Counter-Strike 2
This combination delivers exceptional performance with an average of 251 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 90 | 116 | 155 | 187 |
| 1440p QHD | 161 | 207 | 278 | 334 |
| 1080p Full HD | 243 | 313 | 420 | 505 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike 2 with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3080, In-Depth Analysis
The Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 3080 delivers a high-refresh-rate experience in Counter-Strike 2, with performance scaling predictably across resolutions and settings. The combo ranks in the 74th percentile of tested configurations, placing it comfortably above the median for this title. This analysis breaks down the measured frame rates, the individual roles of the CPU and GPU, and the optimal settings for play.
FAQ
Q: What is the combo's overall ranking in Counter-Strike 2?
A: The Intel Core Ultra 5 225 and NVIDIA GeForce RTX 3080 combination ranks 752nd out of 2870 tested combos for this game, placing it in the top 26% of all tested systems.
Q: What is the highest average frame rate recorded for this combo?
A: The highest average frame rate recorded is 505 FPS, achieved at 1920x1080 resolution with Low settings. This drops to 334 FPS at 2560x1440 and 187 FPS at 3840x2160 under the same Low settings.
Q: How does the Core Ultra 5 225 compare to its nearest CPU rivals in general benchmarks?
A: The Core Ultra 5 225 has an average benchmark score of 36938. It is essentially tied with the AMD Ryzen 5 5600F (0% delta) and is 0.2% behind the AMD Ryzen 5 5500X3D and 0.4% behind the AMD Ryzen AI 7 PRO 450.
Q: What is the RTX 3080's percentile ranking among all GPUs?
A: The RTX 3080 falls in the 68th percentile of all GPUs based on its average benchmark score of 23172. Its closest rivals in terms of score are the NVIDIA P106-100 and AMD Radeon Pro Vega 16, which are within 0.3% of its performance.
Q: At 2560x1440, what is the frame rate difference between Low and High settings?
A: At 2560x1440, the average frame rate drops from 334 FPS on Low settings to 207 FPS on High settings. This represents a 127 FPS decrease for moving from the lowest to the highest quality preset.
Q: What are the CPU's core and thread counts?
A: The Intel Core Ultra 5 225 has 10 cores and 10 threads. This configuration is part of the Arrow Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz.
How This Combo Ranks
The combo's rank of 752 out of 2870 tested combinations places it in the upper quartile for Counter-Strike 2 performance. This position indicates that the pairing is well-suited for the game, providing a significant performance advantage over the majority of systems tested in the database. The rank reflects a balance between the CPU's strong single-threaded capabilities and the GPU's high raw throughput.
In the context of its peers, the CPU's general benchmark performance is a neutral factor. The Core Ultra 5 225 scores 36938, which is virtually identical to the AMD Ryzen 5 5600F's 36945 (0% delta). The other nearest rivals, the Ryzen 5 5500X3D and Ryzen AI 7 PRO 450, are also within a fraction of a percent. This means the CPU is not a differentiator compared to its direct competitors in synthetic tests.
The GPU's 68th percentile standing is more modest, but in a CPU-bound game like Counter-Strike 2, this is less of a liability. The measured frame rates show that the combo still produces very high averages even at 4K, suggesting the bottleneck shifts to the GPU primarily at the highest resolutions and settings. The ranking indicates that this is a well-matched pairing, where neither component severely limits the other in typical play scenarios. The data shows the combo is positioned to take advantage of high-refresh-rate monitors, a key goal for competitive FPS games.
GPU Role
The NVIDIA GeForce RTX 3080 serves as the primary rendering engine, and its role becomes more pronounced as resolution and settings increase. The GPU's memory configuration includes 10 GB of GDDR6X on a 320-bit bus, providing a bandwidth of 760.3 GB/s. This high bandwidth is crucial for feeding the shader units at high resolutions and maintaining texture detail without stuttering. The GPU's boost clock is 1710 MHz, and its FP32 performance is rated at 29.77 TFLOPS.
In Counter-Strike 2, the GPU's influence is clear in the scaling from Low to Ultra settings. At 1920x1080, the average FPS drops from 505 on Low to 243 on Ultra, a reduction of 262 FPS. This scaling is non-linear; the jump from Low to Medium costs 85 FPS, while the jump from High to Ultra costs 70 FPS. This indicates that the Ultra preset introduces effects that are particularly demanding on the GPU's compute and memory resources.
At 3840x2160, the GPU becomes the primary limiter. The average FPS on Low settings is 187, which drops to 90 on Ultra. The gap between Low and Ultra is 97 FPS, and the frame rates are significantly lower than at 1440p or 1080p. This is consistent with the GPU's 68th percentile ranking, which suggests it is a capable but not top-tier card. The data shows that for maximum frame rates in this game, keeping the GPU load manageable is key, as the CPU is capable of pushing much higher numbers.
Measured FPS Breakdown
The measured FPS data reveals a consistent pattern of scaling across all three resolutions. At 1920x1080, the combo delivers exceptional performance. Low settings produce an average of 505 FPS, Medium 420 FPS, High 313 FPS, and Ultra 243 FPS. The Medium preset has a recorded min FPS of 357 and max of 482, showing a tight frame time distribution suitable for competitive play.
At 2560x1440, the performance remains very high. The average FPS is 334 on Low, 278 on Medium, 207 on High, and 161 on Ultra. The Medium preset again shows a solid frame time range with a min of 236 and max of 319. The drop from 1080p is noticeable but not drastic, with the Low preset losing 171 FPS on average.
At 3840x2160, the GPU workload increases substantially. The average FPS figures are 187 on Low, 155 on Medium, 116 on High, and 90 on Ultra. The Medium preset at this resolution has a min of 132 and max of 178. The data shows that 4K gaming is viable with this combo, but the frame rates are more in line with high-refresh-rate 1440p monitors rather than the extreme refresh rates achievable at 1080p. The jump from 1440p to 4K on Low settings costs 147 FPS on average, highlighting the resolution's heavy impact.
Across all settings, the 1080p results show the CPU's strength. The 505 FPS average on Low is a clear indicator that the processor is capable of feeding the GPU at very high frame rates. The bottleneck shifts to the GPU as resolution increases, with the 4K Ultra result of 90 FPS being a clear GPU-limited scenario.
CPU Role
The Intel Core Ultra 5 225 has 10 cores and 10 threads, a configuration that relies on high clock speeds rather than multi-threading for gaming performance. Its base clock is 3.30 GHz, and it boosts to 4.90 GHz. This high boost clock is a key factor for Counter-Strike 2, which is known for being sensitive to single-thread performance. The CPU's architecture is Arrow Lake, built on a 3 nm process, which contributes to its efficiency and clock potential.
The CPU's benchmark results support its strong gaming performance. In Cinebench R23, it scores 3655 in single-core and 25891 in multi-core. The single-core score is particularly relevant for this game. The PassMark single-thread score is 4412, and its overall percentile ranking is 85th among all CPUs, placing it in the top 15% of all processors.
In the measured FPS data, the CPU's influence is most visible at 1920x1080 with Low settings, where the average frame rate reaches 505 FPS. This is a scenario where the GPU is not heavily loaded, allowing the CPU to dictate the maximum frame rate. The fact that the 1080p Low result is nearly double the 4K Low result (505 vs 187) shows the CPU is capable of far more than the GPU can render at higher resolutions. The data suggests that in most playable settings, the RTX 3080 is the limiting factor, but the CPU ensures that frame rates remain high enough to avoid bottlenecking even at 1440p.
Settings Recommendations
Based on the measured data, the Medium preset offers the most balanced experience for high-refresh-rate gaming. At 1920x1080, it provides an average of 420 FPS with a minimum of 357 FPS, ensuring that frame rates stay well above the 240 Hz threshold for most competitive monitors. The frame time data (min 357, max 482) shows consistent delivery without major dips.
At 2560x1440, the Medium preset is also the optimal choice. The 278 FPS average with a 236 FPS minimum is excellent for 240 Hz and 144 Hz panels. This resolution provides a significant visual upgrade over 1080p while still maintaining frame rates that are more than sufficient for competitive play. The High preset at 1440p, with 207 FPS average, is also viable for 144 Hz monitors, but the Medium preset offers a greater margin for frame time spikes.
For 4K gaming, the Medium preset remains the most playable option, delivering 155 FPS on average. The High preset at 116 FPS is acceptable for 120 Hz displays, but the Medium preset's higher average and better minimum frame rate (132 FPS) make it the safer choice for maintaining smoothness. The Low preset at 187 FPS is the best choice for players who prioritize maximum frame rate over visual fidelity, but Medium provides a good balance of image quality and performance. The data suggests that the Ultra preset is not recommended for this game, as it significantly reduces frame rates at every resolution, with the 1080p result dropping to 243 FPS and the 4K result to 90 FPS.
Resolution Scaling
The FPS scaling from 1920x1080 to 3840x2160 clearly illustrates the changing bottleneck. On Low settings, the average frame rate drops from 505 FPS at 1080p to 334 FPS at 1440p, a 34% decrease. Moving from 1440p to 4K, the frame rate drops to 187 FPS, a further 44% decrease. This steep decline indicates that the GPU is the primary limiting factor, as the CPU is not able to maintain the same frame rate at higher resolutions.
On Ultra settings, the scaling is less severe in percentage terms but still significant. The average FPS drops from 243 at 1080p to 161 at 1440p (a 34% decrease) and then to 90 at 4K (a 44% decrease from 1440p). The consistent percentage drops across settings suggest that the performance scaling is primarily driven by the GPU's rendering workload, which increases with resolution.
The difference between the 1080p Low and 4K Low results (505 vs 187) is a 318 FPS gap, demonstrating the massive impact of resolution on this combo. The data shows that the CPU is not the limiting factor at 4K, as the frame rate is much lower than what the processor could theoretically support. The limiting component at 4K is clearly the RTX 3080, which despite having 10 GB of fast GDDR6X memory, cannot render the game fast enough to match the CPU's potential. For players targeting the highest frame rates, 1080p or 1440p is the appropriate choice, with 4K reserved for those who prioritize visual fidelity over maximum refresh rates.
Hardware Specifications
Intel Core Ultra 5 225
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3080 in Counter-Strike 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 187.0 |
| 3840x2160 | Medium | 155.0 |
| 3840x2160 | High | 116.0 |
| 3840x2160 | Ultra | 90.0 |
| 2560x1440 | Low | 334.0 |
| 2560x1440 | Medium | 278.0 |
| 2560x1440 | High | 207.0 |
| 2560x1440 | Ultra | 161.0 |
| 1920x1080 | Low | 505.0 |
| 1920x1080 | Medium | 420.0 |
| 1920x1080 | High | 313.0 |
| 1920x1080 | Ultra | 243.0 |
Counter-Strike 2 with iUltra 5 225 + Other GPUs
See how Counter-Strike 2 performs with the same CPU but different graphics cards.
Counter-Strike 2 with RTX 3080 + Other CPUs
See how Counter-Strike 2 performs with the same GPU but different processors.
Other Games with iUltra 5 225 + RTX 3080
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