8 FPS separating minimum from maximum, but that range sits far below any acceptable gaming threshold. The data shows that this combo cannot handle 4K in Doom under any settings.
Resolution Scaling
The resolution scaling from 1080p to 4K reveals the nature of the bottleneck. At Low settings, the average FPS drops from 92 at 1080p to 60 at 1440p (a 35% reduction) and then to 32 at 4K (a further 47% reduction). At Ultra settings, the progression is 56 at 1080p to 36 at 1440p (a 36% reduction) to 19 at 4K (a 47% reduction). The consistent percentage losses across all settings indicate that the GPU is the limiting component — the frame rate scales almost exactly with the pixel count increase.
The pixel count from 1080p to 1440p increases by 78%, and the FPS drops by roughly 35-36% across all settings. From 1440p to 4K, the pixel count increases by 125%, and the FPS drops by roughly 47% across all settings. This scaling pattern is characteristic of a GPU that is saturated at every resolution — the rendering pipeline cannot keep up with the increasing pixel load, regardless of the quality preset chosen.
The CPU's role in this scaling is minimal. The Ryzen 5 5600X has 6 cores and 12 threads with a boost clock of 4.60 GHz, and its benchmark scores (11838 in Cinebench R23 multicore, 1541 in single-core) place it far above what Doom requires. The fact that FPS scales nearly linearly with pixel count confirms that the GPU is the sole bottleneck — if the CPU were limiting, we would see diminishing FPS drops at higher resolutions as the GPU workload increases but the CPU workload stays constant.
CPU Role
The AMD Ryzen 5 5600X is substantially overqualified for this pairing in Doom. With 6 cores and 12 threads based on the Zen 3 architecture, this CPU delivers a single-thread score of 1541 in Cinebench R23 and a multicore score of 11838. Its 32 MB of L3 cache and 51.2 GB/s memory bandwidth provide ample headroom for gaming workloads. The CPU's average benchmark score of 21771 places it at the 75th percentile of all CPUs, with its nearest rival being the AMD Ryzen 7 4800H at a deltaPct of 0.1%.
The data shows that the CPU is never the limiting factor in this combination. At 1080p Low, where the GPU is least stressed, the system achieves 92 FPS — but this is still far below what the CPU could theoretically support. The 3DMark single-thread score of 917 and 16-thread score of 5582 indicate that even the most demanding CPU workloads in Doom would be handled with ease. The PassMark multithread score of 21858 and single-thread score of 3364 further confirm that this processor has significant headroom.
The CPU's benchmark performance relative to its rivals underscores its capability. The Intel Core i7-11700 scores only 0.5% higher on average benchmarks, and the AMD EPYC 9554P scores 0.6% higher — these are negligible differences in a gaming context. The Ryzen 5 5600X's 65W TDP and 7 nm process node make it an efficient choice, but in this specific combination, its performance is entirely wasted because the RX 570 cannot feed it enough frames. The benchmark results indicate that pairing this CPU with a more capable GPU would yield dramatically better Doom performance, but the current data shows a system where the processor sits idle waiting for the graphics card to catch up.
Hardware Specifications
AMD Ryzen 5 5600X
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + AMD Radeon RX 570 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.0 |
| 3840x2160 | Medium | 28.0 |
| 3840x2160 | High | 24.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 60.0 |
| 2560x1440 | Medium | 52.0 |
| 2560x1440 | High | 44.0 |
| 2560x1440 | Ultra | 36.0 |
| 1920x1080 | Low | 92.0 |
| 1920x1080 | Medium | 80.0 |
| 1920x1080 | High | 68.0 |
| 1920x1080 | Ultra | 56.0 |
Doom with Ryzen 5 5600X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 570 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RX 570
Explore FPS benchmarks for other games using this same hardware combination.