Control
This combination delivers exceptional performance with an average of 156 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 80 | 92 | 105 | 146 |
| 1440p QHD | 120 | 136 | 153 | 215 |
| 1080p Full HD | 157 | 181 | 202 | 279 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5050, In-Depth Analysis
Resolution Scaling
The measured frame rates for Control with the Intel Core Ultra 5 125H and NVIDIA GeForce RTX 5050 show a clear and expected pattern: performance degrades as resolution increases, but the severity of that degradation varies significantly by settings preset. At Low settings, the combo delivers 103 FPS at 1920x1080, drops to 78 FPS at 2560x1440, and falls to 52 FPS at 3840x2160. That represents a 24% reduction moving from 1080p to 1440p, and a further 33% reduction moving from 1440p to 4K. The total drop from 1080p Low to 4K Low is 51 FPS, or roughly half the original frame rate.
The scaling story changes at higher presets. At Medium settings, the measured averages are 73 FPS at 1080p, 55 FPS at 1440p, and 37 FPS at 4K. The percentage drops are 25% and 33% respectively, closely mirroring the Low preset's relative scaling. At High settings, the combo produces 65 FPS at 1080p, 49 FPS at 1440p, and 33 FPS at 4K — again a similar proportional decline. Ultra settings follow the same trajectory: 56 FPS at 1080p, 43 FPS at 1440p, and 29 FPS at 4K.
What this pattern indicates is that the GPU is the primary limiting factor across all resolutions and presets. The consistent relative scaling — roughly a quarter loss from 1080p to 1440p and a third loss from 1440p to 4K — is characteristic of a graphics-bound workload rather than a CPU-bound one. If the CPU were the bottleneck, the frame rate would tend to plateau at lower resolutions, showing smaller absolute differences between 1080p and 1440p. Instead, the data shows near-linear scaling with pixel count, which points squarely at the RTX 5050's rendering throughput as the constraint.
The absolute numbers reinforce this conclusion. At 4K Ultra, the combo manages only 29 FPS, which is below the threshold for smooth gameplay. At 4K High, it reaches 33 FPS, still marginal. Even at 4K Low, the 52 FPS result is playable but not high-refresh territory. The 1080p results, by contrast, range from 56 FPS at Ultra to 103 FPS at Low, indicating that this combination is well-suited to 1080p gaming across all presets, and acceptable at 1440p only if the user is willing to compromise on settings.
Settings Recommendations
Based on the measured rows, the optimal experience for this combo depends heavily on the target resolution and the user's preference for visual fidelity versus frame rate smoothness. At 1920x1080, the data supports High settings as the best balance: 65 FPS average is comfortably above the 60 FPS threshold for fluid action, and the visual upgrade from Medium (73 FPS) to High (65 FPS) costs only 8 FPS. Ultra at 1080p drops to 56 FPS, which is still playable but begins to approach the boundary where frame pacing issues become noticeable in a game like Control, which features fast-paced combat and physics-heavy environments.
At 2560x1440, the recommendation shifts downward. High settings produce 49 FPS, which is below the 60 FPS ideal but workable for a slower-paced action-adventure title. Medium settings at 1440p offer 55 FPS, a 6 FPS improvement over High while sacrificing some visual quality. Low settings jump to 78 FPS, which is smooth but noticeably degrades the atmospheric lighting and particle effects that define Control's visual identity. The data suggests Medium is the pragmatic choice at 1440p: 55 FPS is within striking distance of 60, and the frame rate variability is moderate, with measured minimums of 47 FPS and maximums of 63 FPS.
At 3840x2160, the situation is more constrained. Ultra at 4K yields 29 FPS, which is too low for comfortable play. High at 4K reaches 33 FPS, still below the 30 FPS floor for console-like playability. Medium at 4K produces 37 FPS with a minimum of 32 FPS, which is marginally playable but will feel stuttery during intense sequences. Low at 4K achieves 52 FPS, which is the only preset at this resolution that delivers a consistently smooth experience. The measured data strongly indicates that 4K users should select Low settings if they prioritize frame rate, or accept the graphical compromises inherent to Medium if they prefer visual richness over performance.
The best overall experience per the measured rows is 1080p High. This preset combination delivers 65 FPS average, which is high enough to benefit from the game's responsive controls, while retaining enough visual detail to appreciate the game's distinctive brutalist architecture and dynamic lighting. Users with 1440p monitors should default to Medium, and 4K users should accept Low as the realistic ceiling for this hardware pairing.
GPU Role
The NVIDIA GeForce RTX 5050 is the dominant component in this combo's gaming performance, and the measured FPS data confirms that its capabilities define the playable envelope. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, yielding a memory bandwidth of 320.0 GB/s. Its 2560 shading units, 80 texture mapping units, and 32 raster output processors are backed by a base clock of 2317 MHz and a boost clock of 2572 MHz. These specifications place the RTX 5050 in the 66th percentile of all GPUs, with an average benchmark score of 21035.
The GPU's nearest rivals in synthetic benchmarks include the AMD Radeon RX Vega M GL (average score 21153, delta -0.6%), the AMD Radeon HD 8970M (average score 21237, delta -1%), the AMD Radeon RX 5600 XT (average score 20713, delta +1.6%), and the NVIDIA RTX A4000 Mobile (average score 21379, delta -1.6%). This clustering indicates that the RTX 5050 sits in a competitive mid-range segment, neither dominant nor deficient relative to its peers. The 8 GB VRAM capacity is sufficient for Control at 1080p and 1440p, but the 4K results suggest that memory capacity may contribute to the steep performance drop at that resolution, particularly at higher presets where texture memory demands increase.
The GPU's clock behavior is notable for a mobile part. The boost clock of 2572 MHz is aggressive, and the thermal design power of 130 W suggests that the card is allowed to sustain high clocks under load. The measured FPS scaling from 1080p to 4K follows a pattern consistent with a GPU that is fully utilized across all settings, rather than one that is artificially throttled by power or thermal limits. The fact that Low settings at 4K still only reach 52 FPS, while Low at 1080p reaches 103 FPS, indicates that the GPU's raw throughput is the binding constraint, not memory bandwidth or VRAM capacity alone.
In the context of Control specifically, the game's heavy use of physics-based destruction and particle effects places significant load on the GPU's compute and rasterization units. The RTX 5050's 13.17 TFLOPS of FP32 performance is adequate for 1080p at high settings but insufficient for 4K at high quality. The benchmark results show that the GPU's performance ceiling aligns with the 1080p High preset, where it delivers 65 FPS — a solid result for a mid-range mobile graphics solution.
How This Combo Ranks
The combination of the Intel Core Ultra 5 125H and NVIDIA GeForce RTX 5050 ranks 2295 out of 2888 tested combos in Control, placing it in the bottom 21% of all configurations measured for this game. This rank reflects the GPU's mid-tier positioning combined with a CPU that, while competent, does not boost the overall package above the median. The percentile position suggests that the majority of tested systems outperform this combo in Control, which is consistent with the RTX 5050's 66th percentile GPU ranking — the GPU is not weak in absolute terms, but many other tested systems feature higher-end graphics cards.
The combo's rank relative to its individual components' percentiles is informative. The CPU sits in the 79th percentile of all processors, while the GPU sits in the 66th percentile. If the combo's performance were determined solely by the weaker component, one might expect a rank closer to the 66th percentile of all combos. Instead, the 2295th rank out of 2888 (approximately the 79th percentile from the bottom, or 21st percentile from the top) indicates that Control is particularly demanding on the GPU, and the CPU's relative strength does not compensate for the GPU's limitations in this title.
This rank also implies that users of this combo will likely experience frame rates below what many other tested systems achieve. The measured FPS values — ranging from 29 FPS at 4K Ultra to 103 FPS at 1080p Low — place this combo in territory where 1080p is the only resolution that consistently delivers smooth performance. The GPU's nearest rivals in synthetic benchmarks, such as the AMD Radeon RX 5600 XT, likely produce similar or slightly better results in Control, given the 1.6% average score delta. The combo's low rank is not a condemnation of either component individually, but rather a reflection of the demanding nature of this game and the mid-range positioning of the RTX 5050.
CPU Role
The Intel Core Ultra 5 125H provides the processing foundation for this combo, and while its role in Control's performance is secondary to the GPU, it is not negligible. The CPU features 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.50 GHz. Its cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and 18 MB of shared L3. The processor is built on Intel's 7 nm process with Meteor Lake architecture, and it supports DDR5 memory with a dual-channel configuration delivering 89.6 GB/s of bandwidth.
In synthetic benchmarks, the Ultra 5 125H achieves a multi-core score of 12804.5 in Cinebench R23 and a single-core score of 1647.5. Its Passmark multi-thread score is 21100, with a single-thread score of 3399. The CPU's average benchmark score is 27507, placing it in the 79th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 7 5800 (average score 27535, delta -0.1%), the Intel Core i5-12600K (average score 27578, delta -0.3%), the AMD Ryzen 7 5700X (average score 27578, delta -0.3%), and the AMD Ryzen 3 PRO 5355G (average score 27382, delta +0.5%). These deltas, all within 0.5%, indicate that the Ultra 5 125H performs essentially identically to a wide range of desktop and mobile processors from previous generations.
For Control, the CPU's role is primarily to feed the GPU with draw calls and manage the game's physics simulation. The game is not heavily multithreaded in a way that would stress all 14 cores simultaneously, but the 18 threads do provide headroom for background tasks and system overhead. The measured FPS data shows no evidence of CPU bottlenecking: at 1080p Low, the combo achieves 103 FPS, and the frame rate scales cleanly with resolution, indicating that the CPU is not holding back the GPU at any point. If the CPU were the limiting factor, we would expect to see similar FPS numbers across different resolutions at the same settings, which is not the case.
The CPU's 79th percentile ranking relative to all processors, combined with its tight clustering against rivals like the Ryzen 7 5800 and Core i5-12600K, suggests that it provides more than adequate processing power for this game. In fact, the CPU's capabilities exceed what the RTX 5050 can utilize in Control, meaning that the GPU is the definitive bottleneck. Users should not expect CPU upgrades to meaningfully improve frame rates in this title, as the data points to the graphics card as the binding constraint across all tested configurations.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest results. Low settings produce 103 FPS average, the highest measured value across all resolutions and presets. Medium settings yield 73 FPS, with a minimum of 62 FPS and a maximum of 84 FPS. High settings achieve 65 FPS, and Ultra settings drop to 56 FPS. The spread from Low to Ultra is 47 FPS, indicating that settings choices have a substantial impact at this resolution.
At 2560x1440, performance decreases notably but remains usable for most presets. Low settings average 78 FPS, Medium settings average 55 FPS with a minimum of 47 FPS and maximum of 63 FPS, High settings average 49 FPS, and Ultra settings average 43 FPS. The spread from Low to Ultra is 35 FPS, slightly narrower than at 1080p but still significant. The minimum FPS at Medium (47) suggests that frame pacing remains consistent, though the gap between average and minimum is 8 FPS.
At 3840x2160, the combo struggles to maintain playable frame rates except at the lowest preset. Low settings average 52 FPS, Medium settings average 37 FPS with a minimum of 32 FPS and maximum of 43 FPS, High settings average 33 FPS, and Ultra settings average 29 FPS. The spread from Low to Ultra is 23 FPS, reflecting the GPU's diminishing ability to differentiate between settings as it becomes fully saturated. The minimum FPS of 32 at Medium is particularly telling, as it falls below the 30 FPS threshold that many consider the floor for playable action games.
The complete dataset shows a consistent pattern: the RTX 5050 and Ultra 5 125H pairing is best suited for 1080p gaming, acceptable for 1440p with settings compromises, and only marginally playable at 4K with Low settings. The measured numbers provide a clear performance envelope for prospective users: expect 56-103 FPS at 1080p, 43-78 FPS at 1440p, and 29-52 FPS at 4K, depending on the selected preset. These figures align with the combo's 2295th rank out of 2888 tested configurations, confirming that while this hardware can run Control, it does so at the lower end of the performance spectrum relative to other tested systems.
Hardware Specifications
Intel Core Ultra 5 125H
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5050 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 80.0 |
| 3840x2160 | High | 92.0 |
| 3840x2160 | Medium | 105.0 |
| 3840x2160 | Low | 146.0 |
| 2560x1440 | Ultra | 120.0 |
| 2560x1440 | High | 136.0 |
| 2560x1440 | Medium | 153.0 |
| 2560x1440 | Low | 215.0 |
| 1920x1080 | Ultra | 157.0 |
| 1920x1080 | High | 181.0 |
| 1920x1080 | Medium | 202.0 |
| 1920x1080 | Low | 279.0 |
Control with iUltra 5 125H + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 5050 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with iUltra 5 125H + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.