Doom
This combination delivers exceptional performance with an average of 193 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 88 | 107 | 127 | 146 |
| 1440p QHD | 162 | 198 | 229 | 240 |
| 1080p Full HD | 232 | 249 | 264 | 277 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5080, In-Depth Analysis
The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 (Renoir) architecture, built on TSMC's 7 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 4.20 GHz, drawing a 65 W TDP. In this benchmark configuration, the CPU's role is primarily to feed frames to the GPU; however, its specifications suggest it could be a limiting factor in high-refresh-rate scenarios. The CPU's single-thread performance, as measured by a 3dmark single-thread score of 726, is modest compared to modern parts, yet its 12 threads provide ample parallelism for a game like Doom, which is known to scale well across cores.
The data indicates that this CPU sits at the 71st percentile among all tested CPUs, with an average benchmark score of 17507. Its nearest rivals in aggregate performance are the AMD Ryzen 3 PRO 5355GE (avg score 17482, deltaPct 0.1), the Intel Core 7 150U (avg score 17395, deltaPct 0.6), and the AMD Ryzen 3 8300GE (avg score 17614, deltaPct -0.6). This places the 4600G in a tightly contested mid-range tier, where performance differences are within a single percentage point. For Doom, the CPU's multi-threaded capabilities matter at lower resolutions where frame rates are extremely high. At 1080p Low, the system achieves 277 FPS average, which is a demanding workload for the processor. The Ryzen 5 4600G's 8 MB of shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are adequate for feeding the GPU, but they are not exceptional by current standards. The processor's integrated Radeon Vega 7 graphics are irrelevant here since a discrete GPU is installed, but the CPU's PCIe Gen 3 interface (20 lanes) may slightly constrain data transfer to the RTX 5080, which is designed for PCIe 5.0.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, representing the GeForce 50-series based on the Blackwell 2.0 architecture. It features 16 GB of GDDR7 memory on a 256-bit bus, delivering a memory bandwidth of 960.0 GB/s. The GPU's core clocks are rated at 2295 MHz base and 2617 MHz boost, with memory running at 1875 MHz (30 Gbps effective). These specifications explain why the GPU is capable of producing frame rates that exceed 200 FPS at 1440p and approach 300 FPS at 1080p in Doom. The RTX 5080 has 10752 shading units, 336 TMUs, and 112 ROPs, which are massive resources for a game from 2016. Its FP32 compute throughput is 56.28 TFLOPS, a figure that is overkill for this title but ensures no GPU-side bottleneck at any tested setting.
The GPU's benchmark scores reflect its high-end positioning. It holds the 87th percentile among all GPUs, with an average benchmark score of 56083. Its nearest rivals include the AMD Radeon 8060S (avg score 55757, deltaPct 0.6), the AMD Radeon RX 6750 GRE 12 GB (avg score 55698, deltaPct 0.7), and the AMD Radeon RX 9070 GRE (avg score 57367, deltaPct -2.2). The RTX 5080's average score is 0.6% higher than the Radeon 8060S, but 2.2% lower than the RX 9070 GRE. These margins are narrow, indicating that the GPU is competitively positioned among its peers. In Doom, the GPU's role becomes more pronounced as resolution and settings increase. At 4K Ultra, the average FPS drops to 88, showing that the GPU is being exercised heavily. Conversely, at 1080p Low, the average FPS of 277 suggests that the CPU is the primary limiter, as the GPU could likely push even higher if fed faster data.
How This Combo Ranks
This specific combination of an AMD Ryzen 5 4600G with an NVIDIA GeForce RTX 5080 achieves a combo rank of 562 out of 3712 tested combos in Doom. This places the pairing in the top 15% of all configurations tested, which is strong but not elite. The high rank is almost entirely attributable to the GPU's brute force; the CPU is a mid-range part that holds back the system's full potential. The data shows that the combo's performance is heavily skewed by the GPU, as evidenced by the FPS scaling across resolutions. At 1080p, the combo averages between 232 and 277 FPS depending on settings, which is excellent. At 1440p, the averages range from 162 to 240 FPS, still excellent. At 4K, the averages drop to 88 to 146 FPS, which is playable but less impressive for a flagship GPU.
The rank of 562 suggests that many other combos, likely those pairing the RTX 5080 with higher-end CPUs, achieve better results. The bottleneck is exposed in the lower-resolution settings where CPU overhead dominates. For instance, moving from 1440p High (198 FPS) to 1080p High (249 FPS) yields a 51 FPS increase, which is substantial but not proportional to the 2.25x pixel reduction. This indicates that the CPU is struggling to keep up with the GPU's throughput at high frame rates. Conversely, at 4K, the combo's rank would be much higher relative to others, because the GPU becomes the sole bottleneck. The data shows that this pairing is best suited for high-resolution gaming where the GPU's power is fully utilized, rather than competitive e-sports scenarios at 1080p where a faster CPU would yield higher frame rates.
FAQ
Q: What is the maximum average FPS this combo achieves in Doom?
A: The highest average FPS recorded is 277, achieved at 1920x1080 resolution with Low settings. At the same resolution with Medium settings, the average FPS is 264, and with High settings it is 249.
Q: How does the CPU's benchmark score compare to its nearest rival?
A: The AMD Ryzen 5 4600G has an average benchmark score of 17507. Its closest rival, the AMD Ryzen 3 PRO 5355GE, has an average score of 17482, which is 0.1% lower. The Intel Core i3-14100T scores 17648, which is 0.8% higher than the 4600G.
Q: What is the GPU's percentile ranking among all GPUs?
A: The NVIDIA GeForce RTX 5080 is in the 87th percentile among all tested GPUs, with an average benchmark score of 56083. This places it near the top of the performance hierarchy, but not at the absolute peak.
Q: What is the difference in average FPS between 1080p Ultra and 4K Ultra?
A: At 1080p Ultra, the combo achieves an average of 232 FPS. At 4K Ultra, the average drops to 88 FPS. This represents a 144 FPS decrease, or a 62% reduction in performance when moving to 4K.
Q: Which setting provides the highest minimum FPS recorded in the data?
A: The highest minimum FPS recorded is 225, which occurs at 1920x1080 with Medium settings. The next highest minimum is 194 at 2560x1440 with Medium settings, and then 108 at 3840x2160 with Medium settings.
Q: How does the GPU's average score compare to the AMD Radeon RX 9070 GRE?
A: The RTX 5080 has an average score of 56083, while the AMD Radeon RX 9070 GRE has an average score of 57367. The RX 9070 GRE is 2.2% higher, indicating the RTX 5080 is slightly slower in aggregate benchmarks.
Resolution Scaling
The measured FPS data reveals a clear scaling pattern as resolution increases. At 1920x1080, the combo delivers its peak performance: 277 FPS on Low, 264 FPS on Medium, 249 FPS on High, and 232 FPS on Ultra. Moving to 2560x1440, the average FPS drops to 240 on Low, 229 on Medium, 198 on High, and 162 on Ultra. This represents a reduction of 37 FPS (13%) on Low, 35 FPS (13%) on Medium, 51 FPS (20%) on High, and 70 FPS (30%) on Ultra when going from 1080p to 1440p. The larger percentage drop at higher settings suggests that the GPU is becoming more heavily utilized, but the CPU is still capable of maintaining high frame delivery.
The most dramatic scaling occurs when moving from 1440p to 4K (3840x2160). At 4K, the averages are 146 FPS on Low, 127 FPS on Medium, 107 FPS on High, and 88 FPS on Ultra. Compared to 1440p, this is a drop of 94 FPS (39%) on Low, 102 FPS (45%) on Medium, 91 FPS (46%) on High, and 74 FPS (46%) on Ultra. The consistent 45% reduction across Medium, High, and Ultra settings indicates that the GPU is now the sole limiting factor at 4K. The CPU's role diminishes as resolution increases, because the GPU's pixel throughput becomes the bottleneck. The data supports this interpretation: at 4K Low, the FPS is 146, which is still high, but the GPU is working much harder. The limiting component shifts from CPU-bound at 1080p to GPU-bound at 4K. At 1080p, the FPS differences between settings (277 Low vs 232 Ultra) are only 45 FPS apart, suggesting the CPU is capping the maximum frame rate. At 4K, the FPS spread is 58 FPS (146 Low vs 88 Ultra), showing that the GPU's workload is the dominant factor.
Settings Recommendations
For this combo in Doom, the optimal settings depend on the target resolution and desired frame rate. The data shows that the Medium preset offers a strong balance between visual quality and performance. At 1080p Medium, the combo achieves 264 FPS average with a minimum of 225 FPS and a maximum of 304 FPS. This is only 13 FPS lower than Low settings, but provides noticeably better visuals. At 1440p Medium, the average is 229 FPS with a minimum of 194 FPS, which is excellent for high-refresh-rate monitors. At 4K Medium, the average drops to 127 FPS with a minimum of 108 FPS, which is still playable on a 120Hz display.
The High preset is also viable, but it comes with a more significant FPS penalty. At 1080p High, the average is 249 FPS, which is still very smooth. At 1440p High, the average drops to 198 FPS, and at 4K High, it falls to 107 FPS. The Ultra preset is the most demanding, with averages of 232 FPS at 1080p, 162 FPS at 1440p, and 88 FPS at 4K. Given that the minimum FPS data is only available for the Medium preset, it is prudent to choose Medium if frame-time consistency is a priority. The Low preset yields the highest FPS (277 at 1080p, 240 at 1440p, 146 at 4K) but sacrifices visual fidelity.
For a 1080p or 1440p gamer with a high-refresh monitor (144Hz or higher), the Medium preset is the recommended choice because it maintains averages above 229 FPS at 1440p and above 264 FPS at 1080p, with the minimums staying above 194 FPS. For 4K gaming, the Medium preset is again the best compromise, as it provides 127 FPS average, which is above the 60 FPS threshold for smooth gameplay and approaches the 144Hz mark. The Ultra preset at 4K (88 FPS) is playable but leaves performance on the table; the visual gains over Medium are marginal in a fast-paced game like Doom. Therefore, the data strongly supports using Medium settings as the default for this CPU-GPU combination, especially since the minimum FPS figures are only recorded for that preset, indicating it offers the most consistent frame pacing.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5080 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 146.0 |
| 3840x2160 | Medium | 127.0 |
| 3840x2160 | High | 107.0 |
| 3840x2160 | Ultra | 88.0 |
| 2560x1440 | Low | 240.0 |
| 2560x1440 | Medium | 229.0 |
| 2560x1440 | High | 198.0 |
| 2560x1440 | Ultra | 162.0 |
| 1920x1080 | Low | 277.0 |
| 1920x1080 | Medium | 264.0 |
| 1920x1080 | High | 249.0 |
| 1920x1080 | Ultra | 232.0 |
Doom with Ryzen 5 4600G + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5080 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.