Control
This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 39 | 44 | 63 |
| 1440p QHD | 51 | 58 | 66 | 93 |
| 1080p Full HD | 67 | 77 | 87 | 122 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 9850X3D + AMD Radeon RX 6650 XT, In-Depth Analysis
Control on the AMD Ryzen 7 9850X3D and AMD Radeon RX 6650 XT pairing shows a system where the GPU is the dominant constraint at higher resolutions, while the CPU's strong single-threaded performance ensures playable framerates even when the graphics card is pushed to its limits. The data indicates a clear hierarchy: at 1080p, the system delivers smooth performance across all settings, but at 4K, the frame rates drop below the 60 FPS threshold for most presets, revealing the RX 6650 XT's 8 GB VRAM and 128-bit memory bus as the limiting factors. This analysis breaks down the measured FPS data to provide clear guidance on resolution scaling, settings recommendations, and the specific roles the CPU and GPU play in this action-adventure title.
Resolution Scaling
The measured FPS data shows a predictable and steep decline as resolution increases, but the rate of decline varies significantly by settings preset. At Low settings, the average framerate drops from 122 FPS at 1920x1080 to 63 FPS at 3840x2160, a reduction of 48.4%. At High settings, the drop is from 77 FPS to 39 FPS, a 49.4% reduction. This consistent ~50% performance penalty when moving from 1080p to 4K strongly indicates that the GPU's pixel throughput and memory bandwidth are the primary bottlenecks, rather than the CPU.
The scaling from 1080p to 1440p is also steep but less punishing. At Medium settings, the average framerate falls from 87 FPS to 66 FPS, a 24.1% drop. At Ultra settings, it falls from 67 FPS to 51 FPS, a 23.9% drop. The fact that these percentages are nearly identical across all presets suggests that the resolution scaling is purely a function of the GPU's rendering workload, and the CPU has ample headroom to feed the graphics card at all tested resolutions.
The most telling data point comes from the 4K results. At 3840x2160, even Low settings only produce 63 FPS, while Medium drops to 44 FPS and Ultra to 34 FPS. This sub-60 FPS performance at 4K across all settings except Low confirms that the RX 6650 XT is not designed for 4K gaming in this title. The gap between Low (63 FPS) and Ultra (34 FPS) at 4K is 46%, showing that the visual quality settings have a massive impact on the GPU load when pixel count is high.
At 1080p, the system behaves as expected for a mid-range GPU. Low settings hit 122 FPS, Medium 87 FPS, High 77 FPS, and Ultra 67 FPS. The relatively small gap between High and Ultra (10 FPS) suggests that the Ultra preset introduces diminishing returns in visual fidelity for the performance cost. The resolution scaling data clearly shows that 1080p is the sweet spot for this combo, with 1440p being playable at Low and Medium settings, and 4K being viable only at Low settings.
Settings Recommendations
Based on the measured FPS rows, the optimal experience depends heavily on the target resolution. At 1920x1080, the High preset at 77 FPS offers the best balance of visual quality and smoothness, as it stays well above the 60 FPS threshold while providing a significant visual upgrade over Medium (87 FPS) and Low (122 FPS). The Ultra preset at 67 FPS is also playable, but the 10 FPS cost over High is substantial for what is typically a marginal visual gain in this title.
For 2560x1440, the data recommends the Low preset at 93 FPS for competitive play or the Medium preset at 66 FPS for a more visually rich experience. The High preset at 58 FPS falls just below the 60 FPS target, which could result in noticeable stuttering on standard 60 Hz displays. The Ultra preset at 51 FPS is not recommended for 1440p unless the user prioritizes visuals over framerate smoothness.
At 3840x2160, the only viable option is the Low preset at 63 FPS, which barely clears the 60 FPS bar. The Medium preset at 44 FPS and High at 39 FPS are both below the playable threshold, and Ultra at 34 FPS is borderline slideshow territory. The data suggests that 4K gaming with this hardware requires sacrificing nearly all visual quality settings to achieve acceptable performance.
The Medium preset consistently provides the most stable framerate across all resolutions, as evidenced by the min/max data. At 1080p Medium, the range is 74-100 FPS (26 FPS spread), at 1440p Medium it's 56-76 FPS (20 FPS spread), and at 4K Medium it's 38-51 FPS (13 FPS spread). This tighter variance indicates that Medium is the most consistent preset for this GPU, likely because it avoids the memory bandwidth saturation that occurs at higher settings.
CPU Role
The AMD Ryzen 7 9850X3D provides the computational foundation for this system, and its benchmark results indicate it is more than capable of handling Control's CPU demands. With 8 cores and 16 threads, the CPU achieves a Cinebench R23 multi-core score of 22,807 and a single-core score of 2,228. The single-core performance is particularly relevant for gaming, as it translates to the CPU's ability to process game logic and draw calls efficiently.
The CPU's clock speeds of 4.70 GHz base and 5.60 GHz boost are high for a desktop processor, and the 96 MB of shared L3 cache is a significant asset for gaming workloads. The PassMark single-thread score of 4,704 and multithread score of 41,318 place this CPU in the 92nd percentile of all CPUs, indicating it is well above average. When compared to its nearest rivals, the Ryzen 7 9850X3D shows a 0.1% delta over the Intel Xeon Platinum 8260M and a 0.5% delta over the Intel Core i9-14900, meaning it performs essentially on par with those high-end chips.
In the context of Control's measured FPS, the CPU's role is clearly not a bottleneck. The fact that framerates scale almost linearly with resolution and settings changes points to the GPU being the limiting factor. The CPU's 16 threads and high boost clock ensure that even the most demanding physics and AI calculations in the game can be processed without causing frame drops. The PassMark physics score of 4,171 further confirms the CPU's gaming capability.
The Ryzen 7 9850X3D's memory bandwidth of 89.6 GB/s with DDR5 support is another factor that helps prevent CPU-related stutters. The data suggests that this CPU would be capable of pushing much higher framerates with a more powerful GPU, as the 122 FPS result at 1080p Low is likely still below the CPU's maximum potential. The 92nd percentile ranking and the tight deltas against rival CPUs (ranging from -0.7% to 0.5%) indicate that this processor is a strong match for any mid-range to high-end GPU pairing.
FAQ
Q: Can this system run Control at 60 FPS at 1440p?
A: Yes, but only at Low (93 FPS) or Medium (66 FPS) settings. The High preset at 58 FPS and Ultra at 51 FPS both fall below the 60 FPS threshold, so users targeting 1440p should stick to Medium or lower for a smooth experience.
Q: What is the best resolution for this CPU/GPU combo in Control?
A: The data shows 1920x1080 is the optimal resolution, as all four presets achieve at least 67 FPS average. The High preset at 77 FPS offers the best visual quality while maintaining a comfortable margin above 60 FPS.
Q: How much performance is lost when moving from 1080p to 4K?
A: The average framerate drops by approximately 48-50% across all settings when moving from 1920x1080 to 3840x2160. For example, High settings go from 77 FPS at 1080p to 39 FPS at 4K, while Medium goes from 87 FPS to 44 FPS.
Q: Is the CPU or GPU the limiting factor in this game?
A: The benchmark results indicate the GPU is the limiting factor. The framerate scales consistently with resolution and settings changes, and the CPU's 92nd percentile ranking with a PassMark single-thread score of 4,704 suggests it has ample headroom. The GPU's 65th percentile ranking and the steep FPS drops at 4K confirm it is the bottleneck.
Q: What is the most consistent settings preset for this system?
A: The Medium preset shows the tightest framerate variance across all resolutions. At 1080p it ranges from 74-100 FPS, at 1440p from 56-76 FPS, and at 4K from 38-51 FPS. This consistency makes Medium the most predictable preset for avoiding framerate spikes.
Q: Is 4K gaming viable with this hardware?
A: Only at Low settings, which produces 63 FPS average at 3840x2160. All other presets at 4K fall below 45 FPS, with Ultra at just 34 FPS. Users wanting to play at 4K will need to accept significant visual compromises.
GPU Role
The AMD Radeon RX 6650 XT is the primary determinant of Control's performance in this pairing, and its specifications explain the measured results. The GPU features 8 GB of GDDR6 memory on a 128-bit bus with 280.3 GB/s bandwidth, which is adequate for 1080p but becomes a limiting factor at higher resolutions. The 2,048 shading units and 64 ROPs provide the raw compute power, while the boost clock of 2635 MHz and game clock of 2410 MHz are respectable for the RDNA 2.0 architecture.
The GPU's benchmark results place it in the 65th percentile of all GPUs, with a PassMark G3D score of 17,166 and a 3DMark Steel Nomad DX12 score of 1,859. Its nearest rivals include the NVIDIA Tesla K40m and AMD FirePro D300, with delta percentages ranging from -0.7% to 0.8%, indicating the RX 6650 XT sits in a tightly contested performance bracket. The 32 RT cores provide some ray tracing capability, but the measured FPS data in this game does not specifically isolate RT performance.
The GPU's 10.79 TFLOPS of FP32 performance and 168.6 GPixel/s pixel rate are the theoretical limits that explain the 4K performance drop. At 3840x2160, the GPU must render 8.3 million pixels per frame, which quickly saturates the 128-bit memory bus. The fact that Low settings at 4K (63 FPS) nearly matches Medium settings at 1440p (66 FPS) shows that the GPU is working at its maximum capacity in both scenarios.
The GPU's memory configuration is the most likely culprit for the performance cliff at 4K. With only 8 GB of VRAM and 280.3 GB/s bandwidth, the GPU struggles to feed the pixel shaders at 4K resolutions. The 44 FPS at 4K Medium and 39 FPS at 4K High suggest that texture streaming and memory access become the bottleneck as settings increase. The 17.5 Gbps effective memory speed is standard for the RX 6000 series, but it is not sufficient for 4K gaming in a demanding title like Control.
The RX 6650 XT's 176 W TDP and PCIe 4.0 x8 interface are notable specifications that influence its performance profile. The x8 interface could theoretically limit data transfer in some scenarios, but the measured FPS data shows this is not a significant issue at 1080p or 1440p. The GPU's end-of-life production status and launch MSRP of 399 USD indicate it is a mid-range part from the RX 6000 generation, which aligns with its 1080p-focused performance characteristics.
Measured FPS Breakdown
The complete measured FPS data for Control with this hardware configuration is as follows:
At 1920x1080, the system delivers the following average framerates across presets:
- Low: 122 FPS
- Medium: 87 FPS (min 74, max 100)
- High: 77 FPS
- Ultra: 67 FPS
At 2560x1440, the average framerates are:
- Low: 93 FPS
- Medium: 66 FPS (min 56, max 76)
- High: 58 FPS
- Ultra: 51 FPS
At 3840x2160, the average framerates are:
- Low: 63 FPS
- Medium: 44 FPS (min 38, max 51)
- High: 39 FPS
- Ultra: 34 FPS
The min/max data available for the Medium preset at each resolution provides insight into framerate stability. At 1080p, the range is 74-100 FPS, indicating a 26 FPS variance. At 1440p, the range tightens to 56-76 FPS (20 FPS variance), and at 4K, it narrows further to 38-51 FPS (13 FPS variance). This pattern shows that as the GPU becomes more saturated, the framerate becomes more consistent, but at lower average levels.
Comparing settings across resolutions, the performance gap between Low and Ultra is consistent. At 1080p, the difference is 55 FPS (122 vs 67), at 1440p it's 42 FPS (93 vs 51), and at 4K it's 29 FPS (63 vs 34). This diminishing absolute gap at higher resolutions is a clear sign of GPU bottlenecking, as the settings have less impact when the pixel count is already overwhelming the GPU.
The combined rank for this CPU/GPU combo in Control is 1,875 out of 2,888 total combinations, placing it in the 64.9th percentile. This ranking reflects the system's solid but not exceptional performance in this game, consistent with the GPU's 65th percentile ranking and the CPU's 92nd percentile ranking. The data confirms that this pairing is well-balanced for 1080p gaming but leaves performance on the table at higher resolutions due to the GPU's limitations.
Hardware Specifications
AMD Ryzen 7 9850X3D
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + AMD Radeon RX 6650 XT in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 44.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 93.0 |
| 2560x1440 | Medium | 66.0 |
| 2560x1440 | High | 58.0 |
| 2560x1440 | Ultra | 51.0 |
| 1920x1080 | Low | 122.0 |
| 1920x1080 | Medium | 87.0 |
| 1920x1080 | High | 77.0 |
| 1920x1080 | Ultra | 67.0 |
Control with Ryzen 7 9850X3D + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6650 XT + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.