Control
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 32 | 36 | 51 |
| 1440p QHD | 42 | 48 | 54 | 76 |
| 1080p Full HD | 55 | 63 | 71 | 101 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 9850X3D + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 7 9850X3D paired with the Intel Arc B570 lands in the lower half of tested configurations for Control, securing a rank of 2307 out of 2888 tested combos. This places it in the 20th percentile of all measured pairings, a position that reflects the GPU's mid-range standing rather than any CPU limitation. For context, the Arc B570 alone sits at the 65th percentile among all GPUs, but the demands of Control at higher resolutions drag the overall combo ranking down. The data shows a system that is decisively GPU-bound, with the CPU's substantial headroom going largely unused in this title.
How This Combo Ranks
The combo's rank of 2307 out of 2888 tested combinations paints a clear picture: this is not a top-tier pairing for Control. In fact, roughly 80% of all tested CPU-GPU combos outperform it in this game. The ranking stems almost entirely from the Intel Arc B570's performance envelope, which is the bottleneck at every resolution and settings level measured. The Ryzen 7 9850X3D, by contrast, is a high-end desktop processor that sits at the 92nd percentile among all CPUs, indicating it has far more capability than this workload requires.
Benchmark results indicate the CPU is not holding the system back. The Ryzen 7 9850X3D's average benchmark score of 58386 places it within a whisker of its nearest rivals: the Intel Xeon Platinum 8260M at 58323 (0.1% ahead), the Intel Xeon w5-2545 at 58504 (0.2% behind), the Intel Core i9-14900 at 58115 (0.5% ahead), and the AMD Ryzen AI 9 HX 470 at 58826 (0.7% behind). These deltas are trivial, confirming the CPU is operating at the expected level for its class. The GPU, however, shows a different story: the Arc B570's average score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile at 20534 (0.1% ahead) and the Intel Arc A750 at 20582 (0.1% behind), placing it in a competitive mid-range bracket that simply cannot push Control to high frame rates at demanding settings.
When interpreting the combo rank, consider that it reflects the entire pipeline's real-world performance in this specific game. The Arc B570's 3DMark Steel Nomad DX12 score of 2649 and Passmark G3D score of 14195 are modest figures for a modern title like Control, which was released in 2019 and has since become more demanding with updates. The result is a rank that undersells the CPU's capabilities but accurately represents the user experience: playable at lower settings, marginal at higher ones.
GPU Role
The Intel Arc B570 is the dominant factor in this combo's Control performance, and its specifications explain why. It comes with 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. In a game like Control, which is known for its physics-heavy environments and particle effects, this memory configuration is adequate but not generous. The 10 GB capacity is sufficient for 1080p and 1440p, but at 4K with higher settings, the GPU's memory bandwidth and raw compute become limiting factors.
Clock speeds are uniform at 2500 MHz for both base and boost, which is unusual for a modern GPU and suggests the card is power-constrained rather than thermally constrained. The memory runs at 2375 MHz, or 19 Gbps effective, which is standard for this class. The GPU's 2304 shading units, 144 texture mapping units, and 80 raster operation pipelines provide a peak FP32 throughput of 11.52 TFLOPS. For Control, which relies heavily on rasterization rather than ray tracing in its default settings, these numbers translate to the measured frame rates: 101 FPS at 1080p Low, dropping to 55 FPS at 1080p Ultra.
The GPU's position among rivals is telling. The Arc B570's average score of 20556 is within 0.5% of the NVIDIA Quadro M4000M (20480) and the AMD Radeon R9 M390X (20662), both of which are older or lower-tier parts. This indicates the Arc B570 is not a high-performance outlier; it is a competent mid-range card that competes with previous-generation mobile and workstation parts. In Control, this translates to playable frame rates at 1080p with settings tweaks, but not the high-refresh-rate experience that the CPU could support if paired with a stronger GPU.
Resolution Scaling
The measured FPS data reveals a clear and predictable scaling pattern as resolution increases. At 1080p Low, the combo achieves 101 FPS, which drops to 76 FPS at 1440p Low (a 24.8% reduction) and then to 51 FPS at 4K Low (a 32.9% reduction from 1440p). This steep decline indicates the GPU is the limiting component, as a CPU-bound scenario would show much smaller frame rate differences across resolutions. The pattern holds at all settings levels, confirming that the Arc B570's rendering throughput is the primary constraint.
At High settings, the scaling is similarly pronounced: 63 FPS at 1080p, 48 FPS at 1440p (a 23.8% drop), and 32 FPS at 4K (a 33.3% drop from 1440p). The consistent ~25% reduction from 1080p to 1440p and ~33% reduction from 1440p to 4K across settings suggests a linear relationship between pixel count and performance, which is characteristic of a GPU-bound workload. The CPU's 8 cores and 16 threads with boost clocks up to 5.60 GHz are more than sufficient to feed the GPU at all resolutions, so the frame rate drops are entirely attributable to the Arc B570's fill rate and memory bandwidth.
The data also shows that the gap between settings narrows as resolution increases. At 1080p, the difference between Low and Ultra is 46 FPS (101 vs 55). At 1440p, that gap shrinks to 34 FPS (76 vs 42). At 4K, it narrows further to 23 FPS (51 vs 28). This trend indicates that at higher resolutions, the GPU's raw pixel throughput becomes the dominant factor, making individual settings toggles less impactful. For users targeting 4K, the data suggests that even dropping from Ultra to Low only recovers 23 FPS, which is insufficient to reach a smooth 60 FPS threshold.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best results. Low settings produce an average of 101 FPS, which is smooth for most displays. Medium settings yield 71 FPS with a minimum of 61 and maximum of 82, indicating consistent frame pacing. High settings drop to 63 FPS, still playable but approaching the threshold where stutter becomes noticeable. Ultra settings fall to 55 FPS, which is borderline for fast-paced action but may be acceptable for less demanding scenes. The 1080p data suggests that Medium is the sweet spot, offering 71 FPS with a tight 61-82 FPS range that avoids major dips.
At 2560x1440, performance takes a noticeable hit. Low settings produce 76 FPS, which is still respectable. Medium settings drop to 54 FPS with a minimum of 46 and maximum of 62, showing more variance and occasional dips below 50 FPS. High settings yield 48 FPS, which is playable but not ideal for a game that requires precise aiming and quick reactions. Ultra settings fall to 42 FPS, which is below the smooth threshold and may result in noticeable judder during intense combat sequences. The 1440p data indicates that Low is the only setting that maintains a consistently fluid experience, with Medium being a compromise for users who prioritize visual quality.
At 3840x2160, the combo struggles to maintain playable frame rates. Low settings produce 51 FPS, which is on the edge of acceptability. Medium settings drop to 36 FPS with a minimum of 31 and maximum of 42, showing significant frame time spikes that would be distracting. High settings yield 32 FPS, which is below the threshold for smooth gameplay. Ultra settings fall to 28 FPS, which is essentially a slideshow for a game like Control that features fast-moving enemies and destructible environments. The 4K data clearly shows that this combo is not suited for 4K gaming in this title, even at the lowest settings, the 51 FPS average is marginal and likely to dip below 40 FPS in busy scenes.
Settings Recommendations
Based on the measured rows, the optimal experience for this combo is at 1920x1080 with Medium settings. This configuration produces an average of 71 FPS with a minimum of 61 and maximum of 82, providing a smooth and consistent experience that is well-suited for Control's action-oriented gameplay. The 61 FPS minimum is particularly important, as it ensures that frame rates rarely drop below the 60 FPS threshold, which is critical for maintaining responsiveness during combat.
For users with 1440p displays, the data suggests that Low settings are the only reliable option. The 76 FPS average at 1440p Low is playable, but the 54 FPS average at Medium introduces too much variance (46-62 FPS) for a game that rewards quick reflexes. If visual fidelity is a priority, Medium at 1440p is a compromise, but users should expect occasional dips below 50 FPS that could impact gameplay. High and Ultra settings at 1440p are not recommended, as they yield averages below 50 FPS.
At 4K, the data does not support any settings level for a good experience. Even Low settings at 4K produce only 51 FPS, which is below the 60 FPS target and likely to drop further in demanding scenes. Medium, High, and Ultra at 4K yield averages of 36, 32, and 28 FPS respectively, all of which are too low for acceptable gameplay. Users with 4K displays should either reduce the resolution to 1440p or consider a different GPU for this title. The measured data shows no 4K configuration that achieves a minimum of 60 FPS, making this resolution impractical for Control with this combo.
CPU Role
The AMD Ryzen 7 9850X3D plays a supporting role in this combo, providing ample processing power that the Arc B570 cannot fully utilize in Control. With 8 cores and 16 threads based on the Zen 5 architecture (Granite Ridge), this CPU has a base clock of 4.70 GHz and a boost clock of 5.60 GHz. Its 96 MB of shared L3 cache is a significant asset for gaming, though Control's engine does not appear to be heavily cache-sensitive based on the measured results. The CPU's Passmark multithread score of 41318 and single-thread score of 4704 place it well above the requirements for this game, which was released in 2019 and is not particularly CPU-intensive by modern standards.
The CPU's benchmark results confirm its high-end status. Its Cinebench R23 multicore score of 22807 and single-core score of 2228 are strong figures, and its Passmark physics score of 4171 indicates robust computational performance. However, in Control, the GPU is the clear bottleneck at all resolutions above 1080p Low. The fact that frame rates drop by roughly 25-33% when moving from 1080p to 1440p to 4K, regardless of settings, is definitive evidence that the CPU is not limiting performance. If the CPU were the constraint, frame rates would remain relatively flat across resolutions, which is not the case here.
The CPU's nearest rivals in overall benchmark scores are all within 0.7% of its average, including the Intel Core i9-14900 at 58115 (0.5% ahead) and the AMD Ryzen AI 9 HX 470 at 58826 (0.7% behind). This consistency across different architectures and generations suggests that the Ryzen 7 9850X3D is performing exactly as expected for its class. In Control, this means the CPU is never the cause of frame rate drops or stuttering; the Arc B570's 150 W TDP and 11.52 TFLOPS of FP32 performance are the limiting factors. Users seeking higher frame rates in Control would benefit more from a GPU upgrade than a CPU change, as the data shows the CPU has significant headroom remaining even at 1080p Low where the GPU achieves 101 FPS.
Hardware Specifications
AMD Ryzen 7 9850X3D
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + Intel Arc B570 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 76.0 |
| 2560x1440 | Medium | 54.0 |
| 2560x1440 | High | 48.0 |
| 2560x1440 | Ultra | 42.0 |
| 1920x1080 | Low | 101.0 |
| 1920x1080 | Medium | 71.0 |
| 1920x1080 | High | 63.0 |
| 1920x1080 | Ultra | 55.0 |
Control with Ryzen 7 9850X3D + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with Arc B570 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.