Control
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 21 | 20 | 27 |
| 1440p QHD | 24 | 28 | 30 | 46 |
| 1080p Full HD | 34 | 38 | 39 | 55 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1650, In-Depth Analysis
Control is a demanding Action Adventure title from 2019 that stresses both CPU and GPU heavily, and the pairing of the AMD Ryzen 7 5700G with the NVIDIA GeForce GTX 1650 produces a strictly 1080p experience. The measured frame rates across all resolutions and settings show a system that is firmly entry-level for this game, with the data indicating that users will need to make significant compromises to achieve playable performance.
Settings Recommendations
The benchmark results clearly indicate that the Low preset at 1920x1080 is the only configuration that provides a consistently smooth experience, delivering an average of 54.6 FPS. This is the sole setting combination that approaches the 60 FPS threshold, making it the definitive choice for responsive gameplay. Moving to Medium at the same resolution drops the average to 39 FPS, which is a 28.6% reduction from Low and introduces noticeable stutter in a game that relies on fast reflexes. The High preset at 1080p yields 38 FPS, nearly identical to Medium, suggesting that the visual upgrade is not worth the performance cost. Ultra at 1080p falls to 33.5 FPS, which is playable but far from ideal.
At 2560x1440, the situation deteriorates sharply. Low is the only viable option here at 46 FPS, but it still falls below the 1080p Low result by 15.8%. Medium at 1440p produces 30.1 FPS, and High drops to 28.3 FPS, both of which are borderline for a third-person action game. Ultra at 1440p is effectively unplayable at 24.3 FPS. The data suggests that for the best balance of visual fidelity and performance, users should stick to 1080p and select Low. If a higher preset is desired, the 38 FPS from High is the ceiling, but the marginal difference between Medium and High indicates that Medium offers no tangible benefit. The 4K results are uniformly poor, with the best case being Low at 26.9 FPS, which is not recommended for any serious play session.
GPU Role
The NVIDIA GeForce GTX 1650 is the primary bottleneck in this configuration, and its 4 GB of GDDR5 memory on a 128-bit bus with 128.1 GB/s of bandwidth is a severe limitation for Control. The GPU's TU117 chip, built on a 12 nm process, has 896 shading units and a boost clock of 1665 MHz, which translates to 2.984 TFLOPS of FP32 performance. These specifications place the card at the 43rd percentile of all GPUs, and its average benchmark score of 8713 is nearly identical to rivals like the NVIDIA GeForce RTX 3050 A Mobile (8746) and the AMD Radeon 550X (8749), with delta percentages of -0.4% and -0.4% respectively. This means the GTX 1650 is not an outlier in its class; it performs exactly as expected for a low-end Turing part.
The GPU's memory capacity is the key issue. At 1080p with Low settings, the game seems to fit within the 4 GB frame buffer, allowing the 54.6 FPS result. However, as resolution increases to 1440p and 4K, the frame rates collapse dramatically. The drop from 1080p Low to 1440p Low is 15.8%, but the drop from 1440p Low to 4K Low is 41.5%, indicating that the memory bandwidth and capacity are being overwhelmed. The GPU's 53.28 GPixel/s pixel rate and 93.24 GTexel/s texture rate are insufficient for the higher pixel counts, and the 75 W TDP with no power connectors shows this is a card designed for minimal power draw, not sustained high-resolution rendering. The data shows that while the CPU has 8 cores and 16 threads with a 4.60 GHz boost clock, it is not the limiting factor here; the GPU's modest specs cap the frame rate well before the Ryzen 7 5700G's capabilities are exhausted.
How This Combo Ranks
The combination of the AMD Ryzen 7 5700G and the NVIDIA GeForce GTX 1650 ranks 1553 out of 1636 tested combos for Control, placing it in the bottom 5% of all configurations. This rank is a direct consequence of the GPU's limitations, as the CPU itself is a strong performer. The Ryzen 7 5700G sits at the 83rd percentile of all CPUs, with an average benchmark score of 25626, which is only 0.3% behind the AMD Ryzen 7 6800U and 0.4% ahead of the Intel Xeon D-2752TER. In synthetic tests, the CPU achieves a Cinebench R23 multicore score of 20755 and a single-core score of 2930, indicating it can handle the game's physics and AI workloads without issue.
However, the combo rank of 1553 shows that pairing a high-percentile CPU with a low-percentile GPU (43rd percentile) results in a severely imbalanced system for Control. The data suggests that the GPU holds the combo back by a significant margin, as the CPU's potential is wasted in this pairing. For context, the GPU's nearest rivals, such as the Quadro P2200 (8671 score, 0.5% delta) and the Radeon Pro WX 5100 (8761 score, -0.5% delta), would likely produce similar combo ranks due to their comparable performance levels. The 1553rd rank out of 1636 is a clear signal that this is not a recommended configuration for Control, and users should expect to run the game at the lowest settings to achieve acceptable frame rates. The gap between the CPU's high percentile and the GPU's low percentile is the defining characteristic of this combo's poor standing.
FAQ
Q: What is the best resolution and setting for this combo in Control?
A: The data shows that 1920x1080 with Low settings is the only configuration that provides a playable experience, achieving an average of 54.6 FPS. All other settings at this resolution fall below 40 FPS, and higher resolutions are not viable.
Q: How does the GTX 1650 compare to its closest rivals in benchmark scores?
A: The GTX 1650 has an average benchmark score of 8713, which is 0.4% lower than the NVIDIA GeForce RTX 3050 A Mobile (8746) and 0.4% lower than the AMD Radeon 550X (8749). It also sits 0.5% above the NVIDIA Quadro P2200 (8671) and 0.5% below the AMD Radeon Pro WX 5100 (8761).
Q: Is the CPU or GPU the main bottleneck in this system?
A: The GPU is the primary bottleneck. The Ryzen 7 5700G ranks at the 83rd percentile of all CPUs with a Cinebench R23 multicore score of 20755, while the GTX 1650 ranks at the 43rd percentile of GPUs. The frame rate drops are consistent with GPU limitations, not CPU constraints.
Q: What is the frame rate drop from 1080p to 1440p at Low settings?
A: At 1080p Low, the average FPS is 54.6, which drops to 46 FPS at 1440p Low. This represents a 15.8% reduction in performance when moving to the higher resolution.
Q: Can this combo handle 4K resolution in Control?
A: No. The best 4K result is 26.9 FPS at Low settings, which is unplayable. Ultra at 4K drops to 16 FPS, and Medium yields 20.1 FPS, all of which are far below acceptable levels for an action game.
Q: How does the combo rank compare to other tested systems?
A: This combination ranks 1553 out of 1636 tested combos for Control, placing it in the bottom 5% of all configurations. This is due to the GPU's low performance relative to the CPU's high capability.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance degradation as resolution increases, with the GTX 1650 struggling to maintain playable frame rates beyond 1080p. At Low settings, the average FPS drops from 54.6 at 1920x1080 to 46 at 2560x1440, a decrease of 15.8%. Scaling further to 3840x2160, the average falls to 26.9, which is a 41.5% drop from the 1440p result and a 50.7% drop from the 1080p result. This steep decline indicates that the GPU's 128.1 GB/s memory bandwidth and 4 GB frame buffer are completely overwhelmed at higher resolutions. The pixel rate of 53.28 GPixel/s is insufficient for the 8.3 million pixels of 4K, and the 2.984 TFLOPS of FP32 performance cannot keep up with the increased shader workload.
The pattern is consistent across all settings. At High, the frame rate drops from 38 FPS at 1080p to 28.3 FPS at 1440p (a 25.5% reduction) and then to 21.2 FPS at 4K (a 25.1% reduction from 1440p). Ultra shows a similar trend: 33.5 FPS at 1080p, 24.3 FPS at 1440p, and 16 FPS at 4K. The consistent percentage drops suggest that the limiting component is the GPU, as the CPU's performance remains constant regardless of resolution. The Ryzen 7 5700G, with its 8 cores and 16 threads, is not stressed by the increased pixel count; it is the GTX 1650's fixed hardware resources that cause the frame rate to collapse. The data clearly shows that this combo is only suitable for 1080p gaming, with any resolution scaling above that resulting in a rapid and unacceptable loss of performance. The 4K results, ranging from 16 to 26.9 FPS, are uniformly poor, confirming that the GPU is the definitive bottleneck in this pairing.
Hardware Specifications
AMD Ryzen 7 5700G
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1650 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 26.9 |
| 3840x2160 | High | 21.2 |
| 3840x2160 | Medium | 20.1 |
| 3840x2160 | Ultra | 16.0 |
| 2560x1440 | Low | 46.0 |
| 2560x1440 | Medium | 30.1 |
| 2560x1440 | High | 28.3 |
| 2560x1440 | Ultra | 24.3 |
| 1920x1080 | Low | 54.6 |
| 1920x1080 | Medium | 39.0 |
| 1920x1080 | High | 38.0 |
| 1920x1080 | Ultra | 33.5 |
Control with Ryzen 7 5700G + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with GTX 1650 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.