Control
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 48 | 54 | 76 |
| 1440p QHD | 62 | 71 | 80 | 112 |
| 1080p Full HD | 81 | 94 | 105 | 148 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5800XT + AMD Radeon RX 6750 XT, In-Depth Analysis
Control, Remedy’s 2019 action-adventure title, presents a demanding environment characterized by physics-heavy combat and complex particle effects. This analysis evaluates the performance of the AMD Ryzen 7 5800XT paired with the AMD Radeon RX 6750 XT across various resolutions and settings. The data indicates a configuration that is well-balanced at 1080p and 1440p but begins to show its limitations at 4K, where the GPU becomes the primary bottleneck. Benchmark results are derived from measured FPS data, providing a quantitative look at how this specific CPU and GPU combination handles the game’s requirements.
Resolution Scaling
The measured FPS data reveals a clear and predictable scaling pattern as resolution increases, with the most significant performance drop occurring between 1440p and 4K. At High settings, the transition from 1920x1080 to 2560x1440 results in a 23 FPS decrease, moving from 94 FPS down to 71 FPS. However, the jump from 2560x1440 to 3840x2160 is more severe, with a 23 FPS drop that brings the average down to 48 FPS. This pattern is consistent across all settings presets, indicating that the rendering load scales heavily with pixel count.
This scaling behavior strongly suggests that the AMD Radeon RX 6750 XT is the limiting component at 4K resolutions. The GPU’s 12 GB of GDDR6 memory and 432.0 GB/s bandwidth are tasked with filling over 8 million pixels, and the data shows the strain. For instance, at Low settings, the system achieves 148 FPS at 1080p but falls to 76 FPS at 4K, a 49% reduction in performance. The drop from 1440p to 4K at Low settings is 36 FPS (from 112 to 76), which is proportionally larger than the 1080p to 1440p drop of 36 FPS (from 148 to 112), highlighting the exponential cost of 4K rendering.
The CPU’s role in resolution scaling is less prominent, as the Ryzen 7 5800XT’s 8-core, 16-thread configuration appears sufficient to feed the GPU at lower resolutions. At 1080p, the system is likely more balanced, with the CPU capable of driving high frame rates. However, as resolution increases, the GPU’s pixel throughput becomes the deciding factor. The data shows that the gap between Low and Ultra settings narrows at higher resolutions, further confirming the GPU bottleneck. At 1080p, the difference between Low and Ultra is 67 FPS (148 vs. 81), while at 4K, this gap shrinks to 34 FPS (76 vs. 42), demonstrating that the GPU is saturated and cannot fully utilize the CPU’s headroom. The benchmark results indicate that this combo is best suited for 1080p and 1440p gaming, where it can deliver high frame rates, while 4K requires significant settings compromises to maintain playable performance.
Settings Recommendations
Based on the measured FPS rows, the optimal settings preset for this hardware combination depends heavily on the target resolution and desired frame rate. The data provides a clear trade-off between visual fidelity and performance, with each preset offering a distinct balance.
For 1920x1080, all presets are playable, but the Medium preset stands out as the best overall experience. It delivers an average of 105 FPS with a minimum of 90 FPS and a maximum of 121 FPS, providing a smooth and responsive experience that is well above the 60 FPS threshold. High settings at 1080p yield 94 FPS, which is also excellent, but Medium offers a 11 FPS advantage while likely maintaining a high level of visual quality. Ultra settings at 1080p drop to 81 FPS, which is still smooth, but the performance loss of 24 FPS compared to Medium may not be worth the marginal visual gains. Low settings at 148 FPS are excessively high and would only be useful for competitive play where frame rate is paramount.
At 2560x1440, the Medium preset remains the recommended choice, delivering an average of 80 FPS with a minimum of 68 FPS. This provides a comfortable margin above 60 FPS, ensuring a stable experience. High settings at 1440p produce 71 FPS, which is acceptable but closer to the minimum threshold, making it riskier during intense scenes. Ultra settings at 62 FPS are playable but leave little headroom for frame drops, as the minimum is not recorded but the average is near the 60 FPS line. Low settings at 112 FPS are ideal for high-refresh-rate monitors, but the visual compromise may be significant for a game like Control with its atmospheric environments.
For 3840x2160, the data suggests that only Low settings provide a consistently smooth experience, with an average of 76 FPS. Medium settings at 4K yield 54 FPS with a minimum of 46 FPS, which is below the ideal 60 FPS target and may result in noticeable stuttering. High settings at 48 FPS and Ultra at 42 FPS are not recommended for a fluid experience, as they fall well below the playable threshold for most users. The recommendation is to use Low settings at 4K for a playable frame rate, or to stick with 1440p Medium for the best balance of visual quality and performance. The data clearly indicates that the Medium preset offers the best experience across all resolutions, striking a balance between the high frame rates of Low and the visual demands of High and Ultra.
CPU Role
The AMD Ryzen 7 5800XT is a Zen 3 architecture processor with 8 cores and 16 threads, featuring a base clock of 3.80 GHz and a boost clock of 4.80 GHz. Its 32 MB of shared L3 cache and 7 nm process node contribute to its strong single-threaded and multi-threaded performance. In Control, which is a well-threaded game that can utilize multiple cores for physics and AI, this CPU provides a solid foundation.
The benchmark scores for the Ryzen 7 5800XT are robust. Its Cinebench R23 multicore score of 23794 and single-core score of 3359 indicate strong processing power. The 3DMark 16-thread score of 7683 and max-thread score of 7680 demonstrate that the CPU scales well with additional threads. The PassMark multithread score of 28053 further confirms its multi-threaded capabilities. These metrics suggest that the CPU is not a significant bottleneck in Control at most settings.
The data supports this by showing that the CPU can maintain high frame rates at 1080p, where the GPU is less stressed. For example, at 1080p Low settings, the system achieves 148 FPS, which is a high frame rate that requires a capable CPU to process the game logic and render commands in time. However, the CPU’s performance becomes less critical as resolution increases, as the GPU becomes the limiting factor. The nearest rivals to the Ryzen 7 5800XT, such as the AMD Ryzen 7 7840H with a deltaPct of 0, show that the 5800XT is competitive in its class, but the game’s performance is ultimately dictated by the GPU.
The CPU’s 16 threads are likely beneficial in Control’s more chaotic combat scenarios, where physics calculations and AI routines can create CPU spikes. While we do not have specific per-scene CPU data, the overall average FPS figures suggest that the Ryzen 7 5800XT handles the game’s CPU demands effectively. The 4.80 GHz boost clock ensures that single-threaded tasks, which are still present in games, are processed quickly. The processor’s 105 W TDP and socket AM4 compatibility are notable, but the performance data indicates that it is a strong match for the RX 6750 XT in this title, allowing the GPU to be the sole determinant of frame rates at higher resolutions.
How This Combo Ranks
The combined performance of the AMD Ryzen 7 5800XT and AMD Radeon RX 6750 XT in Control places it at rank 1712 out of 3720 tested combinations. This position, which is in the 46th percentile of all combos, indicates that this setup is slightly below the median performance level for the game. While not a top-tier configuration, it is by no means a low-end one, and the rank reflects a system that can handle the game well at lower resolutions but struggles with the most demanding settings at 4K.
To contextualize this rank, we must consider the individual performance of each component. The Ryzen 7 5800XT sits at the 81st percentile among all CPUs, with an average benchmark score of 29879. This places it in the upper echelon of processors, and its nearest rivals, such as the AMD Ryzen 5 9600X (deltaPct 0.6) and AMD Ryzen 7 7840H (deltaPct 0), show that it is a high-performing chip. Similarly, the Radeon RX 6750 XT is at the 71st percentile among all GPUs, with an average score of 26011. Its nearest rivals include the NVIDIA GeForce RTX 3080 Ti Mobile (deltaPct 1.1), which is a strong mobile GPU.
The discrepancy between the CPU’s high percentile (81) and the combo’s overall rank (46th percentile) highlights the GPU’s relative weakness. The RX 6750 XT, while a capable card, is not in the same top-tier percentile as the CPU. This means that in a game like Control, the GPU is likely the limiting factor in many scenarios, dragging the overall combo rank down from what the CPU alone might suggest. The data shows that the combo’s rank is more closely aligned with the GPU’s percentile, indicating that the GPU is the primary constraint on performance.
This ranking suggests that while the CPU is more than capable of driving the game, the GPU holds back the system’s overall potential. For users with this combo, the implication is that upgrading the GPU would yield a more significant performance improvement in Control than upgrading the CPU. The combo rank of 1712 out of 3720 is a solid mid-tier result, and the system will deliver a good experience at 1080p and 1440p, but it will not compete with high-end configurations featuring top-tier GPUs that would rank much higher.
GPU Role
The AMD Radeon RX 6750 XT is a RDNA 2.0 architecture GPU based on the Navi 22 chip, built on a 7 nm process. It features 2560 shading units, 160 TMUs, and 64 ROPs, along with 40 ray accelerators. Its 12 GB of GDDR6 memory on a 192-bit bus provides a bandwidth of 432.0 GB/s. The GPU has a base clock of 2150 MHz and a boost clock of 2600 MHz, with a game clock of 2495 MHz)Skip. These specifications position it as a capable 1440p card, and the data from Control supports this.
The GPU’s performance is the main driver of the FPS differences seen across resolutions. At 1080p, the GPU is able to push high frame rates, achieving 148 FPS at Low settings and 94 FPS at High. This suggests that the GPU has sufficient raw power for 1080p gaming, and the CPU is able to keep up. However, as resolution increases, the GPU’s pixel fill rate and memory bandwidth become more critical. The 432.0 GB/s bandwidth and 166.4 GPixel/s pixel rate are put under stress at 1440p and 4K, leading to the significant frame rate drops observed.
The GPU’s 12 GB of VRAM is likely a key factor in its performance at 4K. Control is a game with high-resolution textures, and 12 GB is generally sufficient for 4K, but the memory bandwidth may be a limiting factor. The benchmark scores for the GPU show a PassMark G3D score of 20700 and a 3DMark Steel Nomad DX12 score of 2548, which are respectable but not top-tier. The GPU’s percentile rank of 71 among all GPUs indicates it is a solid mid-range to upper-mid-range card.
In Control, the GPU’s role is clear: it is the bottleneck at high resolutions and high settings. The data shows that moving from Medium to Ultra at 4K results in a drop from 54 FPS to 42 FPS, a 12 FPS difference that highlights the GPU’s inability to handle the extra visual effects. The GPU’s 40 ray tracing cores are present, but Control’s implementation may be demanding, and the average FPS figures suggest that ray tracing would likely be too heavy for smooth gameplay. The GPU’s 13.31 TFLOPS of FP32 compute power is adequate for the game’s standard rendering, but the pixel and texture rates are what limit performance at 4K. Overall, the RX 6750 XT is a capable GPU for 1080p and 1440p gaming in Control, but it is not designed for 4K ultra settings.
FAQ
Q: What is the best resolution for this CPU and GPU combo in Control?
A: Based on the measured FPS data, 2560x1440 offers the best balance. At Medium settings, it achieves an average of 80 FPS, which is smooth and visually appealing. 1080p is also excellent, with higher frame rates, but 1440p provides a better visual experience without sacrificing playability.
Q: Can this combo handle 4K gaming in Control?
A: Yes, but only at Low settings, which yields an average of 76 FPS. Medium settings drop to 54 FPS, and High/Ultra fall below 48 FPS, which is not ideal for a smooth experience. The GPU is the limiting factor at 4K.
Q: How does the CPU compare to its nearest rivals in terms of performance?
A: The AMD Ryzen 7 5800XT has an average benchmark score of 29879tons, which is nearly identical to the AMD Ryzen 7 7840H (29868) and the AMD Ryzen 7 7840HS (29955). It is slightly ahead of the AMD Ryzen 5 9600X by 0.6%.
Q: How does the GPU compare to its nearest rivals?
A: The AMD Radeon RX 6750 XT has an average score of 26011, which is slightly ahead of the AMD Radeon R9 M395X by 0.5% and the AMD FirePro W7100 by 0.6%. It is 1.1% faster than the NVIDIA GeForce RTX 3080 Ti Mobile.
Q: What is the frame rate difference between Medium and Ultra settings at 1440p?
A: At 2560x1440, Medium settings produce an average of 80 FPS, while Ultra settings produce 62 FPS. This is an 18 FPS difference, indicating that Ultra settings provide diminishing returns for the performance cost.
Q: What is the minimum FPS recorded for this combo?
A: The only recorded minimum FPS values are at Medium settings. At 1920x1080, the minimum is 90 FPS; at 2560x1440, it is 68 FPS; and at 3840x2160, it is 46 FPS. No minimum FPS data is available for Low, High, or Ultra settings.
Measured FPS Breakdown
The following table details the exact measured FPS for the AMD Ryzen 7 5800XT and AMD Radeon RX 6750 XT in Control. All values are average FPS unless otherwise noted.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
| :--------- | :------- | :------ | :------ | :------ |
| 3840x2160 | High | 48 | - | - |
| 3840x2160 | Low | 76 | - | - |
| 3840x2160 | Medium | 54 | 46 | 62 |
| 3840x2160 | Ultra | 42 | - | - |
| 2560x1440 | High | 71 | - | - |
| 2560x1440 | Low | 112 | - | - |
| 2560x1440 | Medium | 80 | 68 | 92 |
| 2560x1440 | Ultra | 62 | - | - |
| 1920x1080 | High | 94 | - | - |
| 1920x1080 | Low | 148 | - | - |
| 1920x1080 | Medium | 105 | 90 | 121 |
| 1920x1080 | Ultra | 81 | - | - |
This breakdown shows the complete performance profile of the combo. At 1080p, the system is clearly capable of high refresh rate gaming, with all presets above 81 FPS. The Medium preset offers the best mix of smoothness and visual quality, with a 105 FPS average and a comfortable 90 FPS minimum. At 1440p, the performance is still strong, but Ultra settings begin to show strain, hovering near the 60 FPS mark. The 4K data confirms the GPU bottleneck, with only Low settings providing a consistently playable frame rate. The data is consistent across all resolutions, demonstrating that the Medium preset is the sweet spot for this hardware, while Ultra settings are best reserved for 1080p or for users who prioritize visuals over frame rate.
Hardware Specifications
AMD Ryzen 7 5800XT
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 6750 XT in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 48.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 112.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 71.0 |
| 2560x1440 | Ultra | 62.0 |
| 1920x1080 | Low | 148.0 |
| 1920x1080 | Medium | 105.0 |
| 1920x1080 | High | 94.0 |
| 1920x1080 | Ultra | 81.0 |
Control with Ryzen 7 5800XT + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6750 XT + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.