Control
This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 18 | 23 | 26 |
| 1440p QHD | 25 | 25 | 31 | 42 |
| 1080p Full HD | 32 | 36 | 38 | 56 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5700X + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 7 5700X paired with the NVIDIA GeForce GTX 1650 produces a performance profile in Control that is strictly limited by the graphics card. The data shows a combination that can handle the game at lower resolutions and settings, but one that falls apart quickly as resolution increases. This analysis breaks down the measured frames per second (FPS) data, the role of each component, and what settings offer the most playable experience based solely on the provided benchmark results.
Resolution Scaling
The measured FPS data reveals a steep and consistent performance drop as resolution increases, which is a classic indicator of a GPU-bound scenario. At 1080p, the combination manages an average of 56.1 FPS on Low settings, which is the only measured configuration that crosses the 60 FPS threshold. Moving to 1440p, the same Low setting drops to 42.3 FPS, a substantial decrease of roughly 25%. At 4K, the Low preset falls further to 26.4 FPS, illustrating how the GTX 1650’s rendering capabilities are overwhelmed by the sheer number of pixels.
The scaling from 1080p to 4K on the High preset is even more telling. The average FPS goes from 35.9 at 1080p, to 25 at 1440p, and finally to 18 at 4K. This represents a 50% reduction in performance from 1080p to 4K. This pattern strongly suggests that the GTX 1650 is the primary limiting component; a more powerful CPU would not be able to offset this decline because the bottleneck lies in the GPU’s pixel fill rate and memory bandwidth. The 4GB VRAM and 128-bit memory bus are simply not sufficient for the demands of 4K rendering in this title.
Interestingly, the scaling between Medium and High settings is relatively small at 1080p, with 37.7 FPS and 35.9 FPS respectively. However, the gap widens at higher resolutions. At 4K, the difference between Medium (23 FPS) and High (18 FPS) is a 5 FPS drop, while the jump from High to Ultra (13.4 FPS) is a further 4.6 FPS decrease. This indicates that the Ultra preset imposes an extreme load on the GPU, making it nearly unplayable at any resolution above 1080p. The data shows that the Ultra preset is only marginally viable at 1080p, where it averages 31.7 FPS.
CPU Role
The AMD Ryzen 7 5700X is a powerful processor with 8 cores and 16 threads, based on the Zen 3 architecture. Its benchmark scores reflect a high level of multi-threaded capability, with a Cinebench R23 multicore score of 22620 and a Passmark multithread score of 26612. In the context of Control, an Action Adventure game, these specifications are more than sufficient to feed the GTX 1650 with draw calls and physics calculations. The CPU’s boost clock of 4.60 GHz and a single-thread Passmark score of 3385 ensure that it is not the source of the frame rate bottleneck in this pairing.
The data suggests that the CPU has significant headroom. For instance, at 1080p Low, the system achieves 56.1 FPS, but the CPU’s performance ceiling is likely much higher. If the GTX 1650 were replaced with a more powerful GPU, the Ryzen 7 5700X would be able to support much higher frame rates. The CPU’s percentile ranking of 83rd among all tested CPUs further confirms its position as a high-end part, while the GPU sits in the 43rd percentile. This disparity in percentile rankings is a clear indication that the system is unbalanced in favor of the processor.
The Ryzen 7 5700X’s large 32 MB shared L3 cache is another factor that helps in gaming. It allows for faster access to frequently used data, reducing latency and improving overall system responsiveness. While the benchmark data does not isolate CPU performance in Control specifically, the synthetic scores for the CPU—such as the 3dmark_16_threads score of 6858—suggest it is capable of handling the game’s threaded workloads without issue. The limiting factor remains the GPU.
Settings Recommendations
Based on the measured FPS data, the best experience for this combination is found at 1080p with the Low preset. This is the only configuration that achieves an average FPS above 55, providing a smooth and responsive experience. The 1080p Low setting yields 56.1 FPS, which is ideal for maintaining playability. While the Medium preset at 1080p offers 37.7 FPS, the 18 FPS drop from Low to Medium is too significant to recommend for a game that requires quick reflexes.
For users who prioritize visual fidelity, the 1080p High preset, averaging 35.9 FPS, is a viable option, but it requires a tolerance for lower frame rates. The Ultra preset at 1080p, at 31.7 FPS, is borderline playable but is not recommended due to its minimal visual gains over High relative to the performance cost. At 1440p, the only playable setting is Low, with an average of 42.3 FPS. The Medium (31 FPS) and High (25 FPS) presets at this resolution are too choppy for a smooth experience.
At 4K, the data shows that this combination is not suitable for serious play. Even the Low preset averages only 26.4 FPS, which is below the threshold for a stable gaming experience. The Ultra preset at 4K averages just 13.4 FPS, making it effectively a slideshow. Therefore, the recommendation is to play at 1080p Low for the best frame rate, or 1080p High if visual quality is more important than frame rate. The data does not support playing this game at 4K with this hardware.
How This Combo Ranks
The combination of the AMD Ryzen 7 5700X and NVIDIA GeForce GTX 1650 ranks 1594th out of 1636 tested combos for Control. This places it in the bottom 3% of all tested systems, which is a very low position. This ranking is unsurprising given the GPU’s performance ceiling. The GTX 1650’s average benchmark score is 8713, and it sits in the 43rd percentile of all GPUs. Its nearest rivals in terms of average score include the NVIDIA Quadro P2200, which is 0.5% faster, and the AMD Radeon Pro WX 5100, which is 0.5% slower.
This low combo ranking is a direct result of the GPU’s limitations. While the CPU is a high performer, ranking in the 83rd percentile, the overall system performance is dragged down by the GPU. The ranking indicates that in the database’s testing, the vast majority of other CPU-GPU pairings deliver better frame rates in Control. The data suggests that the GTX 1650 is simply not designed for high-end gaming at higher resolutions, and this pairing is best suited for 1080p gaming with adjusted settings. The delta percentages for the CPU’s nearest rivals show it is very closely matched with parts like the Intel Core i9-11900KF and AMD Ryzen 5 7600X, further confirming that the CPU is not the weak link.
GPU Role
The NVIDIA GeForce GTX 1650 is a Turing-architecture GPU based on the TU117 chip. It features 4 GB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 128.1 GB/s. The GPU’s boost clock is 1665 MHz, and it has a TDP of 75 W. In Control, these specifications prove to be the primary constraint on performance. The GPU’s Passmark G3D score of 7880 and its 43rd percentile ranking among all GPUs underscore its position as an entry-level part.
The GPU’s memory configuration is a key weakness. The 4 GB VRAM is likely a limiting factor at higher resolutions and with higher texture settings, which can exceed this capacity and cause stuttering. The 128.1 GB/s bandwidth is also modest, which affects the GPU’s ability to quickly access texture data. The measured FPS data confirms this, as the GPU is unable to maintain playable frame rates at 1440p and 4K, even on Low settings. The FP32 performance of 2.984 TFLOPS is the theoretical peak, but the real-world results show a significant gap from that number due to memory bottlenecks.
The GTX 1650’s nearest rivals, such as the NVIDIA RTX 3050 A Mobile, which is 0.4% faster, and the AMD Radeon 550X, which is 0.4% faster, are similarly positioned in the low-end segment. This suggests that the GTX 1650 is at the bottom of the performance spectrum among recent GPUs. The data shows that for Control, the GPU is the sole component responsible for the low frame rates, and its performance limitations cannot be overcome by the powerful CPU in this system.
FAQ
*Q: What is the best resolution and settings for this combo in Control?*
A: The best experience is at 1920x1080 with the Low preset, which averages 56.1 FPS. The High preset at 1080p is playable at 35.9 FPS.
*Q: Can this system run Control at 4K resolution?*
A: The data shows it cannot. At 4K, the highest average FPS is 26.4 on Low settings, with the Ultra preset dropping to 13.4 FPS.
Q: How does the CPU compare to the GPU in performance percentiles?
A: The AMD Ryzen 7 5700X ranks in the 83rd percentile of all CPUs, while the NVIDIA GeForce GTX 1650 ranks in the 43rd percentile of all GPUs.
Q: What is the impact of moving from 1080p to 1440p on the High preset?
A: The average FPS drops from 35.9 at 1080p to 25 at 1440p, a 30% reduction.
Q: Which component is the bottleneck in this system?
A: The benchmark data indicates the GPU is the bottleneck, as the CPU has a much higher performance percentile and the FPS drops significantly with resolution increases.
*Q: What is the overall ranking of this combo for Control?*
A: It ranks 1594th out of 1636 tested combos, placing it in the bottom 3% of all tested systems.
Hardware Specifications
AMD Ryzen 7 5700X
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce GTX 1650 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 26.4 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 13.4 |
| 2560x1440 | Low | 42.3 |
| 2560x1440 | Medium | 31.0 |
| 2560x1440 | High | 25.0 |
| 2560x1440 | Ultra | 24.8 |
| 1920x1080 | Low | 56.1 |
| 1920x1080 | Medium | 37.7 |
| 1920x1080 | High | 35.9 |
| 1920x1080 | Ultra | 31.7 |
Control with Ryzen 7 5700X + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with GTX 1650 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.